log

age author description
Fri, 18 Jul 2008 20:52:32 +0000 Holmes Futrell Touch input demo (multitouch) gsoc2008_iphone
Fri, 18 Jul 2008 20:52:18 +0000 Holmes Futrell Rectangles demo (SDL_RenderFill) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:59 +0000 Holmes Futrell Drum kit demo (SDL_mixer) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:47 +0000 Holmes Futrell Happy faces demo (bitmaps) gsoc2008_iphone
Fri, 18 Jul 2008 20:51:34 +0000 Holmes Futrell fireworks demo gsoc2008_iphone
Fri, 18 Jul 2008 20:51:25 +0000 Holmes Futrell Files used by all demos (random numbers, screen size, etc) gsoc2008_iphone
Fri, 18 Jul 2008 20:50:59 +0000 Holmes Futrell Demo of iPhone accelerometer as SDL joystick gsoc2008_iphone
Fri, 18 Jul 2008 20:48:15 +0000 Holmes Futrell XCode and data files for demos gsoc2008_iphone
Fri, 18 Jul 2008 20:46:02 +0000 Holmes Futrell iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release. gsoc2008_iphone
Fri, 18 Jul 2008 19:23:13 +0000 Holmes Futrell Just renamed it... gsoc2008_iphone
Fri, 18 Jul 2008 19:21:27 +0000 Holmes Futrell just a readme for the files located in this directory gsoc2008_iphone
Fri, 18 Jul 2008 19:12:49 +0000 Holmes Futrell Root directory for iPhone SDL Xcode projects. gsoc2008_iphone
Fri, 18 Jul 2008 19:10:50 +0000 Holmes Futrell (none) gsoc2008_iphone
Fri, 18 Jul 2008 19:08:00 +0000 Holmes Futrell Project files for iPhone SDL gsoc2008_iphone
Fri, 18 Jul 2008 18:46:11 +0000 Holmes Futrell Fixed typo gsoc2008_iphone
Fri, 18 Jul 2008 18:45:36 +0000 Holmes Futrell Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none. gsoc2008_iphone
Fri, 18 Jul 2008 18:41:08 +0000 Holmes Futrell Added macros to detect if you are compiling for iPhone OS vs Mac OS X. gsoc2008_iphone
Fri, 18 Jul 2008 18:24:50 +0000 Holmes Futrell Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__ gsoc2008_iphone
Fri, 18 Jul 2008 18:23:23 +0000 Holmes Futrell added SDL_LOADSO_DLOPEN macro gsoc2008_iphone
Fri, 18 Jul 2008 18:22:41 +0000 Holmes Futrell Added SDL_VIDEO_RENDER_OGL macro back in gsoc2008_iphone
Fri, 18 Jul 2008 18:09:04 +0000 Holmes Futrell This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h). gsoc2008_iphone
Fri, 18 Jul 2008 18:05:54 +0000 Holmes Futrell Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance. gsoc2008_iphone
Fri, 18 Jul 2008 17:53:54 +0000 Holmes Futrell These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!) gsoc2008_iphone
Fri, 18 Jul 2008 17:47:36 +0000 Holmes Futrell Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware. gsoc2008_iphone
Fri, 18 Jul 2008 17:46:17 +0000 Holmes Futrell These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m. gsoc2008_iphone
Fri, 18 Jul 2008 17:30:56 +0000 Holmes Futrell test gsoc2008_iphone
Thu, 17 Jul 2008 23:45:58 +0000 Holmes Futrell Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure. gsoc2008_iphone
Thu, 17 Jul 2008 23:31:42 +0000 Holmes Futrell These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver. gsoc2008_iphone