changeset 70:39ba36cc82c5

not sure about these...
author Steven Hollidge <stevenhollidge@hotmail.com>
date Mon, 23 Apr 2012 11:06:29 +0100
parents a0bcd783e612
children 96e6fbd70f49
files SilverlightGlimpse/Libs/FluentValidation.dll SilverlightGlimpse/Libs/GalaSoft.MvvmLight.SL5.XML SilverlightGlimpse/Libs/GalaSoft.MvvmLight.SL5.dll SilverlightGlimpse/Libs/GalaSoft.MvvmLight.SL5.pdb SilverlightGlimpse/Libs/Microsoft.Practices.ServiceLocation.dll SilverlightGlimpse/Libs/Microsoft.Practices.ServiceLocation.xml SilverlightGlimpse/Libs/System.Windows.Controls.Data.Input.dll SilverlightGlimpse/Libs/System.Windows.Controls.Data.dll SilverlightGlimpse/Libs/System.Windows.Controls.Navigation.dll SilverlightGlimpse/Libs/System.Windows.Interactivity.dll SilverlightGlimpse/Libs/System.Windows.Interactivity.xml
diffstat 11 files changed, 2916 insertions(+), 0 deletions(-) [+]
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Binary file SilverlightGlimpse/Libs/FluentValidation.dll has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SilverlightGlimpse/Libs/GalaSoft.MvvmLight.SL5.XML	Mon Apr 23 11:06:29 2012 +0100
@@ -0,0 +1,1628 @@
+<?xml version="1.0"?>
+<doc>
+    <assembly>
+        <name>GalaSoft.MvvmLight.SL5</name>
+    </assembly>
+    <members>
+        <member name="T:GalaSoft.MvvmLight.Command.RelayCommand`1">
+            <summary>
+            A generic command whose sole purpose is to relay its functionality to other
+            objects by invoking delegates. The default return value for the CanExecute
+            method is 'true'. This class allows you to accept command parameters in the
+            Execute and CanExecute callback methods.
+            </summary>
+            <typeparam name="T">The type of the command parameter.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand`1.#ctor(System.Action{`0})">
+            <summary>
+            Initializes a new instance of the RelayCommand class that 
+            can always execute.
+            </summary>
+            <param name="execute">The execution logic.</param>
+            <exception cref="T:System.ArgumentNullException">If the execute argument is null.</exception>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand`1.#ctor(System.Action{`0},System.Func{`0,System.Boolean})">
+            <summary>
+            Initializes a new instance of the RelayCommand class.
+            </summary>
+            <param name="execute">The execution logic.</param>
+            <param name="canExecute">The execution status logic.</param>
+            <exception cref="T:System.ArgumentNullException">If the execute argument is null.</exception>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand`1.RaiseCanExecuteChanged">
+            <summary>
+            Raises the <see cref="E:GalaSoft.MvvmLight.Command.RelayCommand`1.CanExecuteChanged"/> event.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand`1.CanExecute(System.Object)">
+            <summary>
+            Defines the method that determines whether the command can execute in its current state.
+            </summary>
+            <param name="parameter">Data used by the command. If the command does not require data 
+            to be passed, this object can be set to a null reference</param>
+            <returns>true if this command can be executed; otherwise, false.</returns>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand`1.Execute(System.Object)">
+            <summary>
+            Defines the method to be called when the command is invoked. 
+            </summary>
+            <param name="parameter">Data used by the command. If the command does not require data 
+            to be passed, this object can be set to a null reference</param>
+        </member>
+        <member name="E:GalaSoft.MvvmLight.Command.RelayCommand`1.CanExecuteChanged">
+            <summary>
+            Occurs when changes occur that affect whether the command should execute.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.ObservableObject">
+            <summary>
+            A base class for objects of which the properties must be observable.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.VerifyPropertyName(System.String)">
+            <summary>
+            Verifies that a property name exists in this ViewModel. This method
+            can be called before the property is used, for instance before
+            calling RaisePropertyChanged. It avoids errors when a property name
+            is changed but some places are missed.
+            <para>This method is only active in DEBUG mode.</para>
+            </summary>
+            <param name="propertyName"></param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.RaisePropertyChanging(System.String)">
+            <summary>
+            Raises the PropertyChanging event if needed.
+            </summary>
+            <remarks>If the propertyName parameter
+            does not correspond to an existing property on the current class, an
+            exception is thrown in DEBUG configuration only.</remarks>
+            <param name="propertyName">The name of the property that
+            changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.RaisePropertyChanged(System.String)">
+            <summary>
+            Raises the PropertyChanged event if needed.
+            </summary>
+            <remarks>If the propertyName parameter
+            does not correspond to an existing property on the current class, an
+            exception is thrown in DEBUG configuration only.</remarks>
+            <param name="propertyName">The name of the property that
+            changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.RaisePropertyChanging``1(System.Linq.Expressions.Expression{System.Func{``0}})">
+            <summary>
+            Raises the PropertyChanging event if needed.
+            </summary>
+            <typeparam name="T">The type of the property that
+            changes.</typeparam>
+            <param name="propertyExpression">An expression identifying the property
+            that changes.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.RaisePropertyChanged``1(System.Linq.Expressions.Expression{System.Func{``0}})">
+            <summary>
+            Raises the PropertyChanged event if needed.
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="propertyExpression">An expression identifying the property
+            that changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.GetPropertyName``1(System.Linq.Expressions.Expression{System.Func{``0}})">
+            <summary>
+            Extracts the name of a property from an expression.
+            </summary>
+            <typeparam name="T">The type of the property.</typeparam>
+            <param name="propertyExpression">An expression returning the property's name.</param>
+            <returns>The name of the property returned by the expression.</returns>
+            <exception cref="T:System.ArgumentNullException">If the expression is null.</exception>
+            <exception cref="T:System.ArgumentException">If the expression does not represent a property.</exception>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.Set``1(System.Linq.Expressions.Expression{System.Func{``0}},``0@,``0)">
+            <summary>
+            Assigns a new value to the property. Then, raises the
+            PropertyChanged event if needed. 
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="propertyExpression">An expression identifying the property
+            that changed.</param>
+            <param name="field">The field storing the property's value.</param>
+            <param name="newValue">The property's value after the change
+            occurred.</param>
+            <returns>True if the PropertyChanged event has been raised,
+            false otherwise. The event is not raised if the old
+            value is equal to the new value.</returns>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ObservableObject.Set``1(System.String,``0@,``0)">
+            <summary>
+            Assigns a new value to the property. Then, raises the
+            PropertyChanged event if needed. 
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="propertyName">The name of the property that
+            changed.</param>
+            <param name="field">The field storing the property's value.</param>
+            <param name="newValue">The property's value after the change
+            occurred.</param>
+            <returns>True if the PropertyChanged event has been raised,
+            false otherwise. The event is not raised if the old
+            value is equal to the new value.</returns>
+        </member>
+        <member name="E:GalaSoft.MvvmLight.ObservableObject.PropertyChanged">
+            <summary>
+            Occurs after a property value changes.
+            </summary>
+        </member>
+        <member name="E:GalaSoft.MvvmLight.ObservableObject.PropertyChanging">
+            <summary>
+            Occurs before a property value changes.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.ObservableObject.PropertyChangedHandler">
+            <summary>
+            Provides access to the PropertyChanged event handler to derived classes.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.ObservableObject.PropertyChangingHandler">
+            <summary>
+            Provides access to the PropertyChanging event handler to derived classes.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback">
+            <summary>
+            Provides a message class with a built-in callback. When the recipient
+            is done processing the message, it can execute the callback to
+            notify the sender that it is done. Use the <see cref="M:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback.Execute(System.Object[])"/>
+            method to execute the callback. The callback method has one parameter.
+            <seealso cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction"/> and
+            <seealso cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1"/>.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.NotificationMessage">
+            <summary>
+            Passes a string message (Notification) to a recipient.
+            <para>Typically, notifications are defined as unique strings in a static class. To define
+            a unique string, you can use Guid.NewGuid().ToString() or any other unique
+            identifier.</para>
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.MessageBase">
+            <summary>
+            Base class for all messages broadcasted by the Messenger.
+            You can create your own message types by extending this class.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.MessageBase.#ctor">
+            <summary>
+            Initializes a new instance of the MessageBase class.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.MessageBase.#ctor(System.Object)">
+            <summary>
+            Initializes a new instance of the MessageBase class.
+            </summary>
+            <param name="sender">The message's original sender.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.MessageBase.#ctor(System.Object,System.Object)">
+            <summary>
+            Initializes a new instance of the MessageBase class.
+            </summary>
+            <param name="sender">The message's original sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.MessageBase.Sender">
+            <summary>
+            Gets or sets the message's sender.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.MessageBase.Target">
+            <summary>
+            Gets or sets the message's intended target. This property can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessage.#ctor(System.String)">
+            <summary>
+            Initializes a new instance of the NotificationMessage class.
+            </summary>
+            <param name="notification">A string containing any arbitrary message to be
+            passed to recipient(s)</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessage.#ctor(System.Object,System.String)">
+            <summary>
+            Initializes a new instance of the NotificationMessage class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="notification">A string containing any arbitrary message to be
+            passed to recipient(s)</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessage.#ctor(System.Object,System.Object,System.String)">
+            <summary>
+            Initializes a new instance of the NotificationMessage class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="notification">A string containing any arbitrary message to be
+            passed to recipient(s)</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.NotificationMessage.Notification">
+            <summary>
+            Gets a string containing any arbitrary message to be
+            passed to recipient(s).
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback.#ctor(System.String,System.Delegate)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback"/> class.
+            </summary>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback.#ctor(System.Object,System.String,System.Delegate)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback.#ctor(System.Object,System.Object,System.String,System.Delegate)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageWithCallback.Execute(System.Object[])">
+            <summary>
+            Executes the callback that was provided with the message with an
+            arbitrary number of parameters.
+            </summary>
+            <param name="arguments">A  number of parameters that will
+            be passed to the callback method.</param>
+            <returns>The object returned by the callback method.</returns>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction">
+            <summary>
+            Provides a message class with a built-in callback. When the recipient
+            is done processing the message, it can execute the callback to
+            notify the sender that it is done. Use the <see cref="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction.Execute"/>
+            method to execute the callback.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction.#ctor(System.String,System.Action)">
+            <summary>
+            Initializes a new instance of the
+            <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction"/> class.
+            </summary>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction.#ctor(System.Object,System.String,System.Action)">
+            <summary>
+            Initializes a new instance of the
+            <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction.#ctor(System.Object,System.Object,System.String,System.Action)">
+            <summary>
+            Initializes a new instance of the
+            <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction.Execute">
+            <summary>
+            Executes the callback that was provided with the message.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase">
+            <summary>
+            Basis class for the <see cref="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1"/> class. This
+            class allows a recipient to register for all PropertyChangedMessages without
+            having to specify the type T.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase.#ctor(System.Object,System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="propertyName">The name of the property that changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase.#ctor(System.Object,System.Object,System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="propertyName">The name of the property that changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase.#ctor(System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase"/> class.
+            </summary>
+            <param name="propertyName">The name of the property that changed.</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.PropertyChangedMessageBase.PropertyName">
+            <summary>
+            Gets or sets the name of the property that changed.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Helpers.WeakAction">
+            <summary>
+            Stores an <see cref="T:System.Action"/> without causing a hard reference
+            to be created to the Action's owner. The owner can be garbage collected at any time.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction.#ctor">
+            <summary>
+            Initializes an empty instance of the <see cref="T:GalaSoft.MvvmLight.Helpers.WeakAction"/> class.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction.#ctor(System.Action)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Helpers.WeakAction"/> class.
+            </summary>
+            <param name="action">The action that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction.#ctor(System.Object,System.Action)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Helpers.WeakAction"/> class.
+            </summary>
+            <param name="target">The action's owner.</param>
+            <param name="action">The action that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction.Execute">
+            <summary>
+            Executes the action. This only happens if the action's owner
+            is still alive.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction.MarkForDeletion">
+            <summary>
+            Sets the reference that this instance stores to null.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction.Method">
+            <summary>
+            Gets or sets the <see cref="T:System.Reflection.MethodInfo"/> corresponding to this WeakAction's
+            method passed in the constructor.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction.MethodName">
+            <summary>
+            Gets the name of the method that this WeakAction represents.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction.ActionReference">
+            <summary>
+            Gets or sets a WeakReference to this WeakAction's action's target.
