Mercurial > traipse_dev
annotate orpg/tools/orpg_sound.py @ 194:44ef45e77880 beta
Traipse Beta 'OpenRPG' {100201-03}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of sacrifice.
'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code.
'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
New Features:
New Bookmarks Feature
New 'boot' command to remote admin
New confirmation window for sent nodes
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
New Zoom Mouse plugin added
New Images added to Plugin UI
Switching to Element Tree
New Map efficiency, from FlexiRPG
New Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
New Portable Mercurial
New Tip of the Day, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and effeciency..
New Features node with bonus nodes and Node Referencing help added
New Dieroller structure from Core
New DieRoller portability for odd Dice
New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos
roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference
(Beta!)
New Grids act more like Spreadsheets in Use mode, with Auto Calc
Fixes:
Fix to allow for portability to an OpenSUSE linux OS
Fix to mplay_client for Fedora and OpenSUSE
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Fix to whiteboard ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
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date | Mon, 01 Feb 2010 18:29:16 -0600 |
parents | c54768cffbd4 |
children |
rev | line source |
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0
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1 from orpg.orpgCore import * |
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2 from orpg.orpg_wx import * |
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3 |
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4 |
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5 class orpgSound(wx.Panel): |
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6 def __init__(self, parent): |
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7 wx.Panel.__init__(self, parent, -1) |
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8 self.parent = parent |
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9 |
66 | 10 self.log = component.get("log") |
11 self.settings = component.get('settings') | |
0
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12 |
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13 self.log.log("Enter orpgSound", ORPG_DEBUG) |
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14 |
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15 # Create some controls |
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16 try: |
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17 self.mc = wx.media.MediaCtrl(self, wx.ID_ANY, size=(1,1)) |
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18 self.OldPlayer = False |
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19 self.Bind(wx.media.EVT_MEDIA_LOADED, self.OnMediaLoaded) |
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20 self.log.log("wx.media Used", ORPG_DEBUG) |
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21 except NotImplementedError: |
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22 self.OldPlayer = True |
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23 self.log.log("Old Player Used", ORPG_DEBUG) |
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24 else: |
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25 btn2 = wx.Button(self, -1, "Play") |
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26 self.Bind(wx.EVT_BUTTON, self.OnPlay, btn2) |
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27 self.playBtn = btn2 |
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28 self.playBtn.Disable() |
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29 |
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30 btn3 = wx.Button(self, -1, "stop") |
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31 self.Bind(wx.EVT_BUTTON, self.OnStop, btn3) |
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32 self.stopBtn = btn3 |
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33 |
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34 self.playList = wx.Choice(self, wx.ID_ANY) |
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35 self.playDict = {} |
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36 |
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37 self.pslider = wx.Slider(self, wx.ID_ANY, 0, 0, 100, size=wx.Size(100, -1)) |
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38 self.Bind(wx.EVT_SLIDER, self.onSeek, self.pslider) |
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39 |
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40 self.pos = wx.StaticText(self, wx.ID_ANY, "Position:") |
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41 |
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42 self.vol = wx.StaticText(self, wx.ID_ANY, "Volume:") |
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43 self.vslider = wx.Slider(self, wx.ID_ANY, 100, 0, 100, size=wx.Size(50, -1)) |
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44 self.Bind(wx.EVT_SLIDER, self.onVol, self.vslider) |
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45 |
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46 self.log.log("Buttons Created", ORPG_DEBUG) |
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47 |
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48 self.loopSound = False |
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49 self.seeking = False |
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50 self.lastlen = 0 |
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51 |
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52 # setup the layout |
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53 sizer = wx.GridBagSizer(hgap=1, vgap=1) |
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54 sizer.Add(self.mc, (0,20)) |
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55 sizer.Add(self.playList, (0,0), span=(1,2)) |
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56 sizer.Add(btn2, (0,2)) |
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57 sizer.Add(btn3, (0,3)) |
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58 sizer.Add(self.pos, (1,0), flag=wx.ALIGN_CENTER) |
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59 sizer.Add(self.pslider, (1,1), flag=wx.EXPAND) |
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60 sizer.Add(self.vol, (1,2), flag=wx.ALIGN_CENTER) |
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61 sizer.Add(self.vslider, (1,3), flag=wx.EXPAND) |
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62 sizer.AddGrowableCol(0) |
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63 sizer.AddGrowableCol(3) |
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64 sizer.SetEmptyCellSize((0,0)) |
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65 |
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66 self.SetSizer(sizer) |
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67 self.SetAutoLayout(True) |
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68 |
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69 self.log.log("Sizer Set", ORPG_DEBUG) |
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70 |
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71 self.Fit() |
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72 |
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73 self.Bind(wx.EVT_CHOICE, self.PlaySelected, self.playList) |
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74 self.Bind(wx.EVT_CLOSE, self.OnClose) |
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75 self.timer = wx.Timer(self, wx.NewId()) |
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76 self.Bind(wx.EVT_TIMER, self.OnTimer) |
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77 self.timer.Start(100) |
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78 |
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79 self.log.log("Events Bound", ORPG_DEBUG) |
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80 |
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81 self.log.log("Exit orpgSound", ORPG_DEBUG) |
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82 |
