Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Sat, 06 Dec 2008 18:22:28 +0000 | Sam Lantinga | Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB |
Sat, 06 Dec 2008 17:50:50 +0000 | Sam Lantinga | Date: Sat, 06 Dec 2008 15:27:00 +0100 |