+            This is not necessarily the same as
+            <see cref="P:GalaSoft.MvvmLight.Helpers.WeakAction.Reference"/>, for example if the
+            method is anonymous.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction.Reference">
+            <summary>
+            Gets or sets a WeakReference to the target passed when constructing
+            the WeakAction. This is not necessarily the same as
+            <see cref="P:GalaSoft.MvvmLight.Helpers.WeakAction.ActionReference"/>, for example if the
+            method is anonymous.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction.IsAlive">
+            <summary>
+            Gets a value indicating whether the Action's owner is still alive, or if it was collected
+            by the Garbage Collector already.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction.Target">
+            <summary>
+            Gets the Action's owner. This object is stored as a 
+            <see cref="T:System.WeakReference"/>.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction.ActionTarget">
+            <summary>
+            
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.NotificationMessage`1">
+            <summary>
+            Passes a string message (Notification) and a generic value (Content) to a recipient.
+            </summary>
+            <typeparam name="T">The type of the Content property.</typeparam>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.GenericMessage`1">
+            <summary>
+            Passes a generic value (Content) to a recipient.
+            </summary>
+            <typeparam name="T">The type of the Content property.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.GenericMessage`1.#ctor(`0)">
+            <summary>
+            Initializes a new instance of the GenericMessage class.
+            </summary>
+            <param name="content">The message content.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.GenericMessage`1.#ctor(System.Object,`0)">
+            <summary>
+            Initializes a new instance of the GenericMessage class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="content">The message content.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.GenericMessage`1.#ctor(System.Object,System.Object,`0)">
+            <summary>
+            Initializes a new instance of the GenericMessage class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="content">The message content.</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.GenericMessage`1.Content">
+            <summary>
+            Gets or sets the message's content.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessage`1.#ctor(`0,System.String)">
+            <summary>
+            Initializes a new instance of the NotificationMessage class.
+            </summary>
+            <param name="content">A value to be passed to recipient(s).</param>
+            <param name="notification">A string containing any arbitrary message to be
+            passed to recipient(s)</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessage`1.#ctor(System.Object,`0,System.String)">
+            <summary>
+            Initializes a new instance of the NotificationMessage class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="content">A value to be passed to recipient(s).</param>
+            <param name="notification">A string containing any arbitrary message to be
+            passed to recipient(s)</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessage`1.#ctor(System.Object,System.Object,`0,System.String)">
+            <summary>
+            Initializes a new instance of the NotificationMessage class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="content">A value to be passed to recipient(s).</param>
+            <param name="notification">A string containing any arbitrary message to be
+            passed to recipient(s)</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.NotificationMessage`1.Notification">
+            <summary>
+            Gets a string containing any arbitrary message to be
+            passed to recipient(s).
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.Messenger">
+            <summary>
+            The Messenger is a class allowing objects to exchange messages.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.IMessenger">
+            <summary>
+            The Messenger is a class allowing objects to exchange messages.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Register``1(System.Object,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage. The action
+            parameter will be executed when a corresponding message is sent.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Register``1(System.Object,System.Object,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage.
+            The action parameter will be executed when a corresponding 
+            message is sent. See the receiveDerivedMessagesToo parameter
+            for details on how messages deriving from TMessage (or, if TMessage is an interface,
+            messages implementing TMessage) can be received too.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="token">A token for a messaging channel. If a recipient registers
+            using a token, and a sender sends a message using the same token, then this
+            message will be delivered to the recipient. Other recipients who did not
+            use a token when registering (or who used a different token) will not
+            get the message. Similarly, messages sent without any token, or with a different
+            token, will not be delivered to that recipient.</param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Register``1(System.Object,System.Object,System.Boolean,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage.
+            The action parameter will be executed when a corresponding 
+            message is sent. See the receiveDerivedMessagesToo parameter
+            for details on how messages deriving from TMessage (or, if TMessage is an interface,
+            messages implementing TMessage) can be received too.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="token">A token for a messaging channel. If a recipient registers
+            using a token, and a sender sends a message using the same token, then this
+            message will be delivered to the recipient. Other recipients who did not
+            use a token when registering (or who used a different token) will not
+            get the message. Similarly, messages sent without any token, or with a different
+            token, will not be delivered to that recipient.</param>
+            <param name="receiveDerivedMessagesToo">If true, message types deriving from
+            TMessage will also be transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage derive from OrderMessage, registering for OrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.
+            <para>Also, if TMessage is an interface, message types implementing TMessage will also be
+            transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage implement IOrderMessage, registering for IOrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.</para>
+            </param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Register``1(System.Object,System.Boolean,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage.
+            The action parameter will be executed when a corresponding 
+            message is sent. See the receiveDerivedMessagesToo parameter
+            for details on how messages deriving from TMessage (or, if TMessage is an interface,
+            messages implementing TMessage) can be received too.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="receiveDerivedMessagesToo">If true, message types deriving from
+            TMessage will also be transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage derive from OrderMessage, registering for OrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.
+            <para>Also, if TMessage is an interface, message types implementing TMessage will also be
+            transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage implement IOrderMessage, registering for IOrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.</para>
+            </param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Send``1(``0)">
+            <summary>
+            Sends a message to registered recipients. The message will
+            reach all recipients that registered for this message type
+            using one of the Register methods.
+            </summary>
+            <typeparam name="TMessage">The type of message that will be sent.</typeparam>
+            <param name="message">The message to send to registered recipients.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Send``2(``0)">
+            <summary>
+            Sends a message to registered recipients. The message will
+            reach only recipients that registered for this message type
+            using one of the Register methods, and that are
+            of the targetType.
+            </summary>
+            <typeparam name="TMessage">The type of message that will be sent.</typeparam>
+            <typeparam name="TTarget">The type of recipients that will receive
+            the message. The message won't be sent to recipients of another type.</typeparam>
+            <param name="message">The message to send to registered recipients.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Send``1(``0,System.Object)">
+            <summary>
+            Sends a message to registered recipients. The message will
+            reach only recipients that registered for this message type
+            using one of the Register methods, and that are
+            of the targetType.
+            </summary>
+            <typeparam name="TMessage">The type of message that will be sent.</typeparam>
+            <param name="message">The message to send to registered recipients.</param>
+            <param name="token">A token for a messaging channel. If a recipient registers
+            using a token, and a sender sends a message using the same token, then this
+            message will be delivered to the recipient. Other recipients who did not
+            use a token when registering (or who used a different token) will not
+            get the message. Similarly, messages sent without any token, or with a different
+            token, will not be delivered to that recipient.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Unregister(System.Object)">
+            <summary>
+            Unregisters a messager recipient completely. After this method
+            is executed, the recipient will not receive any messages anymore.
+            </summary>
+            <param name="recipient">The recipient that must be unregistered.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Unregister``1(System.Object)">
+            <summary>
+            Unregisters a message recipient for a given type of messages only. 
+            After this method is executed, the recipient will not receive messages
+            of type TMessage anymore, but will still receive other message types (if it
+            registered for them previously).
+            </summary>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+            <param name="recipient">The recipient that must be unregistered.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Unregister``1(System.Object,System.Object)">
+            <summary>
+            Unregisters a message recipient for a given type of messages only and for a given token. 
+            After this method is executed, the recipient will not receive messages
+            of type TMessage anymore with the given token, but will still receive other message types
+            or messages with other tokens (if it registered for them previously).
+            </summary>
+            <param name="recipient">The recipient that must be unregistered.</param>
+            <param name="token">The token for which the recipient must be unregistered.</param>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Unregister``1(System.Object,System.Action{``0})">
+            <summary>
+            Unregisters a message recipient for a given type of messages and for
+            a given action. Other message types will still be transmitted to the
+            recipient (if it registered for them previously). Other actions that have
+            been registered for the message type TMessage and for the given recipient (if
+            available) will also remain available.
+            </summary>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+            <param name="recipient">The recipient that must be unregistered.</param>
+            <param name="action">The action that must be unregistered for
+            the recipient and for the message type TMessage.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.IMessenger.Unregister``1(System.Object,System.Object,System.Action{``0})">
+            <summary>
+            Unregisters a message recipient for a given type of messages, for
+            a given action and a given token. Other message types will still be transmitted to the
+            recipient (if it registered for them previously). Other actions that have
+            been registered for the message type TMessage, for the given recipient and other tokens (if
+            available) will also remain available.
+            </summary>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+            <param name="recipient">The recipient that must be unregistered.</param>
+            <param name="token">The token for which the recipient must be unregistered.</param>
+            <param name="action">The action that must be unregistered for
+            the recipient and for the message type TMessage.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Register``1(System.Object,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage. The action
+            parameter will be executed when a corresponding message is sent.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Register``1(System.Object,System.Boolean,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage.
+            The action parameter will be executed when a corresponding 
+            message is sent. See the receiveDerivedMessagesToo parameter
+            for details on how messages deriving from TMessage (or, if TMessage is an interface,
+            messages implementing TMessage) can be received too.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="receiveDerivedMessagesToo">If true, message types deriving from
+            TMessage will also be transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage derive from OrderMessage, registering for OrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.
+            <para>Also, if TMessage is an interface, message types implementing TMessage will also be
+            transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage implement IOrderMessage, registering for IOrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.</para>
+            </param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Register``1(System.Object,System.Object,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage.
+            The action parameter will be executed when a corresponding 
+            message is sent.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="token">A token for a messaging channel. If a recipient registers
+            using a token, and a sender sends a message using the same token, then this
+            message will be delivered to the recipient. Other recipients who did not
+            use a token when registering (or who used a different token) will not
+            get the message. Similarly, messages sent without any token, or with a different
+            token, will not be delivered to that recipient.</param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Register``1(System.Object,System.Object,System.Boolean,System.Action{``0})">
+            <summary>
+            Registers a recipient for a type of message TMessage.
+            The action parameter will be executed when a corresponding 
+            message is sent. See the receiveDerivedMessagesToo parameter
+            for details on how messages deriving from TMessage (or, if TMessage is an interface,
+            messages implementing TMessage) can be received too.
+            <para>Registering a recipient does not create a hard reference to it,
+            so if this recipient is deleted, no memory leak is caused.</para>
+            </summary>
+            <typeparam name="TMessage">The type of message that the recipient registers
+            for.</typeparam>
+            <param name="recipient">The recipient that will receive the messages.</param>
+            <param name="token">A token for a messaging channel. If a recipient registers
+            using a token, and a sender sends a message using the same token, then this
+            message will be delivered to the recipient. Other recipients who did not
+            use a token when registering (or who used a different token) will not
+            get the message. Similarly, messages sent without any token, or with a different
+            token, will not be delivered to that recipient.</param>
+            <param name="receiveDerivedMessagesToo">If true, message types deriving from
+            TMessage will also be transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage derive from OrderMessage, registering for OrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.
+            <para>Also, if TMessage is an interface, message types implementing TMessage will also be
+            transmitted to the recipient. For example, if a SendOrderMessage
+            and an ExecuteOrderMessage implement IOrderMessage, registering for IOrderMessage
+            and setting receiveDerivedMessagesToo to true will send SendOrderMessage
+            and ExecuteOrderMessage to the recipient that registered.</para>
+            </param>
+            <param name="action">The action that will be executed when a message
+            of type TMessage is sent.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Send``1(``0)">
+            <summary>
+            Sends a message to registered recipients. The message will
+            reach all recipients that registered for this message type
+            using one of the Register methods.
+            </summary>
+            <typeparam name="TMessage">The type of message that will be sent.</typeparam>
+            <param name="message">The message to send to registered recipients.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Send``2(``0)">
+            <summary>
+            Sends a message to registered recipients. The message will
+            reach only recipients that registered for this message type
+            using one of the Register methods, and that are
+            of the targetType.
+            </summary>
+            <typeparam name="TMessage">The type of message that will be sent.</typeparam>
+            <typeparam name="TTarget">The type of recipients that will receive
+            the message. The message won't be sent to recipients of another type.</typeparam>
+            <param name="message">The message to send to registered recipients.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Send``1(``0,System.Object)">
+            <summary>
+            Sends a message to registered recipients. The message will
+            reach only recipients that registered for this message type
+            using one of the Register methods, and that are
+            of the targetType.
