Fri, 20 Oct 2006 00:15:18 +0000 |
Ryan C. Gordon |
Whoops, need a pointer to an LPDIRECTSOUNDBUFFER and not the
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Wed, 18 Oct 2006 10:49:23 +0000 |
Ryan C. Gordon |
Patched to compile again (thanks, Rasmus!).
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Tue, 17 Oct 2006 09:15:21 +0000 |
Ryan C. Gordon |
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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Sun, 01 Oct 2006 16:10:41 +0000 |
Ryan C. Gordon |
Double Whoops. :P
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Sun, 01 Oct 2006 16:07:32 +0000 |
Sam Lantinga |
Whoops. :)
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Sun, 01 Oct 2006 02:28:41 +0000 |
Sam Lantinga |
Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
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Sun, 01 Oct 2006 02:06:37 +0000 |
Ryan C. Gordon |
Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
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Sun, 01 Oct 2006 01:12:08 +0000 |
Ryan C. Gordon |
Minor cleanup in the mint driver that was sitting on my laptop (sorry!).
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Sun, 24 Sep 2006 15:56:55 +0000 |
Sam Lantinga |
Formatting update
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Sun, 24 Sep 2006 15:56:36 +0000 |
Sam Lantinga |
Fixed bug #292
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Sun, 24 Sep 2006 00:55:19 +0000 |
Sam Lantinga |
Fixed bug #316
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Sun, 24 Sep 2006 00:44:45 +0000 |
Sam Lantinga |
Fixed bug #321
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Sun, 24 Sep 2006 00:36:49 +0000 |
Sam Lantinga |
Fixed bug #270
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Sat, 23 Sep 2006 23:15:56 +0000 |
Sam Lantinga |
(none)
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Sat, 23 Sep 2006 22:51:37 +0000 |
Sam Lantinga |
Fixed bug #329
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Fri, 22 Sep 2006 21:52:20 +0000 |
Patrice Mandin |
Pfiou, all of it to update, faster to rewrite from scratch?
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Wed, 20 Sep 2006 22:09:19 +0000 |
Patrice Mandin |
Started update for 1.3
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Wed, 20 Sep 2006 21:38:06 +0000 |
Patrice Mandin |
Oops, don't need to check that
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Wed, 20 Sep 2006 21:29:44 +0000 |
Patrice Mandin |
More work for 1.3
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Wed, 20 Sep 2006 21:22:08 +0000 |
Patrice Mandin |
Started work to update for 1.3 api
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Wed, 20 Sep 2006 19:49:23 +0000 |
Patrice Mandin |
Reenable mouse usage using xbios vectors under MiNT
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Wed, 20 Sep 2006 19:47:09 +0000 |
Patrice Mandin |
Forward keyboard reworking from 1.2
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Sat, 16 Sep 2006 17:13:41 +0000 |
Patrice Mandin |
Add teamtap support
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Sat, 16 Sep 2006 17:02:38 +0000 |
Patrice Mandin |
Update for recent changes
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Sat, 16 Sep 2006 16:59:46 +0000 |
Patrice Mandin |
Save/restore FPU registers in interrupt
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Wed, 13 Sep 2006 04:47:46 +0000 |
Ryan C. Gordon |
Fixed typo in windib audio.
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Tue, 12 Sep 2006 19:47:40 +0000 |
Patrice Mandin |
Allow grabing mouse by locking its position
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Tue, 12 Sep 2006 19:44:51 +0000 |
Patrice Mandin |
Reenable xbios usage to get relative mouse motion
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Tue, 12 Sep 2006 19:43:29 +0000 |
Patrice Mandin |
Allow mouse to be locked when grabbed with GEM driver
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Tue, 12 Sep 2006 19:23:51 +0000 |
Patrice Mandin |
Disable MiNT thread usage and use hw access for updating DMA audio pointers
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Tue, 12 Sep 2006 08:45:48 +0000 |
Sam Lantinga |
Temporarily disabled framebuffer console support for SDL 1.3
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Fri, 08 Sep 2006 19:18:02 +0000 |
Patrice Mandin |
Forgot to reshow mouse cursor when exiting grab/hide mode
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Thu, 07 Sep 2006 20:50:13 +0000 |
Patrice Mandin |
/me dumb, sizeof(keymap != number of elements
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Tue, 05 Sep 2006 19:32:35 +0000 |
Patrice Mandin |
Use correct function to free allocated mem
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Sat, 02 Sep 2006 21:50:04 +0000 |
Ryan C. Gordon |
Fixed macosx audio initialization (passed wrong struct to CoreAudio).
