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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: chatmacro.py
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21 # Author: Chris Davis
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22 # Maintainer:
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23 # Version:
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24 # $Id: chatmacro.py,v 1.15 2006/11/15 12:11:23 digitalxero Exp $
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25 #
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26 # Description: The file contains code for the form based nodehanlers
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27 #
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28
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29 __version__ = "$Id: chatmacro.py,v 1.15 2006/11/15 12:11:23 digitalxero Exp $"
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30
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31 from core import *
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32
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33 ##########################
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34 ## text node handler
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35 ##########################
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36 class macro_handler(node_handler):
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37 """ A nodehandler for text blocks. Will open text in a text frame
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38 <nodehandler name='?' module='chatmacro' class='macro_handler'>
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39 <text>some text here</text>
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40 </nodehandler >
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41 """
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42 def __init__(self,xml_dom,tree_node):
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43 node_handler.__init__(self,xml_dom,tree_node)
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44 self.text_elem = self.master_dom.getElementsByTagName('text')[0]
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45 self.text = component.get('xml').safe_get_text_node(self.text_elem)
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46
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47 def set_text(self,txt):
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48 self.text._set_nodeValue(txt)
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49
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50 def on_use(self,evt):
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51 txt = self.text._get_nodeValue()
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52 actionlist = txt.split("\n")
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53 for line in actionlist:
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54 if(line != ""):
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55 if line[0] != "/": ## it's not a slash command
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56 action = self.chat.ParsePost(line, True, True)
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57 else:
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58 action = line
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59 self.chat.chat_cmds.docmd(action)
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60 return 1
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61
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62 def get_design_panel(self,parent):
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63 return macro_edit_panel(parent,self)
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64
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65 def tohtml(self):
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66 title = self.master_dom.getAttribute("name")
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67 txt = self.text._get_nodeValue()
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68 txt = string.replace(txt,'\n',"<br />")
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69 return "<P><b>"+title+":</b><br />"+txt
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70
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71 P_TITLE = wx.NewId()
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72 P_BODY = wx.NewId()
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73 B_CHAT = wx.NewId()
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74
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75 class macro_edit_panel(wx.Panel):
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76 def __init__(self, parent, handler):
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77 wx.Panel.__init__(self, parent, -1)
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78 self.handler = handler
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79 sizer = wx.StaticBoxSizer(wx.StaticBox(self, -1, "Chat Macro"), wx.VERTICAL)
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80 self.text = {}
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81 self.text[P_TITLE] = wx.TextCtrl(self, P_TITLE, handler.master_dom.getAttribute('name'))
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82 self.text[P_BODY] = wx.TextCtrl(self, P_BODY, handler.text._get_nodeValue(), style=wx.TE_MULTILINE)
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83 sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
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84 sizer.Add(self.text[P_TITLE], 0, wx.EXPAND)
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85 sizer.Add(wx.StaticText(self, -1, "Text Body:"), 0, wx.EXPAND)
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86 sizer.Add(self.text[P_BODY], 1, wx.EXPAND)
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87 sizer.Add(wx.Button(self, B_CHAT, "Send To Chat"),0,wx.EXPAND)
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88 self.Bind(wx.EVT_TEXT, self.on_text, id=P_TITLE)
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89 self.Bind(wx.EVT_TEXT, self.on_text, id=P_BODY)
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90 self.Bind(wx.EVT_BUTTON, self.handler.on_use, id=B_CHAT)
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91 self.SetSizer(sizer)
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92 self.SetAutoLayout(True)
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93 self.Fit()
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94
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95 def on_text(self,evt):
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96 id = evt.GetId()
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97 txt = self.text[id].GetValue()
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98 if txt == "": return
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99 if id == P_TITLE:
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100 self.handler.master_dom.setAttribute('name',txt)
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101 self.handler.rename(txt)
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102 elif id == P_BODY: self.handler.set_text(txt)
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