log

age author description
2011-02-12 Sam Lantinga Happy 2011! :)
2011-02-12 Sam Lantinga There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
2011-02-12 Sam Lantinga itsnotabigtruck has given me permission to replace the license for his contribution.
2011-02-11 Sam Lantinga Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
2011-02-11 Sam Lantinga More removal of leak code.
2011-02-11 Sam Lantinga Finished removing unused leak detection code.
2011-02-11 Sam Lantinga Removed unused leak detection code.
2011-02-11 Sam Lantinga Cleaned up the file a bit for tutorial viewing
2011-02-11 Sam Lantinga Added a very simple example of texture streaming
2011-02-11 Sam Lantinga Fixed creating the window on Mac OS X.
2011-02-11 Sam Lantinga Fixed error check
2011-02-11 Sam Lantinga Fixed compile in Xcode
2011-02-11 Sam Lantinga Fixed compiling on Windows
2011-02-11 Sam Lantinga Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
2011-02-11 Sam Lantinga Fixed cocoa trying to shuffling windows when going fullscreen on the main display.
2011-02-11 Sam Lantinga Allow windows to be created on non-primary displays.
2011-02-10 Sam Lantinga Window coordinates are in the global space and windows are not tied to a particular display.
2011-02-10 Sam Lantinga Fixed line endings - in Mercurial they're \n
2011-02-10 Sam Lantinga Be explicit about what display you're querying. The default display is 0.
2011-02-10 Sam Lantinga Removed gamma support since it wasn't widely used and not well supported.
2011-02-10 Sam Lantinga Better window parameter checking
2011-02-10 Sam Lantinga Surfaces aren't in hardware memory anymore!
2011-02-09 Sam Lantinga Added a scaling test program
2011-02-09 Sam Lantinga Updated Xcode project with OpenGL shader files
2011-02-09 Sam Lantinga Fixed compiling on Windows
2011-02-09 Sam Lantinga Fixed crash when shaders aren't available.
2011-02-09 Sam Lantinga Fixed crash when shaders are not supported
2011-02-09 Sam Lantinga Added a way to replace the default logging mechanism
2011-02-09 Sam Lantinga Added the ability to turn on logging output to the test programs
2011-02-09 Sam Lantinga Added a hint to control whether the OpenGL driver uses shaders.
2011-02-09 Sam Lantinga Added a simple GLSL example using SDL
2011-02-09 Sam Lantinga Made the shaders easier to debug when they don't compile
2011-02-09 Sam Lantinga Fixed the shaders (needed to use texture2DRect) - thanks Ryan!
2011-02-09 Sam Lantinga Fixed setting the texture unit, still doesn't work.
2011-02-09 Sam Lantinga Beginning of a framework for OpenGL shaders
2011-02-08 Sam Lantinga Reduce duplicated code in the texture update code paths
2011-02-08 Sam Lantinga Made it possible to disable the rendering subsystem with configure --disable-render
2011-02-08 Sam Lantinga It's now possible to disable the fast atomic operations, at a huge performance penalty.
2011-02-08 Sam Lantinga Added function SDL_RenderSetClipRect()
2011-02-08 Sam Lantinga Fixed stack overflow on Windows
2011-02-08 Sam Lantinga Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
2011-02-08 Sam Lantinga Added a simple log message API
2011-02-07 Sam Lantinga Renamed SDL_Key to SDL_Keycode to clarify terminology.
2011-02-07 Sam Lantinga Renamed SDLKey and SDLMod for consistency
2011-02-07 Sam Lantinga Sheena pointed out that "scancode" and "keysym" are single words and shouldn't be camel-cased.
2011-02-07 Sam Lantinga Create an OpenGL 1.1 context by default, if available.
2011-02-07 Sam Lantinga Updated testoverlay2 to use the SDL 2D rendering API
2011-02-07 Sam Lantinga Removed obsolete file
2011-02-07 Eric Wing removed sail.bmp from Xcode project
2011-02-07 Eric Wing merged
2011-02-07 Sam Lantinga You don't need to copy the pixels into the streaming texture's pixel data. This behavior is defined specifically to optimize the UpdateTexture path.
2011-02-07 Sam Lantinga OpenGL ES 2.0 rendering LIVES!
2011-02-06 Sam Lantinga Fixed compiling source shaders
2011-02-06 Sam Lantinga Whoops, duplicate case
2011-02-06 Sam Lantinga At least allow returning the values that were set.
2011-02-06 Sam Lantinga Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
2011-02-06 Sam Lantinga Updated the iPhone demos for the new API
2011-02-06 Sam Lantinga Since we changed the API entirely, just remove the old function names
2011-02-06 Sam Lantinga Fixed crash when binary shaders are not available.
2011-02-06 Sam Lantinga Updated Xcode project with moved and removed files
2011-02-06 Sam Lantinga Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
2011-02-06 Sam Lantinga Minor consistency cleanup and documentation link update.
2011-02-06 Sam Lantinga Removed extra unneeded pixel formats, added support for VSYNC on other platforms besides Zune HD.
2011-02-06 Sam Lantinga Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
2011-02-06 Sam Lantinga Created a simpler version of SDL_SetHint() that doesn't need a priority.
2011-02-06 Sam Lantinga Updated the DirectFB support, from Couriersud
2011-02-06 Sam Lantinga Updated Mac OS X and iOS projects
2011-02-05 Sam Lantinga Fixed compiling the automated test
2011-02-05 Sam Lantinga Updated projects
2011-02-05 Sam Lantinga Renamed files for consistency
2011-02-05 Sam Lantinga Fixed newlines
2011-02-04 Sam Lantinga Updated Visual Studio 2010 project
2011-02-05 Sam Lantinga Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
2011-02-05 Sam Lantinga Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
2011-02-05 Sam Lantinga Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
2011-02-05 Sam Lantinga Added a hint system to allow configuration hints to be specified by the application.
2011-02-05 Sam Lantinga Removed execute permissions on source files.
2011-02-05 Sam Lantinga Fixed permissions on the Android config header.
2011-02-05 Sam Lantinga Updated the name of the Direct3D renderer.
2011-02-05 Sam Lantinga Allow resizing of testsprite
2011-02-05 Sam Lantinga Restored SDL_BLENDMODE_MOD for MAME
2011-02-05 Sam Lantinga Removed a bunch of X11 support that we no longer need.
2011-02-05 Sam Lantinga Added the X11 framebuffer implementation. Simple! :)
2011-02-05 Sam Lantinga The format detection code works better with 555 and 565 pixel formats
2011-02-05 Sam Lantinga SDL_SetTextureBlendMode broken, caught by Kai Sterker - Thanks!
2011-02-05 Sam Lantinga These aren't executable files. :)
2011-02-04 Sam Lantinga Fixed compiling on Windows CE
2011-02-04 Sam Lantinga Removed missing file
2011-02-04 Sam Lantinga Use the exact format of the window if possible, for speed.
2011-02-04 Sam Lantinga Added the Windows framebuffer implementation.
2011-02-04 Sam Lantinga Don't free the surface since the application might be still using it.
2011-02-04 Sam Lantinga Standardized on using the managed texture pool.
2011-02-04 Sam Lantinga Don't free the surface since the application might be still using it.
2011-02-04 Sam Lantinga Removed unused variables
2011-02-04 Sam Lantinga Fixed compile error SDL-1.2
2011-02-04 Sam Lantinga Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
2011-02-04 Sam Lantinga Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
2011-02-04 Sam Lantinga Fixed crash if SDL_VideoDriverName() is passed a NULL namebuf
2011-02-03 Sam Lantinga Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
2011-02-03 Sam Lantinga Extended SDL_SetWindowData() to allow arbitrary named values.
2011-02-03 Sam Lantinga Added an intro to the features and goals of the 2D rendering API.
2011-02-03 Sam Lantinga Making the API simpler, moved the surface drawing functions to the software renderer.
2011-02-03 Sam Lantinga Updated for API changes
2011-02-03 Sam Lantinga Fixed building for Android
2011-02-03 Sam Lantinga Re-ordered platforms based on frequency
2011-02-03 Sam Lantinga Create the video texture based on the available texture formats, not the backbuffer format.
2011-02-03 Sam Lantinga Simplified and improved the process of creating a texture from a surface.
2011-02-03 Sam Lantinga Making the API simpler, removed the writepixels interface
2011-02-03 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.
2011-02-03 Sam Lantinga Fixed compiling on Windows
2011-02-02 Sam Lantinga Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
2011-02-02 Sam Lantinga Fixed compiling with the latest API changes
2011-02-02 Sam Lantinga Removing Visual Studio projects for testpalette
2011-02-02 Sam Lantinga SDL doesn't actually support the physical/logical palette split anymore.
2011-02-02 Sam Lantinga Nobody is currently maintaining the QNX code, so removing it for now.
2011-02-02 Sam Lantinga Making the API simpler, removed support for palettized video modes and textures.
2011-02-02 Sam Lantinga The DrawRect API is implemented using lines
2011-02-02 Sam Lantinga The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
2011-02-02 Sam Lantinga Added functions to watch events as they go through the event queue.
2011-02-01 Sam Lantinga Split the rendering API out into a separate header file.
2011-02-01 Sam Lantinga The renderers always support texture modulation and blend modes.
2011-02-01 Sam Lantinga Renumbered the renderer flags
2011-02-01 Sam Lantinga Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
2011-02-01 Sam Lantinga Making the API simpler, texture color and alpha modulation are supported by all renderers.
2011-02-01 Sam Lantinga Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
2011-02-01 Sam Lantinga Removed more partially functional renderers
2011-02-01 Sam Lantinga Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
2011-02-01 Sam Lantinga Removed partially functional renderers
2011-02-01 Sam Lantinga Spacing for documentation tweaks
2011-02-01 Sam Lantinga Tweak for documentation
2011-02-01 Sam Lantinga Fixed bug #1025 (iphone keyboard doesn't send 'return' and 'backspace' events)
2011-02-01 Sam Lantinga Fixed spacing, adding vim spacing hints
2011-02-01 Sam Lantinga Added vim spacing hints
2011-02-01 Sam Lantinga Fixed spacing
2011-02-01 Sam Lantinga Fixed bug #1112 (retina display support)
2011-02-01 Sam Lantinga Fixed spacing
2011-02-01 Eric Wing merged: might need to check main.c in the iOS template to make sure no changes were abandoned.
2011-01-30 Sam Lantinga Fixed bug #1111
2011-01-30 Sam Lantinga Fixed bug #1111 SDL-1.2
2011-01-28 Sam Lantinga Added Edgar's blog to the haptic documentation
2011-01-28 Sam Lantinga Updated main.c for API changes
2011-01-28 Sam Lantinga Fixed bug #1056 (Frequent crashes in Touch events by simply touching the screen)
2011-01-28 Sam Lantinga Removed completely non-portable event thread hack.
2011-01-28 Sam Lantinga Fixed test
2011-01-28 Sam Lantinga Added CPU cache line size to the test output.
2011-01-28 Sam Lantinga Added API function to get CPU cache line size.
2011-01-28 Sam Lantinga Fixed quotes around Mercurial revision text
2011-01-28 Sam Lantinga 0 isn't a valid Mercurial revision
2011-01-28 krogoway Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
2011-01-28 Sam Lantinga Bump up the default cache line size.
2011-01-28 Sam Lantinga Added cache line size info in SDL_cpuinfo.h
2011-01-27 Sam Lantinga Fixed compiling under Visual Studio
2011-01-27 krogoway When the last window is closed and the SDL_WINDOWEVENT_CLOSE event is sent, send the SDL_QUIT event.
2011-01-27 Sam Lantinga This patch fixes the issue of configure generating broken Makefile
2011-01-27 Sam Lantinga Improved timer implementation
2011-01-27 Sam Lantinga Improved condition variable documentation
2011-01-27 Sam Lantinga Scott Smith volunteered to maintain the Pandora port.
2011-01-27 Sam Lantinga Fixed bug #1109
2011-01-27 Sam Lantinga Only document the public API, not the whole source tree.
2011-01-27 Sam Lantinga Colin Leroy 2011-01-26 04:24:20 PST
2011-01-27 Sam Lantinga Colin Leroy 2011-01-26 04:24:20 PST SDL-1.2
2011-01-27 Sam Lantinga Added a list of platforms, for my own sanity. :)
2011-01-27 Sam Lantinga Nobody is maintaining RISC OS code, so I'm removing it for now.
2011-01-27 Sam Lantinga Since we're directly reading and writing 'active' from different threads, it needs to be flagged volatile.
2011-01-26 Sam Lantinga Ozkan Sezer to slouken SDL-1.2
2011-01-26 Sam Lantinga Ozkan Sezer to slouken
2011-01-26 Sam Lantinga Added a test to measure the impact of a separate thread periodically locking the queue entirely.
2011-01-26 Sam Lantinga Added a FIFO test to the atomic test suite.
2011-01-26 Sam Lantinga More fixes for compilation on Visual Studio
2011-01-26 Sam Lantinga Fixed compile error on Visual C++
2011-01-26 Sam Lantinga Improvements based on feedback from Anthony Williams
2011-01-25 krogoway Added SDL_window.* to the project.
2011-01-25 Sam Lantinga Fixed cross-compiling for Windows
2011-01-25 Sam Lantinga Fixed Android build
2011-01-25 Sam Lantinga Only include windows.h on Windows. :)
2011-01-25 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
2011-01-25 Sam Lantinga Fixed bug #1102
2011-01-25 Sam Lantinga Fixed bug #1100
2011-01-25 Sam Lantinga Fixed bug #1103
2011-01-24 Sam Lantinga Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
2011-01-24 Sam Lantinga Fixed compile error
2011-01-24 Sam Lantinga Fixed bug #1080
2011-01-24 Sam Lantinga Missed a small part of the patch SDL-1.2
2011-01-24 Sam Lantinga Fixed bug #1080 SDL-1.2
2011-01-24 krogoway Renamed SDL_keysym to SDL_KeySym
2011-01-24 Sam Lantinga Fixed bug #1011
2011-01-24 Sam Lantinga Trying to close Andreas' branch again.
2011-01-24 Sam Lantinga Fixed bug #1011
2011-01-24 Sam Lantinga Michael Bicha to Sam SDL-1.2
2011-01-31 Eric Wing iOS Xcode project template fixes/changes.
2011-01-31 Eric Wing New iOS Xcode target to build libSDL.a and lipo Simulator & Device binaries together.
2011-01-22 Sam Lantinga Fixed size_t warnings on 64-bit build
2011-01-22 Sam Lantinga Closing Andreas' commit. His changes don't apply to the tip code anymore.
2011-01-22 Sam Lantinga Fixed bug in timer when the list of timers changed.
2011-01-22 Sam Lantinga Fixed bug #1097
2011-01-22 Ryan C. Gordon Whitespace change in a README.
2011-01-22 Sam Lantinga HAVE_GCC_ATOMICS covers the test and set
2011-01-22 Sam Lantinga Yeah, go iPhone!
2011-01-22 Sam Lantinga Separated out the minimum functionality that we need from gcc for our spinlock fallback.
2011-01-22 Sam Lantinga Fixed atomic intrinsic test
2011-01-21 Sam Lantinga Fixed bug #859
2011-01-21 Sam Lantinga Fixed bug #945
2011-01-21 Sam Lantinga Fixed compile error on Mac OS X
2011-01-21 Sam Lantinga Fixed bug #929
2011-01-21 Sam Lantinga You can't have an empty union in the structure...
2011-01-21 Sam Lantinga Fixed bug #925
2011-01-21 Sam Lantinga Fixed mouse button index for additional mouse buttons
2011-01-21 Sam Lantinga Fixed mouse button index for additional mouse buttons
2011-01-20 Jjgod Jiang Fix double mouse motion in OS X
2011-01-21 Sam Lantinga Moved function for consistency
2011-01-20 Jjgod Jiang Fix mouse wheel events in fullscreen mode for OS X
2011-01-21 Sam Lantinga Added the ability to get the UIKit window through the SDL API.
2011-01-20 Ryan C. Gordon Disable .hgeol for now...it doesn't work well at the moment.
2011-01-20 Ryan C. Gordon Added .hgeol to handle file EOL conversion.
