log

age author description
Fri, 18 Dec 2009 08:19:18 +0000 Sam Lantinga Make it possible to slim SDL down quite a bit for people who just want OpenGL
Fri, 18 Dec 2009 07:41:59 +0000 Sam Lantinga Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Fri, 18 Dec 2009 07:03:09 +0000 Sam Lantinga In the process of adding rectangle drawing
Thu, 17 Dec 2009 07:47:03 +0000 Sam Lantinga Fixed compile error on Windows.
Thu, 17 Dec 2009 07:46:13 +0000 Sam Lantinga Updated test code to use SDL_setenv()
Thu, 17 Dec 2009 07:22:48 +0000 Sam Lantinga Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
Thu, 17 Dec 2009 06:08:20 +0000 Sam Lantinga Fixed bug #841
Thu, 17 Dec 2009 05:57:37 +0000 Sam Lantinga Fixed bug #843
Thu, 17 Dec 2009 04:01:29 +0000 Sam Lantinga Implemented 64-bit version of cpuid code
Thu, 17 Dec 2009 03:04:04 +0000 Sam Lantinga Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
Wed, 16 Dec 2009 19:50:51 +0000 Ryan C. Gordon Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Wed, 16 Dec 2009 16:42:04 +0000 Sam Lantinga Fixed cpuid assembly to work on PIC code
Wed, 16 Dec 2009 16:08:17 +0000 Sam Lantinga Allocate memory only if we're going to overwrite an environment variable
Wed, 16 Dec 2009 11:03:38 +0000 Ryan C. Gordon Updated svn:ignore.
Wed, 16 Dec 2009 10:59:51 +0000 Ryan C. Gordon Implemented SDL_setenv(), moved SDL_putenv() to compat.
Wed, 16 Dec 2009 08:17:05 +0000 Sam Lantinga Implemented Windows version of SDL_GetCPUCount()
Wed, 16 Dec 2009 06:53:53 +0000 Sam Lantinga Added SDL_GetCPUCount() to see how many cores are available.
Wed, 16 Dec 2009 04:48:11 +0000 Sam Lantinga Fixed bug #741
Wed, 16 Dec 2009 03:02:31 +0000 Sam Lantinga Fixed bug #736
Wed, 16 Dec 2009 02:08:59 +0000 Sam Lantinga Added testfill to test raw fill performance
Wed, 16 Dec 2009 01:19:58 +0000 Sam Lantinga Nuffin'
Wed, 16 Dec 2009 01:06:48 +0000 Sam Lantinga Fixed bug #685
Wed, 16 Dec 2009 00:55:33 +0000 Sam Lantinga Fixed bug #666
Wed, 16 Dec 2009 00:44:53 +0000 Sam Lantinga Fixed bug #642
Tue, 15 Dec 2009 20:53:09 +0000 Sam Lantinga Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 Sam Lantinga OpenGL hardware acceleration defaults on
Tue, 15 Dec 2009 20:14:50 +0000 Sam Lantinga Fixed bug #815
Tue, 15 Dec 2009 20:11:29 +0000 Sam Lantinga Fixed bug #818
Tue, 15 Dec 2009 18:00:16 +0000 Ryan C. Gordon Added a warning comment to SDL_putenv().
Tue, 15 Dec 2009 09:20:10 +0000 Sam Lantinga Fixed bug #905
Tue, 15 Dec 2009 08:11:06 +0000 Sam Lantinga Fixed bug #906
Tue, 15 Dec 2009 05:34:58 +0000 Sam Lantinga Add a dummy function if SDL doesn't have STDIO support
Tue, 15 Dec 2009 02:16:01 +0000 Sam Lantinga Added notes from e-mail on desktop window implementation
Tue, 15 Dec 2009 00:00:30 +0000 Sam Lantinga Need to test the multi-draw APIs
Mon, 14 Dec 2009 23:43:57 +0000 Sam Lantinga Added svn checkout install step
Mon, 14 Dec 2009 23:29:37 +0000 Sam Lantinga The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Mon, 14 Dec 2009 06:52:17 +0000 Sam Lantinga Implemented read/write pixels for the X11 renderer
Mon, 14 Dec 2009 06:35:59 +0000 Sam Lantinga Added a test to check the read/write pixels API
Mon, 14 Dec 2009 06:35:27 +0000 Sam Lantinga Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
Mon, 14 Dec 2009 04:19:00 +0000 Sam Lantinga Added a BLENDMODE_MASK pixel shader so render tests succeed
Sun, 13 Dec 2009 08:00:25 +0000 Sam Lantinga The SDL_PaletteWatch structure is really internal-only.
Sun, 13 Dec 2009 06:21:22 +0000 Sam Lantinga Name the audio callback for documentation clarity.
Sun, 13 Dec 2009 06:19:32 +0000 Sam Lantinga Note that the WritePixels call is unsupported right now.
Sun, 13 Dec 2009 05:37:06 +0000 Sam Lantinga Fixed windows.h include
Sat, 12 Dec 2009 20:31:28 +0000 Sam Lantinga Fixed line drawing for D3D
Sat, 12 Dec 2009 20:30:25 +0000 Sam Lantinga Minor documentation fix
Sat, 12 Dec 2009 04:01:40 +0000 Sam Lantinga Finished implementing RenderReadPixels()
Sat, 12 Dec 2009 01:04:57 +0000 Sam Lantinga Removed the obsolete testcdrom target
Sat, 12 Dec 2009 00:55:13 +0000 Sam Lantinga Fixed building on iPhone
Sat, 12 Dec 2009 00:08:45 +0000 Sam Lantinga Allow points to be outside the window bounds, stress testing the clipping code.
Sat, 12 Dec 2009 00:08:02 +0000 Sam Lantinga Added mouse position for button handling
Sat, 12 Dec 2009 00:07:26 +0000 Sam Lantinga minor notes to self
Fri, 11 Dec 2009 09:59:36 +0000 Sam Lantinga Fixed X11 line implementation - clip lines that are going to go outside the window.
Fri, 11 Dec 2009 09:57:54 +0000 Sam Lantinga Make sure we fully clip the first point before starting to adjust the second point.
Fri, 11 Dec 2009 09:22:34 +0000 Sam Lantinga Added an automated test for rectangle routines, currently only testing line clipping.
Fri, 11 Dec 2009 09:13:51 +0000 Sam Lantinga Fixed constness in RenderRects() parameter
Fri, 11 Dec 2009 08:03:43 +0000 Sam Lantinga Fixed bug #896
Thu, 10 Dec 2009 09:27:23 +0000 Sam Lantinga X11 driver compiles again, lines are not yet implemented
Thu, 10 Dec 2009 08:28:26 +0000 Sam Lantinga Switch to mixed case for consistency with other enumerations
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Mon, 07 Dec 2009 10:08:24 +0000 Sam Lantinga Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
Mon, 07 Dec 2009 09:44:55 +0000 Sam Lantinga Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
Mon, 07 Dec 2009 08:02:20 +0000 Sam Lantinga This fixes the OpenGL rendering test, at least with my ATI card...
Mon, 07 Dec 2009 08:01:58 +0000 Sam Lantinga Fixed crash initializing the dummy driver
Mon, 07 Dec 2009 08:01:20 +0000 Sam Lantinga On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
Sun, 06 Dec 2009 08:39:01 +0000 Sam Lantinga The window position is display relative, at least for now...
Sun, 06 Dec 2009 08:16:23 +0000 Sam Lantinga Fixed crash
Sun, 06 Dec 2009 08:03:38 +0000 Sam Lantinga Added an API function to query geometry of multiple monitors:
Sun, 06 Dec 2009 06:21:39 +0000 Sam Lantinga Fixed to use the correct display adapter
Sat, 05 Dec 2009 22:13:36 +0000 Sam Lantinga Fixed compiler warnings
Sat, 05 Dec 2009 19:57:49 +0000 Sam Lantinga Fixed compilation on Mac OS X 10.4
Sat, 05 Dec 2009 19:46:24 +0000 Sam Lantinga Allow overriding the number of build jobs
Sat, 05 Dec 2009 05:13:17 +0000 Sam Lantinga Made the window flag comments more consistent
Sat, 05 Dec 2009 04:39:59 +0000 Sam Lantinga Added related functions
Fri, 04 Dec 2009 09:01:48 +0000 Sam Lantinga Don't add any renderers if you can't add any displays
Fri, 04 Dec 2009 08:45:08 +0000 Sam Lantinga Fixed calls to SDL_AddRenderDriver()
Fri, 04 Dec 2009 08:26:32 +0000 Sam Lantinga Fixed compiling the D3D renderer
Thu, 03 Dec 2009 08:43:12 +0000 Sam Lantinga Added support for SDL 1.2 environment variables:
Thu, 03 Dec 2009 08:33:39 +0000 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
Thu, 03 Dec 2009 05:05:26 +0000 Sam Lantinga Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
Thu, 03 Dec 2009 04:33:05 +0000 Sam Lantinga Missing pop over a jump
Wed, 02 Dec 2009 07:56:09 +0000 Sam Lantinga Added Ctrl-Z common key binding
Wed, 02 Dec 2009 07:55:23 +0000 Sam Lantinga Restore the desktop mode when requested
Wed, 02 Dec 2009 07:42:10 +0000 Sam Lantinga If we're fullscreen on a single-head system and lose focus, minimize
Wed, 02 Dec 2009 07:38:28 +0000 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
Wed, 02 Dec 2009 07:28:58 +0000 Sam Lantinga Don't need to hide the menu bar if we're not on the main display
Wed, 02 Dec 2009 07:25:06 +0000 Sam Lantinga Changed so that it's obvious that the two code blocks are related.
Wed, 02 Dec 2009 06:10:18 +0000 Sam Lantinga Fixed mouse coordinates for fullscreen mode
Tue, 01 Dec 2009 12:08:34 +0000 Sam Lantinga The window positions are relative to the origin of the windowing system (upper left of the primary display).
Tue, 01 Dec 2009 11:50:00 +0000 Sam Lantinga Added support for placing windows on different displays
Tue, 01 Dec 2009 10:41:58 +0000 Sam Lantinga Ensure that the main display is picked up first
Tue, 01 Dec 2009 10:34:01 +0000 Sam Lantinga Allow mirrored displays, but only the primary display in a mirrored set.