+            </summary>
+            <typeparam name="TMessage">The type of message that will be sent.</typeparam>
+            <param name="message">The message to send to registered recipients.</param>
+            <param name="token">A token for a messaging channel. If a recipient registers
+            using a token, and a sender sends a message using the same token, then this
+            message will be delivered to the recipient. Other recipients who did not
+            use a token when registering (or who used a different token) will not
+            get the message. Similarly, messages sent without any token, or with a different
+            token, will not be delivered to that recipient.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Unregister(System.Object)">
+            <summary>
+            Unregisters a messager recipient completely. After this method
+            is executed, the recipient will not receive any messages anymore.
+            </summary>
+            <param name="recipient">The recipient that must be unregistered.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Unregister``1(System.Object)">
+            <summary>
+            Unregisters a message recipient for a given type of messages only. 
+            After this method is executed, the recipient will not receive messages
+            of type TMessage anymore, but will still receive other message types (if it
+            registered for them previously).
+            </summary>
+            <param name="recipient">The recipient that must be unregistered.</param>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Unregister``1(System.Object,System.Object)">
+            <summary>
+            Unregisters a message recipient for a given type of messages only and for a given token. 
+            After this method is executed, the recipient will not receive messages
+            of type TMessage anymore with the given token, but will still receive other message types
+            or messages with other tokens (if it registered for them previously).
+            </summary>
+            <param name="recipient">The recipient that must be unregistered.</param>
+            <param name="token">The token for which the recipient must be unregistered.</param>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Unregister``1(System.Object,System.Action{``0})">
+            <summary>
+            Unregisters a message recipient for a given type of messages and for
+            a given action. Other message types will still be transmitted to the
+            recipient (if it registered for them previously). Other actions that have
+            been registered for the message type TMessage and for the given recipient (if
+            available) will also remain available.
+            </summary>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+            <param name="recipient">The recipient that must be unregistered.</param>
+            <param name="action">The action that must be unregistered for
+            the recipient and for the message type TMessage.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Unregister``1(System.Object,System.Object,System.Action{``0})">
+            <summary>
+            Unregisters a message recipient for a given type of messages, for
+            a given action and a given token. Other message types will still be transmitted to the
+            recipient (if it registered for them previously). Other actions that have
+            been registered for the message type TMessage, for the given recipient and other tokens (if
+            available) will also remain available.
+            </summary>
+            <typeparam name="TMessage">The type of messages that the recipient wants
+            to unregister from.</typeparam>
+            <param name="recipient">The recipient that must be unregistered.</param>
+            <param name="token">The token for which the recipient must be unregistered.</param>
+            <param name="action">The action that must be unregistered for
+            the recipient and for the message type TMessage.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.OverrideDefault(GalaSoft.MvvmLight.Messaging.IMessenger)">
+            <summary>
+            Provides a way to override the Messenger.Default instance with
+            a custom instance, for example for unit testing purposes.
+            </summary>
+            <param name="newMessenger">The instance that will be used as Messenger.Default.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Reset">
+            <summary>
+            Sets the Messenger's default (static) instance to null.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.ResetAll">
+            <summary>
+            Provides a non-static access to the static <see cref="M:GalaSoft.MvvmLight.Messaging.Messenger.Reset"/> method.
+            Sets the Messenger's default (static) instance to null.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.RequestCleanup">
+            <summary>
+            Notifies the Messenger that the lists of recipients should
+            be scanned and cleaned up.
+            Since recipients are stored as <see cref="T:System.WeakReference"/>, 
+            recipients can be garbage collected even though the Messenger keeps 
+            them in a list. During the cleanup operation, all "dead"
+            recipients are removed from the lists. Since this operation
+            can take a moment, it is only executed when the application is
+            idle. For this reason, a user of the Messenger class should use
+            <see cref="M:GalaSoft.MvvmLight.Messaging.Messenger.RequestCleanup"/> instead of forcing one with the 
+            <see cref="M:GalaSoft.MvvmLight.Messaging.Messenger.Cleanup"/> method.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.Messenger.Cleanup">
+            <summary>
+            Scans the recipients' lists for "dead" instances and removes them.
+            Since recipients are stored as <see cref="T:System.WeakReference"/>, 
+            recipients can be garbage collected even though the Messenger keeps 
+            them in a list. During the cleanup operation, all "dead"
+            recipients are removed from the lists. Since this operation
+            can take a moment, it is only executed when the application is
+            idle. For this reason, a user of the Messenger class should use
+            <see cref="M:GalaSoft.MvvmLight.Messaging.Messenger.RequestCleanup"/> instead of forcing one with the 
+            <see cref="M:GalaSoft.MvvmLight.Messaging.Messenger.Cleanup"/> method.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.Messenger.Default">
+            <summary>
+            Gets the Messenger's default instance, allowing
+            to register and send messages in a static manner.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Helpers.IExecuteWithObjectAndResult">
+            <summary>
+            This interface is meant for the <see cref="T:GalaSoft.MvvmLight.Helpers.WeakFunc`1"/> class and can be 
+            useful if you store multiple WeakFunc{T} instances but don't know in advance
+            what type T represents.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.IExecuteWithObjectAndResult.ExecuteWithObject(System.Object)">
+            <summary>
+            Executes a func and returns the result.
+            </summary>
+            <param name="parameter">A parameter passed as an object,
+            to be casted to the appropriate type.</param>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.DialogMessage">
+            <summary>
+            Use this class to send a message requesting to display a message box with features
+            corresponding to this message's properties. The Callback property should be used
+            to notify the message's sender about the user's choice in the message box.
+            Typically, you can use this message typ's recipient will be an element of the View,
+            and the sender will possibly be a ViewModel.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.DialogMessage.#ctor(System.String,System.Action{System.Windows.MessageBoxResult})">
+            <summary>
+            Initializes a new instance of the DialogMessage class.
+            </summary>
+            <param name="content">The text displayed by the message box.</param>
+            <param name="callback">A callback method that should be executed to deliver the result
+            of the message box to the object that sent the message.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.DialogMessage.#ctor(System.Object,System.String,System.Action{System.Windows.MessageBoxResult})">
+            <summary>
+            Initializes a new instance of the DialogMessage class.
+            </summary>
+            <param name="sender">The message's original sender.</param>
+            <param name="content">The text displayed by the message box.</param>
+            <param name="callback">A callback method that should be executed to deliver the result
+            of the message box to the object that sent the message.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.DialogMessage.#ctor(System.Object,System.Object,System.String,System.Action{System.Windows.MessageBoxResult})">
+            <summary>
+            Initializes a new instance of the DialogMessage class.
+            </summary>
+            <param name="sender">The message's original sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="content">The text displayed by the message box.</param>
+            <param name="callback">A callback method that should be executed to deliver the result
+            of the message box to the object that sent the message.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.DialogMessage.ProcessCallback(System.Windows.MessageBoxResult)">
+            <summary>
+            Utility method, checks if the <see cref="P:GalaSoft.MvvmLight.Messaging.DialogMessage.Callback"/> property is
+            null, and if it is not null, executes it.
+            </summary>
+            <param name="result">The result that must be passed
+            to the dialog message caller.</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.DialogMessage.Button">
+            <summary>
+            Gets or sets the buttons displayed by the message box.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.DialogMessage.Callback">
+            <summary>
+            Gets a callback method that should be executed to deliver the result
+            of the message box to the object that sent the message.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.DialogMessage.Caption">
+            <summary>
+            Gets or sets the caption for the message box.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.DialogMessage.DefaultResult">
+            <summary>
+            Gets or sets which result is the default in the message box.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Helpers.IExecuteWithObject">
+            <summary>
+            This interface is meant for the <see cref="T:GalaSoft.MvvmLight.Helpers.WeakAction`1"/> class and can be 
+            useful if you store multiple WeakAction{T} instances but don't know in advance
+            what type T represents.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.IExecuteWithObject.ExecuteWithObject(System.Object)">
+            <summary>
+            Executes an action.
+            </summary>
+            <param name="parameter">A parameter passed as an object,
+            to be casted to the appropriate type.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.IExecuteWithObject.MarkForDeletion">
+            <summary>
+            Deletes all references, which notifies the cleanup method
+            that this entry must be deleted.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.IExecuteWithObject.Target">
+            <summary>
+            The target of the WeakAction.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Helpers.WeakFunc`1">
+            <summary>
+            Stores a Func&lt;T&gt; without causing a hard reference
+            to be created to the Func's owner. The owner can be garbage collected at any time.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`1.#ctor">
+            <summary>
+            Initializes an empty instance of the WeakFunc class.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`1.#ctor(System.Func{`0})">
+            <summary>
+            Initializes a new instance of the WeakFunc class.
+            </summary>
+            <param name="func">The func that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`1.#ctor(System.Object,System.Func{`0})">
+            <summary>
+            Initializes a new instance of the WeakFunc class.
+            </summary>
+            <param name="target">The func's owner.</param>
+            <param name="func">The func that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`1.Execute">
+            <summary>
+            Executes the action. This only happens if the func's owner
+            is still alive.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`1.MarkForDeletion">
+            <summary>
+            Sets the reference that this instance stores to null.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.Method">
+            <summary>
+            Gets or sets the <see cref="T:System.Reflection.MethodInfo"/> corresponding to this WeakFunc's
+            method passed in the constructor.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.MethodName">
+            <summary>
+            Gets the name of the method that this WeakFunc represents.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.FuncReference">
+            <summary>
+            Gets or sets a WeakReference to this WeakFunc's action's target.
+            This is not necessarily the same as
+            <see cref="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.Reference"/>, for example if the
+            method is anonymous.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.Reference">
+            <summary>
+            Gets or sets a WeakReference to the target passed when constructing
+            the WeakFunc. This is not necessarily the same as
+            <see cref="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.FuncReference"/>, for example if the
+            method is anonymous.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.IsAlive">
+            <summary>
+            Gets a value indicating whether the Func's owner is still alive, or if it was collected
+            by the Garbage Collector already.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.Target">
+            <summary>
+            Gets the Func's owner. This object is stored as a 
+            <see cref="T:System.WeakReference"/>.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.FuncTarget">
+            <summary>
+            Gets the owner of the Func that was passed as parameter.
+            This is not necessarily the same as
+            <see cref="P:GalaSoft.MvvmLight.Helpers.WeakFunc`1.Target"/>, for example if the
+            method is anonymous.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1">
+            <summary>
+            Provides a message class with a built-in callback. When the recipient
+            is done processing the message, it can execute the callback to
+            notify the sender that it is done. Use the <see cref="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1.Execute(`0)"/>
+            method to execute the callback. The callback method has one parameter.
+            <seealso cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction"/>.
+            </summary>
+            <typeparam name="TCallbackParameter">The type of the callback method's
+            only parameter.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1.#ctor(System.String,System.Action{`0})">
+            <summary>
+            Initializes a new instance of the
+            <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1"/> class.
+            </summary>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1.#ctor(System.Object,System.String,System.Action{`0})">
+            <summary>
+            Initializes a new instance of the
+            <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1.#ctor(System.Object,System.Object,System.String,System.Action{`0})">
+            <summary>
+            Initializes a new instance of the
+            <see cref="T:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="notification">An arbitrary string that will be
+            carried by the message.</param>
+            <param name="callback">The callback method that can be executed
+            by the recipient to notify the sender that the message has been
+            processed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.NotificationMessageAction`1.Execute(`0)">
+            <summary>
+            Executes the callback that was provided with the message.
+            </summary>
+            <param name="parameter">A parameter requested by the message's
+            sender and providing additional information on the recipient's
+            state.</param>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Threading.DispatcherHelper">
+            <summary>
+            Helper class for dispatcher operations on the UI thread.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Threading.DispatcherHelper.CheckBeginInvokeOnUI(System.Action)">
+            <summary>
+            Executes an action on the UI thread. If this method is called
+            from the UI thread, the action is executed immendiately. If the
+            method is called from another thread, the action will be enqueued
+            on the UI thread's dispatcher and executed asynchronously.
