Sun, 18 Oct 2009 16:14:35 +0000 |
Sam Lantinga |
Fixed bug #853
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Sat, 17 Oct 2009 23:29:52 +0000 |
Sam Lantinga |
Whoops, need " inside quotes
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Sat, 17 Oct 2009 21:46:08 +0000 |
Sam Lantinga |
Fixed bug #852
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Sat, 17 Oct 2009 07:38:14 +0000 |
Sam Lantinga |
iPhone/Xcode for 1.3
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Sat, 17 Oct 2009 07:36:45 +0000 |
Sam Lantinga |
iPhone interruption patch / SDL 1.3
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Tue, 13 Oct 2009 20:17:11 +0000 |
Mike Gorchak |
Working on fullscreen video modes support
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Tue, 13 Oct 2009 20:16:23 +0000 |
Mike Gorchak |
Fixed memory allocation size.
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Tue, 13 Oct 2009 18:14:22 +0000 |
Mike Gorchak |
Fixed handling of the initial window size.
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Tue, 13 Oct 2009 11:26:40 +0000 |
Mike Gorchak |
All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
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Tue, 13 Oct 2009 11:24:36 +0000 |
Mike Gorchak |
Options --double --triple have been added to test double and triple buffering.
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Tue, 13 Oct 2009 07:02:19 +0000 |
Sam Lantinga |
We don't need dlvsym() for ALSA anymore, yay!
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Tue, 13 Oct 2009 06:51:20 +0000 |
Mike Gorchak |
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
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Tue, 13 Oct 2009 06:49:29 +0000 |
Sam Lantinga |
Only show the dynamic audio libraries if we'll be dynamically loading them
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Tue, 13 Oct 2009 06:40:08 +0000 |
Sam Lantinga |
Simplify and improve dynamic library detection, taken from SDL_image
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