Mercurial > traipse_dev
annotate orpg/mapper/fog_handler.py @ 190:15488fe94f52 beta
Traipse Beta 'OpenRPG' {100125-01}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
New Bookmarks Feature
New 'boot' command to remote admin
New confirmation window for sent nodes
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
New Zoom Mouse plugin added
New Images added to Plugin UI
Switching to Element Tree
New Map efficiency, from FlexiRPG
New Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
New Portable Mercurial
New Tip of the Day, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
New Dieroller structure from Core
New DieRoller portability for odd Dice
New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for
Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
New Grids act more like Spreadsheets in Use mode, with Auto Calc
Fixes:
Fix to allow for portability to an OpenSUSE linux OS
Fix to mplay_client for Fedora and OpenSUSE
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Fix to whiteboard ID's to prevent non updated clients from ruining the
fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
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date | Mon, 25 Jan 2010 12:07:48 -0600 |
parents | c54768cffbd4 |
children |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/fog_handler.py |
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21 # Author: Mark Tarrabain |
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22 # |
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23 # Description: Handler for fog layer |
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24 # |
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25 |
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26 from fog import * |
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27 from base_handler import * |
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28 from region import * |
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29 |
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30 #CTRL_REVEAL = wx.NewId() |
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31 #CTRL_HIDE = wx.NewId() |
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32 #CTRL_REMOVE = wx.NewId() |
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33 #CTRL_SHOWALL = wx.NewId() |
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34 #CTRL_HIDEALL = wx.NewId() |
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35 #CTRL_COLOR = wx.NewId() |
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36 #CTRL_PEN = wx.NewId() |
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37 |
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38 class fog_handler(base_layer_handler): |
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39 def __init__(self, parent, id, canvas): |
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40 self.showmode = 1 |
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41 self.drawing = False |
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42 self.pencolor=wx.WHITE |
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43 base_layer_handler.__init__(self, parent, id, canvas) |
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44 |
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45 def build_ctrls(self): |
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46 foglayer = self.canvas.layers['fog'] |
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47 base_layer_handler.build_ctrls(self) |
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48 self.f_type_radio = {} |
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49 self.fogshow = wx.RadioButton(self, wx.ID_ANY, "Show", style=wx.RB_GROUP) |
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50 self.foghide = wx.RadioButton(self, wx.ID_ANY, "Hide") |
14 | 51 self.sizer.Add(self.foghide, 0, wx.ALIGN_CENTER) |
52 self.sizer.Add(self.fogshow, 0, wx.ALIGN_CENTER) | |
0
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53 self.sizer.Add(wx.Size(20,25),1) |
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54 |
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55 def build_menu(self,label = "fog"): |
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56 base_layer_handler.build_menu(self,label) |
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57 self.main_menu.AppendSeparator() |
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58 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Hide All", "Hide All") |
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59 self.canvas.Bind(wx.EVT_MENU, self.on_hideall, item) |
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60 self.main_menu.AppendItem(item) |
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61 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Fog Mask", "Fog Mask") |
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62 self.canvas.Bind(wx.EVT_MENU, self.on_color, item) |
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63 self.main_menu.AppendItem(item) |
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64 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Remove Fog Layer", "Remove Fog Layer") |
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65 self.canvas.Bind(wx.EVT_MENU, self.on_remove, item) |
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66 self.main_menu.AppendItem(item) |
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67 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Pen Color", "Pen Color") |
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68 self.canvas.Bind(wx.EVT_MENU, self.on_pen_color, item) |
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69 self.main_menu.AppendItem(item) |
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70 |
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71 def on_remove(self,evt): |
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72 session=self.canvas.frame.session |
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73 if (session.my_role() != session.ROLE_GM): |
66 | 74 component.get("chat").InfoPost("You must be a GM to use this feature") |
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75 return |
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76 self.canvas.layers['fog'].remove_fog() |
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77 self.canvas.Refresh(False) |
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78 |
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79 def on_showall(self,evt): |
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80 session=self.canvas.frame.session |
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81 if (session.my_role() != session.ROLE_GM): |
66 | 82 component.get("chat").InfoPost("You must be a GM to use this feature") |
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83 return |
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84 foglayer = self.canvas.layers['fog'] |
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85 foglayer.showall() |
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86 self.canvas.Refresh(False) |
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87 |
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88 def on_pen_color(self,evt): |
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89 data = wx.ColourData() |
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90 data.SetChooseFull(True) |
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91 data.SetColour(self.pencolor) |
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92 dlg = wx.ColourDialog(self.canvas, data) |
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93 if dlg.ShowModal() == wx.ID_OK: |
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94 data = dlg.GetColourData() |
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95 color = data.GetColour() |