+            <para>For additional operations on the UI thread, you can get a
+            reference to the UI thread's dispatcher thanks to the property
+            <see cref="P:GalaSoft.MvvmLight.Threading.DispatcherHelper.UIDispatcher"/></para>.
+            </summary>
+            <param name="action">The action that will be executed on the UI
+            thread.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Threading.DispatcherHelper.Initialize">
+            <summary>
+            This method should be called once on the UI thread to ensure that
+            the <see cref="P:GalaSoft.MvvmLight.Threading.DispatcherHelper.UIDispatcher"/> property is initialized.
+            <para>In a Silverlight application, call this method in the
+            Application_Startup event handler, after the MainPage is constructed.</para>
+            <para>In WPF, call this method on the static App() constructor.</para>
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Threading.DispatcherHelper.UIDispatcher">
+            <summary>
+            Gets a reference to the UI thread's dispatcher, after the
+            <see cref="M:GalaSoft.MvvmLight.Threading.DispatcherHelper.Initialize"/> method has been called on the UI thread.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Helpers.WeakAction`1">
+            <summary>
+            Stores an Action without causing a hard reference
+            to be created to the Action's owner. The owner can be garbage collected at any time.
+            </summary>
+            <typeparam name="T">The type of the Action's parameter.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction`1.#ctor(System.Action{`0})">
+            <summary>
+            Initializes a new instance of the WeakAction class.
+            </summary>
+            <param name="action">The action that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction`1.#ctor(System.Object,System.Action{`0})">
+            <summary>
+            Initializes a new instance of the WeakAction class.
+            </summary>
+            <param name="target">The action's owner.</param>
+            <param name="action">The action that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction`1.Execute">
+            <summary>
+            Executes the action. This only happens if the action's owner
+            is still alive. The action's parameter is set to default(T).
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction`1.Execute(`0)">
+            <summary>
+            Executes the action. This only happens if the action's owner
+            is still alive.
+            </summary>
+            <param name="parameter">A parameter to be passed to the action.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction`1.ExecuteWithObject(System.Object)">
+            <summary>
+            Executes the action with a parameter of type object. This parameter
+            will be casted to T. This method implements <see cref="M:GalaSoft.MvvmLight.Helpers.IExecuteWithObject.ExecuteWithObject(System.Object)"/>
+            and can be useful if you store multiple WeakAction{T} instances but don't know in advance
+            what type T represents.
+            </summary>
+            <param name="parameter">The parameter that will be passed to the action after
+            being casted to T.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakAction`1.MarkForDeletion">
+            <summary>
+            Sets all the actions that this WeakAction contains to null,
+            which is a signal for containing objects that this WeakAction
+            should be deleted.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction`1.MethodName">
+            <summary>
+            Gets the name of the method that this WeakAction represents.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakAction`1.IsAlive">
+            <summary>
+            Gets a value indicating whether the Action's owner is still alive, or if it was collected
+            by the Garbage Collector already.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.ViewModelBase">
+            <summary>
+            A base class for the ViewModel classes in the MVVM pattern.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.ICleanup">
+            <summary>
+            Defines a common interface for classes that should be cleaned up,
+            but without the implications that IDisposable presupposes. An instance
+            implementing ICleanup can be cleaned up without being
+            disposed and garbage collected.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ICleanup.Cleanup">
+            <summary>
+            Cleans up the instance, for example by saving its state,
+            removing resources, etc...
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.#ctor">
+            <summary>
+            Initializes a new instance of the ViewModelBase class.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.#ctor(GalaSoft.MvvmLight.Messaging.IMessenger)">
+            <summary>
+            Initializes a new instance of the ViewModelBase class.
+            </summary>
+            <param name="messenger">An instance of a <see cref="T:GalaSoft.MvvmLight.Messaging.Messenger"/>
+            used to broadcast messages to other objects. If null, this class
+            will attempt to broadcast using the Messenger's default
+            instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.Cleanup">
+            <summary>
+            Unregisters this instance from the Messenger class.
+            <para>To cleanup additional resources, override this method, clean
+            up and then call base.Cleanup().</para>
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.Broadcast``1(``0,``0,System.String)">
+            <summary>
+            Broadcasts a PropertyChangedMessage using either the instance of
+            the Messenger that was passed to this class (if available) 
+            or the Messenger's default instance.
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="oldValue">The value of the property before it
+            changed.</param>
+            <param name="newValue">The value of the property after it
+            changed.</param>
+            <param name="propertyName">The name of the property that
+            changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.RaisePropertyChanged``1(System.String,``0,``0,System.Boolean)">
+            <summary>
+            Raises the PropertyChanged event if needed, and broadcasts a
+            PropertyChangedMessage using the Messenger instance (or the
+            static default instance if no Messenger instance is available).
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="propertyName">The name of the property that
+            changed.</param>
+            <param name="oldValue">The property's value before the change
+            occurred.</param>
+            <param name="newValue">The property's value after the change
+            occurred.</param>
+            <param name="broadcast">If true, a PropertyChangedMessage will
+            be broadcasted. If false, only the event will be raised.</param>
+            <remarks>If the propertyName parameter
+            does not correspond to an existing property on the current class, an
+            exception is thrown in DEBUG configuration only.</remarks>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.RaisePropertyChanged``1(System.Linq.Expressions.Expression{System.Func{``0}},``0,``0,System.Boolean)">
+            <summary>
+            Raises the PropertyChanged event if needed, and broadcasts a
+            PropertyChangedMessage using the Messenger instance (or the
+            static default instance if no Messenger instance is available).
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="propertyExpression">An expression identifying the property
+            that changed.</param>
+            <param name="oldValue">The property's value before the change
+            occurred.</param>
+            <param name="newValue">The property's value after the change
+            occurred.</param>
+            <param name="broadcast">If true, a PropertyChangedMessage will
+            be broadcasted. If false, only the event will be raised.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.Set``1(System.Linq.Expressions.Expression{System.Func{``0}},``0@,``0,System.Boolean)">
+            <summary>
+            Assigns a new value to the property. Then, raises the
+            PropertyChanged event if needed, and broadcasts a
+            PropertyChangedMessage using the Messenger instance (or the
+            static default instance if no Messenger instance is available). 
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="propertyExpression">An expression identifying the property
+            that changed.</param>
+            <param name="field">The field storing the property's value.</param>
+            <param name="newValue">The property's value after the change
+            occurred.</param>
+            <param name="broadcast">If true, a PropertyChangedMessage will
+            be broadcasted. If false, only the event will be raised.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.ViewModelBase.Set``1(System.String,``0@,``0,System.Boolean)">
+            <summary>
+            Assigns a new value to the property. Then, raises the
+            PropertyChanged event if needed, and broadcasts a
+            PropertyChangedMessage using the Messenger instance (or the
+            static default instance if no Messenger instance is available). 
+            </summary>
+            <typeparam name="T">The type of the property that
+            changed.</typeparam>
+            <param name="propertyName">The name of the property that
+            changed.</param>
+            <param name="field">The field storing the property's value.</param>
+            <param name="newValue">The property's value after the change
+            occurred.</param>
+            <param name="broadcast">If true, a PropertyChangedMessage will
+            be broadcasted. If false, only the event will be raised.</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.ViewModelBase.IsInDesignMode">
+            <summary>
+            Gets a value indicating whether the control is in design mode
+            (running under Blend or Visual Studio).
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.ViewModelBase.IsInDesignModeStatic">
+            <summary>
+            Gets a value indicating whether the control is in design mode
+            (running in Blend or Visual Studio).
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.ViewModelBase.MessengerInstance">
+            <summary>
+            Gets or sets an instance of a <see cref="T:GalaSoft.MvvmLight.Messaging.IMessenger"/> used to
+            broadcast messages to other objects. If null, this class will
+            attempt to broadcast using the Messenger's default instance.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1">
+            <summary>
+            Passes a string property name (PropertyName) and a generic value
+            (<see cref="P:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1.OldValue"/> and <see cref="P:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1.NewValue"/>) to a recipient.
+            This message type can be used to propagate a PropertyChanged event to
+            a recipient using the messenging system.
+            </summary>
+            <typeparam name="T">The type of the OldValue and NewValue property.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1.#ctor(System.Object,`0,`0,System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="oldValue">The property's value before the change occurred.</param>
+            <param name="newValue">The property's value after the change occurred.</param>
+            <param name="propertyName">The name of the property that changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1.#ctor(`0,`0,System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1"/> class.
+            </summary>
+            <param name="oldValue">The property's value before the change occurred.</param>
+            <param name="newValue">The property's value after the change occurred.</param>
+            <param name="propertyName">The name of the property that changed.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1.#ctor(System.Object,System.Object,`0,`0,System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1"/> class.
+            </summary>
+            <param name="sender">The message's sender.</param>
+            <param name="target">The message's intended target. This parameter can be used
+            to give an indication as to whom the message was intended for. Of course
+            this is only an indication, amd may be null.</param>
+            <param name="oldValue">The property's value before the change occurred.</param>
+            <param name="newValue">The property's value after the change occurred.</param>
+            <param name="propertyName">The name of the property that changed.</param>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1.NewValue">
+            <summary>
+            Gets the value that the property has after the change.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Messaging.PropertyChangedMessage`1.OldValue">
+            <summary>
+            Gets the value that the property had before the change.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Helpers.WeakFunc`2">
+            <summary>
+            Stores an Func without causing a hard reference
+            to be created to the Func's owner. The owner can be garbage collected at any time.
+            </summary>
+            <typeparam name="T">The type of the Func's parameter.</typeparam>
+            <typeparam name="TResult">The type of the Func's return value.</typeparam>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`2.#ctor(System.Func{`0,`1})">
+            <summary>
+            Initializes a new instance of the WeakFunc class.
+            </summary>
+            <param name="func">The func that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`2.#ctor(System.Object,System.Func{`0,`1})">
+            <summary>
+            Initializes a new instance of the WeakFunc class.
+            </summary>
+            <param name="target">The func's owner.</param>
+            <param name="func">The func that will be associated to this instance.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`2.Execute">
+            <summary>
+            Executes the func. This only happens if the func's owner
+            is still alive. The func's parameter is set to default(T).
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`2.Execute(`0)">
+            <summary>
+            Executes the func. This only happens if the func's owner
+            is still alive.
+            </summary>
+            <param name="parameter">A parameter to be passed to the action.</param>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`2.ExecuteWithObject(System.Object)">
+            <summary>
+            Executes the func with a parameter of type object. This parameter
+            will be casted to T. This method implements <see cref="M:GalaSoft.MvvmLight.Helpers.IExecuteWithObject.ExecuteWithObject(System.Object)"/>
+            and can be useful if you store multiple WeakFunc{T} instances but don't know in advance
+            what type T represents.
+            </summary>
+            <param name="parameter">The parameter that will be passed to the func after
+            being casted to T.</param>
+            <returns>The result of the execution as object, to be casted to T.</returns>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Helpers.WeakFunc`2.MarkForDeletion">
+            <summary>
+            Sets all the funcs that this WeakFunc contains to null,
+            which is a signal for containing objects that this WeakFunc
+            should be deleted.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`2.MethodName">
+            <summary>
+            Gets or sets the name of the method that this WeakFunc represents.
+            </summary>
+        </member>
+        <member name="P:GalaSoft.MvvmLight.Helpers.WeakFunc`2.IsAlive">
+            <summary>
+            Gets a value indicating whether the Func's owner is still alive, or if it was collected
+            by the Garbage Collector already.
+            </summary>
+        </member>
+        <member name="T:GalaSoft.MvvmLight.Command.RelayCommand">
+            <summary>
+            A command whose sole purpose is to relay its functionality to other
+            objects by invoking delegates. The default return value for the CanExecute
+            method is 'true'.  This class does not allow you to accept command parameters in the
+            Execute and CanExecute callback methods.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand.#ctor(System.Action)">
+            <summary>
+            Initializes a new instance of the RelayCommand class that 
+            can always execute.
+            </summary>
+            <param name="execute">The execution logic.</param>
+            <exception cref="T:System.ArgumentNullException">If the execute argument is null.</exception>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand.#ctor(System.Action,System.Func{System.Boolean})">
+            <summary>
+            Initializes a new instance of the RelayCommand class.
