Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Wed, 09 Feb 2011 09:36:40 -0800 | Sam Lantinga | Fixed crash when shaders are not supported |
Tue, 08 Feb 2011 23:13:58 -0800 | Sam Lantinga | Added a way to replace the default logging mechanism |
Tue, 08 Feb 2011 23:13:28 -0800 | Sam Lantinga | Added the ability to turn on logging output to the test programs |
Tue, 08 Feb 2011 22:40:19 -0800 | Sam Lantinga | Added a hint to control whether the OpenGL driver uses shaders. |
Tue, 08 Feb 2011 22:11:16 -0800 | Sam Lantinga | Added a simple GLSL example using SDL |
Tue, 08 Feb 2011 20:31:39 -0800 | Sam Lantinga | Made the shaders easier to debug when they don't compile |
Tue, 08 Feb 2011 20:23:52 -0800 | Sam Lantinga | Fixed the shaders (needed to use texture2DRect) - thanks Ryan! |