log

age author description
Wed, 13 Sep 2006 21:19:13 +0000 Patrice Mandin Use new keyboard mapping routines SDL-1.2
Wed, 13 Sep 2006 21:18:35 +0000 Patrice Mandin Factorize keyboard mapping between drivers SDL-1.2
Tue, 12 Sep 2006 19:34:18 +0000 Patrice Mandin Allow grabing mouse by locking its position SDL-1.2
Tue, 12 Sep 2006 19:33:33 +0000 Patrice Mandin Reenable xbios usage to get relative mouse motion SDL-1.2
Tue, 12 Sep 2006 19:28:54 +0000 Patrice Mandin Allow mouse to be locked when grabbed with GEM driver SDL-1.2
Tue, 12 Sep 2006 19:20:50 +0000 Patrice Mandin Disable MiNT thread usage and use hw access for updating DMA audio pointers SDL-1.2
Fri, 08 Sep 2006 19:17:03 +0000 Patrice Mandin Forgot to reshow mouse cursor when exiting grab/hide mode SDL-1.2
Thu, 07 Sep 2006 20:52:31 +0000 Patrice Mandin /me dumb, sizeof(keymap) != number of elements SDL-1.2
Tue, 05 Sep 2006 19:31:48 +0000 Patrice Mandin Use correct function to free allocated mem SDL-1.2
Sun, 03 Sep 2006 21:34:11 +0000 Ryan C. Gordon Removed some new 1.3 symbols from code backported to 1.2. SDL-1.2
Fri, 01 Sep 2006 22:50:24 +0000 Ryan C. Gordon Backport from 1.3: most of the audio drivers can now handle data SDL-1.2
Wed, 02 Aug 2006 21:26:31 +0000 Patrice Mandin Add teamtap support (4 joypads adapter on 1 port) SDL-1.2
Mon, 24 Jul 2006 23:29:01 +0000 Ryan C. Gordon Patched to compile. Fixes Bugzilla #285. SDL-1.2
Mon, 10 Jul 2006 21:23:11 +0000 Sam Lantinga Updated the snapshot build target to reflect the new source location SDL-1.2
Mon, 10 Jul 2006 21:03:59 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. SDL-1.2
Tue, 17 Oct 2006 09:09:21 +0000 Ryan C. Gordon Removed distinction between "available" and "init" in audio backends, since SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 08:04:51 +0000 Ryan C. Gordon ALSA's availability test was wrong in multi-device land. If the ALSA libraries SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 06:45:17 +0000 Ryan C. Gordon I really don't want to update these last two audio backends...I added an SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 06:42:06 +0000 Ryan C. Gordon Added a FIXME. SDL-ryan-multiple-audio-device
Tue, 17 Oct 2006 06:37:42 +0000 Ryan C. Gordon Moved DirectSound audio target to SDL 1.3 API and did some house cleaning. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 23:04:24 +0000 Ryan C. Gordon Moved windib (waveout) audio to 1.3 API and made other cleanups. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 08:58:36 +0000 Ryan C. Gordon Some fixes that were discovered when trying to get OS/2 audio working again... SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 08:57:28 +0000 Ryan C. Gordon OS/2 audio code works in 1.3 now. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 08:55:14 +0000 Ryan C. Gordon This file probably got corrupted by a pretty printer at some point... SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 01:39:01 +0000 Ryan C. Gordon BeOS audio now works in 1.3 branch. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 00:55:30 +0000 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 00:05:22 +0000 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
Sun, 08 Oct 2006 00:01:16 +0000 Ryan C. Gordon Still more PAudio renames... SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 20:23:02 +0000 Ryan C. Gordon Whoops, changed that symbol name... SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 20:20:59 +0000 Ryan C. Gordon Paudio driver moved to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 19:59:57 +0000 Ryan C. Gordon Forgot to add NTO_Init()... SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 19:56:47 +0000 Ryan C. Gordon Fixed some things to use SDL C runtime functions. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 19:53:48 +0000 Ryan C. Gordon Moved NTO audio driver to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:56:28 +0000 Ryan C. Gordon Fixed duplicate include-once blockers. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:54:13 +0000 Ryan C. Gordon Moved mme audio driver to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:53:26 +0000 Ryan C. Gordon Minor fixes in dsp driver. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:25:30 +0000 Ryan C. Gordon Dynamic loading for NAS audio driver. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 07:23:52 +0000 Ryan C. Gordon Minor ALSA dynamic loading fix. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 06:18:15 +0000 Ryan C. Gordon Look for NAS libraries in normal paths (where Ubuntu installs them). SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 06:17:54 +0000 Ryan C. Gordon Minor NAS tweak. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 05:56:59 +0000 Ryan C. Gordon Moved NAS audio driver to 1.3 API. SDL-ryan-multiple-audio-device
Sat, 07 Oct 2006 05:36:36 +0000 Ryan C. Gordon Moved more audio drivers to 1.3 API (all 5 MiNT backends, BSD, IRIX...), and SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 20:36:23 +0000 Ryan C. Gordon Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, and SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 19:45:11 +0000 Ryan C. Gordon Mangled ALSA dynamic loading...static loading will still work if you have the SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 04:49:48 +0000 Ryan C. Gordon Patched to compile. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 04:46:58 +0000 Ryan C. Gordon Moved AudioBootstrap section in converted drivers to bottom of source, so I SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 04:16:11 +0000 Ryan C. Gordon Updated esd audio driver for 1.3 API. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 03:40:57 +0000 Ryan C. Gordon One more minor cleanup in arts driver. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 03:32:48 +0000 Ryan C. Gordon Removed duplicate state from arts driver. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 02:40:02 +0000 Ryan C. Gordon Updated arts driver for 1.3 audio API. SDL-ryan-multiple-audio-device
Fri, 06 Oct 2006 01:13:09 +0000 Ryan C. Gordon Removed some prototypes for non-existant functions in dummy audio driver. SDL-ryan-multiple-audio-device
