2009-11-22 |
Sam Lantinga |
Set the error so someone can get more information
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2009-11-22 |
Sam Lantinga |
Made the comment actually mean something. :)
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2009-11-22 |
Sam Lantinga |
More fixes to compile under Visual C++
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2009-11-22 |
Sam Lantinga |
Fixed include paths for Visual C++
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2009-11-22 |
Sam Lantinga |
The Direct3D Read/Write pixels interface is in progress.
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2009-11-22 |
Sam Lantinga |
Whoops, actually set the SDL error, don't just print the error.
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2009-11-21 |
Mike Gorchak |
Added support for QNX default font. Backspace and Return keys now handled.
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2009-11-21 |
Sam Lantinga |
We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
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2009-11-21 |
Sam Lantinga |
Increased tolerance a little bit more for multiple blending passes accumulating error.
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2009-11-21 |
Sam Lantinga |
Added comment for pixel-perfect line workaround.
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2009-11-21 |
Sam Lantinga |
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
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2009-11-21 |
Sam Lantinga |
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
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2009-11-21 |
Sam Lantinga |
Fixed the coordinates for pixel coverage in blits
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2009-11-21 |
Sam Lantinga |
Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
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2009-11-21 |
Sam Lantinga |
It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
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2009-11-21 |
Mike Gorchak |
RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
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2009-11-21 |
Sam Lantinga |
My first OpenGL shader! Momma will be so proud!
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2009-11-21 |
Sam Lantinga |
pixels don't need to be dynamically allocated
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2009-11-21 |
Sam Lantinga |
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
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2009-11-20 |
Mike Gorchak |
Support for UTF-8 text input has been added.
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2009-11-20 |
Mike Gorchak |
1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
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2009-11-20 |
Mike Gorchak |
Output last SDL error in case of test was failed.
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2009-11-20 |
Mike Gorchak |
RenderReadPixels and RenderWritePixels now work properly.
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2009-11-20 |
Mike Gorchak |
Deinitialization fixes, in case if QNXGF driver is not initialized properly.
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2009-11-19 |
Mike Gorchak |
Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
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2009-11-19 |
Mike Gorchak |
Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
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2009-11-19 |
Sam Lantinga |
Mike Gorchak to Sam
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2009-11-19 |
Sam Lantinga |
Found a way to implement mask semantics in OpenGL
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2009-11-19 |
Sam Lantinga |
Allow some variation in the pixel values to account for blending accuracy differences.
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2009-11-19 |
Sam Lantinga |
Include the endpoint in the line we're drawing
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2009-11-19 |
Sam Lantinga |
Adjust the vertices to be over the texel center.
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2009-11-18 |
Sam Lantinga |
Fixed a bunch of bugs in the blit blend mode tests
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2009-11-18 |
Sam Lantinga |
Use SDL's string and memory functions instead of stdlib
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2009-11-18 |
Sam Lantinga |
Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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2009-11-18 |
Sam Lantinga |
Don't add the OpenGL renderers for drivers that don't support OpenGL
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2009-11-18 |
Sam Lantinga |
Fixes for the automated rendering test
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2009-11-18 |
Sam Lantinga |
If we explicitly request a driver, try to initialize it.
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2009-11-18 |
Sam Lantinga |
Fixed GL_RenderReadPixels() - thanks Ryan!
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2009-11-18 |
Sam Lantinga |
First pass (untested) at RenderWritePixels()
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2009-11-18 |
Sam Lantinga |
Refactored to use render_loadTestFace()
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2009-11-18 |
Sam Lantinga |
Fixed endianness of the face image surface
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2009-11-18 |
Sam Lantinga |
Trying to figure out why the OpenGL tests are failing...
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2009-11-18 |
Sam Lantinga |
Compare against the correct image
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2009-11-17 |
Sam Lantinga |
Debug info to help track down render test failures
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2009-11-17 |
Sam Lantinga |
Added missing return values
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2009-11-17 |
Sam Lantinga |
Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
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2009-11-17 |
Sam Lantinga |
Scott to slouken
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2009-11-16 |
Sam Lantinga |
Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
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2009-11-16 |
Sam Lantinga |
Fixed memory corruption in SW_RenderReadPixels()
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2009-11-16 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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2009-11-15 |
Sam Lantinga |
Added a utility function to convert blocks of pixels
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2009-11-15 |
Sam Lantinga |
Hmm, this isn't going to work, is it?
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2009-11-15 |
Sam Lantinga |
Work in progress: SDL_RenderReadPixels() should be implemented soon.
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2009-11-15 |
Sam Lantinga |
Work in progress on OpenGL ReadPixels/WritePixels interface
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2009-11-11 |
Sam Lantinga |
Updated for the new pixel format structure
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2009-11-11 |
Sam Lantinga |
The docs directory doesn't exist anymore
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2009-11-09 |
Sam Lantinga |
Fixed gcc warning
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2009-11-09 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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2009-11-09 |
Sam Lantinga |
Fixed bug #878
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2009-11-08 |
Sam Lantinga |
Fixed compile warning
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