Mercurial > traipse_dev
annotate orpg/mapper/background.py @ 139:8e07c1a2c69b alpha
Traipse Alpha 'OpenRPG' {091123-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check
your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the
software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from
ruining the fix.
author | sirebral |
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date | Mon, 23 Nov 2009 03:22:50 -0600 |
parents | 54446a995007 |
children | 06f10429eedc |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: background.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: background.py,v 1.29 2007/03/09 14:11:55 digitalxero Exp $ |
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25 # |
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26 # Description: This file contains some of the basic definitions for the chat |
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27 # utilities in the orpg project. |
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28 # |
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29 __version__ = "$Id: background.py,v 1.29 2007/03/09 14:11:55 digitalxero Exp $" |
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30 |
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31 from base import * |
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32 import thread |
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33 import urllib |
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34 import os.path |
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35 import time |
88 | 36 import mimetypes |
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37 |
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38 from orpg.orpgCore import component |
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39 from orpg.tools.orpg_log import logger |
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40 from orpg.tools.decorators import debugging |
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41 from orpg.tools.orpg_settings import settings |
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42 |
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43 ##----------------------------- |
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44 ## background layer |
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45 ##----------------------------- |
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46 |
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47 BG_NONE = 0 |
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48 BG_TEXTURE = 1 |
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49 BG_IMAGE = 2 |
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50 BG_COLOR = 3 |
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51 |
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52 class layer_back_ground(layer_base): |
137 | 53 |
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54 def __init__(self, canvas): |
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55 self.canvas = canvas |
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56 self.log = component.get('log') |
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57 layer_base.__init__(self) |
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58 self.canvas = canvas |
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59 self.r_h = RGBHex() |
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60 self.clear() |
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61 |
137 | 62 |
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63 def error_loading_image(self, image): |
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64 msg = "Unable to load image:" + `image` |
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65 dlg = wx.MessageDialog(self.canvas,msg,'File not Found',wx.ICON_EXCLAMATION) |
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66 dlg.ShowModal() |
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67 dlg.Destroy() |
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68 |
137 | 69 |
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70 def clear(self): |
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71 self.type = BG_NONE |
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72 self.bg_bmp = None |
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73 self.bg_color = None |
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74 self.img_path = None |
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75 self.local = False |
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76 self.localPath = '' |
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77 self.localTime = -1 |
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78 self.isUpdated = True |
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79 |
137 | 80 |
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81 def get_type(self): |
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82 return self.type |
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83 |
137 | 84 |
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85 def get_img_path(self): |
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86 if self.img_path: return self.img_path |
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87 else: return "" |
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88 |
137 | 89 |
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90 def get_color(self): |
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91 hexcolor = "#FFFFFF" |
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92 if self.bg_color: |
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93 (red,green,blue) = self.bg_color.Get() |
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94 hexcolor = self.r_h.hexstring(red, green, blue) |
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95 return hexcolor |
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96 |
137 | 97 |
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98 def set_texture(self, path): |
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99 self.isUpdated = True |
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100 self.type = BG_TEXTURE |
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101 if self.img_path != path: |
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102 try: |
139 | 103 self.bg_bmp = ImageHandler.load(path, "texture", 0).ConvertToBitmap() |
