log

age author description
2009-10-01 Sam Lantinga Eric Wing to Sam
2009-10-01 Sam Lantinga Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.
2009-09-29 Sam Lantinga Added missing templates
2009-09-29 Sam Lantinga Reminder to investigate upgrading libtool to fix bug #499
2009-09-29 Sam Lantinga Better cross-platform macros for printing 32 and 64 bit values
2009-09-29 Sam Lantinga Temporary band-aid for bug #575
2009-09-28 Bob Pendleton Ok, added long casts to get rid of compiler warnings.
2009-09-28 Sam Lantinga -0.5 is causing trouble according to comments in bug #783
2009-09-28 Sam Lantinga Added renderer information for dynamic OpenGL test
2009-09-27 Sam Lantinga Fixed bug #716
2009-09-26 Sam Lantinga Fixed 32-bit build
2009-09-26 Sam Lantinga Fixed bug #797
2009-09-26 Sam Lantinga Fixed bug #777
2009-09-26 Sam Lantinga Fixed bug #766
2009-09-26 Sam Lantinga Fixed bug #765
2009-09-26 Sam Lantinga Fixed bug #764
2009-09-26 Sam Lantinga Fixed bug #761
2009-09-26 Sam Lantinga Fixed bug #734
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #704
2009-09-26 Sam Lantinga Fixed crash with right side up BMP files
2009-09-26 Sam Lantinga Eric Wing to Sam
2009-09-25 Bob Pendleton fixed a spelling error in the documentation.
2009-09-25 Bob Pendleton Changed to include SDL_atomic.c in the windows version of SDL 1.3
2009-09-25 Bob Pendleton This version actaully should work on Windows.
2009-09-24 Sam Lantinga More TODO!
2009-09-24 Sam Lantinga Eric Wing to Sam
2009-09-24 Sam Lantinga Updated Xcode project from Eric Wing
2009-09-24 Sam Lantinga Getting ready for a new Xcode project from Eric Wing
2009-09-23 Sam Lantinga Fixed bug #732
2009-09-23 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
2009-09-23 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
2009-09-22 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
2009-09-21 Bob Pendleton oops
2009-09-21 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
2009-09-21 Sam Lantinga Whoops, need both the header and the library!
2009-09-21 Sam Lantinga Fixed bug #714
2009-09-21 Sam Lantinga Fixed bug #674
2009-09-21 Sam Lantinga Fixed bug #615
2009-09-21 Sam Lantinga Added reminder to look into 2D vblank synchronization
2009-09-21 Sam Lantinga Oh yeah, we have GLX support too.
2009-09-21 Sam Lantinga Fixed bug #577
2009-09-21 Sam Lantinga Fixed bug #591
2009-09-21 Sam Lantinga Fixed bug #570
2009-09-21 Sam Lantinga Fixed build on Mac OS X 10.4
2009-09-20 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
2009-09-20 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-20 Sam Lantinga Oh yeah, need this option for PPC as well now.
2009-09-19 Bob Pendleton I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
2009-09-19 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19 Sam Lantinga I think this fixes the texture pixel alignment
2009-09-19 Sam Lantinga This is waaaaay outdated. :)
2009-09-19 Sam Lantinga This name inconsistency has been bugging me for a while...
2009-09-19 Sam Lantinga Removed outdated VGL support
2009-09-19 Sam Lantinga Removed outdated wscons support
2009-09-19 Sam Lantinga Removed outdated Nano-X support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-19 Sam Lantinga Oh yeah, this file is gone
2009-09-19 Sam Lantinga NASM is no longer used in SDL 1.3
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated iPodLinux support
2009-09-19 Sam Lantinga testsprite2 should be pixel correct on Direct3D now.
