Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
2007-08-15 | Sam Lantinga | Fixed crash setting 0 bpp video mode. |
2007-08-13 | Sam Lantinga | Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces |
2007-08-13 | Sam Lantinga | Shark rules! |
2007-08-13 | Sam Lantinga | Advertise the most efficient format for the screen. Of course SDL code needs |
2007-08-12 | Sam Lantinga | This is byte order dependent. |
2007-08-12 | Sam Lantinga | indent |
2007-08-12 | Sam Lantinga | Gained 5 FPS in testsprite because Mac OS X memset is highly optimized |
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