Thu, 05 Oct 2006 04:47:13 +0000 Ryan C. Gordon Multiple audio device code is now working for dsp and dma targets. SDL-ryan-multiple-audio-device
Thu, 05 Oct 2006 01:13:47 +0000 Ryan C. Gordon Cleaning out SDL_audiodev.c and related references ... SDL-ryan-multiple-audio-device
Thu, 05 Oct 2006 01:06:06 +0000 Ryan C. Gordon Another s/video/audio typo. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:51:30 +0000 Ryan C. Gordon DART allegedly does up to quad output. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:42:26 +0000 Ryan C. Gordon Removed some FIXMEs that'll probably never actually need fixing. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:23:57 +0000 Ryan C. Gordon Disk audio can now use device name for target filename. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:16:46 +0000 Ryan C. Gordon Removed an if (), which lets this code section be a little less cluttered... SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 22:10:09 +0000 Ryan C. Gordon Removed ESD cruft from the core...now the driver will use esound if there's SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:58:48 +0000 Ryan C. Gordon Moving more out of core and into drivers... SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:54:57 +0000 Ryan C. Gordon Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:39:45 +0000 Ryan C. Gordon Changed wording on test output. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:39:33 +0000 Ryan C. Gordon Fixed CoreAudio specific device open. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 21:27:53 +0000 Ryan C. Gordon Audio bootstraps can now specify that a driver is only to be used if SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 20:42:39 +0000 Ryan C. Gordon Cut-and-paste typo fix. SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 19:54:23 +0000 Ryan C. Gordon Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of SDL-ryan-multiple-audio-device
Wed, 04 Oct 2006 06:00:10 +0000 Ryan C. Gordon More 1.3 audio work...moved dsp and dma drivers over to new model. Untested! SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 23:45:36 +0000 Ryan C. Gordon Test program to play audio to every available device, one at a time, then all SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 22:19:45 +0000 Ryan C. Gordon Removed a FIXME SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 22:17:59 +0000 Ryan C. Gordon Changed some 1.3 audio symbol names. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 20:48:42 +0000 Ryan C. Gordon Updated 1.3 audio documentation. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 20:07:50 +0000 Ryan C. Gordon Added audio device enumeration for 1.3. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 20:05:33 +0000 Ryan C. Gordon Added testaudioinfo.c ... SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 18:32:34 +0000 Ryan C. Gordon More work on the 1.3 CoreAudio code. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 16:26:42 +0000 Ryan C. Gordon Added deinitialize hook. SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 16:02:08 +0000 Ryan C. Gordon High level now lets user select a specific audio device with an environment SDL-ryan-multiple-audio-device
Tue, 03 Oct 2006 05:58:44 +0000 Ryan C. Gordon Ton of work on CoreAudio driver for new 1.3 features...most of the SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:24:03 +0000 Ryan C. Gordon First batch of heavy lifting on supporting multiple audio devices at once. SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:21:40 +0000 Ryan C. Gordon FIXME for later. SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:19:16 +0000 Ryan C. Gordon Removed the pre-Carbon Mac OS 9 audio code, so Mac OS 8 is officially SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 05:06:28 +0000 Ryan C. Gordon Simplified SDL_ParseAudioFormat() and added support for int32/float32 types. SDL-ryan-multiple-audio-device
Sun, 01 Oct 2006 04:21:30 +0000 Ryan C. Gordon Temporarily branching 1.3 to do the multiple audio device work, since it SDL-ryan-multiple-audio-device
Thu, 14 Aug 2008 08:28:19 +0000 Szymon Wilczek Small improvements gsoc2008_manymouse
Wed, 06 Aug 2008 11:49:28 +0000 Szymon Wilczek proximity events bug fix gsoc2008_manymouse
Wed, 06 Aug 2008 09:29:32 +0000 Szymon Wilczek Sharpened code looks and a minor events upgrade gsoc2008_manymouse
Wed, 06 Aug 2008 08:48:43 +0000 Szymon Wilczek upgraded functions gsoc2008_manymouse
Tue, 05 Aug 2008 14:18:40 +0000 Szymon Wilczek Linux update gsoc2008_manymouse
Tue, 05 Aug 2008 14:10:11 +0000 Szymon Wilczek Cursor support added gsoc2008_manymouse
Mon, 04 Aug 2008 11:18:10 +0000 Szymon Wilczek Further x11 code improvments + comments gsoc2008_manymouse
Sat, 02 Aug 2008 17:40:49 +0000 Szymon Wilczek First comments and code upgrades in X11 gsoc2008_manymouse
Sat, 02 Aug 2008 14:02:28 +0000 Szymon Wilczek comments added and improved code look(windows part) gsoc2008_manymouse
Thu, 31 Jul 2008 14:41:48 +0000 Szymon Wilczek Implementation finished gsoc2008_manymouse
Wed, 30 Jul 2008 16:20:32 +0000 Szymon Wilczek Project part 2 gsoc2008_manymouse
Wed, 30 Jul 2008 16:09:24 +0000 Szymon Wilczek Project part1 gsoc2008_manymouse
Wed, 23 Jul 2008 16:12:43 +0000 Szymon Wilczek Proximity events, Pressure detection for multiple windows. Tablet button detection on the way. gsoc2008_manymouse
Sun, 06 Jul 2008 09:24:56 +0000 Szymon Wilczek Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentation gsoc2008_manymouse
Sat, 05 Jul 2008 20:02:07 +0000 Szymon Wilczek Estethic changes noted on the SDL meeting 05.07.08 gsoc2008_manymouse
Thu, 03 Jul 2008 22:03:58 +0000 Szymon Wilczek Relative mode for tablets. Info on wiki. gsoc2008_manymouse
Wed, 02 Jul 2008 20:29:29 +0000 Szymon Wilczek Proximity events and evil-temporary makefile repair gsoc2008_manymouse
Wed, 02 Jul 2008 20:20:51 +0000 Szymon Wilczek sync with trunk gsoc2008_manymouse
Thu, 19 Jun 2008 17:24:30 +0000 Szymon Wilczek Major bug fixes gsoc2008_manymouse
Fri, 06 Jun 2008 15:23:29 +0000 Szymon Wilczek http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi gsoc2008_manymouse