+            </summary>
+            <param name="execute">The execution logic.</param>
+            <param name="canExecute">The execution status logic.</param>
+            <exception cref="T:System.ArgumentNullException">If the execute argument is null.</exception>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand.RaiseCanExecuteChanged">
+            <summary>
+            Raises the <see cref="E:GalaSoft.MvvmLight.Command.RelayCommand.CanExecuteChanged"/> event.
+            </summary>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand.CanExecute(System.Object)">
+            <summary>
+            Defines the method that determines whether the command can execute in its current state.
+            </summary>
+            <param name="parameter">This parameter will always be ignored.</param>
+            <returns>true if this command can be executed; otherwise, false.</returns>
+        </member>
+        <member name="M:GalaSoft.MvvmLight.Command.RelayCommand.Execute(System.Object)">
+            <summary>
+            Defines the method to be called when the command is invoked. 
+            </summary>
+            <param name="parameter">This parameter will always be ignored.</param>
+        </member>
+        <member name="E:GalaSoft.MvvmLight.Command.RelayCommand.CanExecuteChanged">
+            <summary>
+            Occurs when changes occur that affect whether the command should execute.
+            </summary>
+        </member>
+    </members>
+</doc>
Binary file SilverlightGlimpse/Libs/GalaSoft.MvvmLight.SL5.dll has changed
Binary file SilverlightGlimpse/Libs/GalaSoft.MvvmLight.SL5.pdb has changed
Binary file SilverlightGlimpse/Libs/Microsoft.Practices.ServiceLocation.dll has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SilverlightGlimpse/Libs/Microsoft.Practices.ServiceLocation.xml	Mon Apr 23 11:06:29 2012 +0100
@@ -0,0 +1,263 @@
+<?xml version="1.0"?>
+<doc>
+    <assembly>
+        <name>Microsoft.Practices.ServiceLocation</name>
+    </assembly>
+    <members>
+        <member name="T:Microsoft.Practices.ServiceLocation.ActivationException">
+            <summary>
+            The standard exception thrown when a ServiceLocator has an error in resolving an object.
+            </summary>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ActivationException.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Exception" /> class.
+            </summary>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ActivationException.#ctor(System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Exception" /> class with a specified error message.
+            </summary>
+            <param name="message">
+            The message that describes the error. 
+             </param>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ActivationException.#ctor(System.String,System.Exception)">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Exception" /> class with a specified error message and a reference to the inner exception that is the cause of this exception.
+            </summary>
+            <param name="message">
+            The error message that explains the reason for the exception. 
+            </param>
+            <param name="innerException">
+            The exception that is the cause of the current exception, or a null reference (Nothing in Visual Basic) if no inner exception is specified. 
+            </param>
+        </member>
+        <member name="T:Microsoft.Practices.ServiceLocation.IServiceLocator">
+            <summary>
+            The generic Service Locator interface. This interface is used
+            to retrieve services (instances identified by type and optional
+            name) from a container.
+            </summary>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.IServiceLocator.GetInstance(System.Type)">
+            <summary>
+            Get an instance of the given <paramref name="serviceType"/>.
+            </summary>
+            <param name="serviceType">Type of object requested.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is an error resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.IServiceLocator.GetInstance(System.Type,System.String)">
+            <summary>
+            Get an instance of the given named <paramref name="serviceType"/>.
+            </summary>
+            <param name="serviceType">Type of object requested.</param>
+            <param name="key">Name the object was registered with.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is an error resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.IServiceLocator.GetAllInstances(System.Type)">
+            <summary>
+            Get all instances of the given <paramref name="serviceType"/> currently
+            registered in the container.
+            </summary>
+            <param name="serviceType">Type of object requested.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>A sequence of instances of the requested <paramref name="serviceType"/>.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.IServiceLocator.GetInstance``1">
+            <summary>
+            Get an instance of the given <typeparamref name="TService"/>.
+            </summary>
+            <typeparam name="TService">Type of object requested.</typeparam>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.IServiceLocator.GetInstance``1(System.String)">
+            <summary>
+            Get an instance of the given named <typeparamref name="TService"/>.
+            </summary>
+            <typeparam name="TService">Type of object requested.</typeparam>
+            <param name="key">Name the object was registered with.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.IServiceLocator.GetAllInstances``1">
+            <summary>
+            Get all instances of the given <typeparamref name="TService"/> currently
+            registered in the container.
+            </summary>
+            <typeparam name="TService">Type of object requested.</typeparam>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>A sequence of instances of the requested <typeparamref name="TService"/>.</returns>
+        </member>
+        <member name="T:Microsoft.Practices.ServiceLocation.Properties.Resources">
+            <summary>
+              A strongly-typed resource class, for looking up localized strings, etc.
+            </summary>
+        </member>
+        <member name="P:Microsoft.Practices.ServiceLocation.Properties.Resources.ResourceManager">
+            <summary>
+              Returns the cached ResourceManager instance used by this class.
+            </summary>
+        </member>
+        <member name="P:Microsoft.Practices.ServiceLocation.Properties.Resources.Culture">
+            <summary>
+              Overrides the current thread's CurrentUICulture property for all
+              resource lookups using this strongly typed resource class.
+            </summary>
+        </member>
+        <member name="P:Microsoft.Practices.ServiceLocation.Properties.Resources.ActivateAllExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Activation error occured while trying to get all instances of type {0}.
+            </summary>
+        </member>
+        <member name="P:Microsoft.Practices.ServiceLocation.Properties.Resources.ActivationExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Activation error occured while trying to get instance of type {0}, key &quot;{1}&quot;.
+            </summary>
+        </member>
+        <member name="T:Microsoft.Practices.ServiceLocation.ServiceLocator">
+            <summary>
+            This class provides the ambient container for this application. If your
+            framework defines such an ambient container, use ServiceLocator.Current
+            to get it.
+            </summary>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocator.SetLocatorProvider(Microsoft.Practices.ServiceLocation.ServiceLocatorProvider)">
+            <summary>
+            Set the delegate that is used to retrieve the current container.
+            </summary>
+            <param name="newProvider">Delegate that, when called, will return
+            the current ambient container.</param>
+        </member>
+        <member name="P:Microsoft.Practices.ServiceLocation.ServiceLocator.Current">
+            <summary>
+            The current ambient container.
+            </summary>
+        </member>
+        <member name="T:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase">
+            <summary>
+            This class is a helper that provides a default implementation
+            for most of the methods of <see cref="T:Microsoft.Practices.ServiceLocation.IServiceLocator"/>.
+            </summary>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetService(System.Type)">
+            <summary>
+            Implementation of <see cref="M:System.IServiceProvider.GetService(System.Type)"/>.
+            </summary>
+            <param name="serviceType">The requested service.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is an error in resolving the service instance.</exception>
+            <returns>The requested object.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(System.Type)">
+            <summary>
+            Get an instance of the given <paramref name="serviceType"/>.
+            </summary>
+            <param name="serviceType">Type of object requested.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is an error resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(System.Type,System.String)">
+            <summary>
+            Get an instance of the given named <paramref name="serviceType"/>.
+            </summary>
+            <param name="serviceType">Type of object requested.</param>
+            <param name="key">Name the object was registered with.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is an error resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetAllInstances(System.Type)">
+            <summary>
+            Get all instances of the given <paramref name="serviceType"/> currently
+            registered in the container.
+            </summary>
+            <param name="serviceType">Type of object requested.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>A sequence of instances of the requested <paramref name="serviceType"/>.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance``1">
+            <summary>
+            Get an instance of the given <typeparamref name="TService"/>.
+            </summary>
+            <typeparam name="TService">Type of object requested.</typeparam>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance``1(System.String)">
+            <summary>
+            Get an instance of the given named <typeparamref name="TService"/>.
+            </summary>
+            <typeparam name="TService">Type of object requested.</typeparam>
+            <param name="key">Name the object was registered with.</param>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetAllInstances``1">
+            <summary>
+            Get all instances of the given <typeparamref name="TService"/> currently
+            registered in the container.
+            </summary>
+            <typeparam name="TService">Type of object requested.</typeparam>
+            <exception cref="T:Microsoft.Practices.ServiceLocation.ActivationException">if there is are errors resolving
+            the service instance.</exception>
+            <returns>A sequence of instances of the requested <typeparamref name="TService"/>.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.DoGetInstance(System.Type,System.String)">
+            <summary>
+            When implemented by inheriting classes, this method will do the actual work of resolving
+            the requested service instance.
+            </summary>
+            <param name="serviceType">Type of instance requested.</param>
+            <param name="key">Name of registered service you want. May be null.</param>
+            <returns>The requested service instance.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.DoGetAllInstances(System.Type)">
+            <summary>
+            When implemented by inheriting classes, this method will do the actual work of
+            resolving all the requested service instances.
+            </summary>
+            <param name="serviceType">Type of service requested.</param>
+            <returns>Sequence of service instance objects.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.FormatActivationExceptionMessage(System.Exception,System.Type,System.String)">
+            <summary>
+            Format the exception message for use in an <see cref="T:Microsoft.Practices.ServiceLocation.ActivationException"/>
+            that occurs while resolving a single service.
+            </summary>
+            <param name="actualException">The actual exception thrown by the implementation.</param>
+            <param name="serviceType">Type of service requested.</param>
+            <param name="key">Name requested.</param>
+            <returns>The formatted exception message string.</returns>
+        </member>
+        <member name="M:Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.FormatActivateAllExceptionMessage(System.Exception,System.Type)">
+            <summary>
+            Format the exception message for use in an <see cref="T:Microsoft.Practices.ServiceLocation.ActivationException"/>
+            that occurs while resolving multiple service instances.
+            </summary>
+            <param name="actualException">The actual exception thrown by the implementation.</param>
+            <param name="serviceType">Type of service requested.</param>
+            <returns>The formatted exception message string.</returns>
+        </member>
+        <member name="T:Microsoft.Practices.ServiceLocation.ServiceLocatorProvider">
+            <summary>
+            This delegate type is used to provide a method that will
+            return the current container. Used with the <see cref="T:Microsoft.Practices.ServiceLocation.ServiceLocator"/>
+            static accessor class.
+            </summary>
+            <returns>An <see cref="T:Microsoft.Practices.ServiceLocation.IServiceLocator"/>.</returns>
+        </member>
+    </members>
+</doc>
Binary file SilverlightGlimpse/Libs/System.Windows.Controls.Data.Input.dll has changed
Binary file SilverlightGlimpse/Libs/System.Windows.Controls.Data.dll has changed
Binary file SilverlightGlimpse/Libs/System.Windows.Controls.Navigation.dll has changed
Binary file SilverlightGlimpse/Libs/System.Windows.Interactivity.dll has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SilverlightGlimpse/Libs/System.Windows.Interactivity.xml	Mon Apr 23 11:06:29 2012 +0100
@@ -0,0 +1,1025 @@
+<?xml version="1.0"?>
+<doc>
+    <assembly>
+        <name>System.Windows.Interactivity</name>
+    </assembly>
+    <members>
+        <member name="T:System.Windows.Interactivity.AttachableCollection`1">
+            <summary>
+            Represents a collection of IAttachedObject with a shared AssociatedObject and provides change notifications to its contents when that AssociatedObject changes.
+            </summary>
+        </member>
+        <member name="T:System.Windows.Interactivity.IAttachedObject">
+            <summary>
+            An interface for an object that can be attached to another object.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.IAttachedObject.Attach(System.Windows.DependencyObject)">
+            <summary>
+            Attaches to the specified object.
+            </summary>
+            <param name="dependencyObject">The object to attach to.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.IAttachedObject.Detach">
+            <summary>
+            Detaches this instance from its associated object.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.IAttachedObject.AssociatedObject">
+            <summary>
+            Gets the associated object.
+            </summary>
+            <value>The associated object.</value>
+            <remarks>Represents the object the instance is attached to.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.AttachableCollection`1"/> class.
+            </summary>
+            <remarks>Internal, because this should not be inherited outside this assembly.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.OnAttached">
+            <summary>
+            Called immediately after the collection is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.OnDetaching">
+            <summary>
+            Called when the collection is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.ItemAdded(`0)">
+            <summary>
+            Called when a new item is added to the collection.
+            </summary>
+            <param name="item">The new item.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.ItemRemoved(`0)">
+            <summary>
+            Called when an item is removed from the collection.
