log

age author description
Wed, 12 Jan 2011 16:35:03 -0800 Sam Lantinga Whoops, need to pass that SDL format into native code
Wed, 12 Jan 2011 15:58:53 -0800 Sam Lantinga Set blend mode for textures that were created from surfaces with a colorkey
Wed, 12 Jan 2011 15:42:26 -0800 Sam Lantinga Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
Wed, 12 Jan 2011 15:23:19 -0800 Sam Lantinga Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Wed, 12 Jan 2011 15:22:29 -0800 Sam Lantinga Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
Wed, 12 Jan 2011 15:21:12 -0800 Sam Lantinga Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
Wed, 12 Jan 2011 14:53:23 -0800 Sam Lantinga Added some missing pixel formats and SDL_GetPixelFormatName()