2011-01-20 Sam Lantinga Fixed bug #1026
2011-01-20 Sam Lantinga Fixed bug #1028
2011-01-20 Sam Lantinga Fixed bug #1027
2011-01-20 Sam Lantinga SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
2011-01-20 Sam Lantinga John Wilson 2010-08-17 17:09:16 PDT
2011-01-20 Sam Lantinga PS3 Linux is no more...
2011-01-20 Sam Lantinga Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
2011-01-20 Sam Lantinga Clearing the API changes for the 1.3.0 release
2011-01-20 Sam Lantinga Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
2011-01-20 Sam Lantinga Removed debug print statements
2011-01-20 Sam Lantinga Florian Forster to sdl
2011-01-20 Sam Lantinga Window move events have the same problem as size events on Windows
2011-01-19 Sam Lantinga Fixed using the native iconv library
2011-01-19 Sam Lantinga Fixed test for libiconv
2011-01-19 Sam Lantinga Use the debug C runtime for the debug configuration
2011-01-19 Sam Lantinga Normalized line endings
2011-01-19 Sam Lantinga Raw input is no longer used. Yay!
2011-01-19 Sam Lantinga The clipboard API was missing from the 2010 project
2011-01-19 Sam Lantinga Added post build step to copy SDL and data files into the test projects
2011-01-19 Sam Lantinga Added testshape to the Debug configuration
2011-01-19 Sam Lantinga Added post build step to copy SDL and data files into the test projects
2011-01-19 Sam Lantinga Removed extra space
2011-01-19 Sam Lantinga Added XFlush() so changes happen immediately instead of waiting for the next event loop.
2011-01-19 Sam Lantinga Greg Jandl to SDL
2011-01-19 Sam Lantinga Greg Jandl to SDL
2011-01-19 Sam Lantinga Whoops, good catch from Greg Jandl
2011-01-19 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
2011-01-19 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
2011-01-19 Sam Lantinga Fixed missing source files in static library target
2011-01-18 Sam Lantinga Not all MinGW compilers have intrin.h, so we'll only use this with Visual Studio.
2011-01-18 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
2011-01-18 Sam Lantinga Fixed building with the latest iOS SDK (4.2)
2011-01-18 Sam Lantinga Fixed build against 10.4 SDK
2011-01-18 Sam Lantinga Fixed compiler error with the latest Xcode package
2011-01-18 Sam Lantinga Updated the snapshot script for Mercurial
2011-01-18 Sam Lantinga Michael gave permission to use his test code
2011-01-17 Sam Lantinga SDL_atomic.h is safe to include in the main header now.
2011-01-17 Sam Lantinga Fixed compiler warnings using Windows intrinsics
2011-01-17 Sam Lantinga Use compiler intrinsics on Windows
2011-01-17 Sam Lantinga Fixed compiler error
2011-01-17 Sam Lantinga Fixed compiler errors
2011-01-17 Sam Lantinga Use compiler intrinsics, where available
2011-01-17 Sam Lantinga Use the portable intrinsic
2011-01-17 Sam Lantinga Added testatomic test project
2011-01-17 Sam Lantinga Minor documentation consistency cleanup
2011-01-17 Sam Lantinga Fixed compiler warning
2011-01-17 Sam Lantinga Fixed compiler warning about symbol redefinition
2011-01-17 Sam Lantinga Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
2011-01-16 Sam Lantinga Don't hose code that isn't expecting a windows include
2011-01-16 Sam Lantinga Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
2011-01-15 Sam Lantinga Updated the atomic API for better use cases
2011-01-15 Sam Lantinga Added some missing config for the iPhone
2011-01-14 Sam Lantinga Added "mouse" support for the Android touch screen
2011-01-14 Sam Lantinga Cleaned up internal accelerometer interface
2011-01-14 Sam Lantinga Make sure we shut down the app if SDL_main() returns instead of exiting.
2011-01-13 Sam Lantinga The window is changed to reflect the actual screen dimensions, for now.
2011-01-13 Sam Lantinga Removed code from GetPrimtiveArrayCritical() experiment
2011-01-13 Sam Lantinga Fixed audio buffer lifecycle and implemented audio shutdown
2011-01-13 Sam Lantinga Working audio implementation contributed by Joseph Lunderville
2011-01-13 Sam Lantinga Added missing header
2011-01-13 Sam Lantinga Implemented translation from Android keycodes to SDL scancodes
2011-01-13 Sam Lantinga Added an extra line for consistency
2011-01-13 Sam Lantinga Fixed video mode format for unknown surface format
2011-01-13 Sam Lantinga Improved error message for unsupported texture format
2011-01-13 Sam Lantinga More Android cleanup:
2011-01-13 Sam Lantinga Whoops, need to pass that SDL format into native code
2011-01-12 Sam Lantinga Set blend mode for textures that were created from surfaces with a colorkey
2011-01-12 Sam Lantinga Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
2011-01-12 Sam Lantinga Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
2011-01-12 Sam Lantinga Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
2011-01-12 Sam Lantinga Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
2011-01-12 Sam Lantinga Added some missing pixel formats and SDL_GetPixelFormatName()
2011-01-12 Sam Lantinga Fill in the video mode with the correct screen format
2011-01-12 Sam Lantinga A bit of cleanup in the Android driver
2011-01-12 Sam Lantinga Added SDL errors to the Android log stream if DEBUG_ERROR is defined
2011-01-12 Sam Lantinga You can't change the resolution on some devices
2011-01-12 Sam Lantinga Use a valid window when creating the default renderer
2011-01-12 Sam Lantinga Added information about starting a command shell on the device
2011-01-12 Sam Lantinga Added information about doing a clean build
2011-01-12 Sam Lantinga Added info for building your code without optimizations on
2011-01-12 Sam Lantinga Added information about decoding native stack traces
2011-01-12 Sam Lantinga Fixed spacing in comments
2011-01-12 Sam Lantinga Updated headers to match wiki documentation
2011-01-10 Sam Lantinga Include the Android Makefile in the distribution files
2011-01-10 Sam Lantinga Need to include SDL_main.h ... eh, just include everything. :)
2011-01-09 Sam Lantinga Jcw87 to Sam
2011-01-07 Sam Lantinga Added some more information on how the port works
2011-01-07 Sam Lantinga Fixed return value
2011-01-07 Sam Lantinga Added the Android project and lots of info to README.android
2011-01-07 Sam Lantinga Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
2011-01-05 Sam Lantinga Fixed screen texture format on Android
2011-01-05 Sam Lantinga Backed down to NDK R4b
2011-01-05 Sam Lantinga Android has OpenGL ES too...
2011-01-05 Sam Lantinga Fixed 2D video on Android
2011-01-05 Sam Lantinga Don't continually print stub message for testgles
2011-01-05 Sam Lantinga We don't need these scripts anymore
2011-01-04 Sam Lantinga Need to set something valid for argc/argv
2011-01-04 Sam Lantinga Fixed problem with trailing space
2011-01-04 Sam Lantinga Change from jlunder:
2011-01-04 Sam Lantinga Added the step to edit local properties
2011-01-04 Sam Lantinga Fixed prototype for SDL_main()
2011-01-04 Sam Lantinga Android needs the SDL_main() redirect as well
2011-01-04 Sam Lantinga Fixes the following warning:
2011-01-04 Sam Lantinga Added the Android config include to the default config.h
2011-01-04 Sam Lantinga The source rectangle isn't modified in SDL_UpperBlit
2011-01-03 Sam Lantinga Fixed crash on Windows XP
2011-01-02 Sam Lantinga Fixed trying to create an XRender texture for YUV formats
2011-01-02 Sam Lantinga Missing math library for testgesture
2011-01-02 Sam Lantinga Final touches on renaming SDL_eventtouch to SDL_x11touch
2011-01-02 Sam Lantinga I am using SDL 1.3 on FreeBSD. I found two problems.
2011-01-02 Sam Lantinga Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
2011-01-02 Sam Lantinga Allow META-Enter to toggle fullscreen mode
2011-01-02 Sam Lantinga Updated for NDK R5
2011-01-02 Sam Lantinga Android has atan() and atan2()
2011-01-02 Sam Lantinga Fixed restoring the desktop resolution when toggling fullscreen mode
2011-01-01 Sam Lantinga Fixed compiling on Android
2010-12-31 Sam Lantinga Don't crash when resizing non-shaped windows
2010-12-31 Sam Lantinga Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
2010-12-31 Sam Lantinga Return an error code if Mercurial isn't installed
2010-12-30 Sam Lantinga Fixed compiling X11 touch interface
2010-12-30 Sam Lantinga Hopefully fix X11 compile error
2010-12-29 Sam Lantinga Removed carriage returns
2010-12-16 Jim Grandpre Fixed SDL_VS2005.vcproj
2010-12-16 Jim Grandpre Reverted SDL_VS2005.vcproj to revision 4634.
2010-12-12 Sam Lantinga Use the enumerated type for blend and scale mode instead of int
2010-12-04 Sam Lantinga Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow. SDL-1.2
2010-12-02 Sam Lantinga Fixed touch events on Mac OS X 10.6
2010-12-01 Sam Lantinga Fixed the gcc include path when building on Mac OS X 10.5
2010-12-01 Sam Lantinga Removed support for 10.3.9
2010-12-01 Sam Lantinga Allow the SDK path to be rebased
2010-12-01 Sam Lantinga Renamed X11 touch files for consistency
2010-12-01 Sam Lantinga Don't conflict with glext.h if it's already been included
2010-12-01 Sam Lantinga Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
2010-12-01 Sam Lantinga Fixed massive stack memory usage in the gesture functions
2010-12-01 Sam Lantinga First pass at Windows multi-touch gesture support
2010-11-30 Sam Lantinga Added a Visual Studio project for testgesture
2010-11-30 Sam Lantinga Removed references to testwm
2010-11-29 Daniel Wyatt Better horizontal candidate list rendering.
2010-05-09 Jjgod Jiang Fix right mouse event handling in Cocoa
2010-11-24 Daniel Wyatt Code style updates.
2010-11-23 Daniel Wyatt Windows candidate list support.
2010-11-23 Daniel Wyatt Add variables needed for win32 candidate list support.
2010-11-23 Daniel Wyatt Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
2010-11-20 Andreas Schiffler Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
2010-11-16 Daniel Wyatt Use SDL endian macros in libm.
2010-11-16 Andreas Schiffler Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
2010-11-16 Andreas Schiffler Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
2010-10-17 Sam Lantinga This fixes some keyboard defs for Haiku.
2010-10-17 Sam Lantinga This fixes SDL_renderer_gl so that it builds with c89.
2010-10-10 Sam Lantinga Removed debug output
2010-09-30 Sam Lantinga Documentation clarification
2010-09-30 Sam Lantinga Make the union nameless to reduce the complexity of the API.
2010-09-27 Sam Lantinga Minor cleanup in patches from Coursoud
2010-09-27 Sam Lantinga Merged the Windows custom window system hooks into the union used by X11.
2010-09-27 Sam Lantinga attached is a patch to support DirectFB in include/SDL_syswm.h. It
2010-09-27 Sam Lantinga XDamageDestroy is called before use_damage is tested. This crashes on my
2010-09-27 Sam Lantinga SDL_DestroyWindow is setting window->magic to NULL too early. -
2010-09-27 Sam Lantinga Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
2010-09-26 Sam Lantinga Fixed documentation typo
2010-09-19 Sam Lantinga Fixed compiling with mingw32/64
2010-09-19 Daniel Wyatt Fixed all MinGW problems (except libraries not added to build yet).
2010-09-19 Daniel Wyatt Added imm.h include, will be needed on MinGW.
2010-09-19 Sam Lantinga This patch fixes a dllexport directive warning on Haiku SDL-1.2
2010-09-19 Sam Lantinga Fixed crash on systems that don't have StopTextInput
2010-09-19 Sam Lantinga Fixed crashing loading 48KHz audio, contributed by Terry Welsh
2010-09-19 Sam Lantinga Here's the patch we use when building SDL-1.2.14 and 1.2-hg on Haiku, SDL-1.2
2010-09-19 Sam Lantinga Fixed grammar, thanks to Sheena's suggestion.
2010-09-17 Sam Lantinga Updated build for Visual Studio 2010
2010-09-16 Andreas Schiffler Remove superflous sample shapes (same BMPs)
2010-09-16 Andreas Schiffler - added directx include path to VS2008 solution
2010-09-15 Sam Lantinga Fixed documentation
2010-09-15 dewyatt Ensure compositions are committed when keyboard focus changes.
2010-09-08 Andreas Schiffler Add missing imm32.lib from VS2010 project
2010-08-24 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-30 Sam Lantinga Documentation consistency
2010-08-30 Sam Lantinga Documentation consistency
2010-08-30 Sam Lantinga Fixed typo in header
2010-08-30 Sam Lantinga Documentation clarification
2010-08-30 Sam Lantinga Suspending the screensaver defaults off.
2010-08-29 Sam Lantinga Compiling in atan()/atan2() implementation on Visual Studio 2008.
2010-08-29 Sam Lantinga Added atan implementation from uClibc
2010-08-29 Sam Lantinga Whoops, return "" even if the window is invalid.
2010-08-29 Sam Lantinga The title is stored internally as NULL if it's empty, and returned as ""
2010-08-29 Sam Lantinga Added atan2 implementation from uClibc
2010-08-29 Sam Lantinga Documentation clarification
2010-08-29 Sam Lantinga Fixed compiling with Visual Studio 2008
2010-08-29 Sam Lantinga While you can actually write to the error buffer, conceptually it's read-only.
2010-08-29 Sam Lantinga Added a typedef for the thread function to simplify documentation
2010-08-24 Andreas Schiffler Update VS2010 project to add new files; update new files so code builds on Win32/Win64
2010-08-23 Sam Lantinga Fixed documentation typo
2010-08-22 Sam Lantinga Fixed obsolete documentation
2010-08-22 Sam Lantinga Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
2010-08-22 Sam Lantinga Merged no changes?
2010-08-17 egottlieb Create all shaped windows at -1000,-1000 and save the real coordinates.
2010-08-16 egottlieb Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.
2010-08-16 egottlieb Moved the +1 to mostly eliminate the visual artifact.
2010-08-16 egottlieb Raised binarization cutoff to eliminate alpha-blending of trollface.
2010-08-16 egottlieb Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end.
2010-08-16 Eli Gottlieb Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations?
2010-08-16 egottlieb Removed useless debugging code.
2010-08-16 Eli Gottlieb Added last test shape. Because.
2010-08-16 egottlieb Added hiding-as-positioning trick and finally fixed flags.
2010-08-15 Eli Gottlieb Changed flags and positioning (for the fake-hiding) as Andreas recommended.
2010-08-15 egottlieb Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
2010-08-14 egottlieb Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
2010-08-12 Eli Gottlieb Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.
2010-08-10 egottlieb Fixing variable naming style.
2010-08-10 Eli Gottlieb Fixed a bug in X11 shaping that refused to use color-key mode.
2010-08-10 Eli Gottlieb Fixing bugs introduced into X11 shaping implementation by merge.
2010-08-10 egottlieb Switched over to poly-polygon region building and shape-tree traversal for Win32.
2010-08-10 Eli Gottlieb Fixed formatting of SDL_shape.c post-merge again.
2010-08-10 Eli Gottlieb Merged branches again.
2010-08-10 Eli Gottlieb Fixed overwriting of SDL_shape.c in merge.
2010-08-09 egottlieb Updated shapes folder.
2010-08-09 Eli Gottlieb Merging branches. Will begin correcting mistakes introduced by merging.
2010-08-09 Eli Gottlieb Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
2010-08-07 egottlieb Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
2010-08-06 egottlieb Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().
2010-08-06 egottlieb Finally figured out how to use autorelease pools.
2010-08-05 egottlieb Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
2010-08-05 egottlieb Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
2010-08-05 egottlieb Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
2010-08-04 egottlieb Building under OS X with command-line tools now works.
2010-08-04 egottlieb Compiling for cocoa now works. Does it run? We'll see.
2010-08-04 egottlieb Implemented shaped windows for Cocoa. Still need to see if they actually work.
2010-08-03 egottlieb Removed superfluous VS2010 build files.
2010-08-03 egottlieb Got basic, pre-actually-writing-anything Cocoa to build.
2010-08-03 Eli Gottlieb Why wasn't this in the repository?