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104 if self.bg_bmp == None: |
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105 logger.general("Invalid image type!") |
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106 raise Exception, "Invalid image type!" |
20 | 107 except: self.error_loading_image(path) |
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108 self.img_path = path |
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109 |
137 | 110 |
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111 def set_image(self, path, scale): |
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112 self.isUpdated = True |
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113 self.type = BG_IMAGE |
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114 if self.img_path != path: |
139 | 115 self.bg_bmp = ImageHandler.load(path, "background", 0).ConvertToBitmap() |
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116 try: |
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117 if self.bg_bmp == None: |
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118 logger.general("Invalid image type!") |
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119 raise Exception, "Invalid image type!" |
20 | 120 except: self.error_loading_image(path) |
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121 self.img_path = path |
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122 return (self.bg_bmp.GetWidth(),self.bg_bmp.GetHeight()) |
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123 |
137 | 124 |
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125 def set_color(self, color): |
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126 self.isUpdated = True |
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127 self.type = BG_COLOR |
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128 (r,g,b) = color.Get() |
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129 self.bg_color = cmpColour(r,g,b) |
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130 self.canvas.SetBackgroundColour(self.bg_color) |
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131 |
137 | 132 |
0
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133 def layerDraw(self, dc, scale, topleft, size): |
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134 if self.bg_bmp == None or not self.bg_bmp.Ok() or ((self.type != BG_TEXTURE) and (self.type != BG_IMAGE)): |
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135 return False |
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136 dc2 = wx.MemoryDC() |
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137 dc2.SelectObject(self.bg_bmp) |
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138 topLeft = [int(topleft[0]/scale), int(topleft[1]/scale)] |
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139 topRight = [int((topleft[0]+size[0]+1)/scale)+1, int((topleft[1]+size[1]+1)/scale)+1] |
20 | 140 if (topRight[0] > self.canvas.size[0]): topRight[0] = self.canvas.size[0] |
141 if (topRight[1] > self.canvas.size[1]): topRight[1] = self.canvas.size[1] | |
0
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142 bmpW = self.bg_bmp.GetWidth() |
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143 bmpH = self.bg_bmp.GetHeight() |
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144 if self.type == BG_TEXTURE: |
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145 x = (topLeft[0]/bmpW)*bmpW |
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146 y1 = int(topLeft[1]/bmpH)*bmpH |
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147 if x < topLeft[0]: |
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148 posx = topLeft[0] |
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149 cl = topLeft[0]-x |
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150 else: |
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151 cl = 0 |
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152 posx = x |
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153 while x < topRight[0]: |
20 | 154 if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] |
155 else: cr = 0 | |
0
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156 y = int(topLeft[1]/bmpH)*bmpH |
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157 if y < topLeft[1]: |
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158 posy = topLeft[1] |
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159 ct = topLeft[1]-y |
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160 else: |
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161 ct = 0 |
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162 posy = y |
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163 while y < topRight[1]: |
20 | 164 if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] |
165 else: cb = 0 | |
0
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166 newW = bmpW-cr-cl |
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167 newH = bmpH-cb-ct |
20 | 168 if newW < 0: newW = 0 |
169 if newH < 0: newH = 0 | |
0
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170 dc.DrawBitmap(self.bg_bmp, posx, posy) |
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171 dc.Blit(posx, posy, newW, newH, dc2, cl, ct) |
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172 ct = 0 |
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173 y = y+bmpH |
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174 posy = y |
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175 cl = 0 |
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176 x = x+bmpW |
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177 posx = x |
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178 elif self.type == BG_IMAGE: |
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179 x = 0 |
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180 y = 0 |
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181 if x < topLeft[0]: |
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182 posx = topLeft[0] |
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183 cl = topLeft[0]-x |
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184 else: |
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185 cl = 0 |
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186 posx = x |
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187 if y < topLeft[1]: |
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188 posy = topLeft[1] |
