Sat, 06 Dec 2008 00:56:47 +0000 |
Ryan C. Gordon |
Initial pixel shader support for YUV textures in the GL renderer.
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Fri, 05 Dec 2008 07:01:12 +0000 |
Sam Lantinga |
minor bug
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Fri, 05 Dec 2008 07:00:58 +0000 |
Sam Lantinga |
Whoops, can't call glOrtho() repeatedly
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Fri, 05 Dec 2008 06:22:19 +0000 |
Sam Lantinga |
The matrices have already been set, so you don't have to re-set them.
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Fri, 05 Dec 2008 06:19:49 +0000 |
Sam Lantinga |
Fixed crashes when resizing video modes
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Fri, 05 Dec 2008 06:19:09 +0000 |
Sam Lantinga |
fixed formatting
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Thu, 04 Dec 2008 16:54:22 +0000 |
Sam Lantinga |
Allow resizing of SDL 1.2 compatibility video mode
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Wed, 03 Dec 2008 12:10:51 +0000 |
Sam Lantinga |
Added very slow software scaling to the X11 renderer
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Wed, 03 Dec 2008 11:09:58 +0000 |
Sam Lantinga |
If scaling isn't supported, do an unscaled copy instead of not showing anything.
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Wed, 03 Dec 2008 06:32:04 +0000 |
Sam Lantinga |
Fixed crash on 64-bit systems
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Wed, 03 Dec 2008 04:32:24 +0000 |
Sam Lantinga |
Date: Tue, 02 Dec 2008 23:38:26 +0100
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Tue, 02 Dec 2008 17:14:04 +0000 |
Sam Lantinga |
Added slow but complete blit fallback
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Tue, 02 Dec 2008 17:10:05 +0000 |
Sam Lantinga |
Added missing header
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Tue, 02 Dec 2008 16:10:21 +0000 |
Sam Lantinga |
Removed unused function
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Tue, 02 Dec 2008 16:09:58 +0000 |
Sam Lantinga |
You can't use memset() on screen formats with an alpha channel
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Mon, 01 Dec 2008 23:09:09 +0000 |
Sam Lantinga |
Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
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