2010-08-03 Eli Gottlieb Added SDL_cocoashape.h
2010-08-03 egottlieb Added and re-added VS2010 solution files.
2010-08-03 egottlieb Added VS2010 build files.
2010-08-02 egottlieb Worked on Windows implementation and the quad-trees.
2010-08-02 egottlieb Added VS2010 tests solution file.
2010-08-02 egottlieb Added Windows build files for testshape.
2010-08-02 egottlieb Converted some project files to VS2010, adding new files. Backups were made.
2010-08-02 egottlieb Changed the file name to its correct, required one.
2010-08-02 Eli Gottlieb Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
2010-07-30 Eli Gottlieb Added Andreas's VS2010 patch for testshape.
2010-07-30 Eli Gottlieb Added Andreas's patch to fix my silly C++-style errors.
2010-07-29 Eli Gottlieb Added the header to the repo. Oops.
2010-07-29 Eli Gottlieb Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
2010-07-27 Eli Gottlieb Added shapes folder to hg.
2010-07-27 Eli Gottlieb Working on Cocoa implementation.
2010-07-27 Eli Gottlieb OK, it appears that dramatic hacks are not necessary to make Cocoa work...
2010-07-26 Eli Gottlieb Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
2010-07-23 Eli Gottlieb More work on color-key mode.
2010-07-23 Eli Gottlieb Added color-key mode and redid the code to work with it.
2010-07-20 Eli Gottlieb Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
2010-07-19 Eli Gottlieb Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
2010-07-19 Eli Gottlieb Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
2010-07-19 Eli Gottlieb Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
2010-07-19 Eli Gottlieb Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
2010-07-19 Eli Gottlieb Added #define's for error codes returned from SDL shaped-window API.
2010-07-19 Eli Gottlieb Same place as before, but optimizing a bit to try to isolate the spot in the program that locks things up.
2010-07-19 Eli Gottlieb Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
2010-07-18 Eli Gottlieb Updated testeyes.c. It now shows some kind of gibberish Missingno-type picture somewhere on the screen and, possibly, hangs the window system. On the upside, the Missingno is definitely a non-rectangular window.
2010-07-18 Eli Gottlieb Added SDL_win32shape.h to version control. D'oh.
2010-07-15 Eli Gottlieb Added in Visual Studio patch.
2010-07-14 Eli Gottlieb Numerous bug fixes that keep testeyes from crashing and dying.
2010-07-13 Ryan C. Gordon Check configure-defined macro before doing _anything_ with XShape.
2010-07-13 Ryan C. Gordon Add XShape test to configure scripts.
2010-07-13 Ryan C. Gordon Removed compiled testeyes from revision control. Added it to ignore list.
2010-07-13 Ryan C. Gordon Make sure we have XShape symbols before we allow a shaped window.
2010-07-13 Ryan C. Gordon Add new X11 symbols that XShape support needs to the dynamic function list.
2010-07-11 Eli Gottlieb Fixed a pair of syntax errors.
2010-07-10 Eli Gottlieb Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
2010-07-09 Eli Gottlieb Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.
2010-07-07 Eli Gottlieb Fixed up shape files as best I can.
2010-07-07 Eli Gottlieb Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
2010-07-02 Eli Gottlieb Added SDL_x11shape.h and removed unnecessary header includes from SDL_x11shape.c. This should help Andreas and Sam to compile the new code.
2010-07-02 Eli Gottlieb Added SDL_x11shape.h.
2010-06-30 Eli Gottlieb Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
2010-06-22 Eli Gottlieb Added Andreas's fixes to the header and stub file for SDL_shape.
2010-06-20 Eli Gottlieb Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
2010-06-10 Eli Gottlieb Doxygen commenting is all finished up.
2010-06-10 Eli Gottlieb Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
2010-06-05 Eli Gottlieb Fixed names of driver-specific implementation files.
2010-06-05 Eli Gottlieb Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
2010-06-05 Eli Gottlieb Took away a line break to make SDL_shape.c new. Why isn't hg tracking these two files properly?
2010-06-05 Eli Gottlieb Updated SDL_shape.h by adding a line break... somehow it's not being tracked correctly.`
2010-06-03 Eli Gottlieb Fixed up new functions and files so that they build as part of SDL.
2010-06-03 Eli Gottlieb Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
2010-06-03 Eli Gottlieb Added management and drawing functions for ellipses and polygons.
2010-06-01 Eli Gottlieb Moved the SDL_Eyes test program for shaped windows into the Hg repository and got it building and linking as a test.
2010-05-27 Eli Gottlieb Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
2010-05-25 Eli Gottlieb Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
2010-05-23 Eli Gottlieb I'm actually going to have to alter this proposed API a fair bit, but it's coming along. I want to keep it as orthogonal to the rest of SDL as possible.
2010-05-21 Eli Gottlieb Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
2010-05-21 Eli Gottlieb Added stub files, working on sample program SDLeyes.
2010-08-22 Sam Lantinga Removed Daniel's test code
2010-08-22 Sam Lantinga Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
2010-08-22 Sam Lantinga Cleanup from the Android commit
2010-08-22 Sam Lantinga Removed spurious carriage returns
2010-08-05 dewyatt Updated to fit SDL style a little more.
2010-08-03 dewyatt Large commit with initial reading string support, TSF UILess code, etc.
2010-08-03 dewyatt Added SDL_wcslcpy and SDL_wcslcat.
2010-07-25 dewyatt Correctly draw cursor based on position.
2010-07-25 dewyatt Changed markedText to have its own storage to resolve multiple bugs.
2010-07-18 dewyatt Merge with main repo (mainly for non-printable character fix)
2010-07-13 dewyatt Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.
2010-07-12 dewyatt Changed Start/StopTextInput back to not take any parameters.
2010-07-12 dewyatt Initial IMM implementation.
2010-07-10 dewyatt Changed StopTextInput to take an SDL_Window parameter.
2010-07-08 dewyatt Changed StartTextInput to take an SDL_Window parameter.
2010-07-06 Sam Lantinga Fixed fullscreen window position
2010-07-06 dewyatt Added missing line to make things compile.
2010-07-06 dewyatt Added empty text input functions for win32.
2010-07-06 dewyatt Merge
2010-07-06 dewyatt Many changes, preparing to pull/merge main repo to get SDL_GetKeyboardFocus.
2010-07-06 dewyatt Added mouse button click to toggle IMM.
2010-07-04 dewyatt Fixed window title (from GLTSF to GLIMM).
2010-07-04 dewyatt Added Get_IMM method to Window.
2010-06-30 dewyatt Added GLIMM (using IMM instead of TSF)
2010-06-28 dewyatt Added condition check macros to make the code clear and easier to debug.
2010-06-21 dewyatt Starting to implement ITextStoreACP.
2010-06-12 dewyatt Added support for On_Resized event to App.
2010-06-12 dewyatt Renamed Window::Update to Window::Handle_Events.
2010-06-11 dewyatt Added vs2008 project files for GLTSF (2008 is much faster on my old computer)
2010-06-10 dewyatt Added else to make things clear.
2010-06-09 dewyatt Added On_Char method to Window_Listener for WM_CHAR messages.
2010-06-08 dewyatt Change SDL to not use DefWindowProc as the window class' window procedure.
2010-05-30 dewyatt Implementing base parts of TSF
2010-05-28 dewyatt Adding some initial TSF code
2010-05-25 dewyatt Adding GLTSF (somewhat based on SFML, no actual TSF code yet)
2010-08-22 Sam Lantinga Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
2010-08-19 Sam Lantinga Removed obsolete test project
2010-08-17 Paul Hunkin Updated the readme
2010-08-17 Paul Hunkin Cleanups.
2010-08-14 Paul Hunkin Added initial README.android
2010-08-14 Paul Hunkin Working on the sound system
2010-07-27 Paul Hunkin More joystick stuff
2010-07-27 Paul Hunkin - Cleaned up a bunch of code
2010-07-27 Paul Hunkin Added accelerometer 'joystick'
2010-07-27 Paul Hunkin Oops, I wasn't using pthreads. Fixed so we can have mutexes and stuff
2010-07-27 Paul Hunkin Updated test app to init the sound system
2010-07-27 Paul Hunkin Added stub android sound system
2010-07-27 Paul Hunkin OK, /actually/ fixed the nativeQuit() crash this time
2010-07-27 Paul Hunkin Added resize hander stub and initial screen size setter
2010-07-27 Paul Hunkin Shut down the C application properly on quit instead of crashing in the most horrible way possible
2010-07-27 Paul Hunkin - Modified build system
2010-07-06 Paul Hunkin Added preliminary keyboard event support
2010-06-28 Paul Hunkin Code cleanup
2010-06-28 Paul Hunkin - Restructured threads and application structure.
2010-06-28 Paul Hunkin Last test version with GLSurface
2010-06-17 Paul Hunkin Tweaks to the libsdl side
2010-06-17 Paul Hunkin Added egl headers so we can use eglMakeCurrent()
2010-06-17 Paul Hunkin Removed old video subsystem, along with (now-unncessary) egl files.
2010-06-17 Paul Hunkin Testing out pthread support in android. Appears to work.
2010-06-17 Paul Hunkin Rotating pyramid!
2010-06-17 Paul Hunkin Added minimal test project
2010-06-10 Paul Hunkin Fixed #includes to fix naming conventions
2010-06-10 Paul Hunkin Renamed some files to fit naming conventions
2010-06-10 Paul Hunkin Added (partially implemented) android video backend and associated files needed to build
2010-05-23 Paul Hunkin Added some android build stuff
2010-05-23 Paul Hunkin Added some wrapper shell scripts to make android compiling easier
2010-05-23 Paul Hunkin Fix a compile error when SDL_JOYSTICK_DISABLED is set
2010-05-23 Paul Hunkin Fix compile errors under Android toolchain. Seems to have the same issue as the NDS.
2010-05-23 Paul Hunkin Fixed comment style
2010-05-17 Paul Hunkin Initial commit, adding __ANDROID__ to the platform list
2010-08-22 Sam Lantinga Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
2010-08-22 Sam Lantinga Fixed some typos in the documentation
2010-08-22 Sam Lantinga According to Jim, the touchTest directory is no longer necessary.
2010-08-19 Jim Grandpre Fixed hgIgnore to ignore test/gesturetest
2010-08-19 Jim Grandpre Updated README's
2010-08-15 Jim Grandpre Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture
2010-08-14 Jim Grandpre Fixed bugs related to keyboard handling in gestureSDLTest. Fixed gesture code (dynamic memory allocation). Cleaned up gesture and test code.
2010-08-14 Sam Lantinga Fixed so the origin of the touch events is the upper left.
2010-08-07 Jim Grandpre Removed some debug prints.
2010-08-07 Jim Grandpre Fixed Dollar Recognition.
2010-08-06 Jim Grandpre Re-enabled dollar gesture
2010-08-05 Jim Grandpre Fixed gestureMulti. Disabled dollar gesture temporarily.
2010-08-03 Jim Grandpre Minimized functionality of gestureSDLTest.
2010-08-02 Jim Grandpre Fixed some Gesture bugs
2010-08-01 Sam Lantinga Fixed sending motion and finger up events
2010-08-01 Sam Lantinga Fixed various type and print format issues
2010-07-31 jimtla Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
2010-07-30 jimtla Added Iphone project. Iphone multi-touch is now functional.
2010-07-30 jimtla Upgraded touchId/fingerId to long. Changed position variables to floats.
2010-07-29 Jim Grandpre Added better logging
2010-07-29 Jim Grandpre Prevented SDL_SendDown from sending on nonexistent touch devices.
2010-07-29 Sam Lantinga Fixed the code so we receive Cocoa touch events
2010-07-27 jimtla Added cocoatouch.h
2010-07-27 jimtla Finished (untested) OS X code.
2010-07-24 jimtla Added preliminary touch code to SDL_cocoakeyboard.m
2010-07-22 jimtla Fixed x11 compile bugs.
2010-07-18 Jim Grandpre Merged changes
2010-07-18 Jim Grandpre Fixed Warning related to SDL_GestureAddTouch
2010-07-17 Sam Lantinga Revision 3163 added the following formats for OpenGL ES:
2010-07-17 Jim Grandpre Merged changes
2010-07-17 Jim Grandpre Bug fixes, now using RWops instead of File pointers.
2010-07-15 Sam Lantinga Started trying to build gesture code for iPhone
2010-07-13 Jim Grandpre Added alternative finger tracking method. Still prefer IPHONE_TOUCH_EFFICIENT_DANGEROUS.
2010-07-13 Sam Lantinga Merged changes from the main SDL codebase
2010-07-13 Jim Grandpre Added Iphone support (untested)
2010-07-11 Jim Grandpre Added some files I had previosuly missed
2010-07-09 Jim Grandpre Moved $1 Gestures into the SDL Library
2010-07-07 Jim Grandpre Moved Multi finger gesture recognition into the library.
2010-07-06 Jim Grandpre Added multi-finger gestures
2010-06-18 Jim Grandpre Fixed bugs in input, cleaned up $1
2010-06-17 Jim Grandpre Added $1 gesture recognition.
2010-06-15 Jim Grandpre Started adding vectorization of touch data.
2010-06-14 Jim Grandpre Just updated
2010-06-14 Jim Grandpre Added gesture test c file. Beginning of gesture recognition.
2010-06-10 jimtla More fixes for windows. Disabled tablet code.
2010-06-05 jimtla Addition of VC project for touchTest.c
2010-06-03 jimtla Fixed windo build errors. Should now be compilable.
2010-06-03 jimtla Fixed some windows compilation bugs - Still does not compile.
2010-06-01 Jim Grandpre Added include/touch.h Now reading in resolution of touch pad.
2010-05-31 Jim Grandpre Auto-detects Wacom touch devices.
2010-05-29 Jim Grandpre Added pressure support for touch events.
2010-05-29 Jim Grandpre Bug fixes. Basic touch events (finger up, finger down, finger move) supported.
2010-05-28 Jim Grandpre Added reading of event* for touch events.
2010-05-27 Jim Grandpre Added touch event definitions. Heavily modified events/SDL_touch*.
2010-05-26 Jim Grandpre Added SDL_touch.c/SDL_touch_c.h as slightly modifeind SDL_mouse*. Made reads in touchSimp non-blocking.
2010-05-25 Jim Grandpre Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
2010-08-22 Sam Lantinga Don't need to use strlen() to determine if there's text.
2010-08-12 Jjgod Jiang Fix for deleting the last uncommit character
2010-08-16 Sam Lantinga Couriersud to Sam
2010-08-14 Sam Lantinga Fixed documentation error
2010-08-14 Sam Lantinga Updated with the latest version of glext.h
2010-08-08 Sunny Sachanandani Documentation and code safety updates. (x11 renderer)
2010-08-03 Sunny Sachanandani Fixed the code to use the correct scaling transformation matrix with XRender.
2010-08-03 Sunny Sachanandani Merge.
2010-08-02 Sunny Sachanandani Added some comments.
2010-08-02 Sunny Sachanandani Fixed a huge bug with texture scaling.
2010-07-30 Sam Lantinga When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
2010-07-30 Sam Lantinga Documentation updates
2010-07-29 Sam Lantinga For consistency, swapped line order
2010-07-29 Sam Lantinga Added dynamic loading of XFixes and XDamage on Mac OS X
2010-07-28 Sunny Sachanandani Oops!
2010-07-28 Sunny Sachanandani Depend on XRender version 0.10 or above and XFixes version 2.0 or above. Moved these dependency checks into CheckXRender() and CheckXFixes().
2010-07-28 Sunny Sachanandani Set the default XRender filter to "fast". testoverlay2 works now.
2010-07-28 Sam Lantinga Added missing pixel format
2010-07-28 Sam Lantinga Fixed compiling without XRender enabled
2010-07-28 Sam Lantinga Moved brace to the beginning of the line for the beginning of functions
2010-07-28 Sam Lantinga Merged Sunny's XRender changes from SDL-gsoc2010_xrender
2010-07-28 Sunny Sachanandani Add some comments.
2010-07-28 Sunny Sachanandani Add support for texture modulation (both color and alpha). testsprite2 works now with --cyclealpha and --cyclecolor.
2010-07-22 Sunny Sachanandani Fixed drawing rectangles. X is evil!