2009-09-19 Sam Lantinga More test coverage
2009-09-19 Sam Lantinga Added more tests for the different primitive types
2009-09-19 Sam Lantinga Fixed bug #783
2009-09-19 Sam Lantinga Removing old CD-ROM header reference
2009-09-19 Sam Lantinga Stefan Ullinger
2009-09-17 Bob Pendleton The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
2009-09-07 Sam Lantinga Kenneth Bull to SDL
2009-09-07 Sam Lantinga Merged Edgar's code changes from Google Summer of Code 2009
2009-09-07 Sam Lantinga This doesn't actually build on other platforms, I'll have to check with Martin
2009-09-07 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
2009-09-06 Sam Lantinga Fixed bug where minimized windows get zero width/height
2009-09-06 Sam Lantinga Fixed compiling on 64-bit Windows
2009-09-06 Sam Lantinga Upgraded solution to Visual Studio 2008 and added 64-bit target
2009-09-05 Sam Lantinga Fixed issues building 64-bit Windows binary
2009-09-05 Sam Lantinga Removed CD-ROM code from Visual C projects
2009-09-05 Sam Lantinga Updated Xcode project for latest file changes
2009-09-05 Sam Lantinga Updated Xcode project for latest file changes
2009-09-05 Sam Lantinga Fix build on native 64-bit architecture
2009-09-05 Sam Lantinga Added 64-bit architectures to the fat build script
2009-09-05 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05 Sam Lantinga Updated fatbuild.sh to build for 10.4u SDK
2009-09-05 Sam Lantinga Removed references to CD-ROM support from the README files
2009-09-05 Sam Lantinga CD-ROM support is so passé :)
2009-09-05 Sam Lantinga Bye bye SoundManager, you are officially obsolete...
2009-09-05 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
2009-09-05 Sam Lantinga Updated glext.h
2009-08-20 Sam Lantinga Fix suggested by Bob
2009-08-18 Sam Lantinga David Carre to Sam
2009-08-11 Bob Pendleton Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
2009-08-11 Bob Pendleton I forgot to copy the dummy version to macosx.
2009-08-11 Sam Lantinga David Carre to Sam
2009-08-07 Sam Lantinga Fixed bug #746
2009-08-07 Sam Lantinga Added request for SDL handling the desktop background window
2009-08-05 Edgar Simo Patch by Janosch Gräf <janosch.graef@gmx.net>
2009-08-05 Sam Lantinga Add clipboard support to TODO list
2009-08-03 Couriersud Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
2009-08-02 Sam Lantinga Fixed type size for test_bit()
2009-08-02 Sam Lantinga Added SDL_revision.h
2009-08-02 Sam Lantinga Clarified API documentation
2009-08-02 Sam Lantinga Added TODO for automated testing
2009-08-02 Sam Lantinga Removed arbitrary window size limitation
2009-08-02 Sam Lantinga Whoops, still need the iPhoneOS config file. :)
2009-08-02 Sam Lantinga Added missing SDL_revision.h
2009-08-02 Sam Lantinga Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
2009-08-02 Sam Lantinga Added SDL_atomic.h and SDL_power.h to public API headers
2009-08-02 Sam Lantinga Better check which includes #define used in stdint.h
2009-08-02 Sam Lantinga Don't redefine types if HAVE_STDINT_H is defined
2009-07-30 Sam Lantinga Patch from David Carre:
2009-07-19 Mike Gorchak Support for native and emulated atomic operations has been added.
2009-07-09 Bob Pendleton volitile... duh, yeah the variable need to be labeled volitile
2009-07-07 Sam Lantinga Documentation fix fix
2009-07-06 Bob Pendleton Applied patch from bug id=762 provided by Pierre Phaneuf
2009-07-06 Bob Pendleton Documentation fix.
2009-07-02 Bob Pendleton This is a cosmetic fix, I found a stupid typo
2009-07-02 Bob Pendleton Another documentation fix, Thanks to Mason Wheeler for finding these.
2009-07-02 Bob Pendleton Documentation fix.
2009-06-30 Bob Pendleton Corrected documentation error for SDL_RenderFill.