Fri, 06 Jun 2008 14:50:56 +0000 Szymon Wilczek sync with trunk gsoc2008_manymouse
Sat, 17 May 2008 10:09:11 +0000 Szymon Wilczek Sync with trunk gsoc2008_manymouse
Wed, 23 Apr 2008 06:26:57 +0000 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_manymouse
Mon, 17 Aug 2009 17:52:42 +0000 Edgar Simo Added simple audio test. gsoc2009_unit_tests
Thu, 06 Aug 2009 17:00:07 +0000 Edgar Simo Updated README a bit. gsoc2009_unit_tests
Thu, 06 Aug 2009 16:58:24 +0000 Edgar Simo Added README. gsoc2009_unit_tests
Thu, 06 Aug 2009 08:39:42 +0000 Edgar Simo More debugging information when test fails. gsoc2009_unit_tests
Wed, 05 Aug 2009 18:56:56 +0000 Edgar Simo Better error handling. gsoc2009_unit_tests
Wed, 05 Aug 2009 18:45:55 +0000 Edgar Simo Improved developer documentation. gsoc2009_unit_tests
Tue, 04 Aug 2009 18:23:54 +0000 Edgar Simo Missed a few things in the last patch. gsoc2009_unit_tests
Tue, 04 Aug 2009 18:07:11 +0000 Edgar Simo Added placeholder for manual tests. gsoc2009_unit_tests
Tue, 04 Aug 2009 17:53:20 +0000 Edgar Simo Have SDL_ATprint just call SDL_ATprintVerbose. gsoc2009_unit_tests
Tue, 04 Aug 2009 16:39:15 +0000 Edgar Simo Fixed errors detected by valgrind. gsoc2009_unit_tests
Tue, 04 Aug 2009 16:34:04 +0000 Edgar Simo Allocate memory for testsuite/testcase name so pointer doesn't get bashed. gsoc2009_unit_tests
Tue, 04 Aug 2009 16:26:43 +0000 Edgar Simo You can now disable any of the testsuites. gsoc2009_unit_tests
Mon, 03 Aug 2009 18:28:01 +0000 Edgar Simo Added more verbosity for platform test. gsoc2009_unit_tests
Mon, 03 Aug 2009 17:48:56 +0000 Edgar Simo * Added some verbosity output. gsoc2009_unit_tests
Sun, 02 Aug 2009 21:45:56 +0000 Edgar Simo Run testsdl instead of the individual testcases. gsoc2009_unit_tests
Sun, 02 Aug 2009 18:58:03 +0000 Edgar Simo Added command line options. gsoc2009_unit_tests
Sun, 02 Aug 2009 16:01:23 +0000 Edgar Simo Merged into one big app, while keeping modular applications also. gsoc2009_unit_tests
Sun, 02 Aug 2009 15:49:55 +0000 Edgar Simo Wrapper around return codes to check to see if is supported. gsoc2009_unit_tests
Sun, 02 Aug 2009 15:41:49 +0000 Edgar Simo Changed placeholder for SDL_ReadPixels. gsoc2009_unit_tests
Sun, 02 Aug 2009 09:37:14 +0000 Edgar Simo Made rwops tests a bit more complete. gsoc2009_unit_tests
Mon, 20 Jul 2009 18:42:55 +0000 Edgar Simo Added platform test based ot testplatform.c. gsoc2009_unit_tests
Mon, 20 Jul 2009 18:07:29 +0000 Edgar Simo Test for capabilities for each test. gsoc2009_unit_tests
Sat, 18 Jul 2009 22:29:37 +0000 Edgar Simo Finished last of the render testcases. gsoc2009_unit_tests
Wed, 15 Jul 2009 14:40:53 +0000 Edgar Simo Finished converting the blit testcase. gsoc2009_unit_tests
Wed, 15 Jul 2009 14:40:09 +0000 Edgar Simo Better handling of makefile dependencies. gsoc2009_unit_tests
Wed, 15 Jul 2009 08:50:24 +0000 Edgar Simo Converted another testcase to the render system. gsoc2009_unit_tests
Sun, 12 Jul 2009 12:05:28 +0000 Edgar Simo * Added preliminary render tests, missing some SDL functions to work properly. gsoc2009_unit_tests
Sun, 12 Jul 2009 11:18:59 +0000 Edgar Simo Minor fix. gsoc2009_unit_tests
Sat, 11 Jul 2009 19:21:48 +0000 Edgar Simo Using common infrastructure. gsoc2009_unit_tests
Sat, 11 Jul 2009 19:08:06 +0000 Edgar Simo Fixed accidentle broken compile. gsoc2009_unit_tests
Sat, 11 Jul 2009 19:06:49 +0000 Edgar Simo Fix double free when destroying event thread for a second time. gsoc2009_unit_tests
Sat, 11 Jul 2009 18:54:03 +0000 Edgar Simo Added SDL_ATvassert for printf style printing. gsoc2009_unit_tests
Sat, 11 Jul 2009 17:57:49 +0000 Edgar Simo Use testsur as a parameter. gsoc2009_unit_tests
Thu, 09 Jul 2009 15:01:38 +0000 Edgar Simo * Added mixture of blending modes test. gsoc2009_unit_tests
Thu, 09 Jul 2009 10:42:56 +0000 Edgar Simo Added more strict warning flags. gsoc2009_unit_tests
Thu, 09 Jul 2009 10:36:09 +0000 Edgar Simo Doing individual blend mode testing when blitting. gsoc2009_unit_tests
Thu, 09 Jul 2009 10:21:03 +0000 Edgar Simo Changed the surface blit test to test colour and alpha mod individually. gsoc2009_unit_tests
Tue, 07 Jul 2009 16:28:42 +0000 Edgar Simo Moved some code around. gsoc2009_unit_tests
Tue, 07 Jul 2009 11:25:56 +0000 Edgar Simo Added 3 new tests: loadsurface, blitting, alpha blitting. gsoc2009_unit_tests
Tue, 07 Jul 2009 09:35:08 +0000 Edgar Simo Fixed my setup, putting a more universal makefile up. gsoc2009_unit_tests
Wed, 01 Jul 2009 22:03:32 +0000 Edgar Simo Added surfarce blend rendering functions testcase. gsoc2009_unit_tests
Wed, 01 Jul 2009 10:22:28 +0000 Edgar Simo Initial revision of SDL_Surface testsuite. gsoc2009_unit_tests
Sat, 20 Jun 2009 16:54:22 +0000 Edgar Simo Test target should build if needed. gsoc2009_unit_tests
Sat, 20 Jun 2009 16:46:58 +0000 Edgar Simo Better output. gsoc2009_unit_tests
Fri, 19 Jun 2009 18:57:23 +0000 Edgar Simo Make makefile a bit more complete. gsoc2009_unit_tests
Fri, 19 Jun 2009 18:53:58 +0000 Edgar Simo First revision of the automated test suite. gsoc2009_unit_tests
Sat, 23 May 2009 22:49:05 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_unit_tests
Fri, 26 Feb 2010 04:50:38 +0000 Sam Lantinga Removed reference to compatibility function
Fri, 26 Feb 2010 03:34:10 +0000 Sam Lantinga Fixed typo in the comment
Wed, 17 Feb 2010 04:42:52 +0000 Sam Lantinga Adam Strzelecki to SDL
Sun, 14 Feb 2010 15:55:10 +0000 Sam Lantinga Make sure STRICT is defined so the window proc has the correct prototype
Sun, 14 Feb 2010 15:16:13 +0000 Sam Lantinga Fixed compile error using Borland C++
Fri, 12 Feb 2010 17:14:41 +0000 Ryan C. Gordon Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.
Fri, 05 Feb 2010 19:23:59 +0000 Ryan C. Gordon Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.
Mon, 01 Feb 2010 02:52:19 +0000 Sam Lantinga Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
Mon, 01 Feb 2010 01:19:37 +0000 Sam Lantinga Fixed showing and hiding fullscreen windows
Wed, 27 Jan 2010 05:14:22 +0000 Sam Lantinga Fixed bug #743
Tue, 26 Jan 2010 06:01:33 +0000 Ryan C. Gordon Removed test for "driver is valid, but doesn't see any audio devices."