2010-07-22 Sunny Sachanandani Code cleanup.
2010-07-22 Sunny Sachanandani Remove debugging code.
2010-07-22 Sunny Sachanandani Advertise support for all supported texture formats.
2010-07-21 Sunny Sachanandani Advertise support for blending modes and scaling modes in the render driver.
2010-07-21 Sunny Sachanandani Make the SW renderer work properly by fixing support for textures with no alpha channels.
2010-07-21 Sunny Sachanandani Fix cleanup functions.
2010-07-21 Sunny Sachanandani Fix X11_DisplayModeChanged.
2010-07-21 Sunny Sachanandani Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
2010-07-20 Sunny Sachanandani Implement support for setting texture scale mode.
2010-07-19 Sunny Sachanandani Respect environment variables.
2010-07-19 Sunny Sachanandani Integrate XFixes and XDamage into the build system.
2010-07-19 Sunny Sachanandani Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
2010-07-19 Sunny Sachanandani Use XDamage to optimise drawing operations.
2010-07-18 Sunny Sachanandani Resync tip to default. Using named branches is a bad idea.
2010-07-18 Sunny Sachanandani Remove experimental cruft.
2010-07-18 Sunny Sachanandani Minor changes. experimental
2010-07-18 Sunny Sachanandani Major changes to drawing. Reverted back to core X11 functions due to regressions.
2010-07-18 Sunny Sachanandani Start experimental branch for client-side rasterization. experimental
2010-07-18 Sunny Sachanandani Got testsprite2 to work reasonably.
2010-07-17 Sunny Sachanandani Fixed a minor bug with texture blending.
2010-07-17 Sunny Sachanandani Remove some redundant code.
2010-07-17 Sunny Sachanandani Fixed so many things. See the changelog listed below.
2010-07-17 Sunny Sachanandani Add necessary symbols to SDL_x11sym.h
2010-07-14 Sunny Sachanandani Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
2010-07-09 Sunny Sachanandani Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
2010-07-01 Sunny Sachanandani Fix blending modes for primitives.
2010-06-27 Sunny Sachanandani Preliminary support for blending modes on drawing operations.
2010-06-22 Sunny Sachanandani Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
2010-06-16 Sunny Sachanandani SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
2010-06-15 Sunny Sachanandani X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
2010-06-14 Sunny Sachanandani X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
2010-06-08 Sunny Sachanandani X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
2010-06-02 Sunny Sachanandani It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
2010-06-02 Sunny Sachanandani Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
2010-06-02 Sunny Sachanandani Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.
2010-05-31 Sunny Sachanandani X11_RenderPresent now uses XRender to blit back-buffers to the screen.
2010-05-31 Sunny Sachanandani Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .
2010-05-31 Sunny Sachanandani Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.
2010-05-30 Sunny Sachanandani Add Xrender support to X11_FillRectangles.
2010-05-28 Sunny Sachanandani Fix typo.
2010-05-28 Sunny Sachanandani Fix initial value of the xrender_available boolean in X11_CreateTexture.
2010-05-28 Sunny Sachanandani Completed work on X11_CreateTexture. Added lots of safety features.
2010-05-26 Sunny Sachanandani Correctly handle the availability of Xrender in X11_CreateRenderer and X11_DisplayModeChanged.
2010-05-24 Sunny Sachanandani Added a #define option for compile time Xrender support.
2010-05-19 Sunny Sachanandani Adding a few #defines for Xrender support.
2010-07-28 Sam Lantinga Andrey A.
2010-07-24 Sam Lantinga Couriersud to Sam
2010-07-23 Sam Lantinga Daniel Wyatt to slouken
2010-07-22 Sam Lantinga Fixed memory corruption on AMD64
2010-07-22 Sam Lantinga Fixed key repeat detection on X11, and simplified the code for everyone else.
2010-07-09 Patrice Mandin Use proper GEM API to handle mouse button events SDL-1.2
2010-07-21 Sam Lantinga Fixed multimedia keys
2010-07-21 Sam Lantinga Delete is indeed an unprintable character.
2010-07-21 Sam Lantinga Fixed remapping the Delete key and detecting the keypad Delete key.
2010-07-21 Sam Lantinga Added support for keyboard repeat (only tested on Windows so far)
2010-07-20 Sam Lantinga Fixed X11 error when running under window managers that don't support the _NET_SUPPORTING_WM_CHECK protocol.
2010-07-20 Sam Lantinga Applied the same logic as the fix for bug 894.
2010-07-20 Sam Lantinga Finally fixed bug 894 without breaking bug 716. Yay! :) SDL-1.2
2010-07-20 Sam Lantinga Fixed X error when showing debug info about a deleted property
2010-07-18 Sam Lantinga Fixed bug 1015
2010-07-18 Sam Lantinga Fixed bug 1015 SDL-1.2
2010-07-18 Sam Lantinga RedHat patch: SDL-1.2.14-xio_error-rh603984.patch SDL-1.2
2010-07-18 Sam Lantinga RedHat patch: SDL-1.2.14-byteorder.patch
2010-07-18 Sam Lantinga RedHat patch: SDL-1.2.14-byteorder.patch SDL-1.2
2010-07-18 Sam Lantinga Fixed bug 1006
2010-07-18 Sam Lantinga Fixed bug 993
2010-07-18 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch
2010-07-18 Sam Lantinga RedHat patch: SDL-1.2.14-audiodriver.patch SDL-1.2
2010-07-18 Sam Lantinga Fixed bug 1006 SDL-1.2
2010-07-18 Sam Lantinga Fixed bug 993 SDL-1.2
2010-07-18 Sam Lantinga Fixed bug 957 SDL-1.2
2010-07-18 Sam Lantinga Better fix for bug 936 SDL-1.2
2010-07-18 Sam Lantinga Better fix for bug 936
2010-07-18 Sam Lantinga Fixed bug 936 SDL-1.2
2010-07-18 Sam Lantinga Debian patch: 215_kfreebsd_gnu.diff SDL-1.2
2010-07-18 Sam Lantinga Debian patch: 012_nasm_include.diff SDL-1.2
2010-07-18 Sam Lantinga Debian patch: 011_no_yasm.diff SDL-1.2
2010-07-18 Sam Lantinga Debian patch: 215_kfreebsd_gnu.diff
2010-07-18 Sam Lantinga Double-confirmed, that's not the pause scancode
2010-07-18 Sam Lantinga Added back in a little more debugging for the X11 keyboard code
2010-07-18 Sam Lantinga Don't put a keysym in there! Shame on you! :)
2010-07-18 Sam Lantinga Missed the numbering
2010-07-18 Sam Lantinga Logitech G15 on Ubuntu 10.04:
2010-07-18 Sam Lantinga Added a couple missing keys on my Logitech G15 keyboard on a Mac Pro running Ubuntu 10.04.
2010-07-18 Sam Lantinga Fixed typo in the documentation
2010-07-18 Sam Lantinga Fixed bug 1014
2010-07-18 Sam Lantinga Fixed bug 1022
2010-07-15 Sam Lantinga Added support for testing window manager icons
2010-07-14 Sam Lantinga Fixed bug #1000
2010-07-14 Sam Lantinga pelya 2010-07-12 03:53:48 PDT
2010-07-14 Sam Lantinga Zero any fields not explicitly filled in.
2010-07-14 Sam Lantinga Now that the fullscreen wm state works, enable the video modes. Yay! :)
2010-07-14 Sam Lantinga Fixed setting fullscreen and maximized states for windows that haven't been mapped yet.
2010-07-14 Sam Lantinga Let the window manager know we're a "normal" window
2010-07-14 Sam Lantinga Much better debugging of property changes
2010-07-14 Sam Lantinga Turned off debug spew
2010-07-14 Sam Lantinga Lots of prep for the "real" way to support fullscreen mode on modern window managers.
2010-07-14 Sam Lantinga Added test case for maximize code
2010-07-14 Sam Lantinga Use a better switch for the clipboard property format
2010-07-14 Sam Lantinga Fixed compile warnings
2010-07-14 Sam Lantinga Fixed compile warning
2010-07-14 Sam Lantinga Fixed compile warning
2010-07-14 Sam Lantinga Fixed compile warning.
2010-07-13 Sam Lantinga Daniel Wyatt 2010-03-26 14:52:53 PDT
2010-07-12 Sam Lantinga Implemented X11 system window manager info for SDL 1.3. It's simple. Really.
2010-07-12 Sam Lantinga Made it possible to switch the text format in one place
2010-07-12 Sam Lantinga Added X11 clipboard support.
2010-07-12 Sam Lantinga Fixed compile warnings
2010-07-12 Sam Lantinga Fixed compile warnings
2010-07-12 Sam Lantinga Fixed compiler warning
2010-07-09 Sam Lantinga Amazingly the Windows code is almost identical to the Mac OS X code. :)
2010-07-09 Sam Lantinga Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
2010-07-08 Sam Lantinga Made the new public headers public
2010-07-08 Sam Lantinga Updated Xcode project files for clipboard API
2010-07-08 Sam Lantinga Added Windows clipboard support
2010-07-08 Sam Lantinga Added Mac OS X implementation of clipboard support
2010-07-08 Sam Lantinga I missed the Objective C files when updating the copyright date...
2010-07-08 Sam Lantinga Added simple clipboard test
2010-07-08 Sam Lantinga Need to add new headers to Makefile.in
2010-07-08 Sam Lantinga Simplified clipboard API for sanity's sake.
2010-07-08 Sam Lantinga Whoops, updated the copyright date
2010-07-08 Sam Lantinga First pass at clipboard API, still very much in progress
2010-07-08 Sam Lantinga Added SDL_FOURCC()
2010-07-08 Sam Lantinga Turn on blending if we're converting from a surface with colorkey enabled
2010-07-08 Sam Lantinga Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now)
2010-07-07 Sam Lantinga The arguments to main() should be NULL terminated (SuS v3 compliant)
2010-07-07 Sam Lantinga Re-implemented single mouse touches on the iPhone/iPad
2010-07-06 Sam Lantinga Removed obsolete header file
2010-07-06 Sam Lantinga Fixed fullscreen window position
2010-07-06 Sam Lantinga Merged changes from default
2010-07-06 Sam Lantinga Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
2010-07-06 Sam Lantinga Removed obsolete test program. Ryan may resurrect it when the new multi-mouse code is implemented.
2010-07-06 Sam Lantinga Fixed usage message - it shouldn't have a printf format specifier
2010-07-06 Sam Lantinga Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly.
2010-07-06 Sam Lantinga Added dependencies on SDL.lib and SDLmain.lib to the test programs
2010-07-06 Sam Lantinga Split out the Visual C++ 2005 and 2008 projects explicitly.
2010-07-05 Sam Lantinga Fixed revision type for SDL 1.3
2010-07-05 Sam Lantinga Added missing file to the automated test project
2010-07-05 Sam Lantinga Make sure SDL gets installed to the correct prefix for the new cross-compiler tools.
2010-07-05 Sam Lantinga Fixed compile warning with latest mingw32 compiler
2010-06-28 Sam Lantinga Typo in documentation
2010-06-26 Sam Lantinga Removed one more use of ()
2010-06-26 Sam Lantinga Mostly cleaned up warnings with -Wmissing-prototypes
2010-06-18 Sam Lantinga Hello Sam.
2010-06-17 Sam Lantinga Fixed mouse focus window reporting
2010-06-07 Sam Lantinga Fixed wording for consistency
2010-05-25 Sam Lantinga SDL_KillThread() is no longer supported - it was always dangerous! :)
2010-05-18 Sam Lantinga author Eric Wing <ewing . public |-at-| gmail . com>
2010-05-12 Eric Wing Added the automated test plist file and modified .hgignore to be less aggressive.
2010-05-10 Sam Lantinga Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
2010-05-10 Sam Lantinga Add a default revision string if we can't find hg
2010-05-10 Sam Lantinga Don't assume .bashrc exists. :)
2010-05-10 Sam Lantinga Tagging version before everything gets ripped out.
2010-05-09 Sam Lantinga Make the compiler even happier pre-touch-removal
2010-05-09 Sam Lantinga Make sure events are current before flushing them.
2010-05-09 Sam Lantinga Added missing header
2010-05-09 Sam Lantinga Removed unused variables
2010-05-09 Sam Lantinga Fixed compiler warnings
2010-05-09 Sam Lantinga Fixed variable use before initialize warnings
2010-05-09 Sam Lantinga Removed unused variables
2010-05-09 Sam Lantinga Fixed Eric's changes to allow building from the command line.
2010-05-09 Sam Lantinga Updated with the SDL 1.3 list of supported operating systems
2010-05-09 Eric Wing Updated Mac Xcode project for refactored rwops automated test changes.
2010-05-09 Eric Wing Refactored automated rwops tests so read and write directories can be more easily customized.
2010-05-08 Eric Wing Fixes to automated test target for iPhone Xcode project.
2010-05-08 Eric Wing Exempted writable modes from bundle check on OS X since bundle areas are typically read-only.
2010-05-08 Eric Wing Adding testsdl (automated test) support to iPhone Xcode project (to match Mac Xcode project).
2010-05-08 Eric Wing Added automated test to Xcode project plus needed changes to SDL_RWFromFile to be OS X bundle aware.
2010-05-02 Ryan C. Gordon Much improved multi-display support for iPad.
2010-05-01 Ryan C. Gordon Test for system version in the Apple Recommended way.
2010-04-30 Ryan C. Gordon Implemented SDL power APIs for iPhoneOS.
2010-04-30 Ryan C. Gordon Implemented display mode functionality for UIKit.
2010-04-26 Ryan C. Gordon SDL-1.2: Quartz fullscreen video contentRect was used uninitialized. SDL-1.2
2010-04-23 Sam Lantinga Fixed bug 978
2010-04-23 Sam Lantinga Fixed bug 978 SDL-1.2
2010-04-23 Sam Lantinga esigra 2010-04-17 03:53:57 PDT
2010-04-23 Sam Lantinga esigra 2010-04-17 03:53:57 PDT SDL-1.2
2010-04-20 Jjgod Jiang Fix a crash caused by empty keyboard focus
2010-04-16 Sam Lantinga changeset: 4434:4e5dd7dc58cd
2010-04-16 Sam Lantinga Minor cleanup on Jiang's patch
2010-04-16 Sam Lantinga changeset: 4433:25667ea797fa
2010-04-16 Sam Lantinga Fixed bug 984
2010-04-14 Sam Lantinga Fixed bug 944
2010-04-14 Sam Lantinga Fixed bug 944 SDL-1.2
2010-04-14 Sam Lantinga CVS is so last decade... SDL-1.2
2010-03-25 Sam Lantinga General improvements for user custom event registration
2010-03-10 Sam Lantinga Fixed bug #968
2010-03-10 Sam Lantinga Fixed bug #943 SDL-1.2
2010-03-10 Sam Lantinga Fixed bug #943
2010-03-09 Sam Lantinga Fixed bug #961
2010-03-05 Sam Lantinga Removed reference to compatibility function
2010-02-28 Edgar Simo Disable error checks for reset actuators and set autocenter.
2010-03-01 Ryan C. Gordon Replaced README.SVN with Mercurial information, for 1.2 branch. SDL-1.2
2010-02-28 Ryan C. Gordon Changed the Subversion README to Mercurial.
2010-02-28 Ryan C. Gordon Added .hgignore file for 1.2 branch. SDL-1.2
2010-02-28 Ryan C. Gordon Changed revision details to be a string (an hg changeset) instead of an int.
2010-02-28 Ryan C. Gordon Made an .hgignore to mostly match old svn:ignore properties.