Tue, 01 Dec 2009 09:04:28 +0000 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
Tue, 01 Dec 2009 08:56:12 +0000 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Tue, 01 Dec 2009 06:15:10 +0000 Sam Lantinga Removed a little redundancy in the naming
Tue, 01 Dec 2009 05:57:15 +0000 Sam Lantinga Work in progress on multi-display support:
Mon, 30 Nov 2009 21:04:25 +0000 Sam Lantinga Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
Mon, 30 Nov 2009 19:52:34 +0000 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
Mon, 30 Nov 2009 17:57:12 +0000 Sam Lantinga Added support for 32-bit BMP files with an alpha channel
Fri, 27 Nov 2009 19:29:27 +0000 Sam Lantinga Joe 2009-11-23 21:31:10 PST
Fri, 27 Nov 2009 03:11:26 +0000 Sam Lantinga Adam Strzelecki to SDL
Thu, 26 Nov 2009 05:55:57 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 25 Nov 2009 07:42:23 +0000 Sam Lantinga SDL_CreateWindowFrom() is actually going to be supported. :)
Wed, 25 Nov 2009 06:24:15 +0000 Sam Lantinga Clarified the windowID parameter
Wed, 25 Nov 2009 06:00:00 +0000 Sam Lantinga Add error messages for failure cases
Wed, 25 Nov 2009 04:41:09 +0000 Sam Lantinga Added the automated test to the Visual Studio 2008 project
Tue, 24 Nov 2009 19:28:27 +0000 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
Tue, 24 Nov 2009 16:43:18 +0000 Sam Lantinga Fixed bug #771
Tue, 24 Nov 2009 08:12:32 +0000 Sam Lantinga Eric Wing to Sam, hfutrell
Tue, 24 Nov 2009 04:59:50 +0000 Sam Lantinga Fixed bug #891
Tue, 24 Nov 2009 04:48:12 +0000 Sam Lantinga Mason Wheeler to sdl
Sun, 22 Nov 2009 20:53:53 +0000 Sam Lantinga Set the error so someone can get more information
Sun, 22 Nov 2009 20:00:00 +0000 Sam Lantinga Made the comment actually mean something. :)
Sun, 22 Nov 2009 07:00:26 +0000 Sam Lantinga More fixes to compile under Visual C++
Sun, 22 Nov 2009 06:42:58 +0000 Sam Lantinga Fixed include paths for Visual C++
Sun, 22 Nov 2009 06:37:43 +0000 Sam Lantinga The Direct3D Read/Write pixels interface is in progress.
Sun, 22 Nov 2009 06:34:45 +0000 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
Sat, 21 Nov 2009 08:42:42 +0000 Mike Gorchak Added support for QNX default font. Backspace and Return keys now handled.
Sat, 21 Nov 2009 07:59:19 +0000 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
Sat, 21 Nov 2009 07:46:12 +0000 Sam Lantinga Increased tolerance a little bit more for multiple blending passes accumulating error.
Sat, 21 Nov 2009 07:26:52 +0000 Sam Lantinga Added comment for pixel-perfect line workaround.
Sat, 21 Nov 2009 07:22:59 +0000 Sam Lantinga Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sat, 21 Nov 2009 07:14:21 +0000 Sam Lantinga This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
Sat, 21 Nov 2009 06:34:43 +0000 Sam Lantinga Fixed the coordinates for pixel coverage in blits
Sat, 21 Nov 2009 06:28:25 +0000 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
Sat, 21 Nov 2009 06:19:34 +0000 Sam Lantinga It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
Sat, 21 Nov 2009 06:17:50 +0000 Mike Gorchak RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
Sat, 21 Nov 2009 05:29:31 +0000 Sam Lantinga My first OpenGL shader! Momma will be so proud!
Sat, 21 Nov 2009 05:25:08 +0000 Sam Lantinga pixels don't need to be dynamically allocated
Sat, 21 Nov 2009 05:05:19 +0000 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
Fri, 20 Nov 2009 14:42:40 +0000 Mike Gorchak Support for UTF-8 text input has been added.
Fri, 20 Nov 2009 07:11:29 +0000 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
Fri, 20 Nov 2009 07:08:28 +0000 Mike Gorchak Output last SDL error in case of test was failed.
Fri, 20 Nov 2009 07:07:41 +0000 Mike Gorchak RenderReadPixels and RenderWritePixels now work properly.
Fri, 20 Nov 2009 07:06:50 +0000 Mike Gorchak Deinitialization fixes, in case if QNXGF driver is not initialized properly.
Thu, 19 Nov 2009 09:07:09 +0000 Mike Gorchak Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
Thu, 19 Nov 2009 08:44:07 +0000 Mike Gorchak Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
Thu, 19 Nov 2009 08:02:00 +0000 Sam Lantinga Mike Gorchak to Sam
Thu, 19 Nov 2009 05:33:41 +0000 Sam Lantinga Found a way to implement mask semantics in OpenGL
Thu, 19 Nov 2009 05:06:01 +0000 Sam Lantinga Allow some variation in the pixel values to account for blending accuracy differences.
Thu, 19 Nov 2009 04:59:19 +0000 Sam Lantinga Include the endpoint in the line we're drawing
Thu, 19 Nov 2009 04:33:35 +0000 Sam Lantinga Adjust the vertices to be over the texel center.
Wed, 18 Nov 2009 09:39:32 +0000 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
Wed, 18 Nov 2009 09:28:35 +0000 Sam Lantinga Use SDL's string and memory functions instead of stdlib
Wed, 18 Nov 2009 09:20:01 +0000 Sam Lantinga Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
Wed, 18 Nov 2009 09:17:29 +0000 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
Wed, 18 Nov 2009 09:07:13 +0000 Sam Lantinga Fixes for the automated rendering test
Wed, 18 Nov 2009 08:54:13 +0000 Sam Lantinga If we explicitly request a driver, try to initialize it.
Wed, 18 Nov 2009 08:07:37 +0000 Sam Lantinga Fixed GL_RenderReadPixels() - thanks Ryan!
Wed, 18 Nov 2009 07:35:00 +0000 Sam Lantinga First pass (untested) at RenderWritePixels()
Wed, 18 Nov 2009 07:34:05 +0000 Sam Lantinga Refactored to use render_loadTestFace()
Wed, 18 Nov 2009 07:22:22 +0000 Sam Lantinga Fixed endianness of the face image surface
Wed, 18 Nov 2009 06:15:44 +0000 Sam Lantinga Trying to figure out why the OpenGL tests are failing...
Wed, 18 Nov 2009 06:15:21 +0000 Sam Lantinga Compare against the correct image
Tue, 17 Nov 2009 06:51:14 +0000 Sam Lantinga Debug info to help track down render test failures
Tue, 17 Nov 2009 06:50:29 +0000 Sam Lantinga Added missing return values
Tue, 17 Nov 2009 05:17:11 +0000 Sam Lantinga Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
Tue, 17 Nov 2009 04:53:15 +0000 Sam Lantinga Scott to slouken
Mon, 16 Nov 2009 09:47:34 +0000 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
Mon, 16 Nov 2009 07:39:08 +0000 Sam Lantinga Fixed memory corruption in SW_RenderReadPixels()
Mon, 16 Nov 2009 07:13:07 +0000 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sun, 15 Nov 2009 09:21:46 +0000 Sam Lantinga Added a utility function to convert blocks of pixels
Sun, 15 Nov 2009 08:01:34 +0000 Sam Lantinga Hmm, this isn't going to work, is it?
Sun, 15 Nov 2009 08:01:07 +0000 Sam Lantinga Work in progress: SDL_RenderReadPixels() should be implemented soon.
Sun, 15 Nov 2009 04:58:03 +0000 Sam Lantinga Work in progress on OpenGL ReadPixels/WritePixels interface
Wed, 11 Nov 2009 06:34:33 +0000 Sam Lantinga Updated for the new pixel format structure
Wed, 11 Nov 2009 06:23:19 +0000 Sam Lantinga The docs directory doesn't exist anymore
Mon, 09 Nov 2009 15:12:31 +0000 Sam Lantinga Fixed gcc warning
Mon, 09 Nov 2009 05:20:11 +0000 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Mon, 09 Nov 2009 04:13:51 +0000 Sam Lantinga Fixed bug #878
Sun, 08 Nov 2009 04:21:59 +0000 Sam Lantinga Fixed compile warning
Sun, 08 Nov 2009 04:16:42 +0000 Sam Lantinga Skip renderers that fail to initialize
Mon, 02 Nov 2009 07:57:51 +0000 Sam Lantinga Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
Mon, 02 Nov 2009 07:55:42 +0000 Sam Lantinga Fixed bug #847
Fri, 30 Oct 2009 05:02:47 +0000 Sam Lantinga cpuid doesn't actually change the flags register
Fri, 30 Oct 2009 04:45:01 +0000 Sam Lantinga Fixed bug #734
Thu, 29 Oct 2009 09:20:50 +0000 Mike Gorchak Cursor hotspot fixes.
Wed, 28 Oct 2009 06:08:48 +0000 Sam Lantinga Fixed compile error
Wed, 28 Oct 2009 06:04:07 +0000 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
Wed, 28 Oct 2009 04:33:24 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 28 Oct 2009 04:27:50 +0000 Sam Lantinga Adam Strzelecki to SDL
Fri, 23 Oct 2009 04:08:32 +0000 Sam Lantinga Adam Strzelecki to SDL
Fri, 23 Oct 2009 03:58:23 +0000 Sam Lantinga Adam Strzelecki to SDL
Thu, 22 Oct 2009 06:09:03 +0000 Mike Gorchak Fixes in GLES configuration selection.
Thu, 22 Oct 2009 06:08:36 +0000 Mike Gorchak Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
Thu, 22 Oct 2009 06:07:05 +0000 Mike Gorchak Optimizations.
Thu, 22 Oct 2009 04:46:11 +0000 Sam Lantinga Adam Strzelecki to SDL
Wed, 21 Oct 2009 14:51:42 +0000 Mike Gorchak Support for GL initialization parameters has been added.
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Sun, 18 Oct 2009 23:21:15 +0000 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
Sun, 18 Oct 2009 17:49:40 +0000 Sam Lantinga Merged improvements to SDL_SoftStretch() from SDL 1.2
Sun, 18 Oct 2009 16:14:35 +0000 Sam Lantinga Fixed bug #853
Sat, 17 Oct 2009 23:29:52 +0000 Sam Lantinga Whoops, need " inside quotes
Sat, 17 Oct 2009 21:46:08 +0000 Sam Lantinga Fixed bug #852
Sat, 17 Oct 2009 07:38:14 +0000 Sam Lantinga iPhone/Xcode for 1.3
Sat, 17 Oct 2009 07:36:45 +0000 Sam Lantinga iPhone interruption patch / SDL 1.3
Tue, 13 Oct 2009 20:17:11 +0000 Mike Gorchak Working on fullscreen video modes support
Tue, 13 Oct 2009 20:16:23 +0000 Mike Gorchak Fixed memory allocation size.
