Wed, 22 Mar 2006 07:22:40 +0000 |
Sam Lantinga |
Fixed bug #61
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Wed, 22 Mar 2006 07:10:38 +0000 |
Sam Lantinga |
*** empty log message ***
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Wed, 22 Mar 2006 06:43:25 +0000 |
Sam Lantinga |
Fixed bug #50
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Wed, 22 Mar 2006 06:08:59 +0000 |
Sam Lantinga |
Eric rocks. :)
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Wed, 22 Mar 2006 05:59:28 +0000 |
Sam Lantinga |
I'm dumping the old Xcode support, since it's too hard to maintain,
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Wed, 22 Mar 2006 05:50:56 +0000 |
Sam Lantinga |
The exports file is no longer used by the Xcode project
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Wed, 22 Mar 2006 05:12:07 +0000 |
Ryan C. Gordon |
Reverted SDL_config.h from accidental checkin. (see Bugzilla #171).
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Wed, 22 Mar 2006 05:09:27 +0000 |
Sam Lantinga |
GLX_STEREO doesn't have a parameter
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Wed, 22 Mar 2006 05:01:49 +0000 |
Ryan C. Gordon |
Whoops, that shouldn't have snuck in there.
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Wed, 22 Mar 2006 05:00:59 +0000 |
Ryan C. Gordon |
Updated dynamic X11 code. See details in Bugzilla #170.
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Wed, 22 Mar 2006 04:51:44 +0000 |
Sam Lantinga |
Default to use the visibility attribute, on gcc (is this okay?)
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Wed, 22 Mar 2006 01:28:36 +0000 |
Ryan C. Gordon |
Added support for gcc4's -fvisibility=hidden option.
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Tue, 21 Mar 2006 16:04:44 +0000 |
Sam Lantinga |
*** empty log message ***
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Tue, 21 Mar 2006 10:38:41 +0000 |
Sam Lantinga |
Add /usr/local to the build paths by default
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Tue, 21 Mar 2006 10:20:44 +0000 |
Sam Lantinga |
Updated to libtool-1.5.22
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Tue, 21 Mar 2006 09:51:33 +0000 |
Sam Lantinga |
Fixed bug #167
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Tue, 21 Mar 2006 09:40:01 +0000 |
Sam Lantinga |
*** empty log message ***
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Tue, 21 Mar 2006 09:33:54 +0000 |
Sam Lantinga |
Good idea, renaming OpenBSD audio to BSD audio.
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Tue, 21 Mar 2006 09:24:10 +0000 |
Sam Lantinga |
Allow adding to the INCLUDE path
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Tue, 21 Mar 2006 08:54:50 +0000 |
Sam Lantinga |
Fixed bug #52
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Tue, 21 Mar 2006 07:02:34 +0000 |
Sam Lantinga |
Show an error message if autoconf isn't found
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Tue, 21 Mar 2006 06:54:24 +0000 |
Sam Lantinga |
Fall back to autogen259 if autogen isn't available
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Tue, 21 Mar 2006 06:45:47 +0000 |
Sam Lantinga |
Fixed bug #18
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Tue, 21 Mar 2006 00:56:10 +0000 |
Ryan C. Gordon |
Try to fill the hardware audio buffer immediately.
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