Mercurial > traipse_dev
annotate orpg/networking/mplay_groups.py @ 96:65c1604e7949 alpha
Traipse Alpha 'OpenRPG' {090924-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
00:
Update forwards to the 090909-02 Server code that now works.
New default Lobby Map, designed for Traipse. Feel free to change it.
Updates to Server GUI:
* Admin can Ban from Backend.
* Prework to modify Ban List in back end.
* Server GUI finds your Lobby Name
* New users default as Lurker unless a Role is set
New Addition to Chat Die Roll commands. Math Ordering. Ex. [(X+Y)dZ]. Currently does pairs only, no nesting either.
Cleaner TraipseSuiteAttention portability and clean up in Main (Beta!)
author | sirebral |
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date | Thu, 24 Sep 2009 02:05:08 -0500 |
parents | d1aff41c031b |
children | 9314d63c0941 dcf4fbe09b70 |
rev | line source |
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0
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1 from orpg.mapper.map_msg import * |
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2 |
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3 class game_group: |
96 | 4 def __init__( self, id, name, pwd, desc="", |
5 boot_pwd="", minVersion="", | |
6 mapFile=None, messageFile=None, persist=0 ): | |
0
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7 self.id = id |
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8 self.name = name |
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9 self.desc = desc |
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10 self.minVersion = minVersion |
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11 self.messageFile = messageFile |
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12 self.players = [] |
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13 self.pwd = pwd |
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14 self.boot_pwd = boot_pwd |
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15 self.game_map = map_msg() |
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16 self.lock = Lock() |
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17 self.moderated = 0 |
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18 self.voice = {} |
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19 self.persistant = persist |
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20 |
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21 if mapFile != None: |
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22 f = open( mapFile ) |
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23 tree = f.read() |
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24 f.close() |
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25 |
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26 else: |
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27 f = open(orpg.dirpath.dir_struct["template"] + "default_map.xml") |
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28 tree = f.read() |
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29 f.close() |
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30 |
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31 self.game_map.init_from_xml(tree) |
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32 |
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33 |
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34 def add_player(self,id): |
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35 self.players.append(id) |
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36 |
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37 def remove_player(self,id): |
96 | 38 if self.voice.has_key(id): del self.voice[id] |
0
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39 self.players.remove(id) |
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40 |
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41 def get_num_players(self): |
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42 num = len(self.players) |
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43 return num |
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44 |
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45 def get_player_ids(self): |
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46 tmp = self.players |
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47 return tmp |
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48 |
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49 def check_pwd(self,pwd): |
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50 return (pwd==self.pwd) |
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51 |
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52 def check_boot_pwd(self,pwd): |
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53 return (pwd==self.boot_pwd) |
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54 |
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55 def check_version(self,ver): |
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56 if (self.minVersion == ""): |
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57 return 1 |
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58 minVersion=self.minVersion.split('.') |
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59 version=ver.split('.') |
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60 for i in range(min(len(minVersion),len(version))): |
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61 w=max(len(minVersion[i]),len(version[i])) |
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62 v1=minVersion[i].rjust(w); |
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63 v2=version[i].rjust(w); |
96 | 64 if v1<v2: return 1 |
65 if v1>v2: return 0 | |
0
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66 |
96 | 67 if len(minVersion)>len(version): return 0 |
0
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68 return 1 |
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69 |
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70 #depreciated - see send_group_list() |
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71 def toxml(self,act="new"): |
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72 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
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73 xml_data = "<group id=\"" + self.id |
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74 xml_data += "\" name=\"" + self.name |
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75 xml_data += "\" pwd=\"" + str(self.pwd!="") |
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76 xml_data += "\" players=\"" + str(self.get_num_players()) |
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77 xml_data += "\" action=\"" + act + "\" />" |
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78 return xml_data |