Tue, 13 Oct 2009 18:14:22 +0000 Mike Gorchak Fixed handling of the initial window size.
Tue, 13 Oct 2009 11:26:40 +0000 Mike Gorchak All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
Tue, 13 Oct 2009 11:24:36 +0000 Mike Gorchak Options --double --triple have been added to test double and triple buffering.
Tue, 13 Oct 2009 07:02:19 +0000 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay!
Tue, 13 Oct 2009 06:51:20 +0000 Mike Gorchak Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
Tue, 13 Oct 2009 06:49:29 +0000 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them
Tue, 13 Oct 2009 06:40:08 +0000 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image
Tue, 13 Oct 2009 06:33:46 +0000 Sam Lantinga Debian patch: 050_altivec_detection.diff
Tue, 13 Oct 2009 06:28:31 +0000 Mike Gorchak Fixed OpenGL ES primitive alpha blending.
Tue, 13 Oct 2009 05:30:29 +0000 Sam Lantinga Missed converting PULSE to PULSEAUDIO
Mon, 12 Oct 2009 19:47:01 +0000 Mike Gorchak Initial support for fullscreen application modes.
Mon, 12 Oct 2009 11:45:01 +0000 Mike Gorchak Photon SDL renderer almost finished, the double/tripple buffering is left only.
Mon, 12 Oct 2009 09:42:50 +0000 Sam Lantinga Joystick patch from FreeBSD ports system
Mon, 12 Oct 2009 08:21:43 +0000 Mike Gorchak Continue working on 2D support in Photon.
Sun, 11 Oct 2009 18:45:39 +0000 Mike Gorchak Continue working on 2D support in Photon
Sun, 11 Oct 2009 10:38:38 +0000 Sam Lantinga A better solution to making the default build optimization -O3
Sun, 11 Oct 2009 10:30:47 +0000 Sam Lantinga Whoops, the ProjectDir is one level lower than the SolutionDir
Sun, 11 Oct 2009 10:22:22 +0000 Sam Lantinga stefanullinger to me
Sun, 11 Oct 2009 07:12:24 +0000 Sam Lantinga pkg-config replaced sdl-config in these cases.
Sun, 11 Oct 2009 06:44:50 +0000 Sam Lantinga Fixed bug #31
Sun, 11 Oct 2009 06:42:20 +0000 Sam Lantinga gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h
Sun, 11 Oct 2009 06:33:34 +0000 Sam Lantinga This is crazy. In order to override the default optimization for GCC,
Sat, 10 Oct 2009 20:15:20 +0000 Mike Gorchak Continue working on 2D support for Photon/QNX.
Sat, 10 Oct 2009 18:37:35 +0000 Sam Lantinga Matěj Týč 2009-10-05 14:09:03 PDT
Sat, 10 Oct 2009 17:07:49 +0000 Mike Gorchak Revert back. Sorry.
Sat, 10 Oct 2009 15:22:16 +0000 Mike Gorchak Added phrender library linkage for QNX target.
Sat, 10 Oct 2009 13:22:05 +0000 Mike Gorchak Call CommonQuit() at exit has been added.
Sat, 10 Oct 2009 13:21:21 +0000 Mike Gorchak Created windows must be destroyed at CommonQuit().
Sat, 10 Oct 2009 10:02:17 +0000 Sam Lantinga Debian patch: 218_joystick_memmove.diff
Sat, 10 Oct 2009 09:58:24 +0000 Sam Lantinga Fixed bug #833
Sat, 10 Oct 2009 09:44:04 +0000 Sam Lantinga Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version
Sat, 10 Oct 2009 09:36:12 +0000 Sam Lantinga Adapted from Debian patch: 215_kfreebsd_gnu.diff
Sat, 10 Oct 2009 09:22:20 +0000 Sam Lantinga Made typedef for SDL_bool the same as the other typedefs.
Sat, 10 Oct 2009 08:06:18 +0000 Mike Gorchak Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.
Sat, 10 Oct 2009 07:48:57 +0000 Sam Lantinga Fixed bug #627
Sat, 10 Oct 2009 07:34:15 +0000 Ryan C. Gordon Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.
Sat, 10 Oct 2009 06:51:42 +0000 Sam Lantinga typo
Sat, 10 Oct 2009 06:39:59 +0000 Ryan C. Gordon Use new 1.3 API for getting audio driver name.
Sat, 10 Oct 2009 06:32:11 +0000 Ryan C. Gordon Added some debug output to loopwave.c
Sat, 10 Oct 2009 05:27:59 +0000 Sam Lantinga Use test instead of [ because that's an m4 quote character
Thu, 08 Oct 2009 09:37:58 +0000 Sam Lantinga Fixed bug #830
Thu, 08 Oct 2009 09:32:07 +0000 Sam Lantinga Fixed bug #830
Thu, 08 Oct 2009 09:14:31 +0000 Ryan C. Gordon Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.
Thu, 08 Oct 2009 09:07:58 +0000 Sam Lantinga Fixed bug #828
Thu, 08 Oct 2009 07:08:45 +0000 Sam Lantinga Update config.guess and config.sub
Wed, 07 Oct 2009 14:29:59 +0000 Sam Lantinga The SDL 1.3 documentation will be primarily online wiki based:
Wed, 07 Oct 2009 06:11:53 +0000 Sam Lantinga SuSE 11.1 installs directfb-config without directfb-devel, so check to
Wed, 07 Oct 2009 04:32:04 +0000 Sam Lantinga Reminder, add multiple icon sizes!
Wed, 07 Oct 2009 04:31:45 +0000 Sam Lantinga Upgrading libtool didn't fix bug #499
Tue, 06 Oct 2009 03:34:10 +0000 Sam Lantinga Eric Wing to Sam
Tue, 06 Oct 2009 03:33:10 +0000 Sam Lantinga Eric Wing to Sam
Sun, 04 Oct 2009 22:21:17 +0000 Sam Lantinga Updated libtool to version 2.2.6a
Sun, 04 Oct 2009 21:00:33 +0000 Sam Lantinga Split out ltoptions.m4
Sun, 04 Oct 2009 20:46:33 +0000 Sam Lantinga Fixed make dist
Sun, 04 Oct 2009 20:45:59 +0000 Sam Lantinga Fixed make dist
Sun, 04 Oct 2009 20:44:04 +0000 Sam Lantinga Split acinclude.m4 into its constituent parts for easy upgrading
Sun, 04 Oct 2009 19:14:30 +0000 Sam Lantinga Fixed bug #826
Sun, 04 Oct 2009 18:09:12 +0000 Sam Lantinga Fixed bug #522
Sun, 04 Oct 2009 16:26:34 +0000 Sam Lantinga Eric Wing to Sam
Sun, 04 Oct 2009 09:55:20 +0000 Sam Lantinga Fixed bug #817
Sun, 04 Oct 2009 09:51:04 +0000 Sam Lantinga Fixed bug #814
Sun, 04 Oct 2009 09:18:48 +0000 Sam Lantinga Fixed a bug where when the audio starts paused all the DirectSound buffers
Sun, 04 Oct 2009 04:03:37 +0000 Sam Lantinga Adam Strzelecki to SDL
Sun, 04 Oct 2009 03:38:01 +0000 Sam Lantinga Use gcc's built-in dependency generation, thanks to Adam Strzelecki
Sat, 03 Oct 2009 16:23:16 +0000 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
Fri, 02 Oct 2009 13:50:36 +0000 Sam Lantinga You should check for the C compiler before you set CFLAGS. :)
Thu, 01 Oct 2009 15:30:26 +0000 Sam Lantinga Eric Wing to Sam
Thu, 01 Oct 2009 15:26:39 +0000 Sam Lantinga Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.
Tue, 29 Sep 2009 07:59:23 +0000 Sam Lantinga Added missing templates
Tue, 29 Sep 2009 06:33:33 +0000 Sam Lantinga Reminder to investigate upgrading libtool to fix bug #499
Tue, 29 Sep 2009 01:19:14 +0000 Sam Lantinga Better cross-platform macros for printing 32 and 64 bit values
Tue, 29 Sep 2009 00:42:21 +0000 Sam Lantinga Temporary band-aid for bug #575
Mon, 28 Sep 2009 18:44:26 +0000 Bob Pendleton Ok, added long casts to get rid of compiler warnings.
Mon, 28 Sep 2009 15:32:58 +0000 Sam Lantinga -0.5 is causing trouble according to comments in bug #783
Mon, 28 Sep 2009 15:32:19 +0000 Sam Lantinga Added renderer information for dynamic OpenGL test
Sun, 27 Sep 2009 23:24:58 +0000 Sam Lantinga Fixed bug #716
Sat, 26 Sep 2009 21:39:56 +0000 Sam Lantinga Fixed 32-bit build
Sat, 26 Sep 2009 10:36:55 +0000 Sam Lantinga Fixed bug #797
Sat, 26 Sep 2009 10:32:14 +0000 Sam Lantinga Fixed bug #777
Sat, 26 Sep 2009 10:22:35 +0000 Sam Lantinga Fixed bug #766
Sat, 26 Sep 2009 10:19:19 +0000 Sam Lantinga Fixed bug #765
Sat, 26 Sep 2009 10:17:49 +0000 Sam Lantinga Fixed bug #764
Sat, 26 Sep 2009 10:13:44 +0000 Sam Lantinga Fixed bug #761
Sat, 26 Sep 2009 10:04:38 +0000 Sam Lantinga Fixed bug #734
Sat, 26 Sep 2009 09:57:32 +0000 Sam Lantinga Fixed bug #705
Sat, 26 Sep 2009 09:56:26 +0000 Sam Lantinga Fixed bug #705
Sat, 26 Sep 2009 09:44:52 +0000 Sam Lantinga Fixed bug #704
Sat, 26 Sep 2009 06:21:36 +0000 Sam Lantinga Fixed crash with right side up BMP files
Sat, 26 Sep 2009 03:58:35 +0000 Sam Lantinga Eric Wing to Sam
Fri, 25 Sep 2009 19:26:21 +0000 Bob Pendleton fixed a spelling error in the documentation.