2010-02-28 Ryan C. Gordon Readded Xcode.tar.gz to the Mercurial repository. SDL-1.2
2010-02-28 Ryan C. Gordon Closing obsolete SDL-1.3 named branch SDL-1.3
2010-02-28 Ryan C. Gordon Closing obsolete SDL-ryan-multiple-audio-device named branch SDL-ryan-multiple-audio-device
2010-02-28 Ryan C. Gordon Closing obsolete SDL-1.2-olpc named branch SDL-1.2-olpc
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2008_audio_resampling named branch gsoc2008_audio_resampling
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2008_manymouse named branch gsoc2008_manymouse
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2008_iphone named branch gsoc2008_iphone
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2008_force_feedback named branch gsoc2008_force_feedback
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2008_nds named branch gsoc2008_nds
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2009_unit_tests named branch gsoc2009_unit_tests
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2009_IME named branch gsoc2009_IME
2010-02-28 Ryan C. Gordon Closing obsolete gsoc2009_ps3 named branch gsoc2009_ps3
2010-02-28 convert-repo update tags
2007-04-19 Ryan C. Gordon First shot at GTK+ video target for the OLPC laptops. Seriously incomplete, SDL-1.2-olpc
2007-04-19 Ryan C. Gordon Branching for some One Laptop Per Child experiments. SDL-1.2-olpc
2010-02-12 Ryan C. Gordon Fixed channel swizzling for ALSA target with 6-channel output. SDL-1.2
2010-02-05 Ryan C. Gordon Fixed uninitialized variable in FreeBSD joystick. SDL-1.2
2010-01-24 Ryan C. Gordon PulseAudio: get the window title for the context name if it wasn't set already. SDL-1.2
2010-01-24 Ryan C. Gordon Patched to compile on Visual C++. SDL-1.2
2010-01-24 Ryan C. Gordon 1.2: let PulseAudio hook into SDL_WM_SetCaption(). SDL-1.2
2010-01-17 Ryan C. Gordon Reverted accidental commit. SDL-1.2
2010-01-17 Ryan C. Gordon 1.2 pulseaudio: make some function pointers static. SDL-1.2
2010-01-06 Ryan C. Gordon Call SDL_OutOfMemory() if SDL_malloc() fails. SDL-1.2
2009-12-17 Sam Lantinga Merged SDL 1.3 revision 5424, fixing a crash in the joystick code on recent kernels. SDL-1.2
2009-12-14 Sam Lantinga Fixed bug #901 SDL-1.2
2009-12-11 Sam Lantinga Fixed bug #898 SDL-1.2
2009-12-11 Sam Lantinga Fixed bug #849 some more: SDL-1.2
2009-12-11 Sam Lantinga Fixed bug #895 SDL-1.2
2009-12-11 Sam Lantinga Fixed bug #899 SDL-1.2
2009-12-11 Sam Lantinga Fixed bug #896 SDL-1.2
2009-12-03 Sam Lantinga Missing pop over a jump SDL-1.2
2009-12-02 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0. SDL-1.2
2009-11-17 Sam Lantinga Fixed bug #888 SDL-1.2
2009-11-17 Sam Lantinga Fixed bugs #882 and 865, re-opening bug #634 SDL-1.2
2009-11-15 Sam Lantinga Gregory Smith SDL-1.2
2009-11-09 Patrice Mandin Forgot a check for Coldfire CPU SDL-1.2
2009-11-07 Patrice Mandin Adapt timer code for Coldfire SDL-1.2
2009-11-07 Patrice Mandin Adapt audio interrupts for Coldfire SDL-1.2
2009-11-07 Patrice Mandin Adapt XBIOS asm routine for Coldfire SDL-1.2
2009-11-06 Patrice Mandin Damn. Need to be more careful with stack stuff. SDL-1.2
2009-11-06 Patrice Mandin Oops. Forgot a change for Coldfire. SDL-1.2
2009-11-06 Patrice Mandin Adapt IKBD asm routine for Coldfire SDL-1.2
2009-11-06 Patrice Mandin Disable C2P routines for Coldfire CPUs SDL-1.2
2009-11-06 Patrice Mandin Disable m68k assembly for Coldfire CPUs SDL-1.2
2009-11-06 Patrice Mandin Update for include file locations SDL-1.2
2009-11-01 Ryan C. Gordon 1.2 branch: fixed assembly code register clobbering. SDL-1.2
2009-10-28 Ryan C. Gordon fatbuild.sh: work around directory name change in Xcode 3.2. SDL-1.2
2009-10-22 Sam Lantinga C.W. Betts 2009-10-20 09:58:56 PDT SDL-1.2
2009-10-20 Sam Lantinga Better fix for bug #861 SDL-1.2 release-1.2.14
2009-10-20 Sam Lantinga Fixed bug #861 SDL-1.2
2009-10-19 Sam Lantinga Fixed compiler warnings SDL-1.2
2009-10-19 Sam Lantinga Fixed bug #858 SDL-1.2
2009-10-19 Sam Lantinga Fixed bug #857 SDL-1.2
2009-10-19 Sam Lantinga Whoops, missing newline! SDL-1.2
2009-10-19 Sam Lantinga Added an untested code path for snd_pcm_wait() SDL-1.2
2009-10-19 Sam Lantinga ALSA write failed (unrecoverable): Resource temporarily unavailable SDL-1.2
2009-10-19 Sam Lantinga Added an error message for when ALSA audio fails SDL-1.2
2009-10-19 Sam Lantinga Getting as close as you can with periods is better than the default parameters. SDL-1.2
2009-10-19 Sam Lantinga Recoomendation from Lennart Poettering: SDL-1.2
2009-10-19 Sam Lantinga Recommendation from Lennart Poettering: SDL-1.2
2009-10-19 Sam Lantinga Recommendation from Lennart Poettering: SDL-1.2
2009-10-18 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh. SDL-1.2
2009-10-18 Sam Lantinga Fixed bug #855 SDL-1.2
2009-10-18 Sam Lantinga Use MacOS line endings for Mac resource files SDL-1.2
2009-10-18 Sam Lantinga Use MacOS line endings for SDL.x SDL-1.2
2009-10-18 Sam Lantinga Fixed bug #853 SDL-1.2
2009-10-17 Sam Lantinga We no longer have a DirectInput link requirement SDL-1.2
2009-10-17 Sam Lantinga Fixed bug #849 SDL-1.2
2009-10-17 Sam Lantinga Don't need the define anymore... SDL-1.2
2009-10-17 Sam Lantinga Enable the ALSA debug code via environment variable SDL-1.2
2009-10-17 Sam Lantinga Option to fix bug #851 SDL-1.2
2009-10-17 Sam Lantinga matthew green SDL-1.2
2009-10-16 Sam Lantinga Allow the application to resize the window without destroying the OpenGL context SDL-1.2
2009-10-16 Sam Lantinga patch-pulse (from ahoka@NetBSD.org): SDL-1.2
2009-10-16 Sam Lantinga patch-ac (from mrg@NetBSD.org): SDL-1.2
2009-10-16 Sam Lantinga patch-ab (from reinoud@NetBSD.org): SDL-1.2
2009-10-16 Sam Lantinga It helps to use the right constant. :) SDL-1.2
2009-10-16 Sam Lantinga Use SDL's byte order check, just to be sure SDL-1.2
2009-10-15 Ryan C. Gordon Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API. SDL-1.2
2009-10-15 Sam Lantinga Fixed building on Mac OS X SDL-1.2
2009-10-15 Sam Lantinga Fixed bug #728 SDL-1.2
2009-10-14 Sam Lantinga Thilo helped me track down the audio issue with 22050 hz stereo sound. Yay! SDL-1.2
2009-10-13 Patrice Mandin Add a note for experimental Milan support. SDL-1.2
2009-10-13 Sam Lantinga Use the plug: ALSA devices for surround sound formats, which have automatic sample format/rate conversion. SDL-1.2
2009-10-13 Sam Lantinga Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list: SDL-1.2
2009-10-13 Sam Lantinga ALSA's idea of a "frame" is the same as SDL's idea of a "sample". The frame is a single sample on a single channel, and we've defined the frames for each channel as being interleaved. SDL-1.2
2009-10-13 Sam Lantinga Fixed debug code to print correct values SDL-1.2
2009-10-13 Sam Lantinga On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks. SDL-1.2
2009-10-13 Ryan C. Gordon Corrected my snd_pcm_writei fix. SDL-1.2
2009-10-13 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them SDL-1.2
2009-10-13 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image SDL-1.2
2009-10-13 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay! SDL-1.2
2009-10-12 Sam Lantinga Merged fix from SDL 1.3 SDL-1.2
2009-10-12 Sam Lantinga Steven Noonan to sdl SDL-1.2
2009-10-12 Sam Lantinga Joystick patch from FreeBSD ports system SDL-1.2
2009-10-12 Ryan C. Gordon Forcibly disabled MMX mixers. SDL-1.2
2009-10-12 Ryan C. Gordon Whoops, need to convert from bits to bytes for frame size. SDL-1.2
2009-10-12 Ryan C. Gordon Corrected misuse of snd_pcm_writei() in ALSA driver. SDL-1.2
2009-10-10 Sam Lantinga Added support for SDL_VIDEO_FULLSCREEN_DISPLAY, but mouse events need to be fixed up. SDL-1.2
2009-10-10 Sam Lantinga Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11. SDL-1.2
2009-10-10 Sam Lantinga Put the braces on the next line so vi can find the beginning of the function. SDL-1.2
2009-10-10 Patrice Mandin Disable double buffer for Milan. Also set current width,height after we read it. SDL-1.2
2009-10-10 Sam Lantinga Added missing caca files SDL-1.2
2009-10-10 Sam Lantinga Fixed bug #838 SDL-1.2
2009-10-10 Sam Lantinga Adapted from Debian patch: 320_activate_xrandr_on_default.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 310_segfault_noGLX.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: f230_manpages.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 218_joystick_memmove.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 216_page_size.diff SDL-1.2
2009-10-10 Sam Lantinga Fixed bug #833 SDL-1.2
2009-10-10 Sam Lantinga Don't double-include sys/param.h SDL-1.2
2009-10-10 Sam Lantinga Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version SDL-1.2
2009-10-10 Sam Lantinga Adapted from 215_kfreebsd_gnu.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 214_missing_mmx_blit.diff SDL-1.2
2009-10-10 Sam Lantinga Made typedef for SDL_bool the same as the other typedefs. SDL-1.2
2009-10-10 Sam Lantinga Added patch note for revision 5005 SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 209_alsa_priority.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 050_altivec_detection.diff SDL-1.2
2009-10-10 Sam Lantinga Changed environment variable to match Debian patch 205_lock_keys.diff SDL-1.2
2009-10-10 Sam Lantinga Disable iPodLinux code by default (can be enabled with --enable-ipod) SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 040_propagate_pic_to_nasm.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 030_pulseaudio_enable.diff SDL-1.2
2009-10-10 Sam Lantinga Debian patch: 020_libcaca_new_api.diff SDL-1.2
2009-10-10 Sam Lantinga Updated change log with recent checkins SDL-1.2
2009-10-10 Sam Lantinga Fixed bug #627 SDL-1.2
2009-10-10 Ryan C. Gordon Moved to stable ALSA API. SDL-1.2
2009-10-10 Sam Lantinga Fixed bug #634 SDL-1.2
2009-10-10 Ryan C. Gordon Cache the swap control setting, even on Mesa. SDL-1.2
2009-10-10 Ryan C. Gordon Fixed incorrect return value test for SGI swap control. SDL-1.2
2009-10-10 Ryan C. Gordon Default value for SGI swap control GL attribute should be -1. SDL-1.2
2009-10-10 Sam Lantinga Fixed bug #798 SDL-1.2
2009-10-10 Sam Lantinga Fixed bug #831 SDL-1.2
2009-10-08 Ryan C. Gordon Remove sdl.pc during "make uninstall" SDL-1.2
2009-10-08 Ryan C. Gordon Allow Unicode filenames in RWOPS on Windows. SDL-1.2
2009-10-08 Sam Lantinga Ozkan Sezer 2009-04-01 23:17:13 PDT SDL-1.2
2009-10-08 Sam Lantinga Update config.guess and config.sub SDL-1.2
2009-10-07 Sam Lantinga SDL 1.2.14 is a recommended update. SDL-1.2
2009-10-07 Sam Lantinga Updated documentation with major changes for 1.2.14 SDL-1.2
2009-10-07 Sam Lantinga SuSE 11.1 installs directfb-config without directfb-devel, so check to SDL-1.2
2009-10-07 Sam Lantinga Fixed building without OpenGL support SDL-1.2
2009-10-04 Sam Lantinga Updated libtool to version 2.2.6a SDL-1.2
2009-10-04 Sam Lantinga Fixed make dist SDL-1.2
2009-10-04 Sam Lantinga Split acinclude.m4 into its constituent parts for easy upgrading SDL-1.2
2009-10-04 Sam Lantinga Make the temporary black window be the maximum of all visible dimensions SDL-1.2
2009-10-02 Sam Lantinga You should check for the C compiler before you set CFLAGS. :) SDL-1.2
2009-10-02 Sam Lantinga Fixed nasm detection for newer autotools SDL-1.2
2009-10-02 Sam Lantinga Updated version for mingw32 build SDL-1.2
2009-09-30 Sam Lantinga Fixed VC2005 compiler warnings SDL-1.2
2009-09-30 Sam Lantinga I just tested DGA mouse motion with X.org 1.6.0 and it's working fine, SDL-1.2
2009-09-29 Ryan C. Gordon Make SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) work with GLX_SGI_swap_control. SDL-1.2
2009-09-29 Ryan C. Gordon Removed isCustom ... not used any more. SDL-1.2
2009-09-29 Ryan C. Gordon Removed duplicate memset() calls. SDL-1.2
2009-09-29 Ryan C. Gordon Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target. SDL-1.2
2009-09-29 Ryan C. Gordon Batch x11 dga mouse motion events into a single SDL event. SDL-1.2
2009-09-29 Sam Lantinga Reverted revision 4880 since this breaks installation on Mac OS X. SDL-1.2
2009-09-29 Ryan C. Gordon Fixed strict aliasing (or inline asm?) issue. SDL-1.2
2009-09-29 Sam Lantinga Temporary band-aid for bug #575 SDL-1.2
2009-09-28 Ryan C. Gordon Removed -rpath from link line. SDL-1.2
2009-09-28 Ryan C. Gordon Added *.dSYM (Mac OS X debug symbols) to svn:ignore list for test dir. SDL-1.2
2009-09-28 Sam Lantinga Fixed compile issue SDL-1.2
2009-09-28 Sam Lantinga Added keyboard output for debugging bug #659 SDL-1.2
2009-09-28 Sam Lantinga Vitaly Minko to slouken SDL-1.2
2009-09-27 Sam Lantinga Fixed bug #716 SDL-1.2
2009-09-27 Sam Lantinga Fixed bug #616 SDL-1.2
2009-09-27 Sam Lantinga Improved bug #759 SDL-1.2
2009-09-27 Sam Lantinga Fixed bug #582 SDL-1.2
2009-09-27 Sam Lantinga Better fix from Max Horn SDL-1.2
2009-09-27 Sam Lantinga Fixed bug #725 SDL-1.2
2009-09-27 Sam Lantinga Fixed bug #713 SDL-1.2
2009-09-27 Sam Lantinga Added missing DirectX data SDL-1.2
2009-09-27 Sam Lantinga Fixed bug #586 SDL-1.2
2009-09-26 Sam Lantinga Fixed bug #810 SDL-1.2
2009-09-26 Sam Lantinga Fixed 32-bit build SDL-1.2
2009-09-26 Sam Lantinga Fixed bug #806 SDL-1.2
2009-09-26 Sam Lantinga Fixed bug #797 SDL-1.2
2009-09-26 Sam Lantinga Fixed bug #734 SDL-1.2
2009-09-26 Sam Lantinga Fixed crash with right side up BMP files SDL-1.2
2009-09-23 Sam Lantinga Fixed bug #719 SDL-1.2
2009-09-23 Sam Lantinga Fixed bug #732 SDL-1.2
2009-09-23 Sam Lantinga Fixed bug #803 SDL-1.2
2009-09-23 Sam Lantinga Potentially fixed bug #774 SDL-1.2
2009-09-23 Sam Lantinga Fixed endianness issues with fullscreen mode SDL-1.2
2009-09-23 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads SDL-1.2
2009-09-23 Sam Lantinga Added some extra headers SDL-1.2
2009-09-22 Sam Lantinga Added cast macros so SDL_net will compile with SDL 1.2 SDL-1.2
2009-09-22 Sam Lantinga Fixed compile error on Win32 SDL-1.2
2009-09-22 Sam Lantinga Added missing newline SDL-1.2
2009-09-22 Sam Lantinga Max correctly pointed out that this will cause unexpected change in application SDL-1.2
2009-09-22 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4 SDL-1.2
2009-09-21 Sam Lantinga Added header guards for SDLMain.h SDL-1.2
2009-09-21 Sam Lantinga Fix for expression error by Torsten Giebl - Thanks! :) SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #638 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #637 SDL-1.2
