Fri, 14 Mar 2008 20:43:44 +0000 |
Bob Pendleton |
ran make indent
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Fri, 14 Mar 2008 18:17:49 +0000 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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Fri, 07 Mar 2008 23:57:15 +0000 |
Bob Pendleton |
In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
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Fri, 07 Mar 2008 21:01:54 +0000 |
Bob Pendleton |
oops, need to comment out some debug code.
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Fri, 07 Mar 2008 20:54:11 +0000 |
Bob Pendleton |
Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
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Fri, 07 Mar 2008 17:20:37 +0000 |
Bob Pendleton |
more valgrind errors fixed. Plus I ran make indent which changed a few files.
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Thu, 06 Mar 2008 23:07:02 +0000 |
Bob Pendleton |
Fixed many valgrind errors. But, I broke testdyngl.
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Thu, 06 Mar 2008 17:08:10 +0000 |
Bob Pendleton |
Fixing valgrind errors.
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Tue, 04 Mar 2008 23:09:28 +0000 |
Bob Pendleton |
SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
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Sat, 01 Mar 2008 20:34:36 +0000 |
Bob Pendleton |
Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
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Sat, 23 Feb 2008 05:10:40 +0000 |
Sam Lantinga |
Now the program will process all events and then terminate. :)
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Wed, 20 Feb 2008 23:27:33 +0000 |
Bob Pendleton |
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
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Mon, 11 Feb 2008 21:06:32 +0000 |
Sam Lantinga |
Windows also remaps the numeric keypad... grrr
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Mon, 11 Feb 2008 20:26:22 +0000 |
Sam Lantinga |
Checkout directly to the SDL 1.3 folder
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Sun, 10 Feb 2008 17:29:23 +0000 |
Sam Lantinga |
Show integer scancode, since that's how it's defined in the header.
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Sun, 10 Feb 2008 16:21:05 +0000 |
Sam Lantinga |
Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
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Sun, 10 Feb 2008 05:34:33 +0000 |
Sam Lantinga |
Added support for keypad enter
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Sun, 10 Feb 2008 05:14:28 +0000 |
Sam Lantinga |
Updated Visual C++ project
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Sat, 09 Feb 2008 22:28:27 +0000 |
Sam Lantinga |
Friggin' Windows remaps alphabetic keys based on keyboard layout.
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Sat, 09 Feb 2008 07:18:38 +0000 |
Sam Lantinga |
Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
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Sat, 09 Feb 2008 06:47:46 +0000 |
Sam Lantinga |
Implemented text input event for Win32
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Fri, 08 Feb 2008 08:35:49 +0000 |
Sam Lantinga |
Untested Win32 keyboard scancode code.
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Thu, 07 Feb 2008 16:14:43 +0000 |
Sam Lantinga |
Fixed array overrun
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Thu, 07 Feb 2008 16:00:29 +0000 |
Sam Lantinga |
Fixed compile errors
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Thu, 07 Feb 2008 15:31:09 +0000 |
Sam Lantinga |
First pass of new SDL scancode concept for X11.
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Tue, 05 Feb 2008 07:30:50 +0000 |
Sam Lantinga |
Christian's comment:
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Tue, 05 Feb 2008 07:19:23 +0000 |
Sam Lantinga |
First pass implementation of new SDL scancode concept, as discussed with
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Mon, 04 Feb 2008 17:25:33 +0000 |
Ryan C. Gordon |
Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
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Thu, 24 Jan 2008 15:51:52 +0000 |
Sam Lantinga |
Merged fix for bug #542 from SDL 1.2
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Tue, 15 Jan 2008 22:37:17 +0000 |
Bob Pendleton |
Minimal implementation of textinput events for x11. It only works for latin-1.
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Sat, 12 Jan 2008 18:07:06 +0000 |
Bob Pendleton |
Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
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Sat, 12 Jan 2008 16:56:42 +0000 |
Bob Pendleton |
one more time... I must be brain dead...