2009-06-30 Ryan C. Gordon Added testpower to svn:ignore
2009-06-30 Ryan C. Gordon Moved hardcoding of "/proc/apm" elsewhere.
2009-06-30 Ryan C. Gordon Linux /proc/apm: handle hex and decimal (and octal!) values.
2009-06-30 Ryan C. Gordon Linux /proc/acpi: check for ac_adapter states, other cleanup.
2009-06-30 Ryan C. Gordon Removed stub for Linux /sys/power processing.
2009-06-30 Ryan C. Gordon Power: First shot at Linux /proc/acpi/battery support.
2009-06-29 Bob Pendleton I've made so many changes I don't dare continue until I check the current stuff in.
2009-06-24 Bob Pendleton Disabling 64 bit atomics operations until I figure out why they do not link.
2009-06-24 Bob Pendleton First draft of atomic operations code for GCC and linux.
2009-06-24 Bob Pendleton This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
2009-06-17 Ryan C. Gordon Added power API and test program to Visual C++ project files.
2009-06-16 Sam Lantinga Alexei Tereschenko
2009-06-12 Sam Lantinga Fixed some compile errors and warnings under Visual C++
2009-06-11 Bob Pendleton Mouse events now report the correct window id and window enter/leave events are now reported.
2009-06-11 Mike Gorchak Proper window resize handling in GLES test application.
2009-06-11 Mike Gorchak Fixed problems with OpenGL ES window resizing.
2009-06-10 Mike Gorchak Note about hardware mouse cursor has been added.
2009-06-10 Sam Lantinga Fixed bug #750
2009-06-10 Sam Lantinga Added missing files for OpenGL ES support
2009-06-10 Sam Lantinga Added missing header file for Pandora support
2009-06-10 Sam Lantinga Whoops, didn't mean to commit unfinished patch
2009-06-10 Sam Lantinga indent is really bad at handling assembly
2009-06-10 Sam Lantinga indent
2009-06-10 Mike Gorchak Continue working on QNX GF and Photon support.
2009-06-10 Mike Gorchak SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
2009-06-10 Mike Gorchak Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
2009-06-10 Mike Gorchak Support for 24 bpp pixel formats has been added.
2009-06-09 Bob Pendleton OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
2009-06-09 Bob Pendleton First commit for SDL atomic operations.
2009-06-09 Bob Pendleton zeroing out the rest of the unititialize fields in mouse motion events.
2009-06-09 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2009-06-09 Sam Lantinga Fixed 4 bit-per-pixel definition. Thanks Mike!
2009-06-09 Bob Pendleton make sure that mouse.z == 0 until it is used.
2009-06-08 Mike Gorchak Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
2009-06-08 Bob Pendleton Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
2009-06-07 Ryan C. Gordon BeOS support for power subsystem.
2009-06-07 Ryan C. Gordon Reverted bogus change to SDLTest xcode project.
2009-06-07 Ryan C. Gordon Added power subsystem to Xcode project.
2009-06-07 Ryan C. Gordon Initial work on power subsystem for SDL 1.3.