Fri, 25 Sep 2009 19:20:25 +0000 Bob Pendleton Changed to include SDL_atomic.c in the windows version of SDL 1.3
Fri, 25 Sep 2009 19:17:16 +0000 Bob Pendleton This version actaully should work on Windows.
Thu, 24 Sep 2009 15:20:11 +0000 Sam Lantinga More TODO!
Thu, 24 Sep 2009 14:43:03 +0000 Sam Lantinga Eric Wing to Sam
Thu, 24 Sep 2009 07:13:02 +0000 Sam Lantinga Updated Xcode project from Eric Wing
Thu, 24 Sep 2009 07:12:05 +0000 Sam Lantinga Getting ready for a new Xcode project from Eric Wing
Wed, 23 Sep 2009 07:10:45 +0000 Sam Lantinga Fixed bug #732
Wed, 23 Sep 2009 06:37:27 +0000 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
Wed, 23 Sep 2009 02:52:11 +0000 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
Tue, 22 Sep 2009 02:20:56 +0000 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
Mon, 21 Sep 2009 22:25:14 +0000 Bob Pendleton oops
Mon, 21 Sep 2009 22:23:41 +0000 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
Mon, 21 Sep 2009 11:31:28 +0000 Sam Lantinga Whoops, need both the header and the library!
Mon, 21 Sep 2009 11:04:01 +0000 Sam Lantinga Fixed bug #714
Mon, 21 Sep 2009 10:23:19 +0000 Sam Lantinga Fixed bug #674
Mon, 21 Sep 2009 09:21:00 +0000 Sam Lantinga Fixed bug #615
Mon, 21 Sep 2009 09:16:35 +0000 Sam Lantinga Added reminder to look into 2D vblank synchronization
Mon, 21 Sep 2009 09:02:05 +0000 Sam Lantinga Oh yeah, we have GLX support too.
Mon, 21 Sep 2009 08:40:04 +0000 Sam Lantinga Fixed bug #577
Mon, 21 Sep 2009 08:31:02 +0000 Sam Lantinga Fixed bug #591
Mon, 21 Sep 2009 07:35:06 +0000 Sam Lantinga Fixed bug #570
Mon, 21 Sep 2009 05:24:54 +0000 Sam Lantinga Fixed build on Mac OS X 10.4
Sun, 20 Sep 2009 23:09:30 +0000 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
Sun, 20 Sep 2009 22:47:28 +0000 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
Sun, 20 Sep 2009 04:15:19 +0000 Sam Lantinga Removed outdated Atari support
Sun, 20 Sep 2009 04:13:23 +0000 Sam Lantinga Oh yeah, need this option for PPC as well now.
Sat, 19 Sep 2009 15:22:33 +0000 Bob Pendleton I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
Sat, 19 Sep 2009 13:29:40 +0000 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sat, 19 Sep 2009 12:48:52 +0000 Sam Lantinga I think this fixes the texture pixel alignment
Sat, 19 Sep 2009 07:33:15 +0000 Sam Lantinga This is waaaaay outdated. :)
Sat, 19 Sep 2009 07:32:36 +0000 Sam Lantinga This name inconsistency has been bugging me for a while...
Sat, 19 Sep 2009 07:30:29 +0000 Sam Lantinga Removed outdated VGL support
Sat, 19 Sep 2009 07:28:59 +0000 Sam Lantinga Removed outdated wscons support
Sat, 19 Sep 2009 07:26:51 +0000 Sam Lantinga Removed outdated Nano-X support
Sat, 19 Sep 2009 07:22:07 +0000 Sam Lantinga Removed outdated OS/2 support
Sat, 19 Sep 2009 07:21:22 +0000 Sam Lantinga Removed outdated Dreamcast support
Sat, 19 Sep 2009 07:09:41 +0000 Sam Lantinga Oh yeah, this file is gone
Sat, 19 Sep 2009 06:45:36 +0000 Sam Lantinga NASM is no longer used in SDL 1.3
Sat, 19 Sep 2009 06:43:45 +0000 Sam Lantinga Removed outdated OS/2 support
Sat, 19 Sep 2009 06:24:07 +0000 Sam Lantinga Removed outdated iPodLinux support
Sat, 19 Sep 2009 05:47:54 +0000 Sam Lantinga testsprite2 should be pixel correct on Direct3D now.
Sat, 19 Sep 2009 05:45:49 +0000 Sam Lantinga More test coverage
Sat, 19 Sep 2009 05:43:15 +0000 Sam Lantinga Added more tests for the different primitive types
Sat, 19 Sep 2009 05:12:26 +0000 Sam Lantinga Fixed bug #783
Sat, 19 Sep 2009 04:47:36 +0000 Sam Lantinga Removing old CD-ROM header reference
Sat, 19 Sep 2009 04:43:41 +0000 Sam Lantinga Stefan Ullinger
Thu, 17 Sep 2009 20:35:12 +0000 Bob Pendleton The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
Mon, 07 Sep 2009 16:04:44 +0000 Sam Lantinga Kenneth Bull to SDL
Mon, 07 Sep 2009 05:06:34 +0000 Sam Lantinga Merged Edgar's code changes from Google Summer of Code 2009
Mon, 07 Sep 2009 05:01:01 +0000 Sam Lantinga This doesn't actually build on other platforms, I'll have to check with Martin
Mon, 07 Sep 2009 04:51:29 +0000 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
Sun, 06 Sep 2009 15:04:38 +0000 Sam Lantinga Fixed bug where minimized windows get zero width/height
Sun, 06 Sep 2009 04:40:54 +0000 Sam Lantinga Fixed compiling on 64-bit Windows
Sun, 06 Sep 2009 04:40:29 +0000 Sam Lantinga Upgraded solution to Visual Studio 2008 and added 64-bit target
Sat, 05 Sep 2009 23:37:35 +0000 Sam Lantinga Fixed issues building 64-bit Windows binary
Sat, 05 Sep 2009 21:31:50 +0000 Sam Lantinga Removed CD-ROM code from Visual C projects
Sat, 05 Sep 2009 20:01:35 +0000 Sam Lantinga Updated Xcode project for latest file changes
Sat, 05 Sep 2009 19:34:51 +0000 Sam Lantinga Updated Xcode project for latest file changes
Sat, 05 Sep 2009 14:22:12 +0000 Sam Lantinga Fix build on native 64-bit architecture
Sat, 05 Sep 2009 10:39:18 +0000 Sam Lantinga Added 64-bit architectures to the fat build script
Sat, 05 Sep 2009 09:55:25 +0000 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
Sat, 05 Sep 2009 09:54:45 +0000 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
Sat, 05 Sep 2009 09:51:39 +0000 Sam Lantinga Updated fatbuild.sh to build for 10.4u SDK
Sat, 05 Sep 2009 09:12:03 +0000 Sam Lantinga Removed references to CD-ROM support from the README files
Sat, 05 Sep 2009 09:11:03 +0000 Sam Lantinga CD-ROM support is so passé :)
Sat, 05 Sep 2009 09:03:35 +0000 Sam Lantinga Bye bye SoundManager, you are officially obsolete...
Sat, 05 Sep 2009 07:33:54 +0000 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
Sat, 05 Sep 2009 07:13:01 +0000 Sam Lantinga Updated glext.h
Thu, 20 Aug 2009 04:40:02 +0000 Sam Lantinga Fix suggested by Bob
Tue, 18 Aug 2009 03:26:53 +0000 Sam Lantinga David Carre to Sam
Tue, 11 Aug 2009 21:27:19 +0000 Bob Pendleton Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
Tue, 11 Aug 2009 21:15:18 +0000 Bob Pendleton I forgot to copy the dummy version to macosx.
Tue, 11 Aug 2009 13:45:01 +0000 Sam Lantinga David Carre to Sam
Fri, 07 Aug 2009 10:20:10 +0000 Sam Lantinga Fixed bug #746
Fri, 07 Aug 2009 09:44:40 +0000 Sam Lantinga Added request for SDL handling the desktop background window
Wed, 05 Aug 2009 16:31:49 +0000 Edgar Simo Patch by Janosch Gräf <janosch.graef@gmx.net>
Wed, 05 Aug 2009 08:12:31 +0000 Sam Lantinga Add clipboard support to TODO list
Mon, 03 Aug 2009 18:07:31 +0000 Couriersud Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
Sun, 02 Aug 2009 20:45:11 +0000 Sam Lantinga Fixed type size for test_bit()
Sun, 02 Aug 2009 18:40:18 +0000 Sam Lantinga Added SDL_revision.h
Sun, 02 Aug 2009 18:39:57 +0000 Sam Lantinga Clarified API documentation
Sun, 02 Aug 2009 18:39:24 +0000 Sam Lantinga Added TODO for automated testing
Sun, 02 Aug 2009 14:27:48 +0000 Sam Lantinga Removed arbitrary window size limitation
Sun, 02 Aug 2009 13:51:20 +0000 Sam Lantinga Whoops, still need the iPhoneOS config file. :)
Sun, 02 Aug 2009 13:49:13 +0000 Sam Lantinga Added missing SDL_revision.h
Sun, 02 Aug 2009 13:46:34 +0000 Sam Lantinga Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
Sun, 02 Aug 2009 13:08:19 +0000 Sam Lantinga Added SDL_atomic.h and SDL_power.h to public API headers
Sun, 02 Aug 2009 12:54:59 +0000 Sam Lantinga Better check which includes #define used in stdint.h
Sun, 02 Aug 2009 12:45:20 +0000 Sam Lantinga Don't redefine types if HAVE_STDINT_H is defined
Thu, 30 Jul 2009 14:53:57 +0000 Sam Lantinga Patch from David Carre:
Sun, 19 Jul 2009 08:04:59 +0000 Mike Gorchak Support for native and emulated atomic operations has been added.
Thu, 09 Jul 2009 21:31:27 +0000 Bob Pendleton volitile... duh, yeah the variable need to be labeled volitile
Tue, 07 Jul 2009 14:02:57 +0000 Sam Lantinga Documentation fix fix
Mon, 06 Jul 2009 21:56:38 +0000 Bob Pendleton Applied patch from bug id=762 provided by Pierre Phaneuf
Mon, 06 Jul 2009 21:48:52 +0000 Bob Pendleton Documentation fix.
Thu, 02 Jul 2009 21:47:02 +0000 Bob Pendleton This is a cosmetic fix, I found a stupid typo
Thu, 02 Jul 2009 16:53:56 +0000 Bob Pendleton Another documentation fix, Thanks to Mason Wheeler for finding these.
