Mercurial > traipse_dev
diff orpg/mapper/fog_handler.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 072ffc1d466f |
children |
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--- a/orpg/mapper/fog_handler.py Mon Aug 17 06:56:31 2009 -0500 +++ b/orpg/mapper/fog_handler.py Tue Aug 18 06:33:37 2009 -0500 @@ -71,7 +71,7 @@ def on_remove(self,evt): session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM): - open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature") + component.get("chat").InfoPost("You must be a GM to use this feature") return self.canvas.layers['fog'].remove_fog() self.canvas.Refresh(False) @@ -79,7 +79,7 @@ def on_showall(self,evt): session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM): - open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature") + component.get("chat").InfoPost("You must be a GM to use this feature") return foglayer = self.canvas.layers['fog'] foglayer.showall() @@ -99,7 +99,7 @@ def on_hideall(self,evt): session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM): - open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature") + component.get("chat").InfoPost("You must be a GM to use this feature") return foglayer=self.canvas.layers['fog'] foglayer.clear() @@ -108,7 +108,7 @@ def on_color(self,evt): session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM): - open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature") + component.get("chat").InfoPost("You must be a GM to use this feature") return data = wx.ColourData() data.SetChooseFull(True) @@ -158,7 +158,7 @@ if self.drawing == True: session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM): - open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature") + component.get("chat").InfoPost("You must be a GM to use this feature") else: # This code sets the mode to either new or del # depending on the action to function with the updated createregen code.