log

age author description
Fri, 05 Dec 2008 07:00:58 +0000 Sam Lantinga Whoops, can't call glOrtho() repeatedly
Fri, 05 Dec 2008 06:22:19 +0000 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
Fri, 05 Dec 2008 06:19:49 +0000 Sam Lantinga Fixed crashes when resizing video modes
Fri, 05 Dec 2008 06:19:09 +0000 Sam Lantinga fixed formatting
Thu, 04 Dec 2008 16:54:22 +0000 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer
Wed, 03 Dec 2008 11:09:58 +0000 Sam Lantinga If scaling isn't supported, do an unscaled copy instead of not showing anything.
Wed, 03 Dec 2008 06:32:04 +0000 Sam Lantinga Fixed crash on 64-bit systems
Wed, 03 Dec 2008 04:32:24 +0000 Sam Lantinga Date: Tue, 02 Dec 2008 23:38:26 +0100
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Tue, 02 Dec 2008 17:10:05 +0000 Sam Lantinga Added missing header
Tue, 02 Dec 2008 16:10:21 +0000 Sam Lantinga Removed unused function
Tue, 02 Dec 2008 16:09:58 +0000 Sam Lantinga You can't use memset() on screen formats with an alpha channel
Mon, 01 Dec 2008 23:09:09 +0000 Sam Lantinga Make sure that we don't generate floating point code that would cause illegal instruction exceptions on older processors, unless someone passes --enable-ssemath to configure.
Mon, 01 Dec 2008 09:45:01 +0000 Ryan C. Gordon Removed newline, to make sure revision control post-commit hook is working.
Mon, 01 Dec 2008 09:09:31 +0000 Ryan C. Gordon Added a newline, to verify that revision control is functioning.
Mon, 01 Dec 2008 00:41:19 +0000 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
Mon, 01 Dec 2008 00:41:15 +0000 Ryan C. Gordon Added *.dSYM to the ignore properties.
Mon, 01 Dec 2008 00:10:49 +0000 Sam Lantinga Date: Mon, 01 Dec 2008 00:57:15 +0100
Mon, 01 Dec 2008 00:07:45 +0000 Sam Lantinga indent
Mon, 01 Dec 2008 00:05:31 +0000 Sam Lantinga Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
Mon, 01 Dec 2008 00:03:51 +0000 Sam Lantinga Finally got the right mojo for Apple's YUV texture format.
Sun, 30 Nov 2008 23:42:33 +0000 Sam Lantinga Fixed the list of supported YUV formats
Sun, 30 Nov 2008 21:58:23 +0000 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
Sat, 29 Nov 2008 21:48:14 +0000 Sam Lantinga Temporary fix for Mac OS X crash in textoverlay
Sat, 29 Nov 2008 15:32:14 +0000 Sam Lantinga Whoops, we need this for subrect updates (testsprite)
Sat, 29 Nov 2008 11:26:01 +0000 Sam Lantinga The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
Sat, 29 Nov 2008 11:24:18 +0000 Sam Lantinga Fixed testalpha screen clear for screen formats with an alpha channel
Sat, 29 Nov 2008 10:43:50 +0000 Sam Lantinga Preserve the desire for RLE acceleration
Sat, 29 Nov 2008 06:29:33 +0000 Sam Lantinga Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
Sat, 29 Nov 2008 06:27:26 +0000 Sam Lantinga Fixed the texture format for the software fallback
Sat, 29 Nov 2008 00:11:35 +0000 Sam Lantinga Fixed SW_SetTextureScaleMode()