Thu, 17 Jul 2008 23:11:05 +0000 |
Holmes Futrell |
This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet.
gsoc2008_iphone
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Thu, 17 Jul 2008 23:07:58 +0000 |
Holmes Futrell |
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
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Thu, 17 Jul 2008 22:50:39 +0000 |
Holmes Futrell |
These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this.
gsoc2008_iphone
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Thu, 17 Jul 2008 22:48:23 +0000 |
Holmes Futrell |
These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents.
gsoc2008_iphone
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Thu, 17 Jul 2008 22:45:41 +0000 |
Holmes Futrell |
These files contain the window related functions for the UIKit video driver.
gsoc2008_iphone
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Thu, 17 Jul 2008 22:43:09 +0000 |
Holmes Futrell |
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
gsoc2008_iphone
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Thu, 17 Jul 2008 22:38:29 +0000 |
Holmes Futrell |
SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc.
gsoc2008_iphone
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Thu, 17 Jul 2008 22:35:59 +0000 |
Holmes Futrell |
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
gsoc2008_iphone
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Thu, 17 Jul 2008 22:32:16 +0000 |
Holmes Futrell |
SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview.
gsoc2008_iphone
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Thu, 17 Jul 2008 22:29:37 +0000 |
Holmes Futrell |
The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
gsoc2008_iphone
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Fri, 11 Jul 2008 00:54:04 +0000 |
Holmes Futrell |
Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now.
gsoc2008_iphone
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Fri, 11 Jul 2008 00:47:05 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:41:34 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:40:56 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:39:47 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:35:04 +0000 |
Holmes Futrell |
Just modified the macro so that iPhone will use the Mac OS X code here
gsoc2008_iphone
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Fri, 11 Jul 2008 00:32:38 +0000 |
Holmes Futrell |
Added Core Audio iPhone bootstrap
gsoc2008_iphone
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Fri, 11 Jul 2008 00:30:31 +0000 |
Holmes Futrell |
iPhone port uses custom main
gsoc2008_iphone
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Fri, 11 Jul 2008 00:29:35 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:29:18 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:28:50 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:24:22 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:23:01 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:22:16 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:21:45 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Fri, 11 Jul 2008 00:21:34 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
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Wed, 09 Jul 2008 21:32:49 +0000 |
Holmes Futrell |
just testing commit ... please commit to the right place.
gsoc2008_iphone
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Wed, 23 Apr 2008 06:26:33 +0000 |
Sam Lantinga |
Creating GSoC 2008 code branches
gsoc2008_iphone
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Tue, 18 Mar 2008 12:31:14 +0000 |
Sam Lantinga |
So we don't forget to do this...
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Fri, 14 Mar 2008 20:43:44 +0000 |
Bob Pendleton |
ran make indent
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Fri, 14 Mar 2008 18:17:49 +0000 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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Fri, 07 Mar 2008 23:57:15 +0000 |
Bob Pendleton |
In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
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Fri, 07 Mar 2008 21:01:54 +0000 |
Bob Pendleton |
oops, need to comment out some debug code.
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Fri, 07 Mar 2008 20:54:11 +0000 |
Bob Pendleton |
Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
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Fri, 07 Mar 2008 17:20:37 +0000 |
Bob Pendleton |
more valgrind errors fixed. Plus I ran make indent which changed a few files.
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Thu, 06 Mar 2008 23:07:02 +0000 |
Bob Pendleton |
Fixed many valgrind errors. But, I broke testdyngl.
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Thu, 06 Mar 2008 17:08:10 +0000 |
Bob Pendleton |
Fixing valgrind errors.
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Tue, 04 Mar 2008 23:09:28 +0000 |
Bob Pendleton |
SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
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Sat, 01 Mar 2008 20:34:36 +0000 |
Bob Pendleton |
Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
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Sat, 23 Feb 2008 05:10:40 +0000 |
Sam Lantinga |
Now the program will process all events and then terminate. :)
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Wed, 20 Feb 2008 23:27:33 +0000 |
Bob Pendleton |
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
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Mon, 11 Feb 2008 21:06:32 +0000 |
Sam Lantinga |
Windows also remaps the numeric keypad... grrr
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Mon, 11 Feb 2008 20:26:22 +0000 |
Sam Lantinga |
Checkout directly to the SDL 1.3 folder
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Sun, 10 Feb 2008 17:29:23 +0000 |
Sam Lantinga |
Show integer scancode, since that's how it's defined in the header.
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Sun, 10 Feb 2008 16:21:05 +0000 |
Sam Lantinga |
Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
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Sun, 10 Feb 2008 05:34:33 +0000 |
Sam Lantinga |
Added support for keypad enter
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Sun, 10 Feb 2008 05:14:28 +0000 |
Sam Lantinga |
Updated Visual C++ project
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Sat, 09 Feb 2008 22:28:27 +0000 |
Sam Lantinga |
Friggin' Windows remaps alphabetic keys based on keyboard layout.