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189 ct = topLeft[1]-y |
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190 else: |
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191 ct = 0 |
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192 posy = y |
20 | 193 if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] |
194 else: cr = 0 | |
195 if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] | |
196 else: cb = 0 | |
0
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197 newW = bmpW-cr-cl |
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198 newH = bmpH-cb-ct |
20 | 199 if newW < 0: newW = 0 |
200 if newH < 0: newH = 0 | |
0
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201 dc.DrawBitmap(self.bg_bmp, posx, posy) |
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202 dc.Blit(posx, posy, newW, newH, dc2, cl, ct) |
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203 dc2.SelectObject(wx.NullBitmap) |
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204 del dc2 |
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205 return True |
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206 |
137 | 207 |
0
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208 def layerToXML(self, action="update"): |
139 | 209 xml_str = "<bg" |
0
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210 if self.bg_color != None: |
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211 (red,green,blue) = self.bg_color.Get() |
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212 hexcolor = self.r_h.hexstring(red, green, blue) |
139 | 213 xml_str += ' color="' + hexcolor + '"' |
214 if self.img_path != None: xml_str += ' path="' + urllib.quote(self.img_path).replace('%3A', ':') + '"' | |
215 if self.type != None: xml_str += ' type="' + str(self.type) + '"' | |
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216 if self.local and self.img_path != None: |
139 | 217 xml_str += ' local="True"' |
218 xml_str += ' localPath="' + urllib.quote(self.localPath).replace('%3A', ':') + '"' | |
219 xml_str += ' localTime="' + str(self.localTime) + '"' | |
220 xml_str += "/>" | |
221 logger.debug(xml_str) | |
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222 if (action == "update" and self.isUpdated) or action == "new": |
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223 self.isUpdated = False |
139 | 224 return xml_str |
20 | 225 else: return '' |
0
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226 |
137 | 227 |
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228 def layerTakeDOM(self, xml_dom): |
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229 type = BG_COLOR |
139 | 230 color = xml_dom.getAttribute("color") |
231 logger.debug("color=" + color) | |
232 path = urllib.unquote(xml_dom.getAttribute("path")) | |
233 logger.debug("path=" + path) | |
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234 # Begin ted's map changes |
139 | 235 if xml_dom.hasAttribute("color"): |
236 r,g,b = self.r_h.rgb_tuple(xml_dom.getAttribute("color")) | |
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237 self.set_color(cmpColour(r,g,b)) |
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238 # End ted's map changes |
139 | 239 if xml_dom.hasAttribute("type"): |
240 type = int(xml_dom.getAttribute("type")) | |
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241 logger.debug("type=" + str(type)) |
139 | 242 if type == BG_TEXTURE: |
243 if path != "": self.set_texture(path) | |
244 elif type == BG_IMAGE: | |
245 if path != "": self.set_image(path, 1) | |
20 | 246 elif type == BG_NONE: self.clear() |
139 | 247 if xml_dom.hasAttribute('local') and xml_dom.getAttribute('local') == 'True' and os.path.exists(urllib.unquote(xml_dom.getAttribute('localPath'))): |
248 self.localPath = urllib.unquote(xml_dom.getAttribute('localPath')) | |
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249 self.local = True |
139 | 250 self.localTime = int(xml_dom.getAttribute('localTime')) |
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251 if self.localTime-time.time() <= 144000: |
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252 file = open(self.localPath, "rb") |
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253 imgdata = file.read() |
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254 file.close() |
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255 filename = os.path.split(self.localPath) |
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256 (imgtype,j) = mimetypes.guess_type(filename[1]) |
139 | 257 postdata = urllib.urlencode({'filename':filename[1], 'imgdata':imgdata, 'imgtype':imgtype}) |
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258 thread.start_new_thread(self.upload, (postdata, self.localPath, type)) |
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259 |
137 | 260 |
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261 def upload(self, postdata, filename, type): |
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262 self.lock.acquire() |
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263 if type == 'Image' or type == 'Texture': |
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264 url = component.get('settings').get_setting('ImageServerBaseURL') |
139 | 265 file = urllib.urlopen(url, postdata) |
266 recvdata = file.read() | |
267 file.close() | |
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268 try: |
139 | 269 xml_dom = minidom.parseString(recvdata)._get_documentElement() |
270 if xml_dom.nodeName == 'path': | |
271 path = xml_dom.getAttribute('url') | |
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272 path = urllib.unquote(path) |
20 | 273 if type == 'Image': self.set_image(path, 1) |
274 else: self.set_texture(path) | |
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275 self.localPath = filename |
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276 self.local = True |
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277 self.localTime = time.time() |
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278 else: |
139 | 279 print xml_dom.getAttribute('msg') |
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280 except Exception, e: |
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281 print e |
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282 print recvdata |
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283 self.lock.release() |