Thu, 02 Jul 2009 16:15:55 +0000 Bob Pendleton Documentation fix.
Tue, 30 Jun 2009 22:19:10 +0000 Bob Pendleton Corrected documentation error for SDL_RenderFill.
Tue, 30 Jun 2009 06:53:17 +0000 Ryan C. Gordon Added testpower to svn:ignore
Tue, 30 Jun 2009 06:27:08 +0000 Ryan C. Gordon Moved hardcoding of "/proc/apm" elsewhere.
Tue, 30 Jun 2009 06:26:02 +0000 Ryan C. Gordon Linux /proc/apm: handle hex and decimal (and octal!) values.
Tue, 30 Jun 2009 05:44:00 +0000 Ryan C. Gordon Linux /proc/acpi: check for ac_adapter states, other cleanup.
Tue, 30 Jun 2009 05:27:11 +0000 Ryan C. Gordon Removed stub for Linux /sys/power processing.
Tue, 30 Jun 2009 03:50:30 +0000 Ryan C. Gordon Power: First shot at Linux /proc/acpi/battery support.
Mon, 29 Jun 2009 19:54:43 +0000 Bob Pendleton I've made so many changes I don't dare continue until I check the current stuff in.
Wed, 24 Jun 2009 22:24:23 +0000 Bob Pendleton Disabling 64 bit atomics operations until I figure out why they do not link.
Wed, 24 Jun 2009 20:20:57 +0000 Bob Pendleton First draft of atomic operations code for GCC and linux.
Wed, 24 Jun 2009 20:04:08 +0000 Bob Pendleton This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form.
Wed, 17 Jun 2009 04:26:19 +0000 Ryan C. Gordon Added power API and test program to Visual C++ project files.
Tue, 16 Jun 2009 14:34:15 +0000 Sam Lantinga Alexei Tereschenko
Fri, 12 Jun 2009 08:41:48 +0000 Sam Lantinga Fixed some compile errors and warnings under Visual C++
Thu, 11 Jun 2009 20:08:33 +0000 Bob Pendleton Mouse events now report the correct window id and window enter/leave events are now reported.
Thu, 11 Jun 2009 06:03:05 +0000 Mike Gorchak Proper window resize handling in GLES test application.
Thu, 11 Jun 2009 05:57:32 +0000 Mike Gorchak Fixed problems with OpenGL ES window resizing.
Wed, 10 Jun 2009 18:32:42 +0000 Mike Gorchak Note about hardware mouse cursor has been added.
Wed, 10 Jun 2009 14:00:21 +0000 Sam Lantinga Fixed bug #750
Wed, 10 Jun 2009 13:54:13 +0000 Sam Lantinga Added missing files for OpenGL ES support
Wed, 10 Jun 2009 13:53:53 +0000 Sam Lantinga Added missing header file for Pandora support
Wed, 10 Jun 2009 13:46:54 +0000 Sam Lantinga Whoops, didn't mean to commit unfinished patch
Wed, 10 Jun 2009 13:38:19 +0000 Sam Lantinga indent is really bad at handling assembly
Wed, 10 Jun 2009 13:34:20 +0000 Sam Lantinga indent
Wed, 10 Jun 2009 08:09:04 +0000 Mike Gorchak Continue working on QNX GF and Photon support.
Wed, 10 Jun 2009 05:56:36 +0000 Mike Gorchak SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
Wed, 10 Jun 2009 05:54:19 +0000 Mike Gorchak Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
Wed, 10 Jun 2009 05:51:44 +0000 Mike Gorchak Support for 24 bpp pixel formats has been added.
Tue, 09 Jun 2009 19:39:23 +0000 Bob Pendleton OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs.
Tue, 09 Jun 2009 17:33:44 +0000 Bob Pendleton First commit for SDL atomic operations.
Tue, 09 Jun 2009 15:45:33 +0000 Bob Pendleton zeroing out the rest of the unititialize fields in mouse motion events.
Tue, 09 Jun 2009 08:56:43 +0000 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Tue, 09 Jun 2009 04:34:50 +0000 Sam Lantinga Fixed 4 bit-per-pixel definition. Thanks Mike!
Tue, 09 Jun 2009 03:27:48 +0000 Bob Pendleton make sure that mouse.z == 0 until it is used.
Mon, 08 Jun 2009 21:00:52 +0000 Mike Gorchak Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list.
Mon, 08 Jun 2009 19:24:38 +0000 Bob Pendleton Fixed some typos and added a couple of includes. All were need to get SDL_power to compile on Linux.
Sun, 07 Jun 2009 22:44:59 +0000 Ryan C. Gordon BeOS support for power subsystem.
Sun, 07 Jun 2009 06:49:01 +0000 Ryan C. Gordon Reverted bogus change to SDLTest xcode project.
Sun, 07 Jun 2009 06:42:15 +0000 Ryan C. Gordon Added power subsystem to Xcode project.
Sun, 07 Jun 2009 06:06:35 +0000 Ryan C. Gordon Initial work on power subsystem for SDL 1.3.
Sun, 07 Jun 2009 02:45:55 +0000 Sam Lantinga indent
Sun, 07 Jun 2009 02:44:46 +0000 Sam Lantinga Hi,
Fri, 05 Jun 2009 23:36:00 +0000 Bob Pendleton Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code
Fri, 05 Jun 2009 07:35:06 +0000 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
Fri, 05 Jun 2009 07:30:51 +0000 Mike Gorchak QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
Thu, 04 Jun 2009 21:00:45 +0000 Bob Pendleton Added an ifdef so that if you
Wed, 03 Jun 2009 10:40:44 +0000 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Wed, 03 Jun 2009 04:37:27 +0000 Sam Lantinga Von: Thomas Zimmermann
Sun, 31 May 2009 11:53:12 +0000 Sam Lantinga OpenPandora support added by David Carré
Thu, 28 May 2009 09:39:14 +0000 Sam Lantinga error message typo fix
Thu, 12 Nov 2009 21:44:14 +0000 Martin Lowinski Added framebuffer mapping. gsoc2009_ps3
Sat, 07 Nov 2009 11:35:19 +0000 Martin Lowinski created env (fbcon-1.3) and added basic files gsoc2009_ps3
Thu, 27 Aug 2009 11:33:56 +0000 Martin Lowinski Added comments, clean up. gsoc2009_ps3
Fri, 14 Aug 2009 15:49:44 +0000 Martin Lowinski Rewritten Makefile (fixed bug) and cleanup for yuv2rgb. gsoc2009_ps3
Tue, 11 Aug 2009 14:37:19 +0000 Martin Lowinski Checking for spu-progs and libs. gsoc2009_ps3
Mon, 10 Aug 2009 18:05:33 +0000 Martin Lowinski Added Makefile rule for spu programs. Added Readme. gsoc2009_ps3
Mon, 10 Aug 2009 13:28:58 +0000 Martin Lowinski Fixed bug in texture format. gsoc2009_ps3
Thu, 06 Aug 2009 12:24:47 +0000 Martin Lowinski Working 1080p, 720p, 480p videomodes and double buffering. gsoc2009_ps3
Tue, 21 Jul 2009 05:33:11 +0000 Martin Lowinski Moved mode functions to SDL_ps3modes and fixed minor stuff. gsoc2009_ps3
Sun, 19 Jul 2009 11:31:47 +0000 Martin Lowinski Code reviewed and added SPE API documentation. gsoc2009_ps3
Sun, 21 Jun 2009 03:55:21 +0000 Martin Lowinski configure.in changes missing in last commit. gsoc2009_ps3
Fri, 19 Jun 2009 05:22:00 +0000 Martin Lowinski Scaling (bilinear) of YUV-Textures working. gsoc2009_ps3
Thu, 18 Jun 2009 03:27:12 +0000 Martin Lowinski Support all YUV texture formats using SW_Textures. gsoc2009_ps3
Mon, 15 Jun 2009 16:33:03 +0000 Martin Lowinski YUV-Textures with SPU-support working. gsoc2009_ps3
Sat, 13 Jun 2009 05:20:57 +0000 Martin Lowinski Initialise 720p and 1080p display modes in VideoInit(). gsoc2009_ps3
Wed, 10 Jun 2009 09:15:33 +0000 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
Sat, 06 Jun 2009 06:40:23 +0000 Martin Lowinski Fixed centering. Added debug msgs for RenderCopy(). gsoc2009_ps3
Thu, 04 Jun 2009 07:02:15 +0000 Martin Lowinski Roughly working framebuffer. gsoc2009_ps3
Fri, 29 May 2009 09:50:21 +0000 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
Sat, 23 May 2009 22:49:46 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_ps3
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Thu, 20 Aug 2009 04:54:24 +0000 Jiang Jiang Disable a debug message. gsoc2009_IME
Thu, 06 Aug 2009 09:01:03 +0000 Jiang Jiang Update testime program to accept font parameter. gsoc2009_IME
Thu, 06 Aug 2009 08:59:53 +0000 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
Thu, 06 Aug 2009 08:56:48 +0000 Jiang Jiang Update API, first step: make it build gsoc2009_IME
Thu, 06 Aug 2009 08:53:00 +0000 Jiang Jiang Polish test code gsoc2009_IME
Wed, 01 Jul 2009 16:12:00 +0000 Jiang Jiang Draw cursor, underline marked text gsoc2009_IME
Wed, 01 Jul 2009 07:33:58 +0000 Jiang Jiang Add SDL_TEXTEDTING event to inform application about marked text. gsoc2009_IME
Wed, 01 Jul 2009 05:52:17 +0000 Jiang Jiang Add IME test program gsoc2009_IME
Fri, 26 Jun 2009 10:37:57 +0000 Jiang Jiang Basic text input API gsoc2009_IME
Sun, 31 May 2009 16:57:29 +0000 Jiang Jiang Basic marked text handling gsoc2009_IME
Mon, 25 May 2009 11:09:29 +0000 Jiang Jiang Support system-wide keyboard shortcuts on Mac gsoc2009_IME
Mon, 25 May 2009 02:42:45 +0000 Jiang Jiang Get basic text input support working for Cocoa gsoc2009_IME
Sat, 23 May 2009 22:48:40 +0000 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_IME
Fri, 15 May 2009 15:47:37 +0000 Mike Gorchak Few new video modes have been added.
Thu, 14 May 2009 11:51:42 +0000 Mike Gorchak More checks for current GF state were added.