Sun, 24 Jan 2010 21:13:33 +0000 Sam Lantinga Fixed bug #928
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 24 Jan 2010 20:47:20 +0000 Sam Lantinga Fixed bug #935
Sun, 24 Jan 2010 20:21:51 +0000 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
Sun, 24 Jan 2010 19:47:17 +0000 Sam Lantinga Fixed bug #916
Fri, 22 Jan 2010 16:17:11 +0000 Sam Lantinga update window prev links
Fri, 22 Jan 2010 15:55:20 +0000 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
Fri, 22 Jan 2010 06:50:17 +0000 Sam Lantinga Documentation consistency
Thu, 21 Jan 2010 16:12:24 +0000 Sam Lantinga Fixed compilation on iPhone
Thu, 21 Jan 2010 16:11:55 +0000 Sam Lantinga Fixed crash when there was no mouse focus for some reason (iPhone bug?)
Thu, 21 Jan 2010 07:28:01 +0000 Sam Lantinga Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 07:22:11 +0000 Sam Lantinga Fixed compile warning on 64-bit Mac OS X
Thu, 21 Jan 2010 07:10:22 +0000 Sam Lantinga Fixed compile warning
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Thu, 21 Jan 2010 05:49:41 +0000 Sam Lantinga Fixed compiler warnings on 32-bit Linux
Tue, 19 Jan 2010 07:28:51 +0000 Sam Lantinga From: Jjgod Jiang
Tue, 19 Jan 2010 05:31:16 +0000 Sam Lantinga Added Xcode-iPhoneOS to make dist
Mon, 18 Jan 2010 14:58:58 +0000 Sam Lantinga Removed obsolete checks for ipod Linux
Mon, 18 Jan 2010 14:57:41 +0000 Sam Lantinga Fixed bug #920
Mon, 18 Jan 2010 14:50:57 +0000 Sam Lantinga Updated Mac OS X projects with new assertion code
Mon, 18 Jan 2010 14:27:30 +0000 Sam Lantinga Fixed bug #930
Mon, 18 Jan 2010 14:16:47 +0000 Sam Lantinga Fixed compiler warning
Mon, 18 Jan 2010 14:12:29 +0000 Sam Lantinga Fixed compile error on Mac OS X 10.4
Mon, 18 Jan 2010 06:34:04 +0000 Sam Lantinga Fixed bug #932
Sun, 17 Jan 2010 06:51:31 +0000 Ryan C. Gordon Minor cleanups in PulseAudio code, to keep this 80-column-friendly.
Sun, 17 Jan 2010 06:43:28 +0000 Ryan C. Gordon Attempt to clean up PulseAudio dynamic loading support.
Sun, 17 Jan 2010 06:14:04 +0000 Ryan C. Gordon Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.
Fri, 15 Jan 2010 20:05:49 +0000 Sam Lantinga Fixed building under Visual Studio
Wed, 13 Jan 2010 19:29:33 +0000 Ryan C. Gordon Clean up assertion API for public use.
Wed, 13 Jan 2010 16:58:24 +0000 Ryan C. Gordon Whoops, that should be vfprintf(), not fprintf(). :)
Wed, 13 Jan 2010 16:21:26 +0000 Ryan C. Gordon Friendly warning comment.
Wed, 13 Jan 2010 16:18:36 +0000 Ryan C. Gordon Fixed compiler warning.
Wed, 13 Jan 2010 16:10:25 +0000 Ryan C. Gordon Whitespace tweak.
Wed, 13 Jan 2010 16:09:27 +0000 Ryan C. Gordon Fixed comment.
Wed, 13 Jan 2010 16:08:03 +0000 Ryan C. Gordon Handle assert init/quit better.
Wed, 13 Jan 2010 09:48:42 +0000 Sam Lantinga Moved the assertion tests to testplatform
Wed, 13 Jan 2010 09:44:17 +0000 Ryan C. Gordon Handle assertion failures when SDL_Init() isn't called.
Wed, 13 Jan 2010 09:13:37 +0000 Ryan C. Gordon Handle assertion failures during assertion handler.
Wed, 13 Jan 2010 09:10:17 +0000 Ryan C. Gordon Fixed Mac OS X assertion code.
Wed, 13 Jan 2010 08:53:32 +0000 Sam Lantinga Don't forget to install the new header. :)
Wed, 13 Jan 2010 08:52:47 +0000 Sam Lantinga Quiet tests shouldn't prompt during assertions
Wed, 13 Jan 2010 08:44:46 +0000 Sam Lantinga Leave fullscreen mode to pop an assertion dialog
Wed, 13 Jan 2010 08:30:34 +0000 Sam Lantinga Assume _exit() is available. It may be, even if unix isn't defined.
Wed, 13 Jan 2010 08:25:16 +0000 Sam Lantinga Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
Wed, 13 Jan 2010 08:06:32 +0000 Sam Lantinga Allow configure to override assertion settings, but by default this comes from the build optimization level.
Wed, 13 Jan 2010 07:52:53 +0000 Sam Lantinga Automatically figure out the appropriate assertion level
Wed, 13 Jan 2010 07:36:00 +0000 Sam Lantinga Fixed release level assertions
Wed, 13 Jan 2010 07:33:33 +0000 Sam Lantinga Fixed include ordering
Wed, 13 Jan 2010 07:32:25 +0000 Sam Lantinga Check for signal.h before using it, don't assume unix is available or required
Wed, 13 Jan 2010 07:25:28 +0000 Sam Lantinga The config sets the default assertion level so people can override it for their own use in application code.
Wed, 13 Jan 2010 07:00:20 +0000 Ryan C. Gordon Fixed build problems with gcc __attribute__.
Wed, 13 Jan 2010 06:47:17 +0000 Sam Lantinga First pass at Ryan's assertion code, minor tweaks to come.
Wed, 13 Jan 2010 06:39:44 +0000 Ryan C. Gordon Added a few basic things to svn:ignore.
Wed, 13 Jan 2010 05:25:16 +0000 Sam Lantinga Don't warn about unused variables - there's a ton of them. :)
Wed, 13 Jan 2010 05:24:03 +0000 Sam Lantinga Fixed compiler warning (missing prototype for SDL_Quit())
Wed, 13 Jan 2010 05:21:30 +0000 Sam Lantinga Fixed function prototype
Wed, 13 Jan 2010 05:08:41 +0000 Sam Lantinga Fixed Mac OS X Xcode build
Wed, 13 Jan 2010 04:58:31 +0000 Sam Lantinga Fixed iPhone build
Mon, 11 Jan 2010 21:49:09 +0000 Couriersud DirectFB driver compiles again
Mon, 11 Jan 2010 21:46:59 +0000 Couriersud Fix detection of directfb.h
Mon, 11 Jan 2010 07:58:55 +0000 Ryan C. Gordon Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
Mon, 11 Jan 2010 07:45:34 +0000 Ryan C. Gordon Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
Mon, 11 Jan 2010 07:33:56 +0000 Ryan C. Gordon Patched to compile.