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Sat, 09 Feb 2008 07:18:38 +0000 |
Sam Lantinga |
Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
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Sat, 09 Feb 2008 06:47:46 +0000 |
Sam Lantinga |
Implemented text input event for Win32
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Fri, 08 Feb 2008 08:35:49 +0000 |
Sam Lantinga |
Untested Win32 keyboard scancode code.
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Thu, 07 Feb 2008 16:14:43 +0000 |
Sam Lantinga |
Fixed array overrun
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Thu, 07 Feb 2008 16:00:29 +0000 |
Sam Lantinga |
Fixed compile errors
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Thu, 07 Feb 2008 15:31:09 +0000 |
Sam Lantinga |
First pass of new SDL scancode concept for X11.
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Tue, 05 Feb 2008 07:30:50 +0000 |
Sam Lantinga |
Christian's comment:
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Tue, 05 Feb 2008 07:19:23 +0000 |
Sam Lantinga |
First pass implementation of new SDL scancode concept, as discussed with
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Mon, 04 Feb 2008 17:25:33 +0000 |
Ryan C. Gordon |
Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
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Thu, 24 Jan 2008 15:51:52 +0000 |
Sam Lantinga |
Merged fix for bug #542 from SDL 1.2
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Tue, 15 Jan 2008 22:37:17 +0000 |
Bob Pendleton |
Minimal implementation of textinput events for x11. It only works for latin-1.
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Sat, 12 Jan 2008 18:07:06 +0000 |
Bob Pendleton |
Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
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Sat, 12 Jan 2008 16:56:42 +0000 |
Bob Pendleton |
one more time... I must be brain dead...
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Sat, 12 Jan 2008 16:53:30 +0000 |
Bob Pendleton |
More typos
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Wed, 09 Jan 2008 23:40:56 +0000 |
Bob Pendleton |
Fixed some typos in SDL_x11keyboard.c
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Tue, 08 Jan 2008 00:10:46 +0000 |
Bob Pendleton |
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
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Thu, 03 Jan 2008 06:07:30 +0000 |
Sam Lantinga |
Updated config scripts
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Tue, 01 Jan 2008 15:26:11 +0000 |
Sam Lantinga |
Merged fix for bug #531 from SDL 1.2 revision 3511
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Sun, 30 Dec 2007 05:01:35 +0000 |
Sam Lantinga |
Merged -fvisibility detection fix from SDL 1.2 revision 3500
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Sat, 29 Dec 2007 22:15:39 +0000 |
Sam Lantinga |
Christian Walther fixed bug #529
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Sat, 29 Dec 2007 22:13:47 +0000 |
Sam Lantinga |
Christian Walther fixed bug #530
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Sat, 29 Dec 2007 21:36:17 +0000 |
Sam Lantinga |
Merged fix for bug #508 from SDL 1.2 revision 3495
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Sat, 29 Dec 2007 20:13:23 +0000 |
Sam Lantinga |
Merged fix for bug #482 from SDL 1.2 revision 3492.
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Sat, 29 Dec 2007 19:45:09 +0000 |
Sam Lantinga |
Fixed bug #478
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Sat, 29 Dec 2007 19:29:20 +0000 |
Sam Lantinga |
Merged fix for bug #503 from SDL 1.2 revision 3487
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Sat, 29 Dec 2007 06:17:31 +0000 |
Sam Lantinga |
Fixed bug #497
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Sat, 29 Dec 2007 06:09:25 +0000 |
Sam Lantinga |
Fixed bug #464
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Sat, 29 Dec 2007 03:25:11 +0000 |
Sam Lantinga |
Merged revision 3472 from SDL 1.2, fixing bug #493
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Fri, 28 Dec 2007 20:42:06 +0000 |
Sam Lantinga |
Fixed fatbuild.sh script for building on Mac OS X 10.5
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Fri, 28 Dec 2007 18:16:42 +0000 |
Sam Lantinga |
Date: Wed, 14 Nov 2007 22:20:27 -0500
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Fri, 28 Dec 2007 18:08:43 +0000 |
Sam Lantinga |
Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
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Fri, 28 Dec 2007 08:07:57 +0000 |
Sam Lantinga |
Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
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Fri, 28 Dec 2007 07:54:35 +0000 |
Sam Lantinga |
Merged revision 3455 from SDL 1.2, fixing documentation typo.
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Thu, 13 Dec 2007 03:53:02 +0000 |
Bob Pendleton |
Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
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Tue, 25 Sep 2007 10:01:10 +0000 |
Ryan C. Gordon |
Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
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Mon, 10 Sep 2007 12:20:02 +0000 |
Sam Lantinga |
Split out the SDL_rect and SDL_surface functions into their own headers.