Thu, 14 May 2009 11:50:05 +0000 Mike Gorchak Set audio device handle to NULL in case of open was not successful.
Thu, 14 May 2009 10:54:34 +0000 Mike Gorchak OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Thu, 07 May 2009 12:50:55 +0000 Sam Lantinga Reminder to implement landscape mode for iPhone
Thu, 07 May 2009 12:27:42 +0000 Sam Lantinga Temporary workaround for building on 64-bit Mac OS X
Thu, 07 May 2009 12:04:53 +0000 Sam Lantinga Fixed dynamic loading on Windows CE
Wed, 06 May 2009 09:46:55 +0000 Mike Gorchak Added few OpenGL ES 1.0 defines, which are not present in OpenGL ES 1.1 and 2.0.
Wed, 06 May 2009 07:00:32 +0000 Mike Gorchak Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
Tue, 05 May 2009 17:50:34 +0000 Mike Gorchak Added support for single buffering, if double buffering is not available.
Tue, 05 May 2009 17:47:41 +0000 Mike Gorchak Added handler for all window events.
Tue, 28 Apr 2009 06:04:21 +0000 Mike Gorchak GF header must be included before Photon header for QNX.
Tue, 28 Apr 2009 04:46:05 +0000 Mike Gorchak Added hiddi library linkage when GF target is available for QNX
Tue, 28 Apr 2009 04:43:21 +0000 Mike Gorchak New last cursor position must rely on the clamped coordinates.
Tue, 28 Apr 2009 04:41:25 +0000 Mike Gorchak Default video mode has been changed from 320x200 to 640x480, since fullscreen 320x200 is often unavailable.
Tue, 28 Apr 2009 04:38:51 +0000 Mike Gorchak Added OpenGL ES context creation for the each window which has been created (for --windows=N option).
Tue, 28 Apr 2009 04:33:30 +0000 Mike Gorchak Support for HID devices (mice and keyboards only for now) has been added
Tue, 28 Apr 2009 04:30:52 +0000 Mike Gorchak Continue working on QNX Photon with OpenGL ES support
Fri, 24 Apr 2009 03:46:54 +0000 Mike Gorchak Update README for QNX 6.x
Mon, 13 Apr 2009 09:33:55 +0000 Sam Lantinga Added a reminder for the jobs mailing list
Fri, 03 Apr 2009 17:19:05 +0000 Sam Lantinga Fixed bug #721
Fri, 03 Apr 2009 13:35:05 +0000 Sam Lantinga Fixed undefined references to joystick code
Fri, 03 Apr 2009 13:27:33 +0000 Sam Lantinga Added SDL_GetColorKey()
Sat, 28 Mar 2009 06:00:42 +0000 Sam Lantinga Oops
Tue, 24 Mar 2009 10:46:18 +0000 Sam Lantinga Added credits for OpenGL 3.0 support
Tue, 24 Mar 2009 10:43:53 +0000 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
Tue, 24 Mar 2009 10:33:12 +0000 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
Mon, 23 Mar 2009 05:37:45 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 17:27:54 +0100
Mon, 23 Mar 2009 05:35:21 +0000 Sam Lantinga Date: Thu, 05 Feb 2009 18:07:35 +0100
Mon, 23 Mar 2009 05:21:40 +0000 Sam Lantinga Date: Tue, 17 Feb 2009 14:00:25 +0100
Mon, 23 Mar 2009 02:02:30 +0000 Sam Lantinga Date: Sat, 21 Mar 2009 19:41:52 -0700 (PDT)
Sun, 22 Mar 2009 06:56:37 +0000 Sam Lantinga Fixed potential crash in testbitmap
Tue, 17 Mar 2009 03:56:21 +0000 Sam Lantinga Fixed iPhone demos
Tue, 17 Mar 2009 03:24:22 +0000 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
Sun, 15 Mar 2009 15:50:18 +0000 Sam Lantinga Fixed return value for SDL_CreateRenderer()
Thu, 12 Mar 2009 03:51:39 +0000 Sam Lantinga Fixed OpenGL library linking issue
Fri, 06 Mar 2009 05:53:33 +0000 Sam Lantinga Fixed potential double-free crash
Fri, 06 Mar 2009 05:48:52 +0000 Sam Lantinga Reverted dangerous change that could remove /bin/sh :)
Wed, 04 Mar 2009 15:10:47 +0000 Sam Lantinga Date: Wed, 4 Mar 2009 15:38:22 +0200
Wed, 04 Mar 2009 09:35:32 +0000 Sam Lantinga Updated config.guess and config.sub
Wed, 04 Mar 2009 08:57:30 +0000 Sam Lantinga Updated libtool from version 1.5.22 to 2.2.6a, so it works on current QNX
Tue, 03 Mar 2009 09:48:00 +0000 Sam Lantinga Mac OS X and iPhoneOS have the full math library
Tue, 03 Mar 2009 04:21:51 +0000 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
Fri, 27 Feb 2009 09:51:55 +0000 Sam Lantinga Removed unicows dependency, at least for now...
Fri, 27 Feb 2009 09:39:39 +0000 Sam Lantinga Missing API function
Sat, 21 Feb 2009 18:03:22 +0000 Edgar Simo More verbosity and error checking.
Sat, 21 Feb 2009 18:02:55 +0000 Edgar Simo Fixed haptic subsystem on linux 2.6.28 by lowering the EV_IsJoystick check (seems like some stuff was changed). Shouldn't break anything with earlier versions. Might need to be more robust if false positives show up.
Thu, 19 Feb 2009 06:49:59 +0000 Sam Lantinga indent
Thu, 19 Feb 2009 06:48:25 +0000 Sam Lantinga Implemented X11 maximized state control
Thu, 19 Feb 2009 04:41:09 +0000 Sam Lantinga Use the default arrow cursor until we implement the cursor API
Thu, 19 Feb 2009 04:15:04 +0000 Sam Lantinga Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
Thu, 19 Feb 2009 04:03:05 +0000 Sam Lantinga Added missing files
Wed, 18 Feb 2009 00:33:31 +0000 Darren Alton NDS compiles again, but may not yet work. Sprite support has been removed for the time being while it is re-worked.
Tue, 17 Feb 2009 05:59:40 +0000 Sam Lantinga Fixed bug #684
Tue, 17 Feb 2009 05:57:54 +0000 Sam Lantinga indent
Tue, 17 Feb 2009 05:44:49 +0000 Sam Lantinga Fixed bug #681
Tue, 17 Feb 2009 05:39:18 +0000 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000
Tue, 17 Feb 2009 05:17:51 +0000 Sam Lantinga Fixed bug #633
Tue, 17 Feb 2009 04:57:39 +0000 Sam Lantinga Fixed bug #537
Sun, 15 Feb 2009 06:12:52 +0000 Sam Lantinga Fixed destination of XCopyArea()
Sat, 14 Feb 2009 15:56:26 +0000 Sam Lantinga Added reminder for shaped windows
Sat, 14 Feb 2009 15:53:52 +0000 Sam Lantinga Suggestion from the mailing list
Thu, 12 Feb 2009 06:01:54 +0000 Sam Lantinga Fixed off by one error in line drawing code
Mon, 09 Feb 2009 06:45:03 +0000 Sam Lantinga We need to figure out whether we should handle events on foreign windows
Mon, 09 Feb 2009 06:42:38 +0000 Sam Lantinga More of the same
Mon, 09 Feb 2009 06:41:49 +0000 Sam Lantinga Implemented Win32 version of the native window test
Mon, 09 Feb 2009 06:28:45 +0000 Sam Lantinga Whoops, missed a file
Mon, 09 Feb 2009 06:15:06 +0000 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Sun, 08 Feb 2009 15:35:06 +0000 Sam Lantinga Oh, Polyline() uses a pen, not a brush. Doh! :)
Sat, 07 Feb 2009 18:03:46 +0000 Sam Lantinga indent
Sat, 07 Feb 2009 17:56:08 +0000 Sam Lantinga Fixed alpha blending textures with the GDI renderer
Fri, 30 Jan 2009 06:40:16 +0000 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
Fri, 30 Jan 2009 06:38:44 +0000 Sam Lantinga indent
Thu, 29 Jan 2009 13:25:08 +0000 Sam Lantinga (none)
Sun, 25 Jan 2009 05:14:29 +0000 Sam Lantinga Fixed Altivec blitters for PPC
Mon, 19 Jan 2009 15:58:57 +0000 Sam Lantinga More Mac OS X 10.3.9 fixes
Mon, 19 Jan 2009 15:15:03 +0000 Sam Lantinga Fixed compilation on Mac OS X 10.3.9
Mon, 19 Jan 2009 07:35:52 +0000 Sam Lantinga Updated for older versions of subversion
Mon, 19 Jan 2009 03:28:23 +0000 Sam Lantinga Fix recommended by Eddy L O Jansson
Sun, 18 Jan 2009 17:00:02 +0000 Edgar Simo Some more safety around the SDL_HelperWindow stuff to avoid double creations.
Thu, 15 Jan 2009 21:35:42 +0000 Bob Pendleton Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
Wed, 14 Jan 2009 15:03:44 +0000 Sam Lantinga Unfortunately, adding the file means that every commit marks this file as
Wed, 14 Jan 2009 15:00:22 +0000 Sam Lantinga Added a dummy revision to fix IDE builds
Wed, 14 Jan 2009 06:53:03 +0000 Sam Lantinga Fixed OpenGL state issue reported by Dmytro Bogovych
Wed, 14 Jan 2009 04:25:32 +0000 Sam Lantinga indent
Tue, 13 Jan 2009 23:27:08 +0000 Couriersud Fix fullscreen crash with DirectFB <= 1.2.0
Tue, 13 Jan 2009 22:59:02 +0000 Couriersud Fixed MakeSubSurface compiling issue for DirectFB <= 1.2.0
Tue, 13 Jan 2009 21:17:38 +0000 Couriersud Added DFB_VERSION_ATLEAST macro
Tue, 13 Jan 2009 19:31:06 +0000 Bob Pendleton Added
Tue, 13 Jan 2009 07:20:55 +0000 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.
Tue, 13 Jan 2009 03:53:22 +0000 Sam Lantinga Fixed NULL pointer dereference
Mon, 12 Jan 2009 22:36:12 +0000 Couriersud Fix third party "-Wall -Werror" builds
Mon, 12 Jan 2009 08:46:28 +0000 Sam Lantinga Fixed Visual C++ build
Mon, 12 Jan 2009 08:28:17 +0000 Sam Lantinga Don't complain when the GNOME screensaver isn't running (or available)
Mon, 12 Jan 2009 08:26:24 +0000 Sam Lantinga This is so wrong, it hurts.
