log

age author description
2006-10-18 Ryan C. Gordon Patched to compile again (thanks, Rasmus!).
2006-10-17 Ryan C. Gordon Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
2006-10-01 Ryan C. Gordon Double Whoops. :P
2006-10-01 Sam Lantinga Whoops. :)
2006-10-01 Sam Lantinga Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
2006-10-01 Ryan C. Gordon Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
2006-10-01 Ryan C. Gordon Minor cleanup in the mint driver that was sitting on my laptop (sorry!).
2006-09-24 Sam Lantinga Formatting update
2006-09-24 Sam Lantinga Fixed bug #292
2006-09-24 Sam Lantinga Fixed bug #316
2006-09-24 Sam Lantinga Fixed bug #321
2006-09-24 Sam Lantinga Fixed bug #270
2006-09-23 Sam Lantinga (none)
2006-09-23 Sam Lantinga Fixed bug #329
2006-09-22 Patrice Mandin Pfiou, all of it to update, faster to rewrite from scratch?
2006-09-20 Patrice Mandin Started update for 1.3
2006-09-20 Patrice Mandin Oops, don't need to check that
2006-09-20 Patrice Mandin More work for 1.3
2006-09-20 Patrice Mandin Started work to update for 1.3 api
2006-09-20 Patrice Mandin Reenable mouse usage using xbios vectors under MiNT
2006-09-20 Patrice Mandin Forward keyboard reworking from 1.2
2006-09-16 Patrice Mandin Add teamtap support
2006-09-16 Patrice Mandin Update for recent changes
2006-09-16 Patrice Mandin Save/restore FPU registers in interrupt
2006-09-13 Ryan C. Gordon Fixed typo in windib audio.
2006-09-12 Patrice Mandin Allow grabing mouse by locking its position
2006-09-12 Patrice Mandin Reenable xbios usage to get relative mouse motion
2006-09-12 Patrice Mandin Allow mouse to be locked when grabbed with GEM driver
2006-09-12 Patrice Mandin Disable MiNT thread usage and use hw access for updating DMA audio pointers
2006-09-12 Sam Lantinga Temporarily disabled framebuffer console support for SDL 1.3
2006-09-08 Patrice Mandin Forgot to reshow mouse cursor when exiting grab/hide mode
2006-09-07 Patrice Mandin /me dumb, sizeof(keymap != number of elements
2006-09-05 Patrice Mandin Use correct function to free allocated mem
2006-09-02 Ryan C. Gordon Fixed macosx audio initialization (passed wrong struct to CoreAudio).
2006-09-02 Ryan C. Gordon Compile fixes.
2006-09-01 Ryan C. Gordon Added a FIXME and macro to sun audio.
2006-09-01 Ryan C. Gordon Replaced unions with calls to SDL_SwapFloat...
2006-09-01 Ryan C. Gordon Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
2006-09-01 Ryan C. Gordon Continuing my quest to replace all the bitwise operations on SDL_AudioFormats
2006-09-01 Ryan C. Gordon Fixed broken audio conversions between float and unsigned datatypes.
2006-09-01 Ryan C. Gordon Whoops, wrong tokens for int32 support in ALSA driver (specified unsigned
2006-09-01 Ryan C. Gordon ALSA was testing if (format) was set to zero as an error condition, but
2006-09-01 Ryan C. Gordon int32 support for windib and windx5 audio backends.
2006-09-01 Ryan C. Gordon QNX6 support for int32/float32 (isn't this just ALSA?!)
2006-09-01 Ryan C. Gordon Updated Tru64 audio to support int32.
2006-09-01 Ryan C. Gordon MiNT audio driver cleanups for clamping types and channels to supported
2006-09-01 Ryan C. Gordon Mac OS 9 support for int32/float32.
2006-09-01 Ryan C. Gordon Mac OS X audio backend now supports int32/float32.
2006-09-01 Ryan C. Gordon Cleaned up IRIX audio driver, added float32 support and fallbacks when
2006-08-31 Ryan C. Gordon Actually, my silly logic bug was actually correct. :/
2006-08-31 Ryan C. Gordon Let SDL convert to valid Dreamcast audio formats instead of failing if the
2006-08-31 Ryan C. Gordon Let OS/2 DART backend use SDL converters at a higher level (would fail if
2006-08-31 Ryan C. Gordon Fixed silly logic thing.
2006-08-31 Ryan C. Gordon Added int32 and float32 support (and some others!) to BeOS audio backend.
2006-08-31 Ryan C. Gordon Added int32 support to Amiga audio driver and cleaned up some other details
2006-08-31 Ryan C. Gordon ALSA backend can handle int32 and float32 data directly.
2006-08-31 Ryan C. Gordon Added int32 adn float32 support to SDL_LoadWAV_RW().
2006-08-31 Ryan C. Gordon Reordered the favored audio format list a little.
2006-08-29 Sam Lantinga Take advantage of the existing SDL blitters for normal copy blits.
2006-08-28 Sam Lantinga Clear the second texture stage explicitly