2002-09-16 |
Sam Lantinga |
Applied John Popplewell's fix for left-handed mice under Windows.
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2002-09-09 |
Sam Lantinga |
The portable way of including SDL is #include "SDL.h"
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2002-09-09 |
Sam Lantinga |
Fixed path problem with sdl.m4 macro file
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2002-09-09 |
Sam Lantinga |
Fixed missing cursor after shadow buffer flip (thanks Jan!)
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2002-09-02 |
Sam Lantinga |
Fixed trashing the framebuffer console on broken video drivers
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2002-09-02 |
Sam Lantinga |
Fixed a typo in a previous patch
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2002-09-02 |
Sam Lantinga |
Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT)
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2002-09-01 |
Sam Lantinga |
Updated MacOS projects with "enums as int" build option
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2002-09-01 |
Sam Lantinga |
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2002-09-01 |
Sam Lantinga |
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2002-09-01 |
Sam Lantinga |
Date: Sat, 31 Aug 2002 15:42:45 +0200
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2002-08-31 |
Sam Lantinga |
Fixed some bugs and added some features to the -benchmark facility
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2002-08-31 |
Sam Lantinga |
Added a -benchmark flag for testing the speeds of various video modes
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2002-08-31 |
Sam Lantinga |
Date: Tue, 27 Aug 2002 19:07:38 +0200
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2002-08-31 |
Sam Lantinga |
Date: Tue, 27 Aug 2002 16:14:11 +0200
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2002-08-31 |
Sam Lantinga |
Tell the dock about command-line launched applications
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2002-08-31 |
Sam Lantinga |
Darrell's Jag joystick fix
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2002-08-28 |
Sam Lantinga |
Doh! Patch by Joel Ray Holveck
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2002-08-25 |
Sam Lantinga |
Added a -fullscreen flag
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2002-08-25 |
Sam Lantinga |
Date: Sun, 25 Aug 2002 09:46:54 -0400
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2002-08-25 |
Sam Lantinga |
Date: Sat, 24 Aug 2002 22:20:01 -0600
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2002-08-25 |
Sam Lantinga |
Updated the credits
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2002-08-24 |
Sam Lantinga |
Removed unused function
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2002-08-24 |
Sam Lantinga |
Fixed 2048 pixel limitation in DirectX blit code
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2002-08-24 |
Sam Lantinga |
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2002-08-24 |
Sam Lantinga |
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2002-08-24 |
Sam Lantinga |
Updated the Borland C++ projects (thanks Dominique!)
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2002-08-24 |
Sam Lantinga |
Date: Fri, 23 Aug 2002 11:48:56 +0200
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2002-08-21 |
Sam Lantinga |
Added compile-time checking for the size of enums to SDL_types.h
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2002-08-20 |
Sam Lantinga |
Fixed offset bug in hardware accelerated fills and blits
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2002-08-20 |
Sam Lantinga |
Date: Thu, 18 Jul 2002 23:51:40 +0200 (MEST)
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2002-08-20 |
Sam Lantinga |
Reset mouse state when changing video modes
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2002-08-20 |
Sam Lantinga |
Fixed bug where video mode wasn't restored after ALT-tab in with DirectX
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2002-08-20 |
Sam Lantinga |
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2002-08-20 |
Sam Lantinga |
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2002-08-20 |
Sam Lantinga |
Fixed crash with invalid bpp in SDL_SetVideoMode()
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2002-08-20 |
Sam Lantinga |
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2002-08-20 |
Sam Lantinga |
Fixed mouse motion on MacOS X (recently broken)
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2002-08-20 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
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2002-08-19 |
Sam Lantinga |
Help with cross-compiling
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2002-08-19 |
Sam Lantinga |
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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2002-08-19 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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2002-08-19 |
Sam Lantinga |
Added an environment variable SDL_VIDEO_X11_WMCLASS
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2002-08-19 |
Sam Lantinga |
Fullscreen windows are always topmost under Windows
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2002-08-19 |
Sam Lantinga |
Fixed mouse grab going fullscreen to windowed in Windows
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2002-08-18 |
Sam Lantinga |
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2002-08-18 |
Sam Lantinga |
Fixed video crash on older XFree86 servers
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2002-08-18 |
Sam Lantinga |
Only modifier key state is noted when X11 window opens
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2002-08-17 |
Sam Lantinga |
Added temporarily disabled code for hardware acceleration in windowed mode.
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2002-08-17 |
Sam Lantinga |
Flush message queue when shutting down video mode on Windows
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2002-08-17 |
Sam Lantinga |
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
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2002-08-17 |
Sam Lantinga |
Removed DDFLIP_WAIT flag from DirectX flip for improved performance
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2002-08-17 |
Sam Lantinga |
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2002-08-17 |
Sam Lantinga |
Added a way to get the Windows OpenGL context in SDL_syswm.h
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2002-08-17 |
Sam Lantinga |
Fixed building Windows DLL with latest native Cygwin tools
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2002-08-17 |
Sam Lantinga |
Updated configure.in for automake 1.6.2
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2002-08-12 |
Sam Lantinga |
Darrell's fix for Quartz mouse motion
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2002-08-12 |
Ryan C. Gordon |
Commented double-free buggy code. Will examine more closely later.
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2002-08-01 |
Sam Lantinga |
Added initial support for PicoGUI (thanks Micah!)
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2002-08-01 |
Sam Lantinga |
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