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Sat, 02 Sep 2006 21:19:00 +0000 |
Ryan C. Gordon |
Compile fixes.
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Fri, 01 Sep 2006 22:48:43 +0000 |
Ryan C. Gordon |
Added a FIXME and macro to sun audio.
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Fri, 01 Sep 2006 19:29:49 +0000 |
Ryan C. Gordon |
Replaced unions with calls to SDL_SwapFloat...
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Fri, 01 Sep 2006 19:17:05 +0000 |
Ryan C. Gordon |
Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
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Fri, 01 Sep 2006 19:16:26 +0000 |
Ryan C. Gordon |
Continuing my quest to replace all the bitwise operations on SDL_AudioFormats
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Fri, 01 Sep 2006 18:07:41 +0000 |
Ryan C. Gordon |
Fixed broken audio conversions between float and unsigned datatypes.
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Fri, 01 Sep 2006 18:04:01 +0000 |
Ryan C. Gordon |
Whoops, wrong tokens for int32 support in ALSA driver (specified unsigned
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Fri, 01 Sep 2006 17:49:27 +0000 |
Ryan C. Gordon |
ALSA was testing if (format) was set to zero as an error condition, but
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Fri, 01 Sep 2006 07:50:36 +0000 |
Ryan C. Gordon |
int32 support for windib and windx5 audio backends.
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Fri, 01 Sep 2006 06:55:41 +0000 |
Ryan C. Gordon |
QNX6 support for int32/float32 (isn't this just ALSA?!)
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Fri, 01 Sep 2006 06:43:41 +0000 |
Ryan C. Gordon |
Updated Tru64 audio to support int32.
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Fri, 01 Sep 2006 06:32:54 +0000 |
Ryan C. Gordon |
MiNT audio driver cleanups for clamping types and channels to supported
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Fri, 01 Sep 2006 06:01:03 +0000 |
Ryan C. Gordon |
Mac OS 9 support for int32/float32.
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Fri, 01 Sep 2006 05:31:36 +0000 |
Ryan C. Gordon |
Mac OS X audio backend now supports int32/float32.
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Fri, 01 Sep 2006 00:04:07 +0000 |
Ryan C. Gordon |
Cleaned up IRIX audio driver, added float32 support and fallbacks when
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Thu, 31 Aug 2006 23:16:48 +0000 |
Ryan C. Gordon |
Actually, my silly logic bug was actually correct. :/
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Thu, 31 Aug 2006 23:16:23 +0000 |
Ryan C. Gordon |
Let SDL convert to valid Dreamcast audio formats instead of failing if the
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Thu, 31 Aug 2006 22:40:53 +0000 |
Ryan C. Gordon |
Let OS/2 DART backend use SDL converters at a higher level (would fail if
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Thu, 31 Aug 2006 22:22:34 +0000 |
Ryan C. Gordon |
Fixed silly logic thing.
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Thu, 31 Aug 2006 22:15:07 +0000 |
Ryan C. Gordon |
Added int32 and float32 support (and some others!) to BeOS audio backend.
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Thu, 31 Aug 2006 21:43:25 +0000 |
Ryan C. Gordon |
Added int32 support to Amiga audio driver and cleaned up some other details
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Thu, 31 Aug 2006 21:28:21 +0000 |
Ryan C. Gordon |
ALSA backend can handle int32 and float32 data directly.
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Thu, 31 Aug 2006 21:00:10 +0000 |
Ryan C. Gordon |
Added int32 adn float32 support to SDL_LoadWAV_RW().
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Thu, 31 Aug 2006 20:59:42 +0000 |
Ryan C. Gordon |
Reordered the favored audio format list a little.
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Tue, 29 Aug 2006 08:24:16 +0000 |
Sam Lantinga |
Take advantage of the existing SDL blitters for normal copy blits.
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Mon, 28 Aug 2006 17:35:15 +0000 |
Sam Lantinga |
Clear the second texture stage explicitly
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Mon, 28 Aug 2006 17:34:50 +0000 |
Sam Lantinga |
The dummy renderer can task advantage of the MASK optimization too, though performance probably doesn't matter here...
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Mon, 28 Aug 2006 14:10:46 +0000 |
Sam Lantinga |
Optimized the copy blitters a little bit
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Mon, 28 Aug 2006 04:39:37 +0000 |
Sam Lantinga |
Figured out how texture stages work, thanks to this:
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