+            </summary>
+            <param name="item">The removed item.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.VerifyAdd(`0)">
+            <exception cref="T:System.InvalidOperationException">Cannot add the instance to a collection more than once.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.Attach(System.Windows.DependencyObject)">
+            <summary>
+            Attaches to the specified object.
+            </summary>
+            <param name="dependencyObject">The object to attach to.</param>
+            <exception cref="T:System.InvalidOperationException">The IAttachedObject is already attached to a different object.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.AttachableCollection`1.Detach">
+            <summary>
+            Detaches this instance from its associated object.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.AttachableCollection`1.AssociatedObject">
+            <summary>
+            The object on which the collection is hosted.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.AttachableCollection`1.System#Windows#Interactivity#IAttachedObject#AssociatedObject">
+            <summary>
+            Gets the associated object.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="T:System.Windows.Interactivity.Behavior`1">
+            <summary>
+            Encapsulates state information and zero or more ICommands into an attachable object.
+            </summary>
+            <typeparam name="T">The type the <see cref="T:System.Windows.Interactivity.Behavior`1"/> can be attached to.</typeparam>
+            <remarks>
+            	Behavior is the base class for providing attachable state and commands to an object.
+            	The types the Behavior can be attached to can be controlled by the generic parameter.
+            	Override OnAttached() and OnDetaching() methods to hook and unhook any necessary handlers
+            	from the AssociatedObject.
+            </remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.Behavior">
+            <summary>
+            Encapsulates state information and zero or more ICommands into an attachable object.
+            </summary>
+            <remarks>This is an infrastructure class. Behavior authors should derive from Behavior&lt;T&gt; instead of from this class.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.Behavior.OnAttached">
+            <summary>
+            Called after the behavior is attached to an AssociatedObject.
+            </summary>
+            <remarks>Override this to hook up functionality to the AssociatedObject.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.Behavior.OnDetaching">
+            <summary>
+            Called when the behavior is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+            <remarks>Override this to unhook functionality from the AssociatedObject.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.Behavior.Attach(System.Windows.DependencyObject)">
+            <summary>
+            Attaches to the specified object.
+            </summary>
+            <param name="dependencyObject">The object to attach to.</param>
+            <exception cref="T:System.InvalidOperationException">The Behavior is already hosted on a different element.</exception>
+            <exception cref="T:System.InvalidOperationException">dependencyObject does not satisfy the Behavior type constraint.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.Behavior.Detach">
+            <summary>
+            Detaches this instance from its associated object.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.Behavior.AssociatedType">
+            <summary>
+            The type to which this behavior can be attached.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.Behavior.AssociatedObject">
+            <summary>
+            Gets the object to which this behavior is attached.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.Behavior.System#Windows#Interactivity#IAttachedObject#AssociatedObject">
+            <summary>
+            Gets the associated object.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="M:System.Windows.Interactivity.Behavior`1.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.Behavior`1"/> class.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.Behavior`1.AssociatedObject">
+            <summary>
+            Gets the object to which this <see cref="T:System.Windows.Interactivity.Behavior`1"/> is attached.
+            </summary>
+        </member>
+        <member name="T:System.Windows.Interactivity.BehaviorCollection">
+            <summary>
+            Represents a collection of behaviors with a shared AssociatedObject and provides change notifications to its contents when that AssociatedObject changes.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.BehaviorCollection.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.BehaviorCollection"/> class.
+            </summary>
+            <remarks>Internal, because this should not be inherited outside this assembly.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.BehaviorCollection.OnAttached">
+            <summary>
+            Called immediately after the collection is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.BehaviorCollection.OnDetaching">
+            <summary>
+            Called when the collection is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.BehaviorCollection.ItemAdded(System.Windows.Interactivity.Behavior)">
+            <summary>
+            Called when a new item is added to the collection.
+            </summary>
+            <param name="item">The new item.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.BehaviorCollection.ItemRemoved(System.Windows.Interactivity.Behavior)">
+            <summary>
+            Called when an item is removed from the collection.
+            </summary>
+            <param name="item">The removed item.</param>
+        </member>
+        <member name="T:System.Windows.Interactivity.CustomPropertyValueEditor">
+            <summary>
+            Enumerates possible values for reusable property value editors.
+            </summary>
+        </member>
+        <member name="F:System.Windows.Interactivity.CustomPropertyValueEditor.Element">
+            <summary>
+            Uses the element picker, if supported, to edit this property at design time.
+            </summary>
+        </member>
+        <member name="F:System.Windows.Interactivity.CustomPropertyValueEditor.Storyboard">
+            <summary>
+            Uses the storyboard picker, if supported, to edit this property at design time.
+            </summary>
+        </member>
+        <member name="F:System.Windows.Interactivity.CustomPropertyValueEditor.StateName">
+            <summary>
+            Uses the state picker, if supported, to edit this property at design time.
+            </summary>
+        </member>
+        <member name="F:System.Windows.Interactivity.CustomPropertyValueEditor.ElementBinding">
+            <summary>
+            Uses the element-binding picker, if supported, to edit this property at design time.
+            </summary>
+        </member>
+        <member name="F:System.Windows.Interactivity.CustomPropertyValueEditor.PropertyBinding">
+            <summary>
+            Uses the property-binding picker, if supported, to edit this property at design time.
+            </summary>
+        </member>
+        <member name="T:System.Windows.Interactivity.CustomPropertyValueEditorAttribute">
+            <summary>
+            Associates the given editor type with the property on which the CustomPropertyValueEditor is applied.
+            </summary>
+            <remarks>Use this attribute to get improved design-time editing for properties that denote element (by name), storyboards, or states (by name).</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.CustomPropertyValueEditorAttribute.#ctor(System.Windows.Interactivity.CustomPropertyValueEditor)">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.CustomPropertyValueEditorAttribute"/> class.
+            </summary>
+            <param name="customPropertyValueEditor">The custom property value editor.</param>
+        </member>
+        <member name="P:System.Windows.Interactivity.CustomPropertyValueEditorAttribute.CustomPropertyValueEditor">
+            <summary>
+            Gets or sets the custom property value editor.
+            </summary>
+            <value>The custom property value editor.</value>
+        </member>
+        <member name="T:System.Windows.Interactivity.DefaultTriggerAttribute">
+            <summary>
+            Provides design tools information about what <see cref="T:System.Windows.Interactivity.TriggerBase"/> to instantiate for a given action or command.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.DefaultTriggerAttribute.#ctor(System.Type,System.Type,System.Object)">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.DefaultTriggerAttribute"/> class.
+            </summary>
+            <param name="targetType">The type this attribute applies to.</param>
+            <param name="triggerType">The type of <see cref="T:System.Windows.Interactivity.TriggerBase"/> to instantiate.</param>
+            <param name="parameters">A single argument for the specified <see cref="T:System.Windows.Interactivity.TriggerBase"/>.</param>
+            <exception cref="T:System.ArgumentException"><c cref="F:System.Windows.Interactivity.DefaultTriggerAttribute.triggerType"/> is not derived from TriggerBase.</exception>
+            <remarks>This constructor is useful if the specifed <see cref="T:System.Windows.Interactivity.TriggerBase"/> has a single argument. The
+            resulting code will be CLS compliant.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.DefaultTriggerAttribute.#ctor(System.Type,System.Type,System.Object[])">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.DefaultTriggerAttribute"/> class.
+            </summary>
+            <param name="targetType">The type this attribute applies to.</param>
+            <param name="triggerType">The type of <see cref="T:System.Windows.Interactivity.TriggerBase"/> to instantiate.</param>
+            <param name="parameters">The constructor arguments for the specified <see cref="T:System.Windows.Interactivity.TriggerBase"/>.</param>
+            <exception cref="T:System.ArgumentException"><c cref="F:System.Windows.Interactivity.DefaultTriggerAttribute.triggerType"/> is not derived from TriggerBase.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.DefaultTriggerAttribute.Instantiate">
+            <summary>
+            Instantiates this instance.
+            </summary>
+            <returns>The <see cref="T:System.Windows.Interactivity.TriggerBase"/> specified by the DefaultTriggerAttribute.</returns>
+        </member>
+        <member name="P:System.Windows.Interactivity.DefaultTriggerAttribute.TargetType">
+            <summary>
+            Gets the type that this DefaultTriggerAttribute applies to.
+            </summary>
+            <value>The type this DefaultTriggerAttribute applies to.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.DefaultTriggerAttribute.TriggerType">
+            <summary>
+            Gets the type of the <see cref="T:System.Windows.Interactivity.TriggerBase"/> to instantiate.
+            </summary>
+            <value>The type of the <see cref="T:System.Windows.Interactivity.TriggerBase"/> to instantiate.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.DefaultTriggerAttribute.Parameters">
+            <summary>
+            Gets the parameters to pass to the <see cref="T:System.Windows.Interactivity.TriggerBase"/> constructor.
+            </summary>
+            <value>The parameters to pass to the <see cref="T:System.Windows.Interactivity.TriggerBase"/> constructor.</value>
+        </member>
+        <member name="M:System.Windows.Interactivity.DependencyObjectHelper.GetSelfAndAncestors(System.Windows.DependencyObject)">
+            <summary>
+            This method will use the VisualTreeHelper.GetParent method to do a depth first walk up 
+            the visual tree and return all ancestors of the specified object, including the object itself.
+            </summary>
+            <param name="dependencyObject">The object in the visual tree to find ancestors of.</param>
+            <returns>Returns itself an all ancestors in the visual tree.</returns>
+        </member>
+        <member name="T:System.Windows.Interactivity.EventObserver">
+            <summary>
+            EventObserver is designed to help manage event handlers by detatching when disposed. Creating this object will also attach in the constructor.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventObserver.#ctor(System.Reflection.EventInfo,System.Object,System.Delegate)">
+            <summary>
+            Creates an instance of EventObserver and attaches to the supplied event on the supplied target. Call dispose to detach.
+            </summary>
+            <param name="eventInfo">The event to attach and detach from.</param>
+            <param name="target">The target object the event is defined on. Null if the method is static.</param>
+            <param name="handler">The delegate to attach to the event.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventObserver.Dispose">
+            <summary>
+            Detaches the handler from the event.
+            </summary>
+        </member>
+        <member name="T:System.Windows.Interactivity.EventTrigger">
+            <summary>
+            A trigger that listens for a specified event on its source and fires when that event is fired.
+            </summary>
+        </member>
+        <member name="T:System.Windows.Interactivity.EventTriggerBase`1">
+            <summary>
+            Represents a trigger that can listen to an element other than its AssociatedObject.
+            </summary>
+            <typeparam name="T">The type that this trigger can be associated with.</typeparam>
+            <remarks>
+            	EventTriggerBase extends TriggerBase to add knowledge of another object than the one it is attached to. 
+            	This allows a user to attach a Trigger/Action pair to one element and invoke the Action in response to a 
+            	change in another object somewhere else. Override OnSourceChanged to hook or unhook handlers on the source 
+            	element, and OnAttached/OnDetaching for the associated element. The type of the Source element can be 
+            	constrained by the generic type parameter. If you need control over the type of the 
+            	AssociatedObject, set a TypeConstraintAttribute on your derived type.
+            </remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.EventTriggerBase">
+            <summary>
+            Represents a trigger that can listen to an object other than its AssociatedObject.
+            </summary>
+            <remarks>This is an infrastructure class. Trigger authors should derive from EventTriggerBase&lt;T&gt; instead of this class.</remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.TriggerBase">
+            <summary>
+            Represents an object that can invoke Actions conditionally.
+            </summary>
+            <remarks>This is an infrastructure class. Trigger authors should derive from Trigger&lt;T&gt; instead of this class.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerBase.InvokeActions(System.Object)">
+            <summary>
+            Invoke all actions associated with this trigger.
+            </summary>
+            <remarks>Derived classes should call this to fire the trigger.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerBase.OnAttached">
+            <summary>
+            Called after the trigger is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerBase.OnDetaching">
+            <summary>
+            Called when the trigger is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerBase.Attach(System.Windows.DependencyObject)">
+            <summary>
+            Attaches to the specified object.