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96 self.pencolor=color |
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97 dlg.Destroy() |
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98 |
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99 def on_hideall(self,evt): |
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100 session=self.canvas.frame.session |
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101 if (session.my_role() != session.ROLE_GM): |
66 | 102 component.get("chat").InfoPost("You must be a GM to use this feature") |
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103 return |
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104 foglayer=self.canvas.layers['fog'] |
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105 foglayer.clear() |
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106 self.canvas.Refresh(False) |
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107 |
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108 def on_color(self,evt): |
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109 session=self.canvas.frame.session |
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110 if (session.my_role() != session.ROLE_GM): |
66 | 111 component.get("chat").InfoPost("You must be a GM to use this feature") |
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112 return |
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113 data = wx.ColourData() |
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114 data.SetChooseFull(True) |
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115 data.SetColour(self.canvas.layers['fog'].color) |
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116 dlg = wx.ColourDialog(self.canvas, data) |
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117 if dlg.ShowModal() == wx.ID_OK: |
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118 data = dlg.GetColourData() |
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119 color = data.GetColour() |
20 | 120 if "__WXGTK__" not in wx.PlatformInfo: color = wx.Color(color.Red(), color.Green(), color.Blue(), 128) |
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121 self.canvas.layers['fog'].color = color |
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122 dlg.Destroy() |
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123 self.canvas.layers['fog'].fill_fog() |
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124 self.canvas.Refresh(False) |
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125 |
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126 def update_info(self): |
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127 foglayer = self.canvas.layers['fog'] |
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128 pass |
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129 |
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130 def on_motion(self, evt): |
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131 scale = self.canvas.layers['grid'].mapscale |
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132 dc = wx.ClientDC(self.canvas) |
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133 dc.SetUserScale(scale, scale) |
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134 self.canvas.PrepareDC(dc) |
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135 pos = evt.GetLogicalPosition(dc) |
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136 pos.x /= COURSE |
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137 pos.y /= COURSE |
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138 pos.x /= scale |
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139 pos.y /= scale |
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140 |
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141 if evt.m_leftDown: |
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142 if not self.drawing: |
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143 self.line = [] |
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144 self.line.append(IPoint().make(pos.x, pos.y)) |
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145 elif pos.x != self.last.x or pos.y != self.last.y: |
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146 pen= wx.Pen(self.pencolor) |
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147 pen.SetWidth(COURSE/2+1) |
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148 dc.SetPen(pen) |
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149 multi = scale*COURSE |
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150 dc.DrawLine(self.last.x*multi, self.last.y*multi, pos.x*multi, pos.y*multi) |
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151 dc.SetPen(wx.NullPen) |
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152 self.line.append(IPoint().make(pos.x, pos.y)) |
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153 self.last = pos |
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154 self.drawing = True |
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155 del dc |
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156 |
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157 def on_left_up(self,evt): |
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158 if self.drawing == True: |
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159 session=self.canvas.frame.session |
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160 if (session.my_role() != session.ROLE_GM): |
66 | 161 component.get("chat").InfoPost("You must be a GM to use this feature") |
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162 else: |
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163 # This code sets the mode to either new or del |
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164 # depending on the action to function with the updated createregen code. |
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165 if (self.fogshow.GetValue() == 1): |
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166 showmode = 'new' |
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167 else: |
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168 showmode = 'del' |
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169 scale = self.canvas.layers['grid'].mapscale |
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170 dc = wx.ClientDC(self.canvas) |
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171 self.canvas.PrepareDC(dc) |
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172 dc.SetUserScale(scale,scale) |
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173 pen= wx.Pen(self.pencolor) |
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174 pen.SetWidth(COURSE/2+1) |
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175 dc.SetPen(pen) |
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176 dc.DrawLine(self.last.x*scale*COURSE,self.last.y*scale*COURSE, |
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177 self.line[0].X*scale*COURSE,self.line[0].Y*scale*COURSE) |
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178 dc.SetPen(wx.NullPen) |
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179 wx.BeginBusyCursor() |
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180 # This prevents the divide by zero error by not even |
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181 # sending the line to be proccessed if it contains less then 3 points |
20 | 182 if (len(self.line)>1): self.canvas.layers['fog'].createregn(self.line, showmode) |
183 else: pass | |
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184 wx.EndBusyCursor() |
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185 del dc |
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186 self.canvas.Refresh(False) |
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187 self.drawing = False |