Fri, 17 Mar 2006 19:54:39 +0000 |
Patrice Mandin |
I did not find in configure.in where SYSTEM_LIBS where set for other platforms, and why I did not have required extra libraries added in sdl-config, so I set it there
|
Thu, 16 Mar 2006 00:35:21 +0000 |
Sam Lantinga |
*** empty log message ***
|
Wed, 15 Mar 2006 17:46:41 +0000 |
Sam Lantinga |
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
|
Wed, 15 Mar 2006 15:47:49 +0000 |
Sam Lantinga |
Fixed bug #33
|
Wed, 15 Mar 2006 15:43:15 +0000 |
Sam Lantinga |
From: "Alex Volkov"
|
Wed, 15 Mar 2006 15:39:29 +0000 |
Sam Lantinga |
Fixed bug #15
|
Wed, 15 Mar 2006 05:52:31 +0000 |
Ryan C. Gordon |
Quartz implementation for SDL_DisplayYUVOverlay() was returning non-zero on
|
Wed, 15 Mar 2006 04:32:49 +0000 |
Sam Lantinga |
Added disk/dummy audio and dummy video to the Visual CE projects
|
Wed, 15 Mar 2006 04:29:35 +0000 |
Sam Lantinga |
*** empty log message ***
|
Wed, 15 Mar 2006 03:50:34 +0000 |
Sam Lantinga |
*** empty log message ***
|
Tue, 14 Mar 2006 19:12:49 +0000 |
Ryan C. Gordon |
Corrected dummy audio callback firing to be realistic, cleaned up tabs.
|
Tue, 14 Mar 2006 17:33:33 +0000 |
Sam Lantinga |
WIN32 is no longer defined on Windows builds
|
Tue, 14 Mar 2006 17:21:49 +0000 |
Sam Lantinga |
Added disk and dummy drivers to the Visual C++ projects
|
Tue, 14 Mar 2006 16:20:28 +0000 |
Sam Lantinga |
*** empty log message ***
|
Tue, 14 Mar 2006 16:19:32 +0000 |
Sam Lantinga |
By default all the real targets have dummy audio/video and disk audio.
|