2009-06-07 Sam Lantinga indent
2009-06-07 Sam Lantinga Hi,
2009-06-05 Bob Pendleton Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
2009-06-05 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
2009-06-05 Mike Gorchak QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
2009-06-04 Bob Pendleton Added an ifdef so that if you
2009-06-03 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
2009-06-03 Sam Lantinga Von: Thomas Zimmermann
2009-05-31 Sam Lantinga OpenPandora support added by David Carré
2009-05-28 Sam Lantinga error message typo fix
2009-11-12 Martin Lowinski Added framebuffer mapping. gsoc2009_ps3
2009-11-07 Martin Lowinski created env (fbcon-1.3) and added basic files gsoc2009_ps3
2009-08-27 Martin Lowinski Added comments, clean up. gsoc2009_ps3
2009-08-14 Martin Lowinski Rewritten Makefile (fixed bug) and cleanup for yuv2rgb. gsoc2009_ps3
2009-08-11 Martin Lowinski Checking for spu-progs and libs. gsoc2009_ps3
2009-08-10 Martin Lowinski Added Makefile rule for spu programs. Added Readme. gsoc2009_ps3
2009-08-10 Martin Lowinski Fixed bug in texture format. gsoc2009_ps3
2009-08-06 Martin Lowinski Working 1080p, 720p, 480p videomodes and double buffering. gsoc2009_ps3
2009-07-21 Martin Lowinski Moved mode functions to SDL_ps3modes and fixed minor stuff. gsoc2009_ps3
2009-07-19 Martin Lowinski Code reviewed and added SPE API documentation. gsoc2009_ps3
2009-06-21 Martin Lowinski configure.in changes missing in last commit. gsoc2009_ps3
2009-06-19 Martin Lowinski Scaling (bilinear) of YUV-Textures working. gsoc2009_ps3
2009-06-18 Martin Lowinski Support all YUV texture formats using SW_Textures. gsoc2009_ps3
2009-06-15 Martin Lowinski YUV-Textures with SPU-support working. gsoc2009_ps3
2009-06-13 Martin Lowinski Initialise 720p and 1080p display modes in VideoInit(). gsoc2009_ps3
2009-06-10 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
2009-06-06 Martin Lowinski Fixed centering. Added debug msgs for RenderCopy(). gsoc2009_ps3
2009-06-04 Martin Lowinski Roughly working framebuffer. gsoc2009_ps3
2009-05-29 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
2009-05-23 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_ps3
2009-05-23 Sam Lantinga indent
2009-08-20 Jiang Jiang Disable a debug message. gsoc2009_IME
2009-08-06 Jiang Jiang Update testime program to accept font parameter. gsoc2009_IME
2009-08-06 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
2009-08-06 Jiang Jiang Update API, first step: make it build gsoc2009_IME
2009-08-06 Jiang Jiang Polish test code gsoc2009_IME
2009-07-01 Jiang Jiang Draw cursor, underline marked text gsoc2009_IME
2009-07-01 Jiang Jiang Add SDL_TEXTEDTING event to inform application about marked text. gsoc2009_IME
2009-07-01 Jiang Jiang Add IME test program gsoc2009_IME
2009-06-26 Jiang Jiang Basic text input API gsoc2009_IME
2009-05-31 Jiang Jiang Basic marked text handling gsoc2009_IME
2009-05-25 Jiang Jiang Support system-wide keyboard shortcuts on Mac gsoc2009_IME
2009-05-25 Jiang Jiang Get basic text input support working for Cocoa gsoc2009_IME
2009-05-23 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_IME
2009-05-15 Mike Gorchak Few new video modes have been added.
2009-05-14 Mike Gorchak More checks for current GF state were added.
2009-05-14 Mike Gorchak Set audio device handle to NULL in case of open was not successful.
2009-05-14 Mike Gorchak OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
2009-05-07 Sam Lantinga Reminder to implement landscape mode for iPhone
2009-05-07 Sam Lantinga Temporary workaround for building on 64-bit Mac OS X
2009-05-07 Sam Lantinga Fixed dynamic loading on Windows CE
2009-05-06 Mike Gorchak Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
2009-05-06 Mike Gorchak Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
2009-05-05 Mike Gorchak Added support for single buffering, if double buffering is not available.
2009-05-05 Mike Gorchak Added handler for all window events.
2009-04-28 Mike Gorchak GF header must be included before Photon header for QNX.
2009-04-28 Mike Gorchak Added hiddi library linkage when GF target is available for QNX
2009-04-28 Mike Gorchak New last cursor position must rely on the clamped coordinates.
2009-04-28 Mike Gorchak Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.
