log
graph
tags
bookmarks
branches
changeset
browse
help
Mercurial
>
sdl-ios-xcode
log
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
| rev 2358:
(0)
-1000
-300
-100
-30
-10
-6
+6
+10
+30
+100
+300
+1000
tip
age
author
description
Thu, 17 Jul 2008 23:11:05 +0000
Holmes Futrell
This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet.
gsoc2008_iphone
Thu, 17 Jul 2008 23:07:58 +0000
Holmes Futrell
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
Thu, 17 Jul 2008 22:50:39 +0000
Holmes Futrell
These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this.
gsoc2008_iphone
Thu, 17 Jul 2008 22:48:23 +0000
Holmes Futrell
These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents.
gsoc2008_iphone
Thu, 17 Jul 2008 22:45:41 +0000
Holmes Futrell
These files contain the window related functions for the UIKit video driver.
gsoc2008_iphone
Thu, 17 Jul 2008 22:43:09 +0000
Holmes Futrell
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
gsoc2008_iphone
less
more
| rev 2358:
(0)
-1000
-300
-100
-30
-10
-6
+6
+10
+30
+100
+300
+1000
tip