Sun, 17 Aug 2008 09:50:28 +0000 |
Darren Alton |
More sprite-driven texture work in the render/video drivers.
gsoc2008_nds
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Sat, 16 Aug 2008 12:58:36 +0000 |
Darren Alton |
More sprite-work in the render driver, and some updates to the nds-test-progs.
gsoc2008_nds
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Sat, 16 Aug 2008 12:08:12 +0000 |
Darren Alton |
Beginnings of sprite support.
gsoc2008_nds
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Sat, 16 Aug 2008 11:16:08 +0000 |
Darren Alton |
Minor cleanups in renderer.
gsoc2008_nds
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Sat, 16 Aug 2008 11:05:50 +0000 |
Darren Alton |
Rendering now partially works! (Some BIZARRE bug that I inadvertently fixed.)
gsoc2008_nds
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Sat, 16 Aug 2008 07:44:35 +0000 |
Darren Alton |
More work and some bugfixes on the graphics driver.
gsoc2008_nds
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Fri, 15 Aug 2008 10:44:31 +0000 |
Darren Alton |
Some audio work, setting default frequency, volume, etc. and calling a generic playback function that uses them.
gsoc2008_nds
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Fri, 15 Aug 2008 10:17:07 +0000 |
Darren Alton |
Cleaning up the renderer code to hopefully squish any problems. Starting to incorporate sprites, as well
gsoc2008_nds
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Thu, 14 Aug 2008 04:33:55 +0000 |
Darren Alton |
renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering.
gsoc2008_nds
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Wed, 13 Aug 2008 00:49:03 +0000 |
Darren Alton |
Existing testsprite programs made into NDS projects
gsoc2008_nds
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Wed, 13 Aug 2008 00:45:35 +0000 |
Darren Alton |
Making room for test prog's
gsoc2008_nds
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Mon, 11 Aug 2008 04:39:24 +0000 |
Sam Lantinga |
Improved devkitPrO message in Makefile.ds and set better environment variable defaults
gsoc2008_nds
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Fri, 08 Aug 2008 08:22:08 +0000 |
Darren Alton |
Ongoing video render work; initial work on NDS Timers.
gsoc2008_nds
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Sat, 26 Jul 2008 05:52:59 +0000 |
Darren Alton |
Some debug work on the video driver, shows an error in the BG's vertical placement
gsoc2008_nds
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Fri, 25 Jul 2008 23:39:14 +0000 |
Darren Alton |
Some small bug fixes and more work on video
gsoc2008_nds
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Sat, 19 Jul 2008 17:37:19 +0000 |
Darren Alton |
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
gsoc2008_nds
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