+            </summary>
+            <param name="dependencyObject">The object to attach to.</param>
+            <exception cref="T:System.InvalidOperationException">Cannot host the same trigger on more than one object at a time.</exception>
+            <exception cref="T:System.InvalidOperationException">dependencyObject does not satisfy the trigger type constraint.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerBase.Detach">
+            <summary>
+            Detaches this instance from its associated object.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerBase.AssociatedObject">
+            <summary>
+            Gets the object to which the trigger is attached.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerBase.AssociatedObjectTypeConstraint">
+            <summary>
+            Gets the type constraint of the associated object.
+            </summary>
+            <value>The associated object type constraint.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerBase.Actions">
+            <summary>
+            Gets the actions associated with this trigger.
+            </summary>
+            <value>The actions associated with this trigger.</value>
+        </member>
+        <member name="E:System.Windows.Interactivity.TriggerBase.PreviewInvoke">
+            <summary>
+            Event handler for registering to PreviewInvoke.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerBase.System#Windows#Interactivity#IAttachedObject#AssociatedObject">
+            <summary>
+            Gets the associated object.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase.GetEventName">
+            <summary>
+            Specifies the name of the Event this EventTriggerBase is listening for.
+            </summary>
+            <returns></returns>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase.OnEvent(System.EventArgs)">
+            <summary>
+            Called when the event associated with this EventTriggerBase is fired. By default, this will invoke all actions on the trigger.
+            </summary>
+            <param name="eventArgs">The <see cref="T:System.EventArgs"/> instance containing the event data.</param>
+            <remarks>Override this to provide more granular control over when actions associated with this trigger will be invoked.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase.OnSourceChangedImpl(System.Object,System.Object)">
+            <summary>
+            Called when the source changes.
+            </summary>
+            <param name="oldSource">The old source.</param>
+            <param name="newSource">The new source.</param>
+            <remarks>This function should be overridden in derived classes to hook functionality to and unhook functionality from the changing source objects.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase.OnAttached">
+            <summary>
+            Called after the trigger is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase.OnDetaching">
+            <summary>
+            Called when the trigger is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase.RegisterEvent(System.Object,System.String)">
+            <exception cref="T:System.ArgumentException">Could not find eventName on the Target.</exception>
+        </member>
+        <member name="P:System.Windows.Interactivity.EventTriggerBase.AssociatedObjectTypeConstraint">
+            <summary>
+            Gets the type constraint of the associated object.
+            </summary>
+            <value>The associated object type constraint.</value>
+            <remarks>Define a TypeConstraintAttribute on a derived type to constrain the types it may be attached to.</remarks>
+        </member>
+        <member name="P:System.Windows.Interactivity.EventTriggerBase.SourceTypeConstraint">
+            <summary>
+            Gets the source type constraint.
+            </summary>
+            <value>The source type constraint.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.EventTriggerBase.SourceObject">
+            <summary>
+            Gets or sets the target object. If TargetObject is not set, the target will look for the object specified by TargetName. If an element referred to by TargetName cannot be found, the target will default to the AssociatedObject. This is a dependency property.
+            </summary>
+            <value>The target object.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.EventTriggerBase.SourceName">
+            <summary>
+            Gets or sets the name of the element this EventTriggerBase listens for as a source. If the name is not set or cannot be resolved, the AssociatedObject will be used.  This is a dependency property.
+            </summary>
+            <value>The name of the source element.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.EventTriggerBase.Source">
+            <summary>
+            Gets the resolved source. If <c ref="SourceName"/> is not set or cannot be resolved, defaults to AssociatedObject.
+            </summary>
+            <value>The resolved source object.</value>
+            <remarks>In general, this property should be used in place of AssociatedObject in derived classes.</remarks>
+            <exception cref="T:System.InvalidOperationException">The element pointed to by <c cref="P:System.Windows.Interactivity.EventTriggerBase.Source"/> does not satisify the type constraint.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase`1.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.EventTriggerBase`1"/> class.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTriggerBase`1.OnSourceChanged(`0,`0)">
+            <summary>
+            Called when the source property changes.
+            </summary>
+            <remarks>Override this to hook functionality to and unhook functionality from the specified source, rather than the AssociatedObject.</remarks>
+            <param name="oldSource">The old source.</param>
+            <param name="newSource">The new source.</param>
+        </member>
+        <member name="P:System.Windows.Interactivity.EventTriggerBase`1.Source">
+            <summary>
+            Gets the resolved source. If <c ref="SourceName"/> is not set or cannot be resolved, defaults to AssociatedObject.
+            </summary>
+            <value>The resolved source object.</value>
+            <remarks>In general, this property should be used in place of AssociatedObject in derived classes.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTrigger.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.EventTrigger"/> class.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.EventTrigger.#ctor(System.String)">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.EventTrigger"/> class.
+            </summary>
+            <param name="eventName">Name of the event.</param>
+        </member>
+        <member name="P:System.Windows.Interactivity.EventTrigger.EventName">
+            <summary>
+            Gets or sets the name of the event to listen for. This is a dependency property.
+            </summary>
+            <value>The name of the event.</value>
+        </member>
+        <member name="T:System.Windows.Interactivity.Interaction">
+            <summary>
+            Static class that owns the Triggers and Behaviors attached properties. Handles propagation of AssociatedObject change notifications.
+            </summary>
+        </member>
+        <member name="F:System.Windows.Interactivity.Interaction.TriggersProperty">
+            <summary>
+            This property is used as the internal backing store for the public Triggers attached property.
+            </summary>
+        </member>
+        <member name="F:System.Windows.Interactivity.Interaction.BehaviorsProperty">
+            <summary>
+            This property is used as the internal backing store for the public Behaviors attached property.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.Interaction.GetTriggers(System.Windows.DependencyObject)">
+            <summary>
+            Gets the TriggerCollection containing the triggers associated with the specified object.
+            </summary>
+            <param name="obj">The object from which to retrieve the triggers.</param>
+            <returns>A TriggerCollection containing the triggers associated with the specified object.</returns>
+        </member>
+        <member name="M:System.Windows.Interactivity.Interaction.GetBehaviors(System.Windows.DependencyObject)">
+            <summary>
+            Gets the <see cref="T:System.Windows.Interactivity.BehaviorCollection"/> associated with a specified object.
+            </summary>
+            <param name="obj">The object from which to retrieve the <see cref="T:System.Windows.Interactivity.BehaviorCollection"/>.</param>
+            <returns>A <see cref="T:System.Windows.Interactivity.BehaviorCollection"/> containing the behaviors associated with the specified object.</returns>
+        </member>
+        <member name="M:System.Windows.Interactivity.Interaction.OnBehaviorsChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
+            <exception cref="T:System.InvalidOperationException">Cannot host the same BehaviorCollection on more than one object at a time.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.Interaction.OnTriggersChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
+            <exception cref="T:System.InvalidOperationException">Cannot host the same TriggerCollection on more than one object at a time.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.Interaction.IsElementLoaded(System.Windows.FrameworkElement)">
+            <summary>
+            A helper function to take the place of FrameworkElement.IsLoaded, as this property is not available in Silverlight.
+            </summary>
+            <param name="element">The element of interest.</param>
+            <returns>True if the element has been loaded; otherwise, False.</returns>
+        </member>
+        <member name="T:System.Windows.Interactivity.InvokeCommandAction">
+            <summary>
+            Executes a specified ICommand when invoked.
+            </summary>
+        </member>
+        <member name="T:System.Windows.Interactivity.TriggerAction`1">
+            <summary>
+            Represents an attachable object that encapsulates a unit of functionality.
+            </summary>
+            <typeparam name="T">The type to which this action can be attached.</typeparam>
+        </member>
+        <member name="T:System.Windows.Interactivity.TriggerAction">
+            <summary>
+            Represents an attachable object that encapsulates a unit of functionality.
+            </summary>
+            <remarks>This is an infrastructure class. Action authors should derive from TriggerAction&lt;T&gt; instead of this class.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerAction.CallInvoke(System.Object)">
+            <summary>
+            Attempts to invoke the action.
+            </summary>
+            <param name="parameter">The parameter to the action. If the action does not require a parameter, the parameter may be set to a null reference.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerAction.Invoke(System.Object)">
+            <summary>
+            Invokes the action.
+            </summary>
+            <param name="parameter">The parameter to the action. If the action does not require a parameter, the parameter may be set to a null reference.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerAction.OnAttached">
+            <summary>
+            Called after the action is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerAction.OnDetaching">
+            <summary>
+            Called when the action is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerAction.Attach(System.Windows.DependencyObject)">
+            <summary>
+            Attaches to the specified object.
+            </summary>
+            <param name="dependencyObject">The object to attach to.</param>
+            <exception cref="T:System.InvalidOperationException">Cannot host the same TriggerAction on more than one object at a time.</exception>
+            <exception cref="T:System.InvalidOperationException">dependencyObject does not satisfy the TriggerAction type constraint.</exception>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerAction.Detach">
+            <summary>
+            Detaches this instance from its associated object.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerAction.IsEnabled">
+            <summary>
+            Gets or sets a value indicating whether this action will run when invoked. This is a dependency property.
+            </summary>
+            <value>
+            	<c>True</c> if this action will be run when invoked; otherwise, <c>False</c>.
+            </value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerAction.AssociatedObject">
+            <summary>
+            Gets the object to which this action is attached.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerAction.AssociatedObjectTypeConstraint">
+            <summary>
+            Gets the associated object type constraint.
+            </summary>
+            <value>The associated object type constraint.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerAction.IsHosted">
+            <summary>
+            Gets or sets a value indicating whether this instance is attached.
+            </summary>
+            <value><c>True</c> if this instance is attached; otherwise, <c>False</c>.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerAction.System#Windows#Interactivity#IAttachedObject#AssociatedObject">
+            <summary>
+            Gets the associated object.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerAction`1.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.TriggerAction`1"/> class.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerAction`1.AssociatedObject">
+            <summary>
+            Gets the object to which this <see cref="T:System.Windows.Interactivity.TriggerAction`1"/> is attached.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerAction`1.AssociatedObjectTypeConstraint">
+            <summary>
+            Gets the associated object type constraint.
+            </summary>
+            <value>The associated object type constraint.</value>
+        </member>
+        <member name="M:System.Windows.Interactivity.InvokeCommandAction.Invoke(System.Object)">
+            <summary>
+            Invokes the action.
+            </summary>
+            <param name="parameter">The parameter to the action. If the action does not require a parameter, the parameter may be set to a null reference.</param>
+        </member>
+        <member name="P:System.Windows.Interactivity.InvokeCommandAction.CommandName">
+            <summary>
+            Gets or sets the name of the command this action should invoke.
+            </summary>
+            <value>The name of the command this action should invoke.</value>
+            <remarks>This property will be superseded by the Command property if both are set.</remarks>
+        </member>
+        <member name="P:System.Windows.Interactivity.InvokeCommandAction.Command">
+            <summary>
+            Gets or sets the command this action should invoke. This is a dependency property.
+            </summary>
+            <value>The command to execute.</value>
+            <remarks>This property will take precedence over the CommandName property if both are set.</remarks>
+        </member>
+        <member name="P:System.Windows.Interactivity.InvokeCommandAction.CommandParameter">
+            <summary>
+            Gets or sets the command parameter. This is a dependency property.
+            </summary>
+            <value>The command parameter.</value>
+            <remarks>This is the value passed to ICommand.CanExecute and ICommand.Execute.</remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.NameResolvedEventArgs">
+            <summary>
+            Provides data about which objects were affected when resolving a name change.
+            </summary>
+        </member>
+        <member name="T:System.Windows.Interactivity.NameResolver">
+            <summary>
+            Helper class to handle the logic of resolving a TargetName into a Target element
+            based on the context provided by a host element.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.NameResolver.UpdateObjectFromName(System.Windows.DependencyObject)">
+            <summary>
+            Attempts to update the resolved object from the name within the context of the namescope reference element.
+            </summary>
+            <param name="oldObject">The old resolved object.</param>
+            <remarks>
+            Resets the existing target and attempts to resolve the current TargetName from the
+            context of the current Host. If it cannot resolve from the context of the Host, it will
+            continue up the visual tree until it resolves. If it has not resolved it when it reaches
+            the root, it will set the Target to null and write a warning message to Debug output.
