Thu, 27 Apr 2006 08:39:51 +0000 |
Sam Lantinga |
Implemented bug #5
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Thu, 27 Apr 2006 07:59:16 +0000 |
Sam Lantinga |
Implemented bug #2, 117:
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Mon, 10 Jul 2006 07:34:50 +0000 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
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Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
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Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
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Sat, 08 Jul 2006 20:55:39 +0000 |
Sam Lantinga |
Implemented Win32 input grab
SDL-1.3
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Sat, 08 Jul 2006 20:07:08 +0000 |
Sam Lantinga |
SDL_PushEvent() calls the event filter code, and has a return value to tell
SDL-1.3
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Sat, 08 Jul 2006 18:06:02 +0000 |
Sam Lantinga |
Starting support for Direct3D render driver.
SDL-1.3
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Fri, 07 Jul 2006 10:39:33 +0000 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
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Fri, 07 Jul 2006 10:39:02 +0000 |
Sam Lantinga |
Fixed typo in stretch render code.
SDL-1.3
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Fri, 07 Jul 2006 10:29:16 +0000 |
Sam Lantinga |
Started on the OpenGL API revamp.
SDL-1.3
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Fri, 07 Jul 2006 08:07:16 +0000 |
Sam Lantinga |
Merged sdl.pc location fix from SDL 1.2
SDL-1.3
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Fri, 07 Jul 2006 08:05:39 +0000 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
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Thu, 06 Jul 2006 07:17:11 +0000 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
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Thu, 06 Jul 2006 05:53:32 +0000 |
Sam Lantinga |
(none)
SDL-1.3
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Fri, 30 Jun 2006 08:18:44 +0000 |
Sam Lantinga |
Added a userdata parameter for event filters.
SDL-1.3
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Fri, 30 Jun 2006 05:50:35 +0000 |
Sam Lantinga |
Fixed indenting in MSVC inline assembly
SDL-1.3
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Fri, 30 Jun 2006 05:42:49 +0000 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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Wed, 28 Jun 2006 08:12:07 +0000 |
Sam Lantinga |
You can now create multiple windows on Win32
SDL-1.3
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Tue, 27 Jun 2006 07:46:36 +0000 |
Sam Lantinga |
Further progress on the new Windows video driver:
SDL-1.3
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Tue, 27 Jun 2006 04:59:10 +0000 |
Sam Lantinga |
Include sdl.pc in the development RPM
SDL-1.3
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Mon, 26 Jun 2006 20:32:54 +0000 |
Sam Lantinga |
The screen/shadow surface flags are no longer needed
SDL-1.3
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Mon, 26 Jun 2006 16:21:06 +0000 |
Sam Lantinga |
Fixed libiconv detection
SDL-1.3
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Mon, 26 Jun 2006 16:15:36 +0000 |
Sam Lantinga |
Fixed problem with nasm hidden visibility detection
SDL-1.3
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Mon, 26 Jun 2006 14:29:50 +0000 |
Sam Lantinga |
Whoops, forgot to indent
SDL-1.3
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Mon, 26 Jun 2006 13:56:56 +0000 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
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Mon, 26 Jun 2006 05:27:34 +0000 |
Sam Lantinga |
Almost added Mac OS X nasm support
SDL-1.3
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Mon, 26 Jun 2006 01:35:02 +0000 |
Sam Lantinga |
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
SDL-1.3
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Sun, 25 Jun 2006 17:17:00 +0000 |
Sam Lantinga |
Merged gcc on win32 fix from SDL 1.2
SDL-1.3
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Sat, 24 Jun 2006 17:31:46 +0000 |
Sam Lantinga |
Merged fix for bug #240 from SDL 1.2
SDL-1.3
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Sat, 24 Jun 2006 17:01:29 +0000 |
Sam Lantinga |
Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
SDL-1.3
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Sat, 24 Jun 2006 16:51:01 +0000 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
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