Mon, 12 Jan 2009 08:23:47 +0000 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
Mon, 12 Jan 2009 08:23:12 +0000 Sam Lantinga Don't disable the screen saver by default for windows applications
Mon, 12 Jan 2009 06:22:26 +0000 Sam Lantinga Fixed snapshot target
Mon, 12 Jan 2009 06:21:34 +0000 Sam Lantinga Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
Mon, 12 Jan 2009 06:19:05 +0000 Sam Lantinga Added an API to enable/disable the screen saver.
Sun, 11 Jan 2009 23:56:19 +0000 Couriersud Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
Sun, 11 Jan 2009 23:49:23 +0000 Couriersud DirectFB cleanups & simple window manager
Sun, 11 Jan 2009 23:39:11 +0000 Couriersud Fix a 64bit issue in linux/SDL_sysjoystick (int != long on 64bit)
Sun, 11 Jan 2009 04:46:42 +0000 Ryan C. Gordon First shot at new audio resampling code.
Sun, 11 Jan 2009 04:46:14 +0000 Ryan C. Gordon NULL-terminate the lists of autogenerated converters.
Sun, 11 Jan 2009 04:39:09 +0000 Ryan C. Gordon Allow builds that reduce or eliminate the converters/resamplers.
Sun, 11 Jan 2009 04:29:36 +0000 Ryan C. Gordon testresample.c: Write out correct size for resampled buffer.
Sun, 11 Jan 2009 04:05:28 +0000 Ryan C. Gordon Added testresample.c
Sun, 11 Jan 2009 02:18:18 +0000 Sam Lantinga Added svn ignore property for SDL_revision.h
Sat, 10 Jan 2009 23:57:12 +0000 Sam Lantinga Removed extra debug output
Sat, 10 Jan 2009 22:36:30 +0000 Sam Lantinga Check for functions after including the libraries that they might be in.
Sat, 10 Jan 2009 21:50:26 +0000 Sam Lantinga Reverted Bob's indent checkin
Sat, 10 Jan 2009 18:32:24 +0000 Sam Lantinga Fixed Visual C++ release build for Visual C++ 2005
Fri, 09 Jan 2009 20:43:30 +0000 Bob Pendleton I ran a global "make indent" it modified the following files.
Fri, 09 Jan 2009 20:41:31 +0000 Bob Pendleton Modified and totally untested code to load the color tables for DirectColor and PseudoColor windows.
Fri, 09 Jan 2009 20:39:33 +0000 Bob Pendleton Changed and hopefully fixed support for DirectColor with support for gammaramps.
Fri, 09 Jan 2009 15:41:45 +0000 Ryan C. Gordon First shot at autogenerated audio resamplers.
Fri, 09 Jan 2009 13:58:28 +0000 Sam Lantinga Date: Fri, 9 Jan 2009 19:18:23 +0600
Tue, 06 Jan 2009 04:33:57 +0000 Sam Lantinga Implemented by Donny Viszneki
Mon, 05 Jan 2009 07:28:32 +0000 Sam Lantinga Added Donny Viszneki to the credits for finding and fixing SDL 1.3 bugs
Mon, 05 Jan 2009 07:07:48 +0000 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
Mon, 05 Jan 2009 07:04:54 +0000 Sam Lantinga Fixed mouse events with --disable-video-x11-xinput
Mon, 05 Jan 2009 06:35:16 +0000 Sam Lantinga define this value if it's not in the system headers
Mon, 05 Jan 2009 06:28:50 +0000 Sam Lantinga Fixed bug #669
Mon, 05 Jan 2009 01:48:15 +0000 Sam Lantinga Whoops, missing files from Couriersud's update
Sun, 04 Jan 2009 23:48:23 +0000 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
Sun, 04 Jan 2009 23:43:33 +0000 Sam Lantinga Date: Sun, 04 Jan 2009 20:53:30 +0100
Sun, 04 Jan 2009 23:41:09 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 23:36:53 +0000 Sam Lantinga Added missing void
Sun, 04 Jan 2009 19:36:55 +0000 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
Sun, 04 Jan 2009 19:33:21 +0000 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
Sun, 04 Jan 2009 19:26:50 +0000 Sam Lantinga Technically more correct
Sun, 04 Jan 2009 18:29:20 +0000 Sam Lantinga The core pointer is comprised of merging the inputs of all mice.
Sun, 04 Jan 2009 17:30:00 +0000 Sam Lantinga Implemented svn revision support
Sun, 04 Jan 2009 17:14:27 +0000 Sam Lantinga indent
Sun, 04 Jan 2009 17:10:04 +0000 Sam Lantinga Make the SDL keysyms that represent unprintable ASCII values actually have
Sun, 04 Jan 2009 17:04:29 +0000 Sam Lantinga Added keyrepeat to the TODO list
Sun, 04 Jan 2009 17:04:13 +0000 Sam Lantinga Added the Google Summer of Code folks to the credits.
Sun, 04 Jan 2009 06:32:01 +0000 Sam Lantinga Updated the snapshot script for use on the website
Sun, 04 Jan 2009 05:52:14 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:41:52 +0000 Sam Lantinga Fixed some dependency issues with SDL_revision.h
Sun, 04 Jan 2009 05:27:13 +0000 Sam Lantinga Fine tuned revision code, updated testver
Sun, 04 Jan 2009 05:08:12 +0000 Sam Lantinga Make the current revision number available
Sat, 03 Jan 2009 21:01:02 +0000 Sam Lantinga Good ideas, added to the TODO list
Sat, 03 Jan 2009 12:00:20 +0000 Szymon Wilczek Bug 653 bugfix
Sat, 03 Jan 2009 07:33:42 +0000 Sam Lantinga Fixed crash on Windows
Sat, 03 Jan 2009 07:23:11 +0000 Sam Lantinga Added a few things to the TODO list.
Sat, 03 Jan 2009 07:16:57 +0000 Sam Lantinga Icons with translucency are implemented
Sat, 03 Jan 2009 06:15:58 +0000 Sam Lantinga Added bug reports to the credits
Sat, 03 Jan 2009 06:12:05 +0000 Sam Lantinga Fixed bug #663
Sat, 03 Jan 2009 06:03:56 +0000 Sam Lantinga The mouse position is relative to the client window.
Sat, 03 Jan 2009 05:42:18 +0000 Sam Lantinga Improved Direct3D YUV texture support
Sat, 03 Jan 2009 04:33:19 +0000 Sam Lantinga Query available formats before advertising them.
Sat, 03 Jan 2009 01:20:55 +0000 Sam Lantinga Should we also set the icon in the task manager?
Sat, 03 Jan 2009 01:01:53 +0000 Sam Lantinga Added support for translucent icons on Windows
Sat, 03 Jan 2009 01:00:38 +0000 Sam Lantinga Added support for saving 32-bit BMP with alpha channel (disabled by default)
Fri, 02 Jan 2009 23:47:16 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 23:22:39 +0100
Fri, 02 Jan 2009 17:39:48 +0000 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 16:03:37 +0000 Sam Lantinga indent
Fri, 02 Jan 2009 15:47:49 +0000 Sam Lantinga Don't use DirectColor visuals until we implement DirectColor colormap support
Fri, 02 Jan 2009 10:30:53 +0000 Sam Lantinga Hopefully fixed crash when there are no input devices
Fri, 02 Jan 2009 09:50:25 +0000 Sam Lantinga The _NET_WM_ICON protocol doesn't require the icon to be set before the window is shown.
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Fri, 02 Jan 2009 08:12:14 +0000 Ryan C. Gordon Fixed off-by-one in audio converters, when growing a data type's size.
Fri, 02 Jan 2009 07:34:01 +0000 Ryan C. Gordon Avoid unnecessary assignment in generated audio type converters.
Fri, 02 Jan 2009 04:35:52 +0000 Sam Lantinga Whoops, we need to actually fill the colormap on DirectColor visuals.
Fri, 02 Jan 2009 01:37:07 +0000 Sam Lantinga Added Couriersud to credits for finding bugs
Fri, 02 Jan 2009 01:34:52 +0000 Sam Lantinga Date: Fri, 02 Jan 2009 00:54:48 +0100
Fri, 02 Jan 2009 01:32:51 +0000 Sam Lantinga Don't check in personal files
Thu, 01 Jan 2009 23:49:28 +0000 Holmes Futrell Added target testdraw2 for running the test/testdraw2.c test.
Thu, 01 Jan 2009 23:47:33 +0000 Holmes Futrell Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Thu, 01 Jan 2009 23:01:05 +0000 Holmes Futrell Re-enabled joystick support during compilation.
Thu, 01 Jan 2009 21:34:22 +0000 Sam Lantinga Date: Thu, 01 Jan 2009 21:32:12 +0100
Thu, 01 Jan 2009 19:42:48 +0000 Sam Lantinga Kicking off the great SDL Bug Hunt for January 2009
Thu, 01 Jan 2009 18:58:26 +0000 Sam Lantinga Fixed DirectColor visual window creation problem
Thu, 01 Jan 2009 18:49:43 +0000 Sam Lantinga Windows line drawing support is implemented
Thu, 01 Jan 2009 08:22:20 +0000 Sam Lantinga Oh yeah, it's an XInput symbol
Thu, 01 Jan 2009 08:21:19 +0000 Sam Lantinga indent
Thu, 01 Jan 2009 08:19:56 +0000 Sam Lantinga Added missing symbol
Thu, 01 Jan 2009 07:59:08 +0000 Sam Lantinga Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Thu, 01 Jan 2009 07:58:20 +0000 Ryan C. Gordon Audio driver priority: favor PulseAudio and ALSA over OSS.
Thu, 01 Jan 2009 07:54:58 +0000 Ryan C. Gordon Adjusted default choice of audio driver.