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Mon, 10 Sep 2007 12:11:40 +0000 |
Sam Lantinga |
indent
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Tue, 21 Aug 2007 06:54:07 +0000 |
Sam Lantinga |
Fixed bug #471
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Mon, 20 Aug 2007 02:08:37 +0000 |
Ryan C. Gordon |
Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
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Mon, 20 Aug 2007 01:02:37 +0000 |
Ryan C. Gordon |
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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Sun, 19 Aug 2007 16:36:51 +0000 |
Sam Lantinga |
Date: Sun, 19 Aug 2007 18:29:28 +0200
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Sun, 19 Aug 2007 16:35:44 +0000 |
Sam Lantinga |
Whoops, missing file...
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Sun, 19 Aug 2007 14:52:52 +0000 |
Sam Lantinga |
Date: Thu, 05 Jul 2007 14:02:33 -0700
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Sat, 18 Aug 2007 05:39:09 +0000 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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Sat, 18 Aug 2007 01:44:21 +0000 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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Fri, 17 Aug 2007 06:58:20 +0000 |
Sam Lantinga |
More work in progress...
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Fri, 17 Aug 2007 06:41:20 +0000 |
Sam Lantinga |
Enabled SSE2 intrinsics
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Fri, 17 Aug 2007 06:40:12 +0000 |
Sam Lantinga |
More work in progress, still doesn't compile...
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Fri, 17 Aug 2007 06:21:58 +0000 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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Fri, 17 Aug 2007 03:22:03 +0000 |
Sam Lantinga |
Enabled 3DNow! intrinsic support
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Fri, 17 Aug 2007 02:55:21 +0000 |
Sam Lantinga |
indent
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Fri, 17 Aug 2007 02:54:50 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 02:54:12 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 00:54:53 +0000 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
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Thu, 16 Aug 2007 22:56:18 +0000 |
Sam Lantinga |
Getting ready to add slow blitters. Everyone will love me. :)
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Thu, 16 Aug 2007 22:18:53 +0000 |
Sam Lantinga |
Use MMX intrinsics over GCC inline assembly
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Thu, 16 Aug 2007 21:54:26 +0000 |
Sam Lantinga |
Oops, didn't want to rename those files...
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Thu, 16 Aug 2007 21:43:19 +0000 |
Sam Lantinga |
Added notes on the next steps for SDL 1.3
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Thu, 16 Aug 2007 06:40:34 +0000 |
Sam Lantinga |
Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
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Thu, 16 Aug 2007 06:37:22 +0000 |
Sam Lantinga |
SSE and MMX intrinsics work with Visual Studio now...
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Thu, 16 Aug 2007 06:20:51 +0000 |
Sam Lantinga |
Fixed a few compiler warnings.
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Thu, 16 Aug 2007 05:56:24 +0000 |
Sam Lantinga |
Added SSE and MMX optimization for SDL_FillRect()
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Thu, 16 Aug 2007 02:14:13 +0000 |
Sam Lantinga |
Okay, I figured out the intrinsics for SIMD memcpy
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Wed, 15 Aug 2007 08:21:10 +0000 |
Sam Lantinga |
Removed hermes since it's LGPL and not compatible with a commercial license.
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Wed, 15 Aug 2007 04:04:17 +0000 |
Sam Lantinga |
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
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Wed, 15 Aug 2007 03:52:31 +0000 |
Sam Lantinga |
Optimization suggested by Ryan:
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Wed, 15 Aug 2007 03:50:49 +0000 |
Sam Lantinga |
indent
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Wed, 15 Aug 2007 03:34:14 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:20:55 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:19:21 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:18:24 +0000 |
Sam Lantinga |
Fixed crash setting 0 bpp video mode.
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Mon, 13 Aug 2007 06:24:56 +0000 |
Sam Lantinga |
Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
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Mon, 13 Aug 2007 03:03:23 +0000 |
Sam Lantinga |
Shark rules!
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Mon, 13 Aug 2007 02:38:59 +0000 |
Sam Lantinga |
Advertise the most efficient format for the screen. Of course SDL code needs
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Sun, 12 Aug 2007 18:53:51 +0000 |
Sam Lantinga |
This is byte order dependent.
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Sun, 12 Aug 2007 18:44:49 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 18:27:44 +0000 |
Sam Lantinga |
Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
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Sun, 12 Aug 2007 16:53:58 +0000 |
Sam Lantinga |
Test using glTextureRangeAPPLE
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Sun, 12 Aug 2007 16:26:10 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 15:41:36 +0000 |
Sam Lantinga |
Fixed compiling the Altivec blit code
|