2009-04-28 Mike Gorchak Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
2009-04-28 Mike Gorchak Support for HID devices (mice and keyboards only for now) has been added
2009-04-28 Mike Gorchak Continue working on QNX Photon with OpenGL ES support
2009-04-24 Mike Gorchak Update README for QNX 6.x
2009-04-13 Sam Lantinga Added a reminder for the jobs mailing list
2009-04-03 Sam Lantinga Fixed bug #721
2009-04-03 Sam Lantinga Fixed undefined references to joystick code
2009-04-03 Sam Lantinga Added SDL_GetColorKey()
2009-03-28 Sam Lantinga Oops
2009-03-24 Sam Lantinga Added credits for OpenGL 3.0 support
2009-03-24 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
2009-03-24 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
2009-03-23 Sam Lantinga Date: Thu, 05 Feb 2009 17:27:54 +0100
2009-03-23 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
2009-03-23 Sam Lantinga Date: Tue, 17 Feb 2009 14:00:25 +0100
2009-03-23 Sam Lantinga Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
2009-03-22 Sam Lantinga Fixed potential crash in testbitmap
2009-03-17 Sam Lantinga Fixed iPhone demos
2009-03-17 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
2009-03-15 Sam Lantinga Fixed return value for SDL_CreateRenderer()
2009-03-12 Sam Lantinga Fixed OpenGL library linking issue
2009-03-06 Sam Lantinga Fixed potential double-free crash
2009-03-06 Sam Lantinga Reverted dangerous change that could remove /bin/sh :)
2009-03-04 Sam Lantinga Date: Wed, 4 Mar 2009 15:38:22 +0200
2009-03-04 Sam Lantinga Updated config.guess and config.sub
2009-03-04 Sam Lantinga Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX
2009-03-03 Sam Lantinga Mac OS X and iPhoneOS have the full math library
2009-03-03 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
2009-02-27 Sam Lantinga Removed unicows dependency, at least for now...
2009-02-27 Sam Lantinga Missing API function
2009-02-21 Edgar Simo More verbosity and error checking.
2009-02-21 Edgar Simo Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.
2009-02-19 Sam Lantinga indent
2009-02-19 Sam Lantinga Implemented X11 maximized state control
2009-02-19 Sam Lantinga Use the default arrow cursor until we implement the cursor API
2009-02-19 Sam Lantinga Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
2009-02-19 Sam Lantinga Added missing files
2009-02-18 Darren Alton NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.
2009-02-17 Sam Lantinga Fixed bug #684
2009-02-17 Sam Lantinga indent
2009-02-17 Sam Lantinga Fixed bug #681
2009-02-17 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000
2009-02-17 Sam Lantinga Fixed bug #633
2009-02-17 Sam Lantinga Fixed bug #537
2009-02-15 Sam Lantinga Fixed destination of XCopyArea()
2009-02-14 Sam Lantinga Added reminder for shaped windows
2009-02-14 Sam Lantinga Suggestion from the mailing list
2009-02-12 Sam Lantinga Fixed off by one error in line drawing code
2009-02-09 Sam Lantinga We need to figure out whether we should handle events on foreign windows
2009-02-09 Sam Lantinga More of the same
2009-02-09 Sam Lantinga Implemented Win32 version of the native window test
2009-02-09 Sam Lantinga Whoops, missed a file
2009-02-09 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
2009-02-09 Sam Lantinga Added test program for SDL_CreateWindowFrom()
2009-02-08 Sam Lantinga Oh, Polyline() uses a pen, not a brush. Doh! :)
2009-02-07 Sam Lantinga indent
2009-02-07 Sam Lantinga Fixed alpha blending textures with the GDI renderer
2009-01-30 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
2009-01-30 Sam Lantinga indent
2009-01-29 Sam Lantinga (none)
2009-01-25 Sam Lantinga Fixed Altivec blitters for PPC
2009-01-19 Sam Lantinga More Mac OS X 10.3.9 fixes
2009-01-19 Sam Lantinga Fixed compilation on Mac OS X 10.3.9
2009-01-19 Sam Lantinga Updated for older versions of subversion
2009-01-19 Sam Lantinga Fix recommended by Eddy L O Jansson
2009-01-18 Edgar Simo Some more safety around the SDL_HelperWindow stuff to avoid double creations.
