Sat, 20 Dec 2008 18:56:35 +0000 |
Sam Lantinga |
Added missing return
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Sat, 20 Dec 2008 18:40:30 +0000 |
Sam Lantinga |
Turn on line antialiasing (requires blending to be enabled)
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Sat, 20 Dec 2008 18:26:06 +0000 |
Sam Lantinga |
Add a few test pattern lines
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Sat, 20 Dec 2008 13:55:45 +0000 |
Sam Lantinga |
indent
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Sat, 20 Dec 2008 13:54:19 +0000 |
Sam Lantinga |
Placeholder for line drawing algorithm (current code doesn't work)
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Sat, 20 Dec 2008 13:53:54 +0000 |
Sam Lantinga |
Fixed crash in software line drawing
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Sat, 20 Dec 2008 13:14:28 +0000 |
Sam Lantinga |
Added stubs for software implementations of blending fills and line drawing
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Sat, 20 Dec 2008 12:32:53 +0000 |
Sam Lantinga |
Added a test program for line drawing
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Sat, 20 Dec 2008 12:32:38 +0000 |
Sam Lantinga |
Minor corrections
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Sat, 20 Dec 2008 12:32:25 +0000 |
Sam Lantinga |
indent
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Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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Sat, 20 Dec 2008 08:41:05 +0000 |
Sam Lantinga |
indent
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Sat, 20 Dec 2008 06:46:37 +0000 |
Sam Lantinga |
Fixed crash when resizing YUV textures
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Fri, 19 Dec 2008 09:15:59 +0000 |
Ryan C. Gordon |
More resampling fixes.
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Fri, 19 Dec 2008 08:30:26 +0000 |
Ryan C. Gordon |
Allocate SDL_AudioCVT::coeff before using it.
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Fri, 19 Dec 2008 06:43:41 +0000 |
Ryan C. Gordon |
Use SDL_zerop instead of SDL_memset.
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Fri, 19 Dec 2008 06:01:03 +0000 |
Ryan C. Gordon |
Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
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Fri, 19 Dec 2008 04:42:18 +0000 |
Sam Lantinga |
Reminder to implement icon support
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Wed, 17 Dec 2008 07:19:55 +0000 |
Sam Lantinga |
indent
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Wed, 17 Dec 2008 07:17:54 +0000 |
Sam Lantinga |
* Implemented X11 fullscreen input grab
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Tue, 16 Dec 2008 17:44:10 +0000 |
Sam Lantinga |
indent
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Tue, 16 Dec 2008 17:41:03 +0000 |
Sam Lantinga |
Progress on fullscreen mode switching on X11
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Tue, 16 Dec 2008 17:40:30 +0000 |
Sam Lantinga |
Use the desktop format instead of an arbitrary one.
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Sun, 14 Dec 2008 07:22:15 +0000 |
Sam Lantinga |
Corrected case for TargetConditionals.h
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Sun, 14 Dec 2008 04:36:32 +0000 |
Sam Lantinga |
The X11 window and all pixmaps and images share the same visual and depth.
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Sat, 13 Dec 2008 13:30:11 +0000 |
Sam Lantinga |
Whoops, the X11 driver doesn't support fullscreen modes (yet)
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Sat, 13 Dec 2008 13:10:53 +0000 |
Sam Lantinga |
Fixed BadMatch error in X11 renderer
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Sat, 13 Dec 2008 12:34:28 +0000 |
Sam Lantinga |
Updated test for API changes
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Sat, 13 Dec 2008 06:36:47 +0000 |
Sam Lantinga |
Fixed SDL 1.2 compatibility problem.
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Sat, 13 Dec 2008 06:27:58 +0000 |
Sam Lantinga |
indent
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Sat, 13 Dec 2008 04:11:24 +0000 |
Sam Lantinga |
Updated TODO list
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Fri, 12 Dec 2008 15:51:57 +0000 |
Edgar Simo |
Some error checking when destroying the HelperWindow.
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Fri, 12 Dec 2008 06:46:20 +0000 |
Sam Lantinga |
Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
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Wed, 10 Dec 2008 08:39:00 +0000 |
Sam Lantinga |
Updated TODO list
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Mon, 08 Dec 2008 00:52:12 +0000 |
Sam Lantinga |
Date: Sun, 07 Dec 2008 13:35:23 +0100
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Mon, 08 Dec 2008 00:24:15 +0000 |
Sam Lantinga |
A little cleanup for SDL snapshot release
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Sun, 07 Dec 2008 23:57:42 +0000 |
Sam Lantinga |
Don't need multi-threaded X11 for SDL 1.3
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Sun, 07 Dec 2008 23:25:39 +0000 |
Sam Lantinga |
Default SSE2 off on iX86, since gcc will use it for floating point operations
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Sun, 07 Dec 2008 22:56:18 +0000 |
Sam Lantinga |
Fixed palette sharing
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Sun, 07 Dec 2008 22:48:06 +0000 |
Sam Lantinga |
Fixed updating the video surface when the palette changes
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Sun, 07 Dec 2008 22:37:40 +0000 |
Sam Lantinga |
Fixed picking blit function when RLE fails
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Sun, 07 Dec 2008 22:29:58 +0000 |
Sam Lantinga |
Better default format for Mac OS X
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Sun, 07 Dec 2008 22:25:16 +0000 |
Sam Lantinga |
Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
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Sun, 07 Dec 2008 22:04:24 +0000 |
Sam Lantinga |
Whoops, fixed pitch bug after resizing a surface
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Sun, 07 Dec 2008 21:53:28 +0000 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
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Sun, 07 Dec 2008 07:16:40 +0000 |
Ryan C. Gordon |
Comment cleanup.
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Sun, 07 Dec 2008 07:06:34 +0000 |
Ryan C. Gordon |
Don't hardcode RECT for fragment program texture targets.
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Sun, 07 Dec 2008 04:38:32 +0000 |
Sam Lantinga |
Slight optimization of the shader, no need to scale into 0..255
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Sun, 07 Dec 2008 04:02:23 +0000 |
Sam Lantinga |
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
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Sat, 06 Dec 2008 18:37:06 +0000 |
Sam Lantinga |
The YCbCr texture extension works now that bytes_per_pixel() returns the
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Sat, 06 Dec 2008 18:22:28 +0000 |
Sam Lantinga |
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
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Sat, 06 Dec 2008 17:50:50 +0000 |
Sam Lantinga |
Date: Sat, 06 Dec 2008 15:27:00 +0100
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Sat, 06 Dec 2008 17:46:55 +0000 |
Sam Lantinga |
Date: Sat, 06 Dec 2008 14:54:10 +0100
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Sat, 06 Dec 2008 17:43:10 +0000 |
Sam Lantinga |
The previous checkin fixes the crash, so at least we're not overrunning
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Sat, 06 Dec 2008 17:41:01 +0000 |
Sam Lantinga |
Progress, maybe. :)
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Sat, 06 Dec 2008 05:49:53 +0000 |
Sam Lantinga |
Fixed SDL_SetAlpha compatibility function to match the documentation
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Sat, 06 Dec 2008 05:49:08 +0000 |
Sam Lantinga |
Fixed bug picking blitters
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Sat, 06 Dec 2008 05:23:35 +0000 |
Sam Lantinga |
Rebind the context to the window area and update matrices when the window size changes
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Sat, 06 Dec 2008 00:56:47 +0000 |
Ryan C. Gordon |
Initial pixel shader support for YUV textures in the GL renderer.
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