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83 def play(self, sound_file, type="local", loop_sound=False): |
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84 self.log.log("Enter orpgSound->play(self, sound_file, type, loop_sound)", ORPG_DEBUG) |
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85 |
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86 if self.OldPlayer: |
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87 if wx.Platform == '__WXMSW__': |
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88 import winsound |
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89 self.play_windows(sound_file.replace('&', '&')) |
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90 elif wx.Platform == '__WXGTK__': |
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91 self.play_unix(sound_file.replace('&', '&')) |
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92 else: |
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93 self.loopSound = loop_sound |
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94 self.LoadSound(sound_file.replace('&', '&'), type) |
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95 |
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96 self.log.log("Exit orpgSound->play(self, sound_file, type, loop_sound)", ORPG_DEBUG) |
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97 |
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98 def play_windows(self,sound_file): |
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99 self.log.log("Enter orpgSound->play_windows(self,sound_file)", ORPG_DEBUG) |
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100 |
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101 winsound.PlaySound(sound_file, winsound.SND_FILENAME) |
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102 |
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103 self.log.log("Exit orpgSound->play_windows(self,sound_file)", ORPG_DEBUG) |
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104 |
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105 def play_unix(self, sound_file): |
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106 self.log.log("Enter orpgSound->play_unix(self, sound_file)", ORPG_DEBUG) |
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107 |
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108 unix_player = self.settings.get_setting('UnixSoundPlayer') |
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109 if unix_player != '': |
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110 os.system(unix_player + " " + sound_file) |
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111 |
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112 self.log.log("Exit orpgSound->play_unix(self, sound_file)", ORPG_DEBUG) |
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113 |
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114 def onSeek(self, evt): |
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115 self.log.log("Enter orpgSound->onSeek(self, evt)", ORPG_DEBUG) |
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116 |
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117 offset = self.pslider.GetValue() |
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118 self.mc.Seek(offset) |
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119 |
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120 self.log.log("Exit orpgSound->onSeek(self, evt)", ORPG_DEBUG) |
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121 |
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122 def PlaySelected(self, evt): |
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123 self.log.log("Enter orpgSound->PlaySelected(self, evt)", ORPG_DEBUG) |
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124 |
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125 name = self.playList.GetStringSelection() |
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126 info = self.playDict[name] |
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127 sound_file = info[0] |
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128 pos = info[1] |
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129 |
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130 self.mc.LoadURI(sound_file) |
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131 |
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132 pane = self.parent._mgr.GetPane("Sound Control Toolbar") |
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133 pane.window.SetInitialSize() |
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134 pane.BestSize(pane.window.GetEffectiveMinSize() + (0, 1)) |
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135 self.parent._mgr.Update() |
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136 |
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137 if pos > 0: |
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138 self.seeking = True |
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139 wx.CallAfter(self.mc.Pause) |
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140 |
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141 self.log.log("Exit orpgSound->PlaySelected(self, evt)", ORPG_DEBUG) |
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142 |
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143 def LoadSound(self, sound_file, type="local"): |
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144 self.log.log("Enter orpgSound->LoadSound(self, sound_file, type)", ORPG_DEBUG) |
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145 |
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146 if self.mc.GetState() == wx.media.MEDIASTATE_PLAYING: |
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147 pos = self.mc.Tell() |
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148 len = self.mc.Length() |
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149 self.mc.Stop() |
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150 if (len-pos) <= 2000: |
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151 pos = 0 |
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152 pname = self.playList.GetStringSelection() |
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153 self.playDict[pname][1] = pos |
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154 |
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155 (path, name) = os.path.split(sound_file) |
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156 if type != "local": |
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157 self.mc.LoadURI(sound_file) |
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158 else: |
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159 self.mc.Load(sound_file) |
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160 |
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161 if not self.playDict.has_key(name): |
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162 self.playList.Append(name) |
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163 |
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164 pane = self.parent._mgr.GetPane("Sound Control Toolbar") |
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165 pane.window.SetInitialSize() |
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166 pane.BestSize(pane.window.GetEffectiveMinSize() + (0, 1)) |
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167 self.parent._mgr.Update() |
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168 |
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169 self.playDict[name] = [sound_file, 0] |
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170 self.playList.SetStringSelection(name) |
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171 |
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172 self.log.log("Exit orpgSound->LoadSound(self, sound_file, type)", ORPG_DEBUG) |
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173 return |
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174 |
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175 def OnMediaLoaded(self, evt): |
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176 self.log.log("Enter orpgSound->OnMediaLoaded(self, evt)", ORPG_DEBUG) |
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177 |