2009-01-15 Bob Pendleton Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
2009-01-14 Sam Lantinga Unfortunately, adding the file means that every commit marks this file as
2009-01-14 Sam Lantinga Added a dummy revision to fix IDE builds
2009-01-14 Sam Lantinga Fixed OpenGL state issue reported by Dmytro Bogovych
2009-01-14 Sam Lantinga indent
2009-01-13 Couriersud Fix fullscreen crash with DirectFB <= 1.2.0
2009-01-13 Couriersud Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.0
2009-01-13 Couriersud Added DFB_VERSION_ATLEAST macro
2009-01-13 Bob Pendleton Added
2009-01-13 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
2009-01-13 Sam Lantinga Fixed NULL pointer dereference
2009-01-12 Couriersud Fix third party "-Wall -Werror" builds
2009-01-12 Sam Lantinga Fixed Visual C++ build
2009-01-12 Sam Lantinga Don't complain when the GNOME screensaver isn't running (or available)
2009-01-12 Sam Lantinga This is so wrong, it hurts.
2009-01-12 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
2009-01-12 Sam Lantinga Don't disable the screen saver by default for windows applications
2009-01-12 Sam Lantinga Fixed snapshot target
2009-01-12 Sam Lantinga Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
2009-01-12 Sam Lantinga Added an API to enable/disable the screen saver.
2009-01-11 Couriersud Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
2009-01-11 Couriersud DirectFB cleanups & simple window manager
2009-01-11 Couriersud Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)
2009-01-11 Ryan C. Gordon First shot at new audio resampling code.
2009-01-11 Ryan C. Gordon NULL-terminate the lists of autogenerated converters.
2009-01-11 Ryan C. Gordon Allow builds that reduce or eliminate the converters/resamplers.
2009-01-11 Ryan C. Gordon testresample.c: Write out correct size for resampled buffer.
2009-01-11 Ryan C. Gordon Added testresample.c
2009-01-11 Sam Lantinga Added svn ignore property for SDL_revision.h
2009-01-10 Sam Lantinga Removed extra debug output
2009-01-10 Sam Lantinga Check for functions after including the libraries that they might be in.
2009-01-10 Sam Lantinga Reverted Bob's indent checkin
2009-01-10 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
2009-01-09 Bob Pendleton I ran a global "make indent" it modified the following files.
2009-01-09 Bob Pendleton Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.
2009-01-09 Bob Pendleton Changed and hopefully fixed support for DirectColor with support for gammaramps.
2009-01-09 Ryan C. Gordon First shot at autogenerated audio resamplers.
2009-01-09 Sam Lantinga Date: Fri, 9 Jan 2009 19:18:23 +0600
2009-01-06 Sam Lantinga Implemented by Donny Viszneki
2009-01-05 Sam Lantinga Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
2009-01-05 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
2009-01-05 Sam Lantinga Fixed mouse events with --disable-video-x11-xinput
2009-01-05 Sam Lantinga define this value if it's not in the system headers
2009-01-05 Sam Lantinga Fixed bug #669
2009-01-05 Sam Lantinga Whoops, missing files from Couriersud's update
2009-01-04 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
2009-01-04 Sam Lantinga Date: Sun, 04 Jan 2009 20:53:30 +0100
2009-01-04 Sam Lantinga indent
2009-01-04 Sam Lantinga Added missing void
2009-01-04 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
2009-01-04 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
2009-01-04 Sam Lantinga Technically more correct
2009-01-04 Sam Lantinga The core pointer is comprised of merging the inputs of all mice.