Wed, 31 Dec 2008 08:05:21 +0000 Sam Lantinga Removed unused variable
Wed, 31 Dec 2008 07:56:56 +0000 Sam Lantinga iPhone build compiles again (drawing routines need to be implemented)
Wed, 31 Dec 2008 07:35:55 +0000 Sam Lantinga Added testdraw2 to Visual C++ tests
Wed, 31 Dec 2008 07:11:53 +0000 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
Wed, 31 Dec 2008 06:18:33 +0000 Sam Lantinga indent
Wed, 31 Dec 2008 06:17:24 +0000 Sam Lantinga Implemented Direct3D line and point drawing
Tue, 30 Dec 2008 17:09:42 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:53 +0000 Sam Lantinga Date: Mon, 29 Dec 2008 23:29:52 +0100
Tue, 30 Dec 2008 17:02:06 +0000 Sam Lantinga indent
Tue, 30 Dec 2008 07:15:46 +0000 Sam Lantinga Fixed missing return value
Tue, 30 Dec 2008 07:14:11 +0000 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
Tue, 30 Dec 2008 04:38:39 +0000 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
Tue, 30 Dec 2008 04:22:24 +0000 Sam Lantinga Swapped functions to match the other renderer files
Tue, 30 Dec 2008 03:54:34 +0000 Sam Lantinga Added project for testdraw2
Tue, 30 Dec 2008 03:51:20 +0000 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
Mon, 29 Dec 2008 19:48:01 +0000 Sam Lantinga Significant performance boost with blend mode none
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Thu, 25 Dec 2008 05:26:29 +0000 Sam Lantinga indent
Thu, 25 Dec 2008 05:16:18 +0000 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
Thu, 25 Dec 2008 05:11:29 +0000 Sam Lantinga Updated to build on Windows
Thu, 25 Dec 2008 04:56:44 +0000 Sam Lantinga Updated project with new source files
Thu, 25 Dec 2008 04:42:28 +0000 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
Wed, 24 Dec 2008 13:13:38 +0000 Sam Lantinga Fixed CPU feature detection on x86_64 platform
Wed, 24 Dec 2008 13:04:18 +0000 Sam Lantinga Correct the test program
Wed, 24 Dec 2008 12:17:25 +0000 Sam Lantinga Don't unlock a surface we didn't lock
Tue, 23 Dec 2008 04:51:36 +0000 Sam Lantinga Fixed clipping source rect to match destination rect clipping
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Tue, 23 Dec 2008 02:38:28 +0000 Sam Lantinga Fixed argument order to the line clipping routine
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Tue, 23 Dec 2008 01:28:06 +0000 Sam Lantinga Added clipping for render copy
Mon, 22 Dec 2008 05:29:55 +0000 Sam Lantinga typo fix
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Mon, 22 Dec 2008 04:52:43 +0000 Sam Lantinga Fixed crash when resizing the window with the software renderer.
Sun, 21 Dec 2008 20:17:41 +0000 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
Sun, 21 Dec 2008 20:16:21 +0000 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
Sun, 21 Dec 2008 17:55:02 +0000 Sam Lantinga Fixed crash in testdraw2, added more points
Sun, 21 Dec 2008 17:39:41 +0000 Sam Lantinga Added RenderPiont() API
Sun, 21 Dec 2008 08:59:56 +0000 Sam Lantinga Make it possible to switch algorithms in the future
Sun, 21 Dec 2008 08:55:06 +0000 Sam Lantinga Added ARGB optimized case for Mac OS X
Sun, 21 Dec 2008 08:28:25 +0000 Sam Lantinga Share code between fill and line drawing
Sun, 21 Dec 2008 08:24:32 +0000 Sam Lantinga Added test program to verify fill functionality
Sat, 20 Dec 2008 23:19:20 +0000 Sam Lantinga Date: Sat, 20 Dec 2008 23:25:19 +0100
Sat, 20 Dec 2008 23:10:20 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 18:56:35 +0000 Sam Lantinga Added missing return
Sat, 20 Dec 2008 18:40:30 +0000 Sam Lantinga Turn on line antialiasing (requires blending to be enabled)
Sat, 20 Dec 2008 18:26:06 +0000 Sam Lantinga Add a few test pattern lines
Sat, 20 Dec 2008 13:55:45 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 13:54:19 +0000 Sam Lantinga Placeholder for line drawing algorithm (current code doesn't work)
Sat, 20 Dec 2008 13:53:54 +0000 Sam Lantinga Fixed crash in software line drawing
Sat, 20 Dec 2008 13:14:28 +0000 Sam Lantinga Added stubs for software implementations of blending fills and line drawing
Sat, 20 Dec 2008 12:32:53 +0000 Sam Lantinga Added a test program for line drawing
Sat, 20 Dec 2008 12:32:38 +0000 Sam Lantinga Minor corrections
Sat, 20 Dec 2008 12:32:25 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Sat, 20 Dec 2008 08:41:05 +0000 Sam Lantinga indent
Sat, 20 Dec 2008 06:46:37 +0000 Sam Lantinga Fixed crash when resizing YUV textures
Fri, 19 Dec 2008 09:15:59 +0000 Ryan C. Gordon More resampling fixes.
Fri, 19 Dec 2008 08:30:26 +0000 Ryan C. Gordon Allocate SDL_AudioCVT::coeff before using it.
Fri, 19 Dec 2008 06:43:41 +0000 Ryan C. Gordon Use SDL_zerop instead of SDL_memset.
Fri, 19 Dec 2008 06:01:03 +0000 Ryan C. Gordon Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Fri, 19 Dec 2008 04:42:18 +0000 Sam Lantinga Reminder to implement icon support
Wed, 17 Dec 2008 07:19:55 +0000 Sam Lantinga indent
Wed, 17 Dec 2008 07:17:54 +0000 Sam Lantinga * Implemented X11 fullscreen input grab
Tue, 16 Dec 2008 17:44:10 +0000 Sam Lantinga indent
Tue, 16 Dec 2008 17:41:03 +0000 Sam Lantinga Progress on fullscreen mode switching on X11
Tue, 16 Dec 2008 17:40:30 +0000 Sam Lantinga Use the desktop format instead of an arbitrary one.
Sun, 14 Dec 2008 07:22:15 +0000 Sam Lantinga Corrected case for TargetConditionals.h
Sun, 14 Dec 2008 04:36:32 +0000 Sam Lantinga The X11 window and all pixmaps and images share the same visual and depth.
Sat, 13 Dec 2008 13:30:11 +0000 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sat, 13 Dec 2008 13:10:53 +0000 Sam Lantinga Fixed BadMatch error in X11 renderer
Sat, 13 Dec 2008 12:34:28 +0000 Sam Lantinga Updated test for API changes
Sat, 13 Dec 2008 06:36:47 +0000 Sam Lantinga Fixed SDL 1.2 compatibility problem.
Sat, 13 Dec 2008 06:27:58 +0000 Sam Lantinga indent
Sat, 13 Dec 2008 04:11:24 +0000 Sam Lantinga Updated TODO list
Fri, 12 Dec 2008 15:51:57 +0000 Edgar Simo Some error checking when destroying the HelperWindow.
Fri, 12 Dec 2008 06:46:20 +0000 Sam Lantinga Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
Wed, 10 Dec 2008 08:39:00 +0000 Sam Lantinga Updated TODO list
Mon, 08 Dec 2008 00:52:12 +0000 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Mon, 08 Dec 2008 00:24:15 +0000 Sam Lantinga A little cleanup for SDL snapshot release
Sun, 07 Dec 2008 23:57:42 +0000 Sam Lantinga Don't need multi-threaded X11 for SDL 1.3
Sun, 07 Dec 2008 23:25:39 +0000 Sam Lantinga Default SSE2 off on iX86, since gcc will use it for floating point operations
Sun, 07 Dec 2008 22:56:18 +0000 Sam Lantinga Fixed palette sharing
Sun, 07 Dec 2008 22:48:06 +0000 Sam Lantinga Fixed updating the video surface when the palette changes
Sun, 07 Dec 2008 22:37:40 +0000 Sam Lantinga Fixed picking blit function when RLE fails
Sun, 07 Dec 2008 22:29:58 +0000 Sam Lantinga Better default format for Mac OS X
Sun, 07 Dec 2008 22:25:16 +0000 Sam Lantinga Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
Sun, 07 Dec 2008 22:04:24 +0000 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
Sun, 07 Dec 2008 21:53:28 +0000 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
Sun, 07 Dec 2008 07:16:40 +0000 Ryan C. Gordon Comment cleanup.
Sun, 07 Dec 2008 07:06:34 +0000 Ryan C. Gordon Don't hardcode RECT for fragment program texture targets.
Sun, 07 Dec 2008 04:38:32 +0000 Sam Lantinga Slight optimization of the shader, no need to scale into 0..255
Sun, 07 Dec 2008 04:02:23 +0000 Sam Lantinga Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sat, 06 Dec 2008 18:37:06 +0000 Sam Lantinga The YCbCr texture extension works now that bytes_per_pixel() returns the
Sat, 06 Dec 2008 18:22:28 +0000 Sam Lantinga Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sat, 06 Dec 2008 17:50:50 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 15:27:00 +0100
Sat, 06 Dec 2008 17:46:55 +0000 Sam Lantinga Date: Sat, 06 Dec 2008 14:54:10 +0100
Sat, 06 Dec 2008 17:43:10 +0000 Sam Lantinga The previous checkin fixes the crash, so at least we're not overrunning
Sat, 06 Dec 2008 17:41:01 +0000 Sam Lantinga Progress, maybe. :)
Sat, 06 Dec 2008 05:49:53 +0000 Sam Lantinga Fixed SDL_SetAlpha compatibility function to match the documentation
Sat, 06 Dec 2008 05:49:08 +0000 Sam Lantinga Fixed bug picking blitters
Sat, 06 Dec 2008 05:23:35 +0000 Sam Lantinga Rebind the context to the window area and update matrices when the window size changes
Sat, 06 Dec 2008 00:56:47 +0000 Ryan C. Gordon Initial pixel shader support for YUV textures in the GL renderer.
Fri, 05 Dec 2008 07:01:12 +0000 Sam Lantinga minor bug
Fri, 05 Dec 2008 07:00:58 +0000 Sam Lantinga Whoops, can't call glOrtho() repeatedly
Fri, 05 Dec 2008 06:22:19 +0000 Sam Lantinga The matrices have already been set, so you don't have to re-set them.
Fri, 05 Dec 2008 06:19:49 +0000 Sam Lantinga Fixed crashes when resizing video modes
Fri, 05 Dec 2008 06:19:09 +0000 Sam Lantinga fixed formatting
Thu, 04 Dec 2008 16:54:22 +0000 Sam Lantinga Allow resizing of SDL 1.2 compatibility video mode
Wed, 03 Dec 2008 12:10:51 +0000 Sam Lantinga Added very slow software scaling to the X11 renderer