Sun, 10 Jan 2010 19:09:57 +0000 Ryan C. Gordon Call SDL_Init() before SDL_GetNumAudioDrivers().
Sun, 10 Jan 2010 18:25:04 +0000 Ryan C. Gordon Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.
Sun, 10 Jan 2010 18:19:35 +0000 Ryan C. Gordon Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.
Sun, 10 Jan 2010 09:16:46 +0000 Sam Lantinga Updated 1.2 revisions that need to be revisited
Sun, 10 Jan 2010 08:59:25 +0000 Ryan C. Gordon Revert r5463: Alpha blend "correctness" patch.
Sun, 10 Jan 2010 08:21:19 +0000 Ryan C. Gordon Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.
Sun, 10 Jan 2010 08:15:25 +0000 Ryan C. Gordon Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.
Sun, 10 Jan 2010 07:48:14 +0000 Ryan C. Gordon Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.
Sun, 10 Jan 2010 07:40:12 +0000 Ryan C. Gordon Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.
Sun, 10 Jan 2010 06:32:41 +0000 Ryan C. Gordon Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.
Sun, 10 Jan 2010 06:18:39 +0000 Ryan C. Gordon Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
Sun, 10 Jan 2010 05:39:46 +0000 Ryan C. Gordon Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.
Sun, 10 Jan 2010 05:06:03 +0000 Ryan C. Gordon Reverted r5460 ... this was merged from 1.2, but was later reverted there.
Sun, 10 Jan 2010 04:42:45 +0000 Ryan C. Gordon Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.
Thu, 07 Jan 2010 04:39:44 +0000 Sam Lantinga Made the comment more readable
Thu, 07 Jan 2010 04:38:58 +0000 Sam Lantinga The OS/2 support has been removed, so we don't need this now.
Wed, 06 Jan 2010 21:04:11 +0000 Ryan C. Gordon Removed comment referring to previously-removed CD-ROM subsystem.
Wed, 06 Jan 2010 20:58:03 +0000 Ryan C. Gordon Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.
Wed, 06 Jan 2010 20:31:21 +0000 Ryan C. Gordon Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.
Wed, 06 Jan 2010 20:17:35 +0000 Ryan C. Gordon Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.
Wed, 06 Jan 2010 07:45:58 +0000 Ryan C. Gordon Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.
Wed, 06 Jan 2010 07:39:35 +0000 Ryan C. Gordon Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.
Wed, 06 Jan 2010 07:39:09 +0000 Sam Lantinga Removed the obsolete SDL 1.2 GAPI driver
Wed, 06 Jan 2010 07:37:15 +0000 Sam Lantinga I can't compile this, but it should be updated for the new rendering API now.
Wed, 06 Jan 2010 07:34:20 +0000 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.
Wed, 06 Jan 2010 07:26:49 +0000 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.
Wed, 06 Jan 2010 06:44:23 +0000 Ryan C. Gordon Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.
Wed, 06 Jan 2010 06:40:16 +0000 Ryan C. Gordon Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.
Wed, 06 Jan 2010 06:12:01 +0000 Sam Lantinga Fixed GL_RenderWritePixels() - thanks Ryan!
Wed, 06 Jan 2010 04:33:31 +0000 Sam Lantinga Fixed bug #924
Wed, 30 Dec 2009 19:48:23 +0000 Sam Lantinga We're using GNU recursive mutexes
Wed, 30 Dec 2009 19:38:08 +0000 Sam Lantinga Fixed bug #915
Wed, 30 Dec 2009 19:10:41 +0000 Sam Lantinga Removed in the interest of actually finishing 1.3. :)
Mon, 28 Dec 2009 08:28:24 +0000 Ryan C. Gordon Fixed buffer overflows in resamplers.
Thu, 24 Dec 2009 21:00:42 +0000 Sam Lantinga Added missing include for stdio
Thu, 24 Dec 2009 19:18:41 +0000 Sam Lantinga Updated to include new files
Thu, 24 Dec 2009 19:18:05 +0000 Sam Lantinga Updated to compile on Windows
Thu, 24 Dec 2009 19:16:08 +0000 Sam Lantinga Added rectangle test
Wed, 23 Dec 2009 06:39:18 +0000 Sam Lantinga Fixed bug #912
Wed, 23 Dec 2009 01:55:00 +0000 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Fri, 18 Dec 2009 08:19:18 +0000 Sam Lantinga Make it possible to slim SDL down quite a bit for people who just want OpenGL
Fri, 18 Dec 2009 07:41:59 +0000 Sam Lantinga Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Fri, 18 Dec 2009 07:03:09 +0000 Sam Lantinga In the process of adding rectangle drawing
Thu, 17 Dec 2009 07:47:03 +0000 Sam Lantinga Fixed compile error on Windows.
Thu, 17 Dec 2009 07:46:13 +0000 Sam Lantinga Updated test code to use SDL_setenv()
Thu, 17 Dec 2009 07:22:48 +0000 Sam Lantinga Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
Thu, 17 Dec 2009 06:08:20 +0000 Sam Lantinga Fixed bug #841
Thu, 17 Dec 2009 05:57:37 +0000 Sam Lantinga Fixed bug #843
Thu, 17 Dec 2009 04:01:29 +0000 Sam Lantinga Implemented 64-bit version of cpuid code
Thu, 17 Dec 2009 03:04:04 +0000 Sam Lantinga Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
Wed, 16 Dec 2009 19:50:51 +0000 Ryan C. Gordon Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Wed, 16 Dec 2009 16:42:04 +0000 Sam Lantinga Fixed cpuid assembly to work on PIC code
Wed, 16 Dec 2009 16:08:17 +0000 Sam Lantinga Allocate memory only if we're going to overwrite an environment variable
Wed, 16 Dec 2009 11:03:38 +0000 Ryan C. Gordon Updated svn:ignore.
Wed, 16 Dec 2009 10:59:51 +0000 Ryan C. Gordon Implemented SDL_setenv(), moved SDL_putenv() to compat.
Wed, 16 Dec 2009 08:17:05 +0000 Sam Lantinga Implemented Windows version of SDL_GetCPUCount()
Wed, 16 Dec 2009 06:53:53 +0000 Sam Lantinga Added SDL_GetCPUCount() to see how many cores are available.
Wed, 16 Dec 2009 04:48:11 +0000 Sam Lantinga Fixed bug #741
Wed, 16 Dec 2009 03:02:31 +0000 Sam Lantinga Fixed bug #736
Wed, 16 Dec 2009 02:08:59 +0000 Sam Lantinga Added testfill to test raw fill performance
Wed, 16 Dec 2009 01:19:58 +0000 Sam Lantinga Nuffin'
Wed, 16 Dec 2009 01:06:48 +0000 Sam Lantinga Fixed bug #685
Wed, 16 Dec 2009 00:55:33 +0000 Sam Lantinga Fixed bug #666
Wed, 16 Dec 2009 00:44:53 +0000 Sam Lantinga Fixed bug #642
Tue, 15 Dec 2009 20:53:09 +0000 Sam Lantinga Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 Sam Lantinga OpenGL hardware acceleration defaults on
Tue, 15 Dec 2009 20:14:50 +0000 Sam Lantinga Fixed bug #815
Tue, 15 Dec 2009 20:11:29 +0000 Sam Lantinga Fixed bug #818
Tue, 15 Dec 2009 18:00:16 +0000 Ryan C. Gordon Added a warning comment to SDL_putenv().
