Wed, 10 Jun 2009 13:54:13 +0000 |
Sam Lantinga |
Added missing files for OpenGL ES support
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Wed, 10 Jun 2009 13:53:53 +0000 |
Sam Lantinga |
Added missing header file for Pandora support
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Wed, 10 Jun 2009 13:46:54 +0000 |
Sam Lantinga |
Whoops, didn't mean to commit unfinished patch
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Wed, 10 Jun 2009 13:38:19 +0000 |
Sam Lantinga |
indent is really bad at handling assembly
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Wed, 10 Jun 2009 13:34:20 +0000 |
Sam Lantinga |
indent
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Wed, 10 Jun 2009 08:09:04 +0000 |
Mike Gorchak |
Continue working on QNX GF and Photon support.
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Wed, 10 Jun 2009 05:56:36 +0000 |
Mike Gorchak |
SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
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Wed, 10 Jun 2009 05:54:19 +0000 |
Mike Gorchak |
Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
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Wed, 10 Jun 2009 05:51:44 +0000 |
Mike Gorchak |
Support for 24 bpp pixel formats has been added.
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Tue, 09 Jun 2009 19:39:23 +0000 |
Bob Pendleton |
OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
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Tue, 09 Jun 2009 17:33:44 +0000 |
Bob Pendleton |
First commit for SDL atomic operations.
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Tue, 09 Jun 2009 15:45:33 +0000 |
Bob Pendleton |
zeroing out the rest of the unititialize fields in mouse motion events.
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Tue, 09 Jun 2009 08:56:43 +0000 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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Tue, 09 Jun 2009 04:34:50 +0000 |
Sam Lantinga |
Fixed 4 bit-per-pixel definition. Thanks Mike!
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