Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Wed, 02 Jun 2010 09:01:37 +0530 | Sunny Sachanandani | Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender. |
Mon, 31 May 2010 17:04:20 +0530 | Sunny Sachanandani | X11_RenderPresent now uses XRender to blit back-buffers to the screen. |
Mon, 31 May 2010 15:09:36 +0530 | Sunny Sachanandani | Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D . |