Tue, 15 Dec 2009 09:20:10 +0000 Sam Lantinga Fixed bug #905
Tue, 15 Dec 2009 08:11:06 +0000 Sam Lantinga Fixed bug #906
Tue, 15 Dec 2009 05:34:58 +0000 Sam Lantinga Add a dummy function if SDL doesn't have STDIO support
Tue, 15 Dec 2009 02:16:01 +0000 Sam Lantinga Added notes from e-mail on desktop window implementation
Tue, 15 Dec 2009 00:00:30 +0000 Sam Lantinga Need to test the multi-draw APIs
Mon, 14 Dec 2009 23:43:57 +0000 Sam Lantinga Added svn checkout install step
Mon, 14 Dec 2009 23:29:37 +0000 Sam Lantinga The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Mon, 14 Dec 2009 06:52:17 +0000 Sam Lantinga Implemented read/write pixels for the X11 renderer
Mon, 14 Dec 2009 06:35:59 +0000 Sam Lantinga Added a test to check the read/write pixels API
Mon, 14 Dec 2009 06:35:27 +0000 Sam Lantinga Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
Mon, 14 Dec 2009 04:19:00 +0000 Sam Lantinga Added a BLENDMODE_MASK pixel shader so render tests succeed
Sun, 13 Dec 2009 08:00:25 +0000 Sam Lantinga The SDL_PaletteWatch structure is really internal-only.
Sun, 13 Dec 2009 06:21:22 +0000 Sam Lantinga Name the audio callback for documentation clarity.
Sun, 13 Dec 2009 06:19:32 +0000 Sam Lantinga Note that the WritePixels call is unsupported right now.
Sun, 13 Dec 2009 05:37:06 +0000 Sam Lantinga Fixed windows.h include
Sat, 12 Dec 2009 20:31:28 +0000 Sam Lantinga Fixed line drawing for D3D
Sat, 12 Dec 2009 20:30:25 +0000 Sam Lantinga Minor documentation fix
Sat, 12 Dec 2009 04:01:40 +0000 Sam Lantinga Finished implementing RenderReadPixels()
Sat, 12 Dec 2009 01:04:57 +0000 Sam Lantinga Removed the obsolete testcdrom target
Sat, 12 Dec 2009 00:55:13 +0000 Sam Lantinga Fixed building on iPhone
Sat, 12 Dec 2009 00:08:45 +0000 Sam Lantinga Allow points to be outside the window bounds, stress testing the clipping code.
Sat, 12 Dec 2009 00:08:02 +0000 Sam Lantinga Added mouse position for button handling
Sat, 12 Dec 2009 00:07:26 +0000 Sam Lantinga minor notes to self
Fri, 11 Dec 2009 09:59:36 +0000 Sam Lantinga Fixed X11 line implementation - clip lines that are going to go outside the window.
Fri, 11 Dec 2009 09:57:54 +0000 Sam Lantinga Make sure we fully clip the first point before starting to adjust the second point.
Fri, 11 Dec 2009 09:22:34 +0000 Sam Lantinga Added an automated test for rectangle routines, currently only testing line clipping.
Fri, 11 Dec 2009 09:13:51 +0000 Sam Lantinga Fixed constness in RenderRects() parameter
Fri, 11 Dec 2009 08:03:43 +0000 Sam Lantinga Fixed bug #896
Thu, 10 Dec 2009 09:27:23 +0000 Sam Lantinga X11 driver compiles again, lines are not yet implemented
Thu, 10 Dec 2009 08:28:26 +0000 Sam Lantinga Switch to mixed case for consistency with other enumerations
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Mon, 07 Dec 2009 10:08:24 +0000 Sam Lantinga Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
Mon, 07 Dec 2009 09:44:55 +0000 Sam Lantinga Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
Mon, 07 Dec 2009 08:02:20 +0000 Sam Lantinga This fixes the OpenGL rendering test, at least with my ATI card...
Mon, 07 Dec 2009 08:01:58 +0000 Sam Lantinga Fixed crash initializing the dummy driver
Mon, 07 Dec 2009 08:01:20 +0000 Sam Lantinga On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
Sun, 06 Dec 2009 08:39:01 +0000 Sam Lantinga The window position is display relative, at least for now...
Sun, 06 Dec 2009 08:16:23 +0000 Sam Lantinga Fixed crash
Sun, 06 Dec 2009 08:03:38 +0000 Sam Lantinga Added an API function to query geometry of multiple monitors:
Sun, 06 Dec 2009 06:21:39 +0000 Sam Lantinga Fixed to use the correct display adapter
Sat, 05 Dec 2009 22:13:36 +0000 Sam Lantinga Fixed compiler warnings
Sat, 05 Dec 2009 19:57:49 +0000 Sam Lantinga Fixed compilation on Mac OS X 10.4
Sat, 05 Dec 2009 19:46:24 +0000 Sam Lantinga Allow overriding the number of build jobs
Sat, 05 Dec 2009 05:13:17 +0000 Sam Lantinga Made the window flag comments more consistent
Sat, 05 Dec 2009 04:39:59 +0000 Sam Lantinga Added related functions
Fri, 04 Dec 2009 09:01:48 +0000 Sam Lantinga Don't add any renderers if you can't add any displays
Fri, 04 Dec 2009 08:45:08 +0000 Sam Lantinga Fixed calls to SDL_AddRenderDriver()
Fri, 04 Dec 2009 08:26:32 +0000 Sam Lantinga Fixed compiling the D3D renderer
Thu, 03 Dec 2009 08:43:12 +0000 Sam Lantinga Added support for SDL 1.2 environment variables:
Thu, 03 Dec 2009 08:33:39 +0000 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
Thu, 03 Dec 2009 05:05:26 +0000 Sam Lantinga Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
Thu, 03 Dec 2009 04:33:05 +0000 Sam Lantinga Missing pop over a jump
Wed, 02 Dec 2009 07:56:09 +0000 Sam Lantinga Added Ctrl-Z common key binding
Wed, 02 Dec 2009 07:55:23 +0000 Sam Lantinga Restore the desktop mode when requested
Wed, 02 Dec 2009 07:42:10 +0000 Sam Lantinga If we're fullscreen on a single-head system and lose focus, minimize
Wed, 02 Dec 2009 07:38:28 +0000 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
Wed, 02 Dec 2009 07:28:58 +0000 Sam Lantinga Don't need to hide the menu bar if we're not on the main display
Wed, 02 Dec 2009 07:25:06 +0000 Sam Lantinga Changed so that it's obvious that the two code blocks are related.