2009-09-21 Sam Lantinga Whoops, need both the header and the library! SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #727 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #714 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #674 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #795 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #695 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #778 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #706 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #698 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #615 SDL-1.2
2009-09-21 Sam Lantinga Oh yeah, we have GLX support too. SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #577 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #591 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #572 SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #571.. I think. :) SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #570 SDL-1.2
2009-09-21 Sam Lantinga Updated the version to 1.2.14 for the next release. SDL-1.2
2009-09-21 Sam Lantinga Fixed bug #562 SDL-1.2
2009-09-21 Sam Lantinga The sound manager code is outdated and should only be used on Mac OS 9 now. SDL-1.2
2009-09-21 Ryan C. Gordon Use correct value when calculating audio conversion length. SDL-1.2
2009-09-21 Ryan C. Gordon 1.2 Quartz video: Ripped out QuickDraw and QuickTime. SDL-1.2
2009-09-21 Ryan C. Gordon Patched to compile on Mac OS X <= 10.4 SDKs. SDL-1.2
2009-09-20 Patrice Mandin Make the list NULL terminated. SDL-1.2
2009-09-20 Patrice Mandin Forgot to allocate memory for native video mode data. SDL-1.2
2009-09-20 Patrice Mandin Oops, need to compile first, before commit. SDL-1.2
2009-09-20 Patrice Mandin Set video mode, allocate buffers, and enable new Milan video xbios support, need a tester now :). SDL-1.2
2009-09-20 Patrice Mandin Define flags for double line and c2p operations. More Milan video work. SDL-1.2
2009-09-19 Patrice Mandin Use loop to allocate needed buffers, instead of code duplication. Add missing header. SDL-1.2
2009-09-19 Patrice Mandin Enumerates custom modes SDL-1.2
2009-09-19 Patrice Mandin Start Milan video support SDL-1.2
2009-09-19 Patrice Mandin Preliminary work to support the Milan video bios, that will gives access to 24 or 32 bpp modes. I used the svga driver as model to dynamically build video modes list. SDL-1.2
2009-09-14 Ryan C. Gordon GCC 3.03 support on OS/2. SDL-1.2
2009-09-13 Ryan C. Gordon Made NAS target dynamic, so you can safely include it in shipping binaries. SDL-1.2
2009-09-12 Ryan C. Gordon Put some extra parentheses around some logic, to clarify order of operations. SDL-1.2
2009-09-12 Ryan C. Gordon Fixed CD-ROM code to work with Mac OS X 10.6 SDK and 64-bit targets. SDL-1.2
2009-09-12 Ryan C. Gordon Fixed CoreAudio to compile with Mac OS X 10.6 SDK and 64-bit targets. SDL-1.2
2009-09-12 Ryan C. Gordon Updated some URLs in the comments. SDL-1.2
2009-09-12 Ryan C. Gordon Fixed compiler warning on 64-bit systems (but this is still broken, really). SDL-1.2
2009-09-12 Ryan C. Gordon Fixed compiler warnings on Mac OS X 10.6 SDK. SDL-1.2
2009-09-12 Ryan C. Gordon Don't use NASM on x86_64 builds. SDL-1.2
2009-09-12 Ryan C. Gordon Disable Sound Manager support on Mac OS X. SDL-1.2
2009-09-12 Ryan C. Gordon Patched X11 code to compile on Mac OS X 10.6 SDK. SDL-1.2
2009-08-07 Sam Lantinga Fixed bug #746 SDL-1.2
2009-08-02 Sam Lantinga Fixed type size for test_bit() SDL-1.2
2009-07-01 Ryan C. Gordon Patch from Fedora project to fix crashes with SDL_HasSSE() on amd64. SDL-1.2
2009-05-07 Sam Lantinga Date: Fri, 24 Apr 2009 17:47:07 +0200 SDL-1.2
2009-05-07 Sam Lantinga Fixed dynamic loading on Windows CE SDL-1.2
2009-04-27 Patrice Mandin Disable debug code SDL-1.2
2009-04-26 Patrice Mandin Enable Xbios audio for Magic SDL-1.2
2009-04-26 Patrice Mandin Enable Xbios audio for Magic SDL-1.2
2009-04-24 Patrice Mandin Add Teamtap autodetection, to avoid generating ghost events if it is not present SDL-1.2
2009-04-13 Sam Lantinga Fixed bug #421 SDL-1.2
2009-04-13 Sam Lantinga Fixed bug #675 SDL-1.2
2009-04-13 Sam Lantinga Fixed bug #619 SDL-1.2
2009-04-13 Sam Lantinga Fixed bug #618 SDL-1.2
2009-04-13 Sam Lantinga Fixed bug #611 SDL-1.2
2009-04-13 Sam Lantinga Fixed bug #526 SDL-1.2
2009-04-02 Sam Lantinga Fixed bug #611 SDL-1.2
2009-04-02 Sam Lantinga Added credits for the PS3 code SDL-1.2
2009-04-02 Sam Lantinga Hello. SDL-1.2
2009-03-17 Sam Lantinga Date: Fri, 6 Mar 2009 12:41:17 -0800 SDL-1.2
2009-02-17 Sam Lantinga Fixed bug #646 SDL-1.2
2009-02-16 Sam Lantinga GAPI fixes from Stefan Klug SDL-1.2
2009-01-30 Ryan C. Gordon Corrected documentation for SDL_rwops::read() SDL-1.2
2009-01-15 Patrice Mandin Update Email SDL-1.2
2008-12-08 Sam Lantinga Updated copyright date SDL-1.2
2008-11-12 Sam Lantinga Date: Sun, 7 Sep 2008 15:17:00 +0200 SDL-1.2
2008-11-07 Sam Lantinga Date: Thu, 16 Oct 2008 20:27:34 +0400 SDL-1.2
2008-11-05 Patrice Mandin Aranym now has Joypad emulation. Also mask bits for joypad state, for bits only used for buttons, to avoid generating events when dummy bits are set SDL-1.2
2008-10-13 Patrice Mandin Disable Xbios video driver if FVDI present, but still allow it to be used when setting SDL_VIDEODRIVER SDL-1.2
2008-09-15 Ryan C. Gordon Correct fix for Bugzilla #602. SDL-1.2
2008-09-15 Ryan C. Gordon Whoops, forgot the semicolon. :/ SDL-1.2
2008-09-14 Ryan C. Gordon Deal with ELF underscores on Solaris with Sun Studio. SDL-1.2
2008-09-08 Ryan C. Gordon Prevent crash from unaligned memory access on sparc64, etc. SDL-1.2
2008-08-07 Patrice Mandin Check defines do not already exist in recent system headers SDL-1.2
2008-08-07 Patrice Mandin Check defines do not already exist in recent system headers SDL-1.2
2008-07-25 Ryan C. Gordon Tweaked fatbuild.sh so it works with install_name_tool. SDL-1.2
2008-07-19 Patrice Mandin Fix bug 545, by returning early whenever an error occurs when initializing joystick structure SDL-1.2
2008-07-05 Ryan C. Gordon Merged r3674:3675 from trunk: comment in README about svn RSS feed. SDL-1.2
2008-04-13 Sam Lantinga Date: Sat, 5 Apr 2008 19:54:28 -0700 SDL-1.2
2008-03-31 Ryan C. Gordon Fix X11 build issue with multiple includes of Xlibint.h ... SDL-1.2
2008-03-12 Ryan C. Gordon Don't recreate the GL content in windib target if SDL_SetVideoMode() is being SDL-1.2
2008-02-29 Sam Lantinga We probably want to still do this for fullscreen surfaces, since we may be SDL-1.2
2008-02-29 Sam Lantinga Added patch note for Sylvain's patch SDL-1.2
2008-02-29 Sam Lantinga Date: Thu, 28 Feb 2008 22:54:29 +0100 SDL-1.2
2008-02-29 Sam Lantinga * Added configure option --enable-screensaver, to allow enabling the screensaver by default. SDL-1.2
2008-02-26 Sam Lantinga Date: Tue, 05 Feb 2008 01:41:08 -0500 SDL-1.2
2008-02-04 Ryan C. Gordon Date: Sat, 2 Feb 2008 22:08:05 +0100 SDL-1.2
2008-01-25 Sam Lantinga Fixed crash in SDL_SetGammaRamp() SDL-1.2
2008-01-24 Sam Lantinga Damien Carbery fixed bug #542 SDL-1.2
2008-01-03 Sam Lantinga Updates for building on Windows CE using mingw32ce cross compiler: SDL-1.2
2008-01-03 Sam Lantinga Updated config scripts SDL-1.2
2008-01-01 Sam Lantinga Fixed bug #531 SDL-1.2
2007-12-31 Sam Lantinga Clean up the test directory for release SDL-1.2 release-1.2.13
2007-12-31 Sam Lantinga Fixed 1 out of 210 warnings. ;-) SDL-1.2
2007-12-31 Sam Lantinga Don't need the bundle resource SDL-1.2
2007-12-31 Sam Lantinga Updated MacOS Classic version, added version resource to MPW build. SDL-1.2
2007-12-31 Sam Lantinga Updated gcc-fat.sh to build on Mac OS X 10.5 SDL-1.2
2007-12-30 Sam Lantinga Added symbian.zip to released files SDL-1.2
2007-12-30 Sam Lantinga Don't use -fvisibility if it generates warnings ... like this one: SDL-1.2
2007-12-29 Sam Lantinga Fixed bug #510 SDL-1.2
2007-12-29 Sam Lantinga Guillaume Borios fixed bug #508 SDL-1.2
2007-12-29 Sam Lantinga Fixed return value for iconifying the window in a couple spots. SDL-1.2
2007-12-29 Sam Lantinga J. Snell fixed bug #482 SDL-1.2
2007-12-29 Sam Lantinga Fixed bug #478 SDL-1.2
2007-12-29 Sam Lantinga Added patch note for fixing bug #503 SDL-1.2
2007-12-29 Sam Lantinga Tony White fixed bug #503 SDL-1.2
2007-12-29 Sam Lantinga Fixed bug #502 SDL-1.2
2007-12-29 Sam Lantinga Support both 10.2 and 10.3 PPC runtime SDK SDL-1.2
2007-12-29 Sam Lantinga Updated patch notes for 1.2.13 SDL-1.2
2007-12-29 Sam Lantinga Fixed bug #497 SDL-1.2
2007-12-29 Sam Lantinga Fixed bug #464 SDL-1.2
2007-12-29 Sam Lantinga Improved detection of mprotect() SDL-1.2
2007-12-29 Sam Lantinga Updated version to 1.2.13 SDL-1.2
2007-12-29 Sam Lantinga Updated version to 1.2.13 SDL-1.2
2007-12-29 Sam Lantinga Made the mprotect() fix for SDL_SoftStretch() more general for hardened linux, etc. SDL-1.2
2007-12-29 Sam Lantinga Fixed bug #528 SDL-1.2
2007-12-29 Sam Lantinga Erik Heckers fixed bug #493 SDL-1.2
2007-12-29 Sam Lantinga Hans de Goede fixed bug #495 SDL-1.2
2007-12-28 Sam Lantinga Date: Thu, 27 Dec 2007 07:38:25 +0000 SDL-1.2
2007-12-28 Sam Lantinga Fixed fatbuild.sh script for building on Mac OS X 10.5 SDL-1.2
2007-12-28 Sam Lantinga Date: Wed, 14 Nov 2007 22:20:27 -0500 SDL-1.2
2007-12-28 Sam Lantinga Date: Thu, 15 Nov 2007 10:33:01 +0100 SDL-1.2
2007-12-28 Sam Lantinga Oskar Linde fixed bug #507 SDL-1.2
2007-12-28 Sam Lantinga Stephen Hurd fixed bug #505 SDL-1.2
2007-12-28 Sam Lantinga Brian Fisher fixed bug #513 SDL-1.2
2007-12-28 Sam Lantinga Fixed typo in docs, fixing bug #520 SDL-1.2
2007-12-28 Sam Lantinga Removed stray C++ comment SDL-1.2
2007-12-27 Sam Lantinga Fixed crash when given video modes > 32 bpp SDL-1.2
2007-09-25 Ryan C. Gordon Date: Mon, 24 Sep 2007 17:54:58 +0200 SDL-1.2
2007-09-01 Ryan C. Gordon ANSI C fix (all variables need to be defined at start of block). SDL-1.2
2007-08-21 Sam Lantinga Fixed bugs #471 and #480 SDL-1.2
2007-08-06 Ryan C. Gordon Set an error message when SDL_GL_SetAttribute() fails because we can't support SDL-1.2
2007-08-05 Ryan C. Gordon Removed some C++ style comments from the public headers. SDL-1.2
2007-07-24 Sam Lantinga Fixed bug #458 SDL-1.2
2007-07-23 Sam Lantinga Switched afxres.h to winresrc.h SDL-1.2
2007-07-23 Sam Lantinga Fixed window titles on Windows 95/98/ME SDL-1.2
2007-07-20 Sam Lantinga I'm not sure if this helps anything, but it was clearly wrong. SDL-1.2 release-1.2.12
2007-07-20 Sam Lantinga Merged window position fix from windib code SDL-1.2
2007-07-20 Sam Lantinga > Hi Ryan, SDL-1.2
2007-07-20 Sam Lantinga Fixed warnings in NO_STDIO mode SDL-1.2
2007-07-19 Sam Lantinga Added patch note for bug #461 SDL-1.2
2007-07-19 Sam Lantinga Fixed bug #461 SDL-1.2
2007-07-18 Sam Lantinga Updating copyright date for Version.rc SDL-1.2
2007-07-18 Sam Lantinga Better windres detection SDL-1.2
2007-07-16 Sam Lantinga Always advertise hardware palette, since Windows will remap colors for us. SDL-1.2
2007-07-16 Sam Lantinga Added support for building version.rc in Windows build. SDL-1.2
2007-07-16 Sam Lantinga Fixed bug #428 SDL-1.2
2007-07-15 Sam Lantinga Fixed bug #457 SDL-1.2
2007-07-15 Sam Lantinga Fixed building on Windows CE SDL-1.2
2007-07-15 Sam Lantinga Added a patch note for the Mac OS X cursor bug SDL-1.2
2007-07-15 Ryan C. Gordon Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable. SDL-1.2
2007-07-15 Sam Lantinga Final fix for bug #373 SDL-1.2
2007-07-15 Ryan C. Gordon Dump more information about each joystick in testjoytick.c SDL-1.2
2007-07-15 Sam Lantinga Patch from Christian Walther SDL-1.2
2007-07-15 Ryan C. Gordon An attempt at fixing Bugzilla #454. SDL-1.2
2007-07-15 Sam Lantinga I think this fixes bug #454 SDL-1.2
2007-07-14 Sam Lantinga Use SDL C functions (fixes security warnings on OpenBSD) SDL-1.2
2007-07-14 Sam Lantinga More improvements for bug #373 SDL-1.2
2007-07-14 Sam Lantinga Fixed bug #373 SDL-1.2
2007-07-14 Ryan C. Gordon Mac OS X/x86 won't build the MMX/YUV inline assembly without optimizations SDL-1.2
2007-07-14 Ryan C. Gordon Reverted r3255:3256. Don't actually need it unless the build is broken. :) SDL-1.2
2007-07-14 Ryan C. Gordon Removed some unused static variables. SDL-1.2
2007-07-14 Ryan C. Gordon Mac OS X thinks we want a function call to SDL_memcpy() and not memcpy() here, SDL-1.2
2007-07-13 Patrice Mandin Call GEM_CheckMouseMode everytime something may change mouse form, and do it properly SDL-1.2
2007-07-13 Patrice Mandin Simplify setting window title SDL-1.2
2007-07-13 Sam Lantinga Update default cross-compile install prefix for the latest mingw toolchain SDL-1.2
2007-07-12 Patrice Mandin Formatting with tabs SDL-1.2
2007-07-12 Sam Lantinga A better fix for building DGA code on Solaris 8, inspired by the NetBSD pkgsrc patch. SDL-1.2
2007-07-12 Sam Lantinga Ryan's fix is still good for the built-in version of iconv_open() SDL-1.2
2007-07-12 Sam Lantinga Fixed iconv handling on Solaris 11 SDL-1.2
2007-07-12 Sam Lantinga Fixed bug #455 SDL-1.2
2007-07-12 Sam Lantinga Added note about SDL_config.h SDL-1.2
2007-07-12 Sam Lantinga Fixed joystick name detection SDL-1.2
2007-07-12 Sam Lantinga Warn Visual C++ users if they have a stale configure generated SDL_config.h SDL-1.2
2007-07-11 Sam Lantinga Added key composition support, courtesy of Kuon SDL-1.2
2007-07-11 Ryan C. Gordon Added more release notes. SDL-1.2
2007-07-11 Ryan C. Gordon Merged r3207:3208 from trunk/SDL: *INDENT-OFF* for inline asm. SDL-1.2
2007-07-11 Ryan C. Gordon Cleaned up tabs. SDL-1.2
2007-07-11 Ryan C. Gordon GCC inline asm for MMX YUV processing no longer has textrels and now works when SDL-1.2
2007-07-11 Sam Lantinga Fixed VC++ warnings SDL-1.2
2007-07-11 Sam Lantinga Removed unreferenced variable SDL-1.2
2007-07-11 Sam Lantinga I think this fixes bug #261 SDL-1.2
2007-07-10 Sam Lantinga Updated SVN checkout instructions SDL-1.2
2007-07-10 Ryan C. Gordon Set the error after freeing stuff, just in case one of those functions resets SDL-1.2
2007-07-10 Ryan C. Gordon Reverted most of r3200:3201: a malloc() failure would leave a zero-byte SDL-1.2
2007-07-10 Sam Lantinga Simplified Win32 file opening code SDL-1.2
2007-07-10 Sam Lantinga Sort of fixed NAS detection on NetBSD - requires that /usr/pkg be in your include/linker/library path SDL-1.2
