Wed, 10 Jun 2009 13:38:19 +0000 |
Sam Lantinga |
indent is really bad at handling assembly
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Wed, 10 Jun 2009 13:34:20 +0000 |
Sam Lantinga |
indent
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Wed, 10 Jun 2009 08:09:04 +0000 |
Mike Gorchak |
Continue working on QNX GF and Photon support.
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Wed, 10 Jun 2009 05:56:36 +0000 |
Mike Gorchak |
SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
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Wed, 10 Jun 2009 05:54:19 +0000 |
Mike Gorchak |
Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
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Wed, 10 Jun 2009 05:51:44 +0000 |
Mike Gorchak |
Support for 24 bpp pixel formats has been added.
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Tue, 09 Jun 2009 19:39:23 +0000 |
Bob Pendleton |
OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
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Tue, 09 Jun 2009 17:33:44 +0000 |
Bob Pendleton |
First commit for SDL atomic operations.
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Tue, 09 Jun 2009 15:45:33 +0000 |
Bob Pendleton |
zeroing out the rest of the unititialize fields in mouse motion events.
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Tue, 09 Jun 2009 08:56:43 +0000 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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Tue, 09 Jun 2009 04:34:50 +0000 |
Sam Lantinga |
Fixed 4 bit-per-pixel definition. Thanks Mike!
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Tue, 09 Jun 2009 03:27:48 +0000 |
Bob Pendleton |
make sure that mouse.z == 0 until it is used.
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Mon, 08 Jun 2009 21:00:52 +0000 |
Mike Gorchak |
Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
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Mon, 08 Jun 2009 19:24:38 +0000 |
Bob Pendleton |
Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
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Sun, 07 Jun 2009 22:44:59 +0000 |
Ryan C. Gordon |
BeOS support for power subsystem.
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Sun, 07 Jun 2009 06:49:01 +0000 |
Ryan C. Gordon |
Reverted bogus change to SDLTest xcode project.
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Sun, 07 Jun 2009 06:42:15 +0000 |
Ryan C. Gordon |
Added power subsystem to Xcode project.
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Sun, 07 Jun 2009 06:06:35 +0000 |
Ryan C. Gordon |
Initial work on power subsystem for SDL 1.3.
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Sun, 07 Jun 2009 02:45:55 +0000 |
Sam Lantinga |
indent
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Sun, 07 Jun 2009 02:44:46 +0000 |
Sam Lantinga |
Hi,
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Fri, 05 Jun 2009 23:36:00 +0000 |
Bob Pendleton |
Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
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Fri, 05 Jun 2009 07:35:06 +0000 |
Mike Gorchak |
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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Fri, 05 Jun 2009 07:30:51 +0000 |
Mike Gorchak |
QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
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Thu, 04 Jun 2009 21:00:45 +0000 |
Bob Pendleton |
Added an ifdef so that if you
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Wed, 03 Jun 2009 10:40:44 +0000 |
Mike Gorchak |
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
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Wed, 03 Jun 2009 04:37:27 +0000 |
Sam Lantinga |
Von: Thomas Zimmermann
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Sun, 31 May 2009 11:53:12 +0000 |
Sam Lantinga |
OpenPandora support added by David Carré
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Thu, 28 May 2009 09:39:14 +0000 |
Sam Lantinga |
error message typo fix
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Thu, 12 Nov 2009 21:44:14 +0000 |
Martin Lowinski |
Added framebuffer mapping.
gsoc2009_ps3
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Sat, 07 Nov 2009 11:35:19 +0000 |
Martin Lowinski |
created env (fbcon-1.3) and added basic files
gsoc2009_ps3
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Thu, 27 Aug 2009 11:33:56 +0000 |
Martin Lowinski |
Added comments, clean up.
gsoc2009_ps3
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Fri, 14 Aug 2009 15:49:44 +0000 |
Martin Lowinski |
Rewritten Makefile (fixed bug) and cleanup for yuv2rgb.
gsoc2009_ps3
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