Wed, 02 Dec 2009 06:10:18 +0000 Sam Lantinga Fixed mouse coordinates for fullscreen mode
Tue, 01 Dec 2009 12:08:34 +0000 Sam Lantinga The window positions are relative to the origin of the windowing system (upper left of the primary display).
Tue, 01 Dec 2009 11:50:00 +0000 Sam Lantinga Added support for placing windows on different displays
Tue, 01 Dec 2009 10:41:58 +0000 Sam Lantinga Ensure that the main display is picked up first
Tue, 01 Dec 2009 10:34:01 +0000 Sam Lantinga Allow mirrored displays, but only the primary display in a mirrored set.
Tue, 01 Dec 2009 09:04:28 +0000 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
Tue, 01 Dec 2009 08:56:12 +0000 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Tue, 01 Dec 2009 06:15:10 +0000 Sam Lantinga Removed a little redundancy in the naming
Tue, 01 Dec 2009 05:57:15 +0000 Sam Lantinga Work in progress on multi-display support:
Mon, 30 Nov 2009 21:04:25 +0000 Sam Lantinga Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
Mon, 30 Nov 2009 19:52:34 +0000 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
Mon, 30 Nov 2009 17:57:12 +0000 Sam Lantinga Added support for 32-bit BMP files with an alpha channel
Fri, 27 Nov 2009 19:29:27 +0000 Sam Lantinga Joe 2009-11-23 21:31:10 PST
Fri, 27 Nov 2009 03:11:26 +0000 Sam Lantinga Adam Strzelecki to SDL
Thu, 26 Nov 2009 05:55:57 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 25 Nov 2009 07:42:23 +0000 Sam Lantinga SDL_CreateWindowFrom() is actually going to be supported. :)
Wed, 25 Nov 2009 06:24:15 +0000 Sam Lantinga Clarified the windowID parameter
Wed, 25 Nov 2009 06:00:00 +0000 Sam Lantinga Add error messages for failure cases
Wed, 25 Nov 2009 04:41:09 +0000 Sam Lantinga Added the automated test to the Visual Studio 2008 project
Tue, 24 Nov 2009 19:28:27 +0000 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Tue, 24 Nov 2009 16:43:18 +0000 Sam Lantinga Fixed bug #771
Tue, 24 Nov 2009 08:12:32 +0000 Sam Lantinga Eric Wing to Sam, hfutrell
Tue, 24 Nov 2009 04:59:50 +0000 Sam Lantinga Fixed bug #891
Tue, 24 Nov 2009 04:48:12 +0000 Sam Lantinga Mason Wheeler to sdl
Sun, 22 Nov 2009 20:53:53 +0000 Sam Lantinga Set the error so someone can get more information
Sun, 22 Nov 2009 20:00:00 +0000 Sam Lantinga Made the comment actually mean something. :)
Sun, 22 Nov 2009 07:00:26 +0000 Sam Lantinga More fixes to compile under Visual C++
Sun, 22 Nov 2009 06:42:58 +0000 Sam Lantinga Fixed include paths for Visual C++
Sun, 22 Nov 2009 06:37:43 +0000 Sam Lantinga The Direct3D Read/Write pixels interface is in progress.
Sun, 22 Nov 2009 06:34:45 +0000 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
Sat, 21 Nov 2009 08:42:42 +0000 Mike Gorchak Added support for QNX default font. Backspace and Return keys now handled.
Sat, 21 Nov 2009 07:59:19 +0000 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
Sat, 21 Nov 2009 07:46:12 +0000 Sam Lantinga Increased tolerance a little bit more for multiple blending passes accumulating error.
Sat, 21 Nov 2009 07:26:52 +0000 Sam Lantinga Added comment for pixel-perfect line workaround.
Sat, 21 Nov 2009 07:22:59 +0000 Sam Lantinga Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sat, 21 Nov 2009 07:14:21 +0000 Sam Lantinga This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
Sat, 21 Nov 2009 06:34:43 +0000 Sam Lantinga Fixed the coordinates for pixel coverage in blits
Sat, 21 Nov 2009 06:28:25 +0000 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
Sat, 21 Nov 2009 06:19:34 +0000 Sam Lantinga It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
Sat, 21 Nov 2009 06:17:50 +0000 Mike Gorchak RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
Sat, 21 Nov 2009 05:29:31 +0000 Sam Lantinga My first OpenGL shader! Momma will be so proud!
Sat, 21 Nov 2009 05:25:08 +0000 Sam Lantinga pixels don't need to be dynamically allocated
Sat, 21 Nov 2009 05:05:19 +0000 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
Fri, 20 Nov 2009 14:42:40 +0000 Mike Gorchak Support for UTF-8 text input has been added.
Fri, 20 Nov 2009 07:11:29 +0000 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
Fri, 20 Nov 2009 07:08:28 +0000 Mike Gorchak Output last SDL error in case of test was failed.
Fri, 20 Nov 2009 07:07:41 +0000 Mike Gorchak RenderReadPixels and RenderWritePixels now work properly.
Fri, 20 Nov 2009 07:06:50 +0000 Mike Gorchak Deinitialization fixes, in case if QNXGF driver is not initialized properly.
Thu, 19 Nov 2009 09:07:09 +0000 Mike Gorchak Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
Thu, 19 Nov 2009 08:44:07 +0000 Mike Gorchak Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
Thu, 19 Nov 2009 08:02:00 +0000 Sam Lantinga Mike Gorchak to Sam
Thu, 19 Nov 2009 05:33:41 +0000 Sam Lantinga Found a way to implement mask semantics in OpenGL
Thu, 19 Nov 2009 05:06:01 +0000 Sam Lantinga Allow some variation in the pixel values to account for blending accuracy differences.
Thu, 19 Nov 2009 04:59:19 +0000 Sam Lantinga Include the endpoint in the line we're drawing
Thu, 19 Nov 2009 04:33:35 +0000 Sam Lantinga Adjust the vertices to be over the texel center.
Wed, 18 Nov 2009 09:39:32 +0000 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
Wed, 18 Nov 2009 09:28:35 +0000 Sam Lantinga Use SDL's string and memory functions instead of stdlib
Wed, 18 Nov 2009 09:20:01 +0000 Sam Lantinga Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Wed, 18 Nov 2009 09:17:29 +0000 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
Wed, 18 Nov 2009 09:07:13 +0000 Sam Lantinga Fixes for the automated rendering test
Wed, 18 Nov 2009 08:54:13 +0000 Sam Lantinga If we explicitly request a driver, try to initialize it.
Wed, 18 Nov 2009 08:07:37 +0000 Sam Lantinga Fixed GL_RenderReadPixels() - thanks Ryan!