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Sat, 12 Jan 2008 16:53:30 +0000 |
Bob Pendleton |
More typos
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Wed, 09 Jan 2008 23:40:56 +0000 |
Bob Pendleton |
Fixed some typos in SDL_x11keyboard.c
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Tue, 08 Jan 2008 00:10:46 +0000 |
Bob Pendleton |
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
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Thu, 03 Jan 2008 06:07:30 +0000 |
Sam Lantinga |
Updated config scripts
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Tue, 01 Jan 2008 15:26:11 +0000 |
Sam Lantinga |
Merged fix for bug #531 from SDL 1.2 revision 3511
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Sun, 30 Dec 2007 05:01:35 +0000 |
Sam Lantinga |
Merged -fvisibility detection fix from SDL 1.2 revision 3500
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Sat, 29 Dec 2007 22:15:39 +0000 |
Sam Lantinga |
Christian Walther fixed bug #529
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Sat, 29 Dec 2007 22:13:47 +0000 |
Sam Lantinga |
Christian Walther fixed bug #530
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Sat, 29 Dec 2007 21:36:17 +0000 |
Sam Lantinga |
Merged fix for bug #508 from SDL 1.2 revision 3495
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Sat, 29 Dec 2007 20:13:23 +0000 |
Sam Lantinga |
Merged fix for bug #482 from SDL 1.2 revision 3492.
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Sat, 29 Dec 2007 19:45:09 +0000 |
Sam Lantinga |
Fixed bug #478
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Sat, 29 Dec 2007 19:29:20 +0000 |
Sam Lantinga |
Merged fix for bug #503 from SDL 1.2 revision 3487
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Sat, 29 Dec 2007 06:17:31 +0000 |
Sam Lantinga |
Fixed bug #497
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Sat, 29 Dec 2007 06:09:25 +0000 |
Sam Lantinga |
Fixed bug #464
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Sat, 29 Dec 2007 03:25:11 +0000 |
Sam Lantinga |
Merged revision 3472 from SDL 1.2, fixing bug #493
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Fri, 28 Dec 2007 20:42:06 +0000 |
Sam Lantinga |
Fixed fatbuild.sh script for building on Mac OS X 10.5
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Fri, 28 Dec 2007 18:16:42 +0000 |
Sam Lantinga |
Date: Wed, 14 Nov 2007 22:20:27 -0500
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Fri, 28 Dec 2007 18:08:43 +0000 |
Sam Lantinga |
Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
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Fri, 28 Dec 2007 08:07:57 +0000 |
Sam Lantinga |
Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
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Fri, 28 Dec 2007 07:54:35 +0000 |
Sam Lantinga |
Merged revision 3455 from SDL 1.2, fixing documentation typo.
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Thu, 13 Dec 2007 03:53:02 +0000 |
Bob Pendleton |
Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
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Tue, 25 Sep 2007 10:01:10 +0000 |
Ryan C. Gordon |
Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
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Mon, 10 Sep 2007 12:20:02 +0000 |
Sam Lantinga |
Split out the SDL_rect and SDL_surface functions into their own headers.
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Mon, 10 Sep 2007 12:11:40 +0000 |
Sam Lantinga |
indent
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Tue, 21 Aug 2007 06:54:07 +0000 |
Sam Lantinga |
Fixed bug #471
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Mon, 20 Aug 2007 02:08:37 +0000 |
Ryan C. Gordon |
Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
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Mon, 20 Aug 2007 01:02:37 +0000 |
Ryan C. Gordon |
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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Sun, 19 Aug 2007 16:36:51 +0000 |
Sam Lantinga |
Date: Sun, 19 Aug 2007 18:29:28 +0200
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Sun, 19 Aug 2007 16:35:44 +0000 |
Sam Lantinga |
Whoops, missing file...
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Sun, 19 Aug 2007 14:52:52 +0000 |
Sam Lantinga |
Date: Thu, 05 Jul 2007 14:02:33 -0700
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Sat, 18 Aug 2007 05:39:09 +0000 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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Sat, 18 Aug 2007 01:44:21 +0000 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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Fri, 17 Aug 2007 06:58:20 +0000 |
Sam Lantinga |
More work in progress...
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Fri, 17 Aug 2007 06:41:20 +0000 |
Sam Lantinga |
Enabled SSE2 intrinsics
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Fri, 17 Aug 2007 06:40:12 +0000 |
Sam Lantinga |
More work in progress, still doesn't compile...
