Mercurial > traipse_dev
annotate orpg/networking/mplay_groups.py @ 92:68c7bd272f27 beta
Traipse Beta 'OpenRPG' {090919-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon)
Traipse URL is not included in the repos tab and is set as default.
Fixes Copy for Windows and Linux (finally!!) users.
Fixes incomplete update to Grid and List nodes.
Fixes incomplete update to Chat Commands.
Fixes problems with Remote Image Upload.
Fixes Drop and Drag of Minis to Map.
CherryPy can now use any image in the webfiles/ folder and sub-folders.
CherryPy can now Drop and Drag Minis to the Map.
Minor changes to Update Manager's GUI.
Expert recommendation warning added to Revision Update.
Step down compatibility with open_rpg & component added to orpgCore.
Using majority of 'Grumpy' network folder to correct server lag.
author | sirebral |
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date | Sat, 19 Sep 2009 06:50:43 -0500 |
parents | 449a8900f9ac |
children | 65c1604e7949 |
rev | line source |
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0
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1 from orpg.mapper.map_msg import * |
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2 |
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3 class game_group: |
92 | 4 def __init__( self, id, name, pwd, desc="", boot_pwd="", minVersion="", mapFile=None, messageFile=None, persist =0 ): |
0
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5 self.id = id |
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6 self.name = name |
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7 self.desc = desc |
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8 self.minVersion = minVersion |
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9 self.messageFile = messageFile |
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10 self.players = [] |
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11 self.pwd = pwd |
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12 self.boot_pwd = boot_pwd |
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13 self.game_map = map_msg() |
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14 self.lock = Lock() |
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15 self.moderated = 0 |
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16 self.voice = {} |
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17 self.persistant = persist |
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18 |
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19 if mapFile != None: |
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20 f = open( mapFile ) |
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21 tree = f.read() |
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22 f.close() |
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23 |
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24 else: |
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25 f = open(orpg.dirpath.dir_struct["template"] + "default_map.xml") |
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26 tree = f.read() |
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27 f.close() |
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28 |
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29 self.game_map.init_from_xml(tree) |
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30 |
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31 |
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32 def add_player(self,id): |
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33 self.players.append(id) |
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34 |
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35 def remove_player(self,id): |
92 | 36 if self.voice.has_key(id): |
37 del self.voice[id] | |
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38 self.players.remove(id) |
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39 |
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40 def get_num_players(self): |
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41 num = len(self.players) |
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42 return num |
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43 |
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44 def get_player_ids(self): |
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45 tmp = self.players |
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46 return tmp |
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47 |
92 | 48 |
0
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49 def check_pwd(self,pwd): |
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50 return (pwd==self.pwd) |
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51 |
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52 def check_boot_pwd(self,pwd): |
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53 return (pwd==self.boot_pwd) |
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54 |
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55 def check_version(self,ver): |
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56 if (self.minVersion == ""): |
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57 return 1 |
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58 minVersion=self.minVersion.split('.') |
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59 version=ver.split('.') |
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60 for i in range(min(len(minVersion),len(version))): |
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61 w=max(len(minVersion[i]),len(version[i])) |
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62 v1=minVersion[i].rjust(w); |
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63 v2=version[i].rjust(w); |
92 | 64 if v1<v2: |
65 return 1 | |
66 if v1>v2: | |
67 return 0 | |
0
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68 |
92 | 69 if len(minVersion)>len(version): |
70 return 0 | |
0
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71 return 1 |
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72 |
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73 #depreciated - see send_group_list() |
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74 def toxml(self,act="new"): |
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75 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
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76 xml_data = "<group id=\"" + self.id |
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77 xml_data += "\" name=\"" + self.name |
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78 xml_data += "\" pwd=\"" + str(self.pwd!="") |
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79 xml_data += "\" players=\"" + str(self.get_num_players()) |
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80 xml_data += "\" action=\"" + act + "\" />" |
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81 return xml_data |