2009-01-04 Sam Lantinga Implemented svn revision support
2009-01-04 Sam Lantinga indent
2009-01-04 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
2009-01-04 Sam Lantinga Added keyrepeat to the TODO list
2009-01-04 Sam Lantinga Added the Google Summer of Code folks to the credits.
2009-01-04 Sam Lantinga Updated the snapshot script for use on the website
2009-01-04 Sam Lantinga Fixed some dependency issues with SDL_revision.h
2009-01-04 Sam Lantinga Fixed some dependency issues with SDL_revision.h
2009-01-04 Sam Lantinga Fine tuned revision code, updated testver
2009-01-04 Sam Lantinga Make the current revision number available
2009-01-03 Sam Lantinga Good ideas, added to the TODO list
2009-01-03 Szymon Wilczek Bug 653 bugfix
2009-01-03 Sam Lantinga Fixed crash on Windows
2009-01-03 Sam Lantinga Added a few things to the TODO list.
2009-01-03 Sam Lantinga Icons with translucency are implemented
2009-01-03 Sam Lantinga Added bug reports to the credits
2009-01-03 Sam Lantinga Fixed bug #663
2009-01-03 Sam Lantinga The mouse position is relative to the client window.
2009-01-03 Sam Lantinga Improved Direct3D YUV texture support
2009-01-03 Sam Lantinga Query available formats before advertising them.
2009-01-03 Sam Lantinga Should we also set the icon in the task manager?
2009-01-03 Sam Lantinga Added support for translucent icons on Windows
2009-01-03 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
2009-01-02 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
2009-01-02 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
2009-01-02 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
2009-01-02 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
2009-01-02 Sam Lantinga indent
2009-01-02 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
2009-01-02 Sam Lantinga Hopefully fixed crash when there are no input devices
2009-01-02 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
2009-01-02 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
2009-01-02 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
2009-01-02 Sam Lantinga Bye bye PseudoColor! :)
2009-01-02 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
2009-01-02 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
2009-01-02 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
2009-01-02 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.
2009-01-02 Sam Lantinga Added Couriersud to credits for finding bugs
2009-01-02 Sam Lantinga Date: Fri, 02 Jan 2009 00:54:48 +0100
2009-01-02 Sam Lantinga Don't check in personal files
2009-01-01 Holmes Futrell Added target testdraw2 for running the test/testdraw2.c test.
2009-01-01 Holmes Futrell Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
2009-01-01 Holmes Futrell Re-enabled joystick support during compilation.
2009-01-01 Sam Lantinga Date: Thu, 01 Jan 2009 21:32:12 +0100
2009-01-01 Sam Lantinga Kicking off the great SDL Bug Hunt for January 2009
2009-01-01 Sam Lantinga Fixed DirectColor visual window creation problem
2009-01-01 Sam Lantinga Windows line drawing support is implemented
2009-01-01 Sam Lantinga Oh yeah, it's an XInput symbol
2009-01-01 Sam Lantinga indent
2009-01-01 Sam Lantinga Added missing symbol
2009-01-01 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
2009-01-01 Ryan C. Gordon Audio driver priority: favor PulseAudio and ALSA over OSS.
2009-01-01 Ryan C. Gordon Adjusted default choice of audio driver.