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Fri, 17 Aug 2007 06:21:58 +0000 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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Fri, 17 Aug 2007 03:22:03 +0000 |
Sam Lantinga |
Enabled 3DNow! intrinsic support
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Fri, 17 Aug 2007 02:55:21 +0000 |
Sam Lantinga |
indent
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Fri, 17 Aug 2007 02:54:50 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 02:54:12 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 00:54:53 +0000 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
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Thu, 16 Aug 2007 22:56:18 +0000 |
Sam Lantinga |
Getting ready to add slow blitters. Everyone will love me. :)
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Thu, 16 Aug 2007 22:18:53 +0000 |
Sam Lantinga |
Use MMX intrinsics over GCC inline assembly
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Thu, 16 Aug 2007 21:54:26 +0000 |
Sam Lantinga |
Oops, didn't want to rename those files...
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Thu, 16 Aug 2007 21:43:19 +0000 |
Sam Lantinga |
Added notes on the next steps for SDL 1.3
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Thu, 16 Aug 2007 06:40:34 +0000 |
Sam Lantinga |
Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
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Thu, 16 Aug 2007 06:37:22 +0000 |
Sam Lantinga |
SSE and MMX intrinsics work with Visual Studio now...
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Thu, 16 Aug 2007 06:20:51 +0000 |
Sam Lantinga |
Fixed a few compiler warnings.
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Thu, 16 Aug 2007 05:56:24 +0000 |
Sam Lantinga |
Added SSE and MMX optimization for SDL_FillRect()
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Thu, 16 Aug 2007 02:14:13 +0000 |
Sam Lantinga |
Okay, I figured out the intrinsics for SIMD memcpy
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Wed, 15 Aug 2007 08:21:10 +0000 |
Sam Lantinga |
Removed hermes since it's LGPL and not compatible with a commercial license.
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Wed, 15 Aug 2007 04:04:17 +0000 |
Sam Lantinga |
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
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Wed, 15 Aug 2007 03:52:31 +0000 |
Sam Lantinga |
Optimization suggested by Ryan:
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Wed, 15 Aug 2007 03:50:49 +0000 |
Sam Lantinga |
indent
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Wed, 15 Aug 2007 03:34:14 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:20:55 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:19:21 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:18:24 +0000 |
Sam Lantinga |
Fixed crash setting 0 bpp video mode.
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Mon, 13 Aug 2007 06:24:56 +0000 |
Sam Lantinga |
Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
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Mon, 13 Aug 2007 03:03:23 +0000 |
Sam Lantinga |
Shark rules!
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Mon, 13 Aug 2007 02:38:59 +0000 |
Sam Lantinga |
Advertise the most efficient format for the screen. Of course SDL code needs
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Sun, 12 Aug 2007 18:53:51 +0000 |
Sam Lantinga |
This is byte order dependent.
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Sun, 12 Aug 2007 18:44:49 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 18:27:44 +0000 |
Sam Lantinga |
Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
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Sun, 12 Aug 2007 16:53:58 +0000 |
Sam Lantinga |
Test using glTextureRangeAPPLE
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Sun, 12 Aug 2007 16:26:10 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 15:41:36 +0000 |
Sam Lantinga |
Fixed compiling the Altivec blit code
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Sun, 12 Aug 2007 07:02:28 +0000 |
Sam Lantinga |
Optimized OpenGL renderer for Mac OS X.
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Sun, 12 Aug 2007 05:48:51 +0000 |
Sam Lantinga |
Fixed crash if conversion fails. Use ISO name for Latin-1
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Sun, 12 Aug 2007 00:01:41 +0000 |
Sam Lantinga |
Fixed compile warnings with Visual C++
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Sat, 11 Aug 2007 23:26:03 +0000 |
Sam Lantinga |
Exported the software renderer texture functions to make easier to create
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Sat, 11 Aug 2007 21:51:19 +0000 |
Sam Lantinga |
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
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Sat, 11 Aug 2007 21:44:49 +0000 |
Sam Lantinga |
Updated the credits for SDL 1.3
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Sat, 11 Aug 2007 21:42:36 +0000 |
Sam Lantinga |
Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
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Sat, 11 Aug 2007 21:34:08 +0000 |
Sam Lantinga |
Optimized dirty rect code
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Sat, 11 Aug 2007 20:54:31 +0000 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
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Sat, 11 Aug 2007 20:46:24 +0000 |
Sam Lantinga |
indent
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Sat, 11 Aug 2007 18:51:12 +0000 |
Sam Lantinga |
Don't run indent on the Xcode templates
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Fri, 10 Aug 2007 16:03:35 +0000 |
Sam Lantinga |
Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
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Tue, 07 Aug 2007 07:08:25 +0000 |
Sam Lantinga |
1.3 video API design chat
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