Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
|
Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
|
Sat, 08 Jul 2006 20:55:39 +0000 |
Sam Lantinga |
Implemented Win32 input grab
SDL-1.3
|
Sat, 08 Jul 2006 20:07:08 +0000 |
Sam Lantinga |
SDL_PushEvent() calls the event filter code, and has a return value to tell
SDL-1.3
|
Sat, 08 Jul 2006 18:06:02 +0000 |
Sam Lantinga |
Starting support for Direct3D render driver.
SDL-1.3
|
Fri, 07 Jul 2006 10:39:33 +0000 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
|
Fri, 07 Jul 2006 10:39:02 +0000 |
Sam Lantinga |
Fixed typo in stretch render code.
SDL-1.3
|
Fri, 07 Jul 2006 10:29:16 +0000 |
Sam Lantinga |
Started on the OpenGL API revamp.
SDL-1.3
|
Fri, 07 Jul 2006 08:07:16 +0000 |
Sam Lantinga |
Merged sdl.pc location fix from SDL 1.2
SDL-1.3
|
Fri, 07 Jul 2006 08:05:39 +0000 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
|
Thu, 06 Jul 2006 07:17:11 +0000 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
|
Thu, 06 Jul 2006 05:53:32 +0000 |
Sam Lantinga |
(none)
SDL-1.3
|