log

age author description
Sat, 09 Aug 2003 18:12:11 +0000 Sam Lantinga Fix compilation on MacOS 10.1
Fri, 08 Aug 2003 21:39:12 +0000 Sam Lantinga *** empty log message ***
Fri, 08 Aug 2003 21:31:18 +0000 Sam Lantinga Date: Mon, 28 Jul 2003 18:30:50 +0300
Fri, 08 Aug 2003 20:09:15 +0000 Sam Lantinga *** empty log message ***
Fri, 08 Aug 2003 18:00:39 +0000 Sam Lantinga *** empty log message ***
Fri, 08 Aug 2003 15:08:41 +0000 Sam Lantinga *** empty log message ***
Fri, 08 Aug 2003 15:01:14 +0000 Sam Lantinga *** empty log message ***
Wed, 06 Aug 2003 21:54:32 +0000 Sam Lantinga *** empty log message ***
Wed, 06 Aug 2003 20:20:30 +0000 Sam Lantinga ate: Mon, 4 Aug 2003 19:10:14 +0300
Wed, 06 Aug 2003 20:12:00 +0000 Sam Lantinga *** empty log message ***
Mon, 04 Aug 2003 01:00:30 +0000 Sam Lantinga Date: Sun, 3 Aug 2003 22:07:57 +0200
Mon, 04 Aug 2003 00:52:42 +0000 Sam Lantinga Date: Sat, 2 Aug 2003 16:22:51 +0300
Mon, 28 Jul 2003 01:47:55 +0000 Sam Lantinga Date: Sun, 27 Jul 2003 22:37:59 +0200
Sun, 27 Jul 2003 17:00:40 +0000 Sam Lantinga *** empty log message ***
Sat, 26 Jul 2003 20:02:00 +0000 Sam Lantinga You can't create a YUV overlay in OpenGL mode
Sat, 26 Jul 2003 19:50:00 +0000 Sam Lantinga *** empty log message ***
Wed, 23 Jul 2003 05:30:08 +0000 Sam Lantinga Use SDL's internal x, y for mouse button events - fixes relative motion bug.
Wed, 23 Jul 2003 04:39:44 +0000 Sam Lantinga Date: Thu, 24 Jul 2003 01:40:17 +0200
Tue, 22 Jul 2003 15:33:28 +0000 Sam Lantinga Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Tue, 22 Jul 2003 15:10:06 +0000 Sam Lantinga Date: Thu, 24 Apr 2003 15:13:47 -0400
Tue, 22 Jul 2003 14:01:21 +0000 Sam Lantinga Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
Tue, 22 Jul 2003 05:29:48 +0000 Sam Lantinga *** empty log message ***
Tue, 22 Jul 2003 04:50:38 +0000 Sam Lantinga *** empty log message ***
Wed, 16 Jul 2003 11:54:13 +0000 Patrice Mandin pmandin: Added Atari LDG shared object loader
Sat, 12 Jul 2003 13:30:30 +0000 Ryan C. Gordon We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Thu, 10 Jul 2003 07:56:19 +0000 Sam Lantinga Added some notes from the benefit of my experience. :)
Thu, 10 Jul 2003 07:46:19 +0000 Sam Lantinga Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
Wed, 09 Jul 2003 15:38:28 +0000 Sam Lantinga Added RISCOS Makefiles to the configure process