annotate orpg/networking/mplay_groups.py @ 96:65c1604e7949 alpha

Traipse Alpha 'OpenRPG' {090924-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 00: Update forwards to the 090909-02 Server code that now works. New default Lobby Map, designed for Traipse. Feel free to change it. Updates to Server GUI: * Admin can Ban from Backend. * Prework to modify Ban List in back end. * Server GUI finds your Lobby Name * New users default as Lurker unless a Role is set New Addition to Chat Die Roll commands. Math Ordering. Ex. [(X+Y)dZ]. Currently does pairs only, no nesting either. Cleaner TraipseSuiteAttention portability and clean up in Main (Beta!)
author sirebral
date Thu, 24 Sep 2009 02:05:08 -0500
parents d1aff41c031b
children 9314d63c0941 dcf4fbe09b70
rev   line source
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1 from orpg.mapper.map_msg import *
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2
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3 class game_group:
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4 def __init__( self, id, name, pwd, desc="",
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5 boot_pwd="", minVersion="",
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6 mapFile=None, messageFile=None, persist=0 ):
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7 self.id = id
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8 self.name = name
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9 self.desc = desc
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10 self.minVersion = minVersion
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11 self.messageFile = messageFile
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12 self.players = []
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13 self.pwd = pwd
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14 self.boot_pwd = boot_pwd
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15 self.game_map = map_msg()
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16 self.lock = Lock()
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17 self.moderated = 0
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18 self.voice = {}
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19 self.persistant = persist
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20
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21 if mapFile != None:
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22 f = open( mapFile )
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23 tree = f.read()
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24 f.close()
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25
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26 else:
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27 f = open(orpg.dirpath.dir_struct["template"] + "default_map.xml")
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28 tree = f.read()
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29 f.close()
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30
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31 self.game_map.init_from_xml(tree)
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32
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33
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34 def add_player(self,id):
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35 self.players.append(id)
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36
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37 def remove_player(self,id):
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38 if self.voice.has_key(id): del self.voice[id]
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39 self.players.remove(id)
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40
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41 def get_num_players(self):
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42 num = len(self.players)
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43 return num
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44
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45 def get_player_ids(self):
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46 tmp = self.players
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47 return tmp
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48
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49 def check_pwd(self,pwd):
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50 return (pwd==self.pwd)
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51
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52 def check_boot_pwd(self,pwd):
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53 return (pwd==self.boot_pwd)
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54
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55 def check_version(self,ver):
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56 if (self.minVersion == ""):
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57 return 1
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58 minVersion=self.minVersion.split('.')
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59 version=ver.split('.')
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60 for i in range(min(len(minVersion),len(version))):
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61 w=max(len(minVersion[i]),len(version[i]))
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62 v1=minVersion[i].rjust(w);
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63 v2=version[i].rjust(w);
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64 if v1<v2: return 1
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65 if v1>v2: return 0
0
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66
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67 if len(minVersion)>len(version): return 0
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68 return 1
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69
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70 #depreciated - see send_group_list()
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71 def toxml(self,act="new"):
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72 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console
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73 xml_data = "<group id=\"" + self.id
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74 xml_data += "\" name=\"" + self.name
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75 xml_data += "\" pwd=\"" + str(self.pwd!="")
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76 xml_data += "\" players=\"" + str(self.get_num_players())
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77 xml_data += "\" action=\"" + act + "\" />"
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78 return xml_data