log

age author description
2008-12-22 Sam Lantinga Fixed crash when resizing the window with the software renderer.
2008-12-21 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
2008-12-21 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
2008-12-21 Sam Lantinga Fixed crash in testdraw2, added more points
2008-12-21 Sam Lantinga Added RenderPiont() API
2008-12-21 Sam Lantinga Make it possible to switch algorithms in the future
2008-12-21 Sam Lantinga Added ARGB optimized case for Mac OS X
2008-12-21 Sam Lantinga Share code between fill and line drawing
2008-12-21 Sam Lantinga Added test program to verify fill functionality
2008-12-20 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Added missing return
2008-12-20 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
2008-12-20 Sam Lantinga Add a few test pattern lines
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
2008-12-20 Sam Lantinga Fixed crash in software line drawing
2008-12-20 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
2008-12-20 Sam Lantinga Added a test program for line drawing
2008-12-20 Sam Lantinga Minor corrections
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Fixed crash when resizing YUV textures
2008-12-19 Ryan C. Gordon More resampling fixes.
2008-12-19 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
2008-12-19 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
2008-12-19 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
2008-12-19 Sam Lantinga Reminder to implement icon support
2008-12-17 Sam Lantinga indent