Sat, 09 Nov 2002 05:47:24 +0000 |
Sam Lantinga |
Fixed potential dropped events under DirectInput
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Tue, 22 Oct 2002 21:41:21 +0000 |
Sam Lantinga |
Fixed alpha blending bug (thanks Glenn!)
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Tue, 22 Oct 2002 21:35:49 +0000 |
Sam Lantinga |
Turn on enums always ints for CodeWarrior (thanks Darrell!)
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Sun, 20 Oct 2002 00:15:33 +0000 |
Sam Lantinga |
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Tue, 15 Oct 2002 05:22:50 +0000 |
Sam Lantinga |
Return an error with color fills on less than 8 bpp surfaces.
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Tue, 15 Oct 2002 04:26:20 +0000 |
Sam Lantinga |
Fixed joystick detection problem on Windows XP (thanks Maciej!)
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Mon, 14 Oct 2002 05:05:04 +0000 |
Ryan C. Gordon |
Added check for AMD x86-64 ("Hammer") architecture in byte order determination.
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Fri, 11 Oct 2002 08:45:07 +0000 |
Sam Lantinga |
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Fri, 11 Oct 2002 08:41:48 +0000 |
Sam Lantinga |
Removed unused function declarations
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Fri, 11 Oct 2002 08:09:26 +0000 |
Sam Lantinga |
Fixed mouse warp position bug with offset video modes
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Fri, 11 Oct 2002 07:56:36 +0000 |
Sam Lantinga |
Fixed a crash blitting RLE surfaces to RLE surfaces
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Fri, 11 Oct 2002 07:55:22 +0000 |
Sam Lantinga |
Removed an unnecessary header
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Tue, 08 Oct 2002 16:29:01 +0000 |
Sam Lantinga |
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Tue, 08 Oct 2002 16:25:23 +0000 |
Sam Lantinga |
Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
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Tue, 08 Oct 2002 15:48:21 +0000 |
Sam Lantinga |
Updated the Project Builder stationary with SDLMain.*
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Tue, 08 Oct 2002 15:43:40 +0000 |
Sam Lantinga |
Added Visual C++ 7 (.NET) projects (thanks James!)
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Tue, 08 Oct 2002 15:34:19 +0000 |
Sam Lantinga |
Bumped version to 1.2.6 in CVS
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Mon, 07 Oct 2002 15:36:32 +0000 |
Sam Lantinga |
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Mon, 07 Oct 2002 15:19:34 +0000 |
Sam Lantinga |
Fixed compiler warning
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Mon, 07 Oct 2002 15:19:17 +0000 |
Sam Lantinga |
Fixed building timer code on Windows CE
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Mon, 07 Oct 2002 02:39:37 +0000 |
Sam Lantinga |
Doh! Forgot to set the Win32 DLL version to 1.2.5
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Sun, 06 Oct 2002 20:31:34 +0000 |
Sam Lantinga |
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release-1.2.5
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Sun, 06 Oct 2002 20:25:05 +0000 |
Sam Lantinga |
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Sun, 06 Oct 2002 18:47:20 +0000 |
Sam Lantinga |
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Sun, 06 Oct 2002 18:38:12 +0000 |
Sam Lantinga |
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Sat, 05 Oct 2002 22:22:42 +0000 |
Sam Lantinga |
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
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Sat, 05 Oct 2002 20:26:34 +0000 |
Sam Lantinga |
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Sat, 05 Oct 2002 16:50:56 +0000 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
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Sat, 05 Oct 2002 16:27:56 +0000 |
Sam Lantinga |
Fixed gamma correction in Atari video drivers (thanks Patrice!)
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Sat, 05 Oct 2002 16:27:29 +0000 |
Sam Lantinga |
Atari joystick fixes contributed by Patrice Mandin
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Sat, 05 Oct 2002 05:46:32 +0000 |
Sam Lantinga |
Fixed cursor resource leak in Windows (thanks Huib-Jan Imbens!)
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Sat, 05 Oct 2002 05:44:09 +0000 |
Sam Lantinga |
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Sat, 05 Oct 2002 05:42:56 +0000 |
Sam Lantinga |
Fixed SDL_main.c on Windows CE with applications containing spaces in their names.
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Sat, 05 Oct 2002 05:32:49 +0000 |
Sam Lantinga |
Fixed memory overwrite in BSD joystick driver (thanks SUGIMOTO Sadahiro!)
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Sat, 05 Oct 2002 05:11:20 +0000 |
Sam Lantinga |
Fixed mouse wheel events on MacOS X
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Sat, 05 Oct 2002 05:07:57 +0000 |
Sam Lantinga |
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
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Sat, 05 Oct 2002 04:56:32 +0000 |
Sam Lantinga |
Fixed YUV overlay code for Quicktime 6
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Mon, 30 Sep 2002 00:35:25 +0000 |
Sam Lantinga |
Added an aborted try at making fullscreen work on Xinerama screen != 0
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Mon, 16 Sep 2002 18:38:09 +0000 |
Sam Lantinga |
Fixed window update problems on MacOS X 10.2 (thanks Darrell!)
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Mon, 16 Sep 2002 08:22:25 +0000 |
Sam Lantinga |
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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Mon, 16 Sep 2002 07:09:04 +0000 |
Sam Lantinga |
Don't be fooled by unclutter - the mouse isn't really leaving our window
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Mon, 16 Sep 2002 06:50:26 +0000 |
Sam Lantinga |
Date: Thu, 12 Sep 2002 20:35:51 -0400
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Mon, 16 Sep 2002 06:26:22 +0000 |
Sam Lantinga |
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Mon, 16 Sep 2002 06:21:23 +0000 |
Sam Lantinga |
Fixed a crash bug in checkkeys.c (thanks John!)
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Mon, 16 Sep 2002 06:17:34 +0000 |
Sam Lantinga |
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Mon, 16 Sep 2002 06:14:46 +0000 |
Sam Lantinga |
Applied John Popplewell's fix for left-handed mice under Windows.
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Mon, 09 Sep 2002 05:28:06 +0000 |
Sam Lantinga |
The portable way of including SDL is #include "SDL.h"
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Mon, 09 Sep 2002 05:12:32 +0000 |
Sam Lantinga |
Fixed path problem with sdl.m4 macro file
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