2007-07-10 Ryan C. Gordon Whoops, reverted changes that shouldn't have been committed with #3197. SDL-1.2
2007-07-10 Ryan C. Gordon Don't leak the readahead buffer if win32 rwops file open fails. SDL-1.2
2007-07-10 Sam Lantinga Backported the NAS detection from SDL 1.3, replacing the broken NetBSD patch SDL-1.2
2007-07-10 Ryan C. Gordon Added a '*/' for whiney compilers that don't like comments-in-comments. SDL-1.2
2007-07-10 Sam Lantinga Added patch note for file I/O speedup SDL-1.2
2007-07-10 Sam Lantinga Fixed bug #453 SDL-1.2
2007-07-10 Sam Lantinga I'm reverting this patch... SDL-1.2
2007-07-10 Sam Lantinga Merged some patches from NetBSD pkgsrc: SDL-1.2
2007-07-10 Sam Lantinga Added patch-aj from NetBSD pkgsrc: SDL-1.2
2007-07-10 Sam Lantinga Fixed signed/unsigned mismatch ... hmm, limited to 2 GB reads? Fix in SDL 1.3 SDL-1.2
2007-07-10 Sam Lantinga Added read-ahead support for Win32 file IO SDL-1.2
2007-07-09 Ryan C. Gordon Removed note about initializing mixing buffers. SDL-1.2
2007-07-09 Ryan C. Gordon Reverted patch in revision #3139, since it changes behaviour, which isn't good SDL-1.2
2007-07-08 Sam Lantinga Applied patch from OpenBSD ports package SDL-1.2
2007-07-08 Sam Lantinga Merged FreeBSD joystick patch SDL-1.2
2007-07-08 Sam Lantinga Fixed bug #437 SDL-1.2
2007-07-08 Sam Lantinga Fixed bug #451 SDL-1.2
2007-07-08 Sam Lantinga Fixed configure warning about datarootdir SDL-1.2
2007-07-08 Sam Lantinga Fixed typo... did somebody not compile this before submitting a patch? SDL-1.2
2007-07-08 Ryan C. Gordon This looks like it might hit Bugzilla #441, too, so we'll play it safe. SDL-1.2
2007-07-08 Ryan C. Gordon Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their SDL-1.2
2007-07-08 Ryan C. Gordon Fixed compiler warning (gcc w/ -Wall) for using getpid() and kill() without SDL-1.2
2007-07-08 Ryan C. Gordon Fixed compiler warning (gcc w/ -Wall) for unused variable, and checked for SDL-1.2
2007-07-07 Sam Lantinga Use GL direct updates when possible SDL-1.2
2007-07-07 Sam Lantinga Fixed bug #360 SDL-1.2
2007-07-06 Sam Lantinga Reverted mousewheel support in 1.2, since it breaks binary compatibility. SDL-1.2
2007-07-06 Sam Lantinga Ugh... actually changing what buttons are returned to the application. Maybe we should wait until SDL 1.3 for horizontal scrolling support? SDL-1.2
2007-07-06 Sam Lantinga Fixed bug #382 SDL-1.2
2007-07-06 Sam Lantinga Fixed bug #322 SDL-1.2
2007-07-05 Sam Lantinga Fixed Windows build SDL-1.2
2007-07-05 Sam Lantinga Fixed bug #436 SDL-1.2
2007-07-05 Ryan C. Gordon Added Markus Mertama to the CREDITS file for the S60 port. SDL-1.2
2007-07-05 Ryan C. Gordon Minor updates to the Symbian/S60 port, plus project files that weren't SDL-1.2
2007-07-05 Ryan C. Gordon Added notes about audio callback behaviour. SDL-1.2
2007-07-05 Ryan C. Gordon Fixed our own test app. :) SDL-1.2
2007-07-05 Ryan C. Gordon Don't initialize the audio buffer passed to the application's audio callback, SDL-1.2
2007-07-04 Sam Lantinga Oops, didn't mean to commit this... SDL-1.2
2007-07-04 Sam Lantinga Fixed bug #450 SDL-1.2
2007-07-04 Sam Lantinga Fixed bug #447 SDL-1.2
2007-07-04 Sam Lantinga Fixed bug #349 SDL-1.2
2007-07-03 Ryan C. Gordon Fixed yasm/nasm warning. SDL-1.2
2007-07-03 Sam Lantinga Fixed bug #398 SDL-1.2
2007-07-03 Sam Lantinga Added some missing patch notes - Ryan, feel free to add them for your commits SDL-1.2
2007-07-03 Sam Lantinga Added patch note for fixing bug 335 SDL-1.2
2007-07-03 Sam Lantinga Fixed bug #335 SDL-1.2
2007-07-02 Sam Lantinga Fixed assembly relocation problems, so we can check for NASM on Mac OS X. SDL-1.2
2007-06-30 Sam Lantinga OpenGL is in the X11 directory on some systems. SDL-1.2
2007-06-30 Sam Lantinga Fixed 64-bit compile issues SDL-1.2
2007-06-28 Ryan C. Gordon Corrected mismerge of XIM patch, thanks Alissa! SDL-1.2
2007-06-28 Sam Lantinga iconv() doesn't write to the data, just make compilers happy SDL-1.2
2007-06-28 Sam Lantinga Whoops, need to actually copy inbuf SDL-1.2
2007-06-28 Sam Lantinga Okay, apparently the newer standard specifies char** for the inbuf SDL-1.2
2007-06-28 Sam Lantinga Better fix for bug 419 SDL-1.2
2007-06-27 Ryan C. Gordon Removed textrels from hermes code. SDL-1.2
2007-06-26 Ryan C. Gordon Updated "What's New" docs. SDL-1.2
2007-06-26 Ryan C. Gordon windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER. SDL-1.2
2007-06-26 Ryan C. Gordon Added some new XIM symbols to the dynamic X11 function list. SDL-1.2
2007-06-25 Ryan C. Gordon Whoops, patched to compile. SDL-1.2
2007-06-25 Ryan C. Gordon Significantly improved XIM support. SDL-1.2
2007-06-25 Sam Lantinga Oops, 512x512 in 16 bit mode SDL-1.2
2007-06-25 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
2007-06-24 Ryan C. Gordon Added S60 port. SDL-1.2
2007-06-21 Ryan C. Gordon Whoops, fixed previous VC6 support patch. SDL-1.2
2007-06-21 Ryan C. Gordon Fixes for Visual C++ 6.0 with and without the Processor Pack. SDL-1.2
2007-06-16 Ryan C. Gordon Fixed assembler command line for older yasm releases and documented nasm SDL-1.2
2007-06-16 Ryan C. Gordon Fixed win32 event name list (WM_MOUSELAST was listed twice, one should be SDL-1.2
2007-06-16 Ryan C. Gordon Added support for WM_XBUTTON to the windib driver, to support more mouse SDL-1.2
2007-06-15 Ryan C. Gordon Removed some more EPOC stuff I missed. SDL-1.2
2007-06-15 Ryan C. Gordon Removed EPOC port...it's being replaced by an updated Symbian port with the SDL-1.2
2007-06-15 Ryan C. Gordon Make sure to check for glu.h before enabling glX support. We don't SDL-1.2
2007-06-15 Sam Lantinga Added patch note for subversion revision 3076 SDL-1.2
2007-06-15 Ryan C. Gordon Make sure __inline__ isn't defined before #defining it, since some compilers SDL-1.2
2007-06-15 Ryan C. Gordon Clean up have-initialized resources in some failing edge cases. SDL-1.2
2007-06-15 Sam Lantinga Added docs for revision 3073 - Ryan, feel free to do this yourself, if you want. SDL-1.2
2007-06-15 Ryan C. Gordon Support for Gamma Ramps on Mac OS Classic in both the macrom and macdsp video SDL-1.2
2007-06-15 Sam Lantinga Don't install the extra SDL config headers or SDL_copying.h SDL-1.2
2007-06-15 Sam Lantinga Updated docs with bug fixes in subversion. SDL-1.2
2007-06-14 Ryan C. Gordon Prevent arts audio target from crashing/hanging SDL if the audio hardware SDL-1.2
2007-06-13 Ryan C. Gordon Actually, this is a better fix...clear the error state once if everything we SDL-1.2
2007-06-13 Ryan C. Gordon Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC) SDL-1.2
2007-06-13 Ryan C. Gordon Print keysym with key events. SDL-1.2
2007-06-09 Patrice Mandin Avoid switch to supervisor mode in SDL_GetTicks, by updating system counter from vbl interrupt SDL-1.2
2007-06-08 Patrice Mandin Set supervisor as volatile as it is modified from an interrupt SDL-1.2
2007-06-04 Ryan C. Gordon C fallback for SDL_revcpy() was off by one. Thanks to Emmanuel Jeandel for SDL-1.2
2007-06-04 Ryan C. Gordon Better handling of multiple queued Cocoa mouse events. Thanks to Christian SDL-1.2
2007-06-04 Ryan C. Gordon Patch to allow DirectFB target to report a correct screen size. SDL-1.2
2007-06-04 Ryan C. Gordon Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0, SDL-1.2
2007-06-03 Ryan C. Gordon Minor macrom comment cleanup. SDL-1.2
2007-06-03 Ryan C. Gordon Minor tab fix in mac drawsprocket code. SDL-1.2
2007-06-03 Ryan C. Gordon Patched to compile on Mac OS X (not that you should necessarily be using this SDL-1.2
2007-06-03 Ryan C. Gordon Use system memset/memcpy on Mac OS X, since Apple hand-tunes these for each SDL-1.2
2007-05-29 Ryan C. Gordon Mac OS X joystick calibration code should start with device-specified bounds. SDL-1.2
2007-05-27 Patrice Mandin Allow creation of window bigger than visible size SDL-1.2
2007-05-26 Patrice Mandin Oops SDL-1.2
2007-05-26 Patrice Mandin Simply resize existing window SDL-1.2
2007-05-26 Patrice Mandin GEM has a window manager, of course SDL-1.2
2007-05-22 Ryan C. Gordon Check correct glX extension name for swap_control, but it doesn't look like SDL-1.2
2007-05-13 Ryan C. Gordon Committed PulseAudio driver. Thanks, Stephan! SDL-1.2
2007-04-17 Ryan C. Gordon Removing .gdbinit from test directory. SDL-1.2
2007-04-17 Ryan C. Gordon Let Windows OpenGL users use SDL_GL_SWAP_CONTROL even if WGL_ARB_pixel_format SDL-1.2
2007-04-06 Ryan C. Gordon Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's SDL-1.2
2007-04-04 Ryan C. Gordon There are several subsystems that need IOKit linked in on Mac OS X, so handle SDL-1.2
2007-04-04 Ryan C. Gordon Crap, put this patch in the wrong place. SDL-1.2
2007-04-04 Ryan C. Gordon Don't compile the joystick code if --disable-joystick is specified at SDL-1.2
2007-04-04 Ryan C. Gordon Const correctness patch for SDL_MapRGB and SDL_MapRGBA. SDL-1.2
2007-04-04 Ryan C. Gordon BlitRGBtoRGBPixelAlphaMMX() is putting the wrong value into a register. SDL-1.2
2007-04-04 Ryan C. Gordon Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and SDL-1.2
2007-04-01 Ryan C. Gordon Date: Sat, 31 Mar 2007 16:39:52 +0200 SDL-1.2
2007-03-30 Ryan C. Gordon Adjusted to handle different constness in older versions of iconv. SDL-1.2
2007-03-30 Ryan C. Gordon Patched to compile on Visual Studio. SDL-1.2
2007-03-28 Ryan C. Gordon Fixed Mac OS X config header when compiling with -Wundef. SDL-1.2
2007-03-27 Ryan C. Gordon From: Laurence Passmore SDL-1.2
2007-03-18 Ryan C. Gordon Mac OS X joystick support: don't ignore kHIDUsage_GD_MultiAxisController SDL-1.2
2007-03-14 Ryan C. Gordon Linux fbcon: don't include asm/page.h if we know getpagesize() exists, since SDL-1.2
2007-02-23 Ryan C. Gordon Removed some debug printf() calls I accidentally added to Subversion. SDL-1.2
2007-02-20 Ryan C. Gordon Merged r2987:2988 from trunk/SDL: buggy Sidewinder ID added to linux joysticks. SDL-1.2
2007-02-20 Ryan C. Gordon Need to set DLSCL_ADMINISTRATIVE coop level in directfb driver, or YUV overlay SDL-1.2
2007-02-16 Ryan C. Gordon SDL_SetWindowCaption() on Windows: try to use the unicode SDL-1.2
2007-02-16 Ryan C. Gordon Minor const correctness patch to SDL_iconv. SDL-1.2
2007-02-15 Ryan C. Gordon Patched fbcon to compile on newer Linux kernels that don't #define PAGE_SIZE, SDL-1.2
2007-02-15 Ryan C. Gordon Force chars to unsigned chars in SDL_string.c, so platforms that expect SDL-1.2
2007-02-14 Ryan C. Gordon Removed the contents of the BUGS file, as most (all?) of the issues were SDL-1.2
2007-02-14 Ryan C. Gordon Quartz code should use F13, F14, and F15 keys instead of PrintScreen, SDL-1.2
2007-02-13 Ryan C. Gordon Corrected wrong SDK path in build-scripts/fatbuild.sh. SDL-1.2
2007-02-13 Ryan C. Gordon Free all the created cursors in test/testcursor.c. SDL-1.2
2007-02-12 Ryan C. Gordon Digital Mars has stdint.h, so use the header on Windows with that compiler. SDL-1.2
2007-02-12 Ryan C. Gordon Handle source data alignment correctly in Blit32to32SurfaceAlphaAltivec(). SDL-1.2
2007-02-05 Ryan C. Gordon Patched to compile on BeOS and old, old GCC releases. SDL-1.2
2007-02-03 Ryan C. Gordon Actually, this is dumb, just simplify this for now. SDL-1.2
2007-02-03 Ryan C. Gordon Moved otherwise-unused underscore-prepending code in dlopen backend into an SDL-1.2
2007-01-23 Sam Lantinga Updated svn repository SDL-1.2
2007-01-14 Patrice Mandin Add error message if not using SDL_LoadObject SDL-1.2
2007-01-11 Patrice Mandin Disable TurboVeille screensaver if present SDL-1.2
2007-01-04 Patrice Mandin Alpha sort the test list, add missing ones, remove removed ones SDL-1.2
2006-12-11 Ryan C. Gordon Fix of HBITMAP leak in GAPI driver by Dmitry Yakimov. SDL-1.2
2006-12-01 Ryan C. Gordon Merge r2921:2922 from SDL trunk to 1.2 branch: mingw alloca.h workaround. SDL-1.2
2006-11-29 Ryan C. Gordon Wrapped some macro params in parentheses for alloca wrappers. SDL-1.2
2006-11-21 Ryan C. Gordon From: Gabriel Gambetta SDL-1.2
2006-11-21 Ryan C. Gordon Added sdl.pc to svn:ignore. SDL-1.2
2006-11-19 Patrice Mandin Check video driver mouse cursor pointers before using them SDL-1.2
2006-11-13 Ryan C. Gordon X11 backend: tell app that mouse focus has been obtained when grabbing the SDL-1.2
2006-11-12 Ryan C. Gordon Block fruity channel values in dspaudio, or the fragment size won't be a SDL-1.2
2006-11-07 Ryan C. Gordon BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses SDL-1.2
2006-11-07 Ryan C. Gordon Man, who let this moron near printf()?! :) SDL-1.2
2006-11-07 Ryan C. Gordon Added a test program for loadso subsystem. SDL-1.2
2006-11-07 Ryan C. Gordon Chopped out some code to match changes in revision #2793 to fix build...but SDL-1.2
2006-11-03 Ryan C. Gordon Merged r2896:2897 from trunk (use dummy joystick if subsystem enabled and SDL-1.2
2006-10-29 Ryan C. Gordon A few more AmigaOS things. SDL-1.2
2006-10-29 Ryan C. Gordon Removed broken AmigaOS support. SDL-1.2
2006-10-29 Ryan C. Gordon Added some newer binaries to svn:ignore. SDL-1.2
2006-10-29 Ryan C. Gordon joyGetPosEx() was using the wrong variable for specifying a device; this is SDL-1.2
2006-10-29 Ryan C. Gordon Closing minor memory leak in XME code. SDL-1.2
2006-10-27 Ryan C. Gordon Fix for buffer overflow in audio code, when feeding a device that needs SDL-1.2
2006-10-21 Patrice Mandin Also save/restore fpu register in vbl interrupt SDL-1.2
2006-10-01 Sam Lantinga backport from 1.3 SDL-1.2
2006-10-01 Ryan C. Gordon 1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp. SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #292 SDL-1.2
2006-09-24 Sam Lantinga Fixed formatting SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #286 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #281 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #316 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #321 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #270 SDL-1.2
2006-09-24 Sam Lantinga Bumped the version in subversion to 1.2.12 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #278 SDL-1.2
2006-09-24 Sam Lantinga Fixed bug #276 SDL-1.2
2006-09-23 Sam Lantinga (none) SDL-1.2
2006-09-23 Sam Lantinga Fixed bug #304 SDL-1.2
2006-09-23 Sam Lantinga Fixed bug #294 SDL-1.2
2006-09-16 Patrice Mandin Forgot cpu boundaries SDL-1.2
