2008-12-22 |
Sam Lantinga |
Fixed crash when resizing the window with the software renderer.
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2008-12-21 |
Sam Lantinga |
Fixed clip_rect when drawing points and lines with software renderer.
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2008-12-21 |
Sam Lantinga |
Working Bresenham line drawing algorithm. We can optimize later, if needed.
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2008-12-21 |
Sam Lantinga |
Fixed crash in testdraw2, added more points
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2008-12-21 |
Sam Lantinga |
Added RenderPiont() API
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2008-12-21 |
Sam Lantinga |
Make it possible to switch algorithms in the future
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2008-12-21 |
Sam Lantinga |
Added ARGB optimized case for Mac OS X
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2008-12-21 |
Sam Lantinga |
Share code between fill and line drawing
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2008-12-21 |
Sam Lantinga |
Added test program to verify fill functionality
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2008-12-20 |
Sam Lantinga |
Date: Sat, 20 Dec 2008 23:25:19 +0100
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2008-12-20 |
Sam Lantinga |
indent
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2008-12-20 |
Sam Lantinga |
Added missing return
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2008-12-20 |
Sam Lantinga |
Turn on line antialiasing (requires blending to be enabled)
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2008-12-20 |
Sam Lantinga |
Add a few test pattern lines
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2008-12-20 |
Sam Lantinga |
indent
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2008-12-20 |
Sam Lantinga |
Placeholder for line drawing algorithm (current code doesn't work)
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2008-12-20 |
Sam Lantinga |
Fixed crash in software line drawing
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2008-12-20 |
Sam Lantinga |
Added stubs for software implementations of blending fills and line drawing
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2008-12-20 |
Sam Lantinga |
Added a test program for line drawing
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2008-12-20 |
Sam Lantinga |
Minor corrections
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2008-12-20 |
Sam Lantinga |
indent
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2008-12-20 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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2008-12-20 |
Sam Lantinga |
indent
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2008-12-20 |
Sam Lantinga |
Fixed crash when resizing YUV textures
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2008-12-19 |
Ryan C. Gordon |
More resampling fixes.
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2008-12-19 |
Ryan C. Gordon |
Allocate SDL_AudioCVT::coeff before using it.
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2008-12-19 |
Ryan C. Gordon |
Use SDL_zerop instead of SDL_memset.
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2008-12-19 |
Ryan C. Gordon |
Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
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2008-12-19 |
Sam Lantinga |
Reminder to implement icon support
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2008-12-17 |
Sam Lantinga |
indent
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