2008-12-31 Sam Lantinga Removed unused variable
2008-12-31 Sam Lantinga iPhone build compiles again (drawing routines need to be implemented)
2008-12-31 Sam Lantinga Added testdraw2 to Visual C++ tests
2008-12-31 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
2008-12-31 Sam Lantinga indent
2008-12-31 Sam Lantinga Implemented Direct3D line and point drawing
2008-12-30 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
2008-12-30 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
2008-12-30 Sam Lantinga indent
2008-12-30 Sam Lantinga Fixed missing return value
2008-12-30 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
2008-12-30 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
2008-12-30 Sam Lantinga Swapped functions to match the other renderer files
2008-12-30 Sam Lantinga Added project for testdraw2
2008-12-30 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
2008-12-29 Sam Lantinga Significant performance boost with blend mode none
2008-12-25 Sam Lantinga Don't forget OpenGL 3.0 support
2008-12-25 Sam Lantinga indent
2008-12-25 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
2008-12-25 Sam Lantinga Updated to build on Windows
2008-12-25 Sam Lantinga Updated project with new source files
2008-12-25 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
2008-12-24 Sam Lantinga Fixed CPU feature detection on x86_64 platform
2008-12-24 Sam Lantinga Correct the test program
2008-12-24 Sam Lantinga Don't unlock a surface we didn't lock
2008-12-23 Sam Lantinga Fixed clipping source rect to match destination rect clipping
2008-12-23 Sam Lantinga Need diagonal line clipping
2008-12-23 Sam Lantinga Fixed argument order to the line clipping routine
2008-12-23 Sam Lantinga Added line clipping
2008-12-23 Sam Lantinga Added clipping for render copy
2008-12-22 Sam Lantinga typo fix
2008-12-22 Sam Lantinga /* FIXME FIXME FIXME
2008-12-22 Sam Lantinga Fixed crash when resizing the window with the software renderer.
2008-12-21 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
2008-12-21 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
2008-12-21 Sam Lantinga Fixed crash in testdraw2, added more points
2008-12-21 Sam Lantinga Added RenderPiont() API
2008-12-21 Sam Lantinga Make it possible to switch algorithms in the future
2008-12-21 Sam Lantinga Added ARGB optimized case for Mac OS X
2008-12-21 Sam Lantinga Share code between fill and line drawing
2008-12-21 Sam Lantinga Added test program to verify fill functionality
2008-12-20 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Added missing return
2008-12-20 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
2008-12-20 Sam Lantinga Add a few test pattern lines
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
2008-12-20 Sam Lantinga Fixed crash in software line drawing
2008-12-20 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
2008-12-20 Sam Lantinga Added a test program for line drawing
2008-12-20 Sam Lantinga Minor corrections
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Fixed crash when resizing YUV textures
2008-12-19 Ryan C. Gordon More resampling fixes.
2008-12-19 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
2008-12-19 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
2008-12-19 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
2008-12-19 Sam Lantinga Reminder to implement icon support
2008-12-17 Sam Lantinga indent
2008-12-17 Sam Lantinga * Implemented X11 fullscreen input grab
2008-12-16 Sam Lantinga indent
2008-12-16 Sam Lantinga Progress on fullscreen mode switching on X11
2008-12-16 Sam Lantinga Use the desktop format instead of an arbitrary one.
2008-12-14 Sam Lantinga Corrected case for TargetConditionals.h
2008-12-14 Sam Lantinga The X11 window and all pixmaps and images share the same visual and depth.
2008-12-13 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
2008-12-13 Sam Lantinga Fixed BadMatch error in X11 renderer
2008-12-13 Sam Lantinga Updated test for API changes
2008-12-13 Sam Lantinga Fixed SDL 1.2 compatibility problem.
2008-12-13 Sam Lantinga indent
2008-12-13 Sam Lantinga Updated TODO list
2008-12-12 Edgar Simo Some error checking when destroying the HelperWindow.
2008-12-12 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
2008-12-10 Sam Lantinga Updated TODO list
2008-12-08 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
2008-12-08 Sam Lantinga Updated copyright date
2008-12-08 Sam Lantinga A little cleanup for SDL snapshot release
2008-12-07 Sam Lantinga Don't need multi-threaded X11 for SDL 1.3
2008-12-07 Sam Lantinga Default SSE2 off on iX86, since gcc will use it for floating point operations
2008-12-07 Sam Lantinga Fixed palette sharing
2008-12-07 Sam Lantinga Fixed updating the video surface when the palette changes
2008-12-07 Sam Lantinga Fixed picking blit function when RLE fails
2008-12-07 Sam Lantinga Better default format for Mac OS X