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178 self.mc.Play() |
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179 self.playBtn.Enable() |
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180 |
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181 self.log.log("Exit orpgSound->OnMediaLoaded(self, evt)", ORPG_DEBUG) |
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182 |
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183 def OnPlay(self, evt): |
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184 self.log.log("Enter orpgSound->OnPlay(self, evt)", ORPG_DEBUG) |
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185 |
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186 self.mc.Play() |
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187 |
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188 self.log.log("Exit orpgSound->OnPlay(self, evt)", ORPG_DEBUG) |
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189 |
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190 def OnStop(self, evt): |
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191 self.log.log("Enter orpgSound->OnStop(self, evt)", ORPG_DEBUG) |
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192 |
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193 self.loopSound = False |
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194 self.mc.Stop() |
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195 |
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196 self.log.log("Exit orpgSound->OnStop(self, evt)", ORPG_DEBUG) |
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197 |
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198 def OnClose(self, evt): |
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199 self.log.log("Enter orpgSound->OnClose(self, evt)", ORPG_DEBUG) |
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200 |
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201 self.timer.Stop() |
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202 del self.timer |
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203 |
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204 self.log.log("Exit orpgSound->OnClose(self, evt)", ORPG_DEBUG) |
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205 |
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206 def __del__(self): |
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207 self.timer.Stop() |
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208 |
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209 def onVol(self, evt): |
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210 self.log.log("Enter orpgSound->onVol(self, evt)", ORPG_DEBUG) |
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211 |
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212 vol = float(self.vslider.GetValue())/100 |
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213 self.mc.SetVolume(vol) |
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214 |
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215 self.log.log("Exit orpgSound->onVol(self, evt)", ORPG_DEBUG) |
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216 |
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217 def OnTimer(self, args): |
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218 if not self.OldPlayer: |
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219 if self.mc.GetState() == wx.media.MEDIASTATE_PLAYING and not self.stopBtn.IsEnabled(): |
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220 self.stopBtn.Enable() |
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221 elif self.mc.GetState() != wx.media.MEDIASTATE_PLAYING and self.stopBtn.IsEnabled(): |
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222 self.stopBtn.Disable() |
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223 |
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224 if self.mc.Length() > 0 and self.lastlen != self.mc.Length(): |
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225 self.pslider.SetRange(0, self.mc.Length()) |
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226 self.lastlen = self.mc.Length() |
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227 |
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228 if not self.seeking: |
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229 self.pslider.SetValue(self.mc.Tell()) |
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230 |
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231 if self.mc.GetState() != wx.media.MEDIASTATE_PLAYING and self.loopSound: |
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232 self.mc.Play() |
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233 |
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234 if self.seeking: |
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235 name = self.playList.GetStringSelection() |
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236 info = self.playDict[name] |
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237 |
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238 if self.mc.Tell() >= info[1]: |
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239 self.seeking = False |
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240 |
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241 else: |
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242 self.pslider.SetValue(info[1]) |
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243 wx.CallAfter(self.onSeek, None) |
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244 |
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245 elif self.stopBtn.IsShown(): |
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246 self.playBtn.Hide() |
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247 self.stopBtn.Hide() |
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248 return |
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249 |
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250 class SoundFrame(wx.Frame): |
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251 def __init__(self, openrpg): |
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252 wx.Frame.__init__(self, None, title="Sound Control Toolbar", style=wx.CAPTION | wx.SYSTEM_MENU | wx.STAY_ON_TOP) |
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253 |
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254 self.soundCtrl = orpgSound(self, openrpg) |
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255 |
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256 sizer = wx.BoxSizer(wx.HORIZONTAL) |
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257 sizer.Add(self.soundCtrl, 1, wx.EXPAND) |
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258 self.SetSizer(sizer) |
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259 self.SetSizer(sizer) |
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260 self.SetAutoLayout(True) |
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261 self.Fit() |
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262 |
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263 |
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264 |
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265 class BlankApp(wx.App): |
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266 def OnInit(self): |
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267 self.frame = SoundFrame() |
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268 self.frame.Show() |
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269 self.SetTopWindow(self.frame) |
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270 return True |
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271 |
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272 def OnChar(self, event): |
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273 #Not sure how to determin if only Tab or Shift Tab was used to initiate |
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274 self.tabgroup.GoNext( self.frame1.FindFocus() ) |
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275 |
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276 if __name__ == "__main__": |
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277 app = BlankApp(0) |
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278 app.MainLoop() |