Wed, 18 Nov 2009 07:35:00 +0000 Sam Lantinga First pass (untested) at RenderWritePixels()
Wed, 18 Nov 2009 07:34:05 +0000 Sam Lantinga Refactored to use render_loadTestFace()
Wed, 18 Nov 2009 07:22:22 +0000 Sam Lantinga Fixed endianness of the face image surface
Wed, 18 Nov 2009 06:15:44 +0000 Sam Lantinga Trying to figure out why the OpenGL tests are failing...
Wed, 18 Nov 2009 06:15:21 +0000 Sam Lantinga Compare against the correct image
Tue, 17 Nov 2009 06:51:14 +0000 Sam Lantinga Debug info to help track down render test failures
Tue, 17 Nov 2009 06:50:29 +0000 Sam Lantinga Added missing return values
Tue, 17 Nov 2009 05:17:11 +0000 Sam Lantinga Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
Tue, 17 Nov 2009 04:53:15 +0000 Sam Lantinga Scott to slouken
Mon, 16 Nov 2009 09:47:34 +0000 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
Mon, 16 Nov 2009 07:39:08 +0000 Sam Lantinga Fixed memory corruption in SW_RenderReadPixels()
Mon, 16 Nov 2009 07:13:07 +0000 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sun, 15 Nov 2009 09:21:46 +0000 Sam Lantinga Added a utility function to convert blocks of pixels
Sun, 15 Nov 2009 08:01:34 +0000 Sam Lantinga Hmm, this isn't going to work, is it?
Sun, 15 Nov 2009 08:01:07 +0000 Sam Lantinga Work in progress: SDL_RenderReadPixels() should be implemented soon.
Sun, 15 Nov 2009 04:58:03 +0000 Sam Lantinga Work in progress on OpenGL ReadPixels/WritePixels interface
Wed, 11 Nov 2009 06:34:33 +0000 Sam Lantinga Updated for the new pixel format structure
Wed, 11 Nov 2009 06:23:19 +0000 Sam Lantinga The docs directory doesn't exist anymore
Mon, 09 Nov 2009 15:12:31 +0000 Sam Lantinga Fixed gcc warning
Mon, 09 Nov 2009 05:20:11 +0000 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Mon, 09 Nov 2009 04:13:51 +0000 Sam Lantinga Fixed bug #878
Sun, 08 Nov 2009 04:21:59 +0000 Sam Lantinga Fixed compile warning
Sun, 08 Nov 2009 04:16:42 +0000 Sam Lantinga Skip renderers that fail to initialize
Mon, 02 Nov 2009 07:57:51 +0000 Sam Lantinga Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
Mon, 02 Nov 2009 07:55:42 +0000 Sam Lantinga Fixed bug #847
Fri, 30 Oct 2009 05:02:47 +0000 Sam Lantinga cpuid doesn't actually change the flags register
Fri, 30 Oct 2009 04:45:01 +0000 Sam Lantinga Fixed bug #734
Thu, 29 Oct 2009 09:20:50 +0000 Mike Gorchak Cursor hotspot fixes.
Wed, 28 Oct 2009 06:08:48 +0000 Sam Lantinga Fixed compile error
Wed, 28 Oct 2009 06:04:07 +0000 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
Wed, 28 Oct 2009 04:33:24 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 28 Oct 2009 04:27:50 +0000 Sam Lantinga Adam Strzelecki to SDL
Fri, 23 Oct 2009 04:08:32 +0000 Sam Lantinga Adam Strzelecki to SDL
Fri, 23 Oct 2009 03:58:23 +0000 Sam Lantinga Adam Strzelecki to SDL
Thu, 22 Oct 2009 06:09:03 +0000 Mike Gorchak Fixes in GLES configuration selection.
Thu, 22 Oct 2009 06:08:36 +0000 Mike Gorchak Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
Thu, 22 Oct 2009 06:07:05 +0000 Mike Gorchak Optimizations.
Thu, 22 Oct 2009 04:46:11 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 21 Oct 2009 14:51:42 +0000 Mike Gorchak Support for GL initialization parameters has been added.
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Sun, 18 Oct 2009 23:21:15 +0000 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
Sun, 18 Oct 2009 17:49:40 +0000 Sam Lantinga Merged improvements to SDL_SoftStretch() from SDL 1.2
Sun, 18 Oct 2009 16:14:35 +0000 Sam Lantinga Fixed bug #853
Sat, 17 Oct 2009 23:29:52 +0000 Sam Lantinga Whoops, need " inside quotes
Sat, 17 Oct 2009 21:46:08 +0000 Sam Lantinga Fixed bug #852
Sat, 17 Oct 2009 07:38:14 +0000 Sam Lantinga iPhone/Xcode for 1.3
Sat, 17 Oct 2009 07:36:45 +0000 Sam Lantinga iPhone interruption patch / SDL 1.3
Tue, 13 Oct 2009 20:17:11 +0000 Mike Gorchak Working on fullscreen video modes support
Tue, 13 Oct 2009 20:16:23 +0000 Mike Gorchak Fixed memory allocation size.
Tue, 13 Oct 2009 18:14:22 +0000 Mike Gorchak Fixed handling of the initial window size.
Tue, 13 Oct 2009 11:26:40 +0000 Mike Gorchak All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
Tue, 13 Oct 2009 11:24:36 +0000 Mike Gorchak Options --double --triple have been added to test double and triple buffering.
Tue, 13 Oct 2009 07:02:19 +0000 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay!
Tue, 13 Oct 2009 06:51:20 +0000 Mike Gorchak Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Tue, 13 Oct 2009 06:49:29 +0000 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them
Tue, 13 Oct 2009 06:40:08 +0000 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image
Tue, 13 Oct 2009 06:33:46 +0000 Sam Lantinga Debian patch: 050_altivec_detection.diff
Tue, 13 Oct 2009 06:28:31 +0000 Mike Gorchak Fixed OpenGL ES primitive alpha blending.
Tue, 13 Oct 2009 05:30:29 +0000 Sam Lantinga Missed converting PULSE to PULSEAUDIO
Mon, 12 Oct 2009 19:47:01 +0000 Mike Gorchak Initial support for fullscreen application modes.
Mon, 12 Oct 2009 11:45:01 +0000 Mike Gorchak Photon SDL renderer almost finished, the double/tripple buffering is left only.
Mon, 12 Oct 2009 09:42:50 +0000 Sam Lantinga Joystick patch from FreeBSD ports system
Mon, 12 Oct 2009 08:21:43 +0000 Mike Gorchak Continue working on 2D support in Photon.
Sun, 11 Oct 2009 18:45:39 +0000 Mike Gorchak Continue working on 2D support in Photon
Sun, 11 Oct 2009 10:38:38 +0000 Sam Lantinga A better solution to making the default build optimization -O3