+            </remarks>
+        </member>
+        <member name="E:System.Windows.Interactivity.NameResolver.ResolvedElementChanged">
+            <summary>
+            Occurs when the resolved element has changed.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.NameResolver.Name">
+            <summary>
+            Gets or sets the name of the element to attempt to resolve.
+            </summary>
+            <value>The name to attempt to resolve.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.NameResolver.Object">
+            <summary>
+            The resolved object. Will return the reference element if TargetName is null or empty, or if a resolve has not been attempted.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.NameResolver.NameScopeReferenceElement">
+            <summary>
+            Gets or sets the reference element from which to perform the name resolution.
+            </summary>
+            <value>The reference element.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.NameResolver.PendingReferenceElementLoad">
+            <summary>
+            Gets or sets a value indicating whether the reference element load is pending.
+            </summary>
+            <value>
+            	<c>True</c> if [pending reference element load]; otherwise, <c>False</c>.
+            </value>
+            <remarks>
+            If the Host has not been loaded, the name will not be resolved.
+            In that case, delay the resolution and track that fact with this property.
+            </remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.TargetedTriggerAction`1">
+            <summary>
+            Represents an action that can be targeted to affect an object other than its AssociatedObject.
+            </summary>
+            <typeparam name="T">The type constraint on the target.</typeparam>
+            <remarks>
+            	TargetedTriggerAction extends TriggerAction to add knowledge of another element than the one it is attached to. 
+            	This allows a user to invoke the action on an element other than the one it is attached to in response to a 
+            	trigger firing. Override OnTargetChanged to hook or unhook handlers on the target element, and OnAttached/OnDetaching 
+            	for the associated element. The type of the Target element can be constrained by the generic type parameter. If 
+            	you need control over the type of the AssociatedObject, set a TypeConstraintAttribute on your derived type.
+            </remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.TargetedTriggerAction">
+            <summary>
+            Represents an action that can be targeted to affect an object other than its AssociatedObject.
+            </summary>
+            <remarks>This is an infrastructure class. Action authors should derive from TargetedTriggerAction&lt;T&gt; instead of this class.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TargetedTriggerAction.OnTargetChangedImpl(System.Object,System.Object)">
+            <summary>
+            Called when the target changes.
+            </summary>
+            <param name="oldTarget">The old target.</param>
+            <param name="newTarget">The new target.</param>
+            <remarks>This function should be overriden in derived classes to hook and unhook functionality from the changing source objects.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TargetedTriggerAction.OnAttached">
+            <summary>
+            Called after the action is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TargetedTriggerAction.OnDetaching">
+            <summary>
+            Called when the action is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.TargetedTriggerAction.TargetObject">
+            <summary>
+            Gets or sets the target object. If TargetObject is not set, the target will look for the object specified by TargetName. If an element referred to by TargetName cannot be found, the target will default to the AssociatedObject. This is a dependency property.
+            </summary>
+            <value>The target object.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TargetedTriggerAction.TargetName">
+            <summary>
+            Gets or sets the name of the object this action targets. If Target is set, this property is ignored. If Target is not set and TargetName is not set or cannot be resolved, the target will default to the AssociatedObject. This is a dependency property.
+            </summary>
+            <value>The name of the target object.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TargetedTriggerAction.Target">
+            <summary>
+            Gets the target object. If TargetObject is set, returns TargetObject. Else, if TargetName is not set or cannot be resolved, defaults to the AssociatedObject.
+            </summary>
+            <value>The target object.</value>
+            <remarks>In general, this property should be used in place of AssociatedObject in derived classes.</remarks>
+            <exception cref="T:System.InvalidOperationException">The Target element does not satisfy the type constraint.</exception>
+        </member>
+        <member name="P:System.Windows.Interactivity.TargetedTriggerAction.AssociatedObjectTypeConstraint">
+            <summary>
+            Gets the associated object type constraint.
+            </summary>
+            <value>The associated object type constraint.</value>
+            <remarks>Define a TypeConstraintAttribute on a derived type to constrain the types it may be attached to.</remarks>
+        </member>
+        <member name="P:System.Windows.Interactivity.TargetedTriggerAction.TargetTypeConstraint">
+            <summary>
+            Gets the target type constraint.
+            </summary>
+            <value>The target type constraint.</value>
+        </member>
+        <member name="M:System.Windows.Interactivity.TargetedTriggerAction`1.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.TargetedTriggerAction`1"/> class.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TargetedTriggerAction`1.OnTargetChanged(`0,`0)">
+            <summary>
+            Called when the target property changes.
+            </summary>
+            <remarks>Override this to hook and unhook functionality on the specified Target, rather than the AssociatedObject.</remarks>
+            <param name="oldTarget">The old target.</param>
+            <param name="newTarget">The new target.</param>
+        </member>
+        <member name="P:System.Windows.Interactivity.TargetedTriggerAction`1.Target">
+            <summary>
+            Gets the target object. If TargetName is not set or cannot be resolved, defaults to the AssociatedObject.
+            </summary>
+            <value>The target.</value>
+            <remarks>In general, this property should be used in place of AssociatedObject in derived classes.</remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.TriggerActionCollection">
+            <summary>
+            Represents a collection of actions with a shared AssociatedObject and provides change notifications to its contents when that AssociatedObject changes.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerActionCollection.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.TriggerActionCollection"/> class.
+            </summary>
+            <remarks>Internal, because this should not be inherited outside this assembly.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerActionCollection.OnAttached">
+            <summary>
+            Called immediately after the collection is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerActionCollection.OnDetaching">
+            <summary>
+            Called when the collection is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerActionCollection.ItemAdded(System.Windows.Interactivity.TriggerAction)">
+            <summary>
+            Called when a new item is added to the collection.
+            </summary>
+            <param name="item">The new item.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerActionCollection.ItemRemoved(System.Windows.Interactivity.TriggerAction)">
+            <summary>
+            Called when an item is removed from the collection.
+            </summary>
+            <param name="item">The removed item.</param>
+        </member>
+        <member name="T:System.Windows.Interactivity.TriggerBase`1">
+            <summary>
+            Represents an object that can invoke actions conditionally.
+            </summary>
+            <typeparam name="T">The type to which this trigger can be attached.</typeparam>
+            <remarks>
+            	TriggerBase is the base class for controlling actions. Override OnAttached() and 
+            	OnDetaching() to hook and unhook handlers on the AssociatedObject. You may 
+            	constrain the types that a derived TriggerBase may be attached to by specifying 
+            	the generic parameter. Call InvokeActions() to fire all Actions associated with 
+            	this TriggerBase.
+            </remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerBase`1.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.TriggerBase`1"/> class.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerBase`1.AssociatedObject">
+            <summary>
+            Gets the object to which the trigger is attached.
+            </summary>
+            <value>The associated object.</value>
+        </member>
+        <member name="P:System.Windows.Interactivity.TriggerBase`1.AssociatedObjectTypeConstraint">
+            <summary>
+            Gets the type constraint of the associated object.
+            </summary>
+            <value>The associated object type constraint.</value>
+        </member>
+        <member name="T:System.Windows.Interactivity.PreviewInvokeEventArgs">
+            <summary>
+            Argument passed to PreviewInvoke event. Assigning Cancelling to True will cancel the invoking of the trigger.
+            </summary>
+            <remarks>This is an infrastructure class. Behavior attached to a trigger base object can add its behavior as a listener to TriggerBase.PreviewInvoke.</remarks>
+        </member>
+        <member name="T:System.Windows.Interactivity.TriggerCollection">
+            <summary>
+             Represents a collection of triggers with a shared AssociatedObject and provides change notifications to its contents when that AssociatedObject changes.
+             </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerCollection.#ctor">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.TriggerCollection"/> class.
+            </summary>
+            <remarks>Internal, because this should not be inherited outside this assembly.</remarks>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerCollection.OnAttached">
+            <summary>
+            Called immediately after the collection is attached to an AssociatedObject.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerCollection.OnDetaching">
+            <summary>
+            Called when the collection is being detached from its AssociatedObject, but before it has actually occurred.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerCollection.ItemAdded(System.Windows.Interactivity.TriggerBase)">
+            <summary>
+            Called when a new item is added to the collection.
+            </summary>
+            <param name="item">The new item.</param>
+        </member>
+        <member name="M:System.Windows.Interactivity.TriggerCollection.ItemRemoved(System.Windows.Interactivity.TriggerBase)">
+            <summary>
+            Called when an item is removed from the collection.
+            </summary>
+            <param name="item">The removed item.</param>
+        </member>
+        <member name="T:System.Windows.Interactivity.TypeConstraintAttribute">
+            <summary>
+            Specifies type constraints on the AssociatedObject of TargetedTriggerAction and EventTriggerBase.
+            </summary>
+        </member>
+        <member name="M:System.Windows.Interactivity.TypeConstraintAttribute.#ctor(System.Type)">
+            <summary>
+            Initializes a new instance of the <see cref="T:System.Windows.Interactivity.TypeConstraintAttribute"/> class.
+            </summary>
+            <param name="constraint">The constraint type.</param>
+        </member>
+        <member name="P:System.Windows.Interactivity.TypeConstraintAttribute.Constraint">
+            <summary>
+            Gets the constraint type.
+            </summary>
+            <value>The constraint type.</value>
+        </member>
+        <member name="T:System.Windows.Interactivity.ExceptionStringTable">
+            <summary>
+              A strongly-typed resource class, for looking up localized strings, etc.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.ResourceManager">
+            <summary>
+              Returns the cached ResourceManager instance used by this class.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.Culture">
+            <summary>
+              Overrides the current thread's CurrentUICulture property for all
+              resource lookups using this strongly typed resource class.
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.CannotHostBehaviorCollectionMultipleTimesExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Cannot set the same BehaviorCollection on multiple objects..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.CannotHostBehaviorMultipleTimesExceptionMessage">
+            <summary>
+              Looks up a localized string similar to An instance of a Behavior cannot be attached to more than one object at a time..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.CannotHostTriggerActionMultipleTimesExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Cannot host an instance of a TriggerAction in multiple TriggerCollections simultaneously. Remove it from one TriggerCollection before adding it to another..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.CannotHostTriggerCollectionMultipleTimesExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Cannot set the same TriggerCollection on multiple objects..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.CannotHostTriggerMultipleTimesExceptionMessage">
+            <summary>
+              Looks up a localized string similar to An instance of a trigger cannot be attached to more than one object at a time..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.CommandDoesNotExistOnBehaviorWarningMessage">
+            <summary>
+              Looks up a localized string similar to The command &quot;{0}&quot; does not exist or is not publicly exposed on {1}..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.DefaultTriggerAttributeInvalidTriggerTypeSpecifiedExceptionMessage">
+            <summary>
+              Looks up a localized string similar to &quot;{0}&quot; is not a valid type for the TriggerType parameter. Make sure &quot;{0}&quot; derives from TriggerBase..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.DuplicateItemInCollectionExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Cannot add the same instance of &quot;{0}&quot; to a &quot;{1}&quot; more than once..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.EventTriggerBaseInvalidEventExceptionMessage">
+            <summary>
+              Looks up a localized string similar to The event &quot;{0}&quot; on type &quot;{1}&quot; has an incompatible signature. Make sure the event is public and satisfies the EventHandler delegate..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.EventTriggerCannotFindEventNameExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Cannot find an event named &quot;{0}&quot; on type &quot;{1}&quot;..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.RetargetedTypeConstraintViolatedExceptionMessage">
+            <summary>
+              Looks up a localized string similar to An object of type &quot;{0}&quot; cannot have a {3} property of type &quot;{1}&quot;. Instances of type &quot;{0}&quot; can have only a {3} property of type &quot;{2}&quot;..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.TypeConstraintViolatedExceptionMessage">
+            <summary>
+              Looks up a localized string similar to Cannot attach type &quot;{0}&quot; to type &quot;{1}&quot;. Instances of type &quot;{0}&quot; can only be attached to objects of type &quot;{2}&quot;..
+            </summary>
+        </member>
+        <member name="P:System.Windows.Interactivity.ExceptionStringTable.UnableToResolveTargetNameWarningMessage">
+            <summary>
+              Looks up a localized string similar to Unable to resolve TargetName &quot;{0}&quot;..
+            </summary>
+        </member>
+    </members>
+</doc>