2006-09-16 Patrice Mandin Save/restore fpu registers if needed SDL-1.2
2006-09-16 Patrice Mandin Add function to check FPU presence SDL-1.2
2006-09-16 Patrice Mandin Only saved non preserved registers SDL-1.2
2006-09-16 Patrice Mandin Only convert endianness if both src and dest are 16bits SDL-1.2
2006-09-15 Patrice Mandin Update to reflect driver changes SDL-1.2
2006-09-13 Patrice Mandin Use new keyboard mapping routines SDL-1.2
2006-09-13 Patrice Mandin Factorize keyboard mapping between drivers SDL-1.2
2006-09-12 Patrice Mandin Allow grabing mouse by locking its position SDL-1.2
2006-09-12 Patrice Mandin Reenable xbios usage to get relative mouse motion SDL-1.2
2006-09-12 Patrice Mandin Allow mouse to be locked when grabbed with GEM driver SDL-1.2
2006-09-12 Patrice Mandin Disable MiNT thread usage and use hw access for updating DMA audio pointers SDL-1.2
2006-09-08 Patrice Mandin Forgot to reshow mouse cursor when exiting grab/hide mode SDL-1.2
2006-09-07 Patrice Mandin /me dumb, sizeof(keymap) != number of elements SDL-1.2
2006-09-05 Patrice Mandin Use correct function to free allocated mem SDL-1.2
2006-09-03 Ryan C. Gordon Removed some new 1.3 symbols from code backported to 1.2. SDL-1.2
2006-09-01 Ryan C. Gordon Backport from 1.3: most of the audio drivers can now handle data SDL-1.2
2006-08-02 Patrice Mandin Add teamtap support (4 joypads adapter on 1 port) SDL-1.2
2006-07-24 Ryan C. Gordon Patched to compile. Fixes Bugzilla #285. SDL-1.2
2006-07-10 Sam Lantinga Updated the snapshot build target to reflect the new source location SDL-1.2
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. SDL-1.2
2006-10-17 Ryan C. Gordon Removed distinction between "available" and "init" in audio backends, since SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon ALSA's availability test was wrong in multi-device land. If the ALSA libraries SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon I really don't want to update these last two audio backends...I added an SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon Added a FIXME. SDL-ryan-multiple-audio-device
2006-10-17 Ryan C. Gordon Moved DirectSound audio target to SDL 1.3 API and did some house cleaning. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Moved windib (waveout) audio to 1.3 API and made other cleanups. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Some fixes that were discovered when trying to get OS/2 audio working again... SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon OS/2 audio code works in 1.3 now. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon This file probably got corrupted by a pretty printer at some point... SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon BeOS audio now works in 1.3 branch. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Patched to build on pre-C99 compilers. SDL-ryan-multiple-audio-device
2006-10-08 Ryan C. Gordon Still more PAudio renames... SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Whoops, changed that symbol name... SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Paudio driver moved to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Forgot to add NTO_Init()... SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Fixed some things to use SDL C runtime functions. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved NTO audio driver to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Fixed duplicate include-once blockers. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved mme audio driver to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Minor fixes in dsp driver. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Dynamic loading for NAS audio driver. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Minor ALSA dynamic loading fix. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Look for NAS libraries in normal paths (where Ubuntu installs them). SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Minor NAS tweak. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved NAS audio driver to 1.3 API. SDL-ryan-multiple-audio-device
2006-10-07 Ryan C. Gordon Moved more audio drivers to 1.3 API (all 5 MiNT backends, BSD, IRIX...), and SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, and SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Mangled ALSA dynamic loading...static loading will still work if you have the SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Patched to compile. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Moved AudioBootstrap section in converted drivers to bottom of source, so I SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Updated esd audio driver for 1.3 API. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon One more minor cleanup in arts driver. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Removed duplicate state from arts driver. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Updated arts driver for 1.3 audio API. SDL-ryan-multiple-audio-device
2006-10-06 Ryan C. Gordon Removed some prototypes for non-existant functions in dummy audio driver. SDL-ryan-multiple-audio-device
2006-10-05 Ryan C. Gordon Multiple audio device code is now working for dsp and dma targets. SDL-ryan-multiple-audio-device
2006-10-05 Ryan C. Gordon Cleaning out SDL_audiodev.c and related references ... SDL-ryan-multiple-audio-device
2006-10-05 Ryan C. Gordon Another s/video/audio typo. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon DART allegedly does up to quad output. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed some FIXMEs that'll probably never actually need fixing. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Disk audio can now use device name for target filename. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed an if (), which lets this code section be a little less cluttered... SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed ESD cruft from the core...now the driver will use esound if there's SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Moving more out of core and into drivers... SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Changed wording on test output. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Fixed CoreAudio specific device open. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Audio bootstraps can now specify that a driver is only to be used if SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Cut-and-paste typo fix. SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of SDL-ryan-multiple-audio-device
2006-10-04 Ryan C. Gordon More 1.3 audio work...moved dsp and dma drivers over to new model. Untested! SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Test program to play audio to every available device, one at a time, then all SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Removed a FIXME SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Changed some 1.3 audio symbol names. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Updated 1.3 audio documentation. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added audio device enumeration for 1.3. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added testaudioinfo.c ... SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon More work on the 1.3 CoreAudio code. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Added deinitialize hook. SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon High level now lets user select a specific audio device with an environment SDL-ryan-multiple-audio-device
2006-10-03 Ryan C. Gordon Ton of work on CoreAudio driver for new 1.3 features...most of the SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon First batch of heavy lifting on supporting multiple audio devices at once. SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon FIXME for later. SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon Removed the pre-Carbon Mac OS 9 audio code, so Mac OS 8 is officially SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon Simplified SDL_ParseAudioFormat() and added support for int32/float32 types. SDL-ryan-multiple-audio-device
2006-10-01 Ryan C. Gordon Temporarily branching 1.3 to do the multiple audio device work, since it SDL-ryan-multiple-audio-device
2008-08-14 Szymon Wilczek Small improvements gsoc2008_manymouse
2008-08-06 Szymon Wilczek proximity events bug fix gsoc2008_manymouse
2008-08-06 Szymon Wilczek Sharpened code looks and a minor events upgrade gsoc2008_manymouse
2008-08-06 Szymon Wilczek upgraded functions gsoc2008_manymouse
2008-08-05 Szymon Wilczek Linux update gsoc2008_manymouse
2008-08-05 Szymon Wilczek Cursor support added gsoc2008_manymouse
2008-08-04 Szymon Wilczek Further x11 code improvments + comments gsoc2008_manymouse
2008-08-02 Szymon Wilczek First comments and code upgrades in X11 gsoc2008_manymouse
2008-08-02 Szymon Wilczek comments added and improved code look(windows part) gsoc2008_manymouse
2008-07-31 Szymon Wilczek Implementation finished gsoc2008_manymouse
2008-07-30 Szymon Wilczek Project part 2 gsoc2008_manymouse
2008-07-30 Szymon Wilczek Project part1 gsoc2008_manymouse
2008-07-23 Szymon Wilczek Proximity events, Pressure detection for multiple windows. Tablet button detection on the way. gsoc2008_manymouse
2008-07-06 Szymon Wilczek Pressure levels. Documentation http://wilku.ravenlord.ws/doku.php?id=documentation gsoc2008_manymouse
2008-07-05 Szymon Wilczek Estethic changes noted on the SDL meeting 05.07.08 gsoc2008_manymouse
2008-07-03 Szymon Wilczek Relative mode for tablets. Info on wiki. gsoc2008_manymouse
2008-07-02 Szymon Wilczek Proximity events and evil-temporary makefile repair gsoc2008_manymouse
2008-07-02 Szymon Wilczek sync with trunk gsoc2008_manymouse
2008-06-19 Szymon Wilczek Major bug fixes gsoc2008_manymouse
2008-06-06 Szymon Wilczek http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi gsoc2008_manymouse
2008-06-06 Szymon Wilczek sync with trunk gsoc2008_manymouse
2008-05-17 Szymon Wilczek Sync with trunk gsoc2008_manymouse
2008-04-23 Sam Lantinga Creating GSoC 2008 code branches gsoc2008_manymouse
2009-08-17 Edgar Simo Added simple audio test. gsoc2009_unit_tests
2009-08-06 Edgar Simo Updated README a bit. gsoc2009_unit_tests
2009-08-06 Edgar Simo Added README. gsoc2009_unit_tests
2009-08-06 Edgar Simo More debugging information when test fails. gsoc2009_unit_tests
2009-08-05 Edgar Simo Better error handling. gsoc2009_unit_tests
2009-08-05 Edgar Simo Improved developer documentation. gsoc2009_unit_tests
2009-08-04 Edgar Simo Missed a few things in the last patch. gsoc2009_unit_tests
2009-08-04 Edgar Simo Added placeholder for manual tests. gsoc2009_unit_tests
2009-08-04 Edgar Simo Have SDL_ATprint just call SDL_ATprintVerbose. gsoc2009_unit_tests
2009-08-04 Edgar Simo Fixed errors detected by valgrind. gsoc2009_unit_tests
2009-08-04 Edgar Simo Allocate memory for testsuite/testcase name so pointer doesn't get bashed. gsoc2009_unit_tests
2009-08-04 Edgar Simo You can now disable any of the testsuites. gsoc2009_unit_tests
2009-08-03 Edgar Simo Added more verbosity for platform test. gsoc2009_unit_tests
2009-08-03 Edgar Simo * Added some verbosity output. gsoc2009_unit_tests
2009-08-02 Edgar Simo Run testsdl instead of the individual testcases. gsoc2009_unit_tests
2009-08-02 Edgar Simo Added command line options. gsoc2009_unit_tests
2009-08-02 Edgar Simo Merged into one big app, while keeping modular applications also. gsoc2009_unit_tests
2009-08-02 Edgar Simo Wrapper around return codes to check to see if is supported. gsoc2009_unit_tests
2009-08-02 Edgar Simo Changed placeholder for SDL_ReadPixels. gsoc2009_unit_tests
2009-08-02 Edgar Simo Made rwops tests a bit more complete. gsoc2009_unit_tests
2009-07-20 Edgar Simo Added platform test based ot testplatform.c. gsoc2009_unit_tests
2009-07-20 Edgar Simo Test for capabilities for each test. gsoc2009_unit_tests
2009-07-18 Edgar Simo Finished last of the render testcases. gsoc2009_unit_tests
2009-07-15 Edgar Simo Finished converting the blit testcase. gsoc2009_unit_tests
2009-07-15 Edgar Simo Better handling of makefile dependencies. gsoc2009_unit_tests
2009-07-15 Edgar Simo Converted another testcase to the render system. gsoc2009_unit_tests
2009-07-12 Edgar Simo * Added preliminary render tests, missing some SDL functions to work properly. gsoc2009_unit_tests
2009-07-12 Edgar Simo Minor fix. gsoc2009_unit_tests
2009-07-11 Edgar Simo Using common infrastructure. gsoc2009_unit_tests
2009-07-11 Edgar Simo Fixed accidentle broken compile. gsoc2009_unit_tests
2009-07-11 Edgar Simo Fix double free when destroying event thread for a second time. gsoc2009_unit_tests
2009-07-11 Edgar Simo Added SDL_ATvassert for printf style printing. gsoc2009_unit_tests
2009-07-11 Edgar Simo Use testsur as a parameter. gsoc2009_unit_tests
2009-07-09 Edgar Simo * Added mixture of blending modes test. gsoc2009_unit_tests
2009-07-09 Edgar Simo Added more strict warning flags. gsoc2009_unit_tests
2009-07-09 Edgar Simo Doing individual blend mode testing when blitting. gsoc2009_unit_tests
2009-07-09 Edgar Simo Changed the surface blit test to test colour and alpha mod individually. gsoc2009_unit_tests
2009-07-07 Edgar Simo Moved some code around. gsoc2009_unit_tests
2009-07-07 Edgar Simo Added 3 new tests: loadsurface, blitting, alpha blitting. gsoc2009_unit_tests
2009-07-07 Edgar Simo Fixed my setup, putting a more universal makefile up. gsoc2009_unit_tests
2009-07-01 Edgar Simo Added surfarce blend rendering functions testcase. gsoc2009_unit_tests
2009-07-01 Edgar Simo Initial revision of SDL_Surface testsuite. gsoc2009_unit_tests
2009-06-20 Edgar Simo Test target should build if needed. gsoc2009_unit_tests
2009-06-20 Edgar Simo Better output. gsoc2009_unit_tests
2009-06-19 Edgar Simo Make makefile a bit more complete. gsoc2009_unit_tests
2009-06-19 Edgar Simo First revision of the automated test suite. gsoc2009_unit_tests
2009-05-23 Sam Lantinga Creating GSoC 2009 code branch gsoc2009_unit_tests
2010-02-26 Sam Lantinga Removed reference to compatibility function
2010-02-26 Sam Lantinga Fixed typo in the comment
2010-02-17 Sam Lantinga Adam Strzelecki to SDL
2010-02-14 Sam Lantinga Make sure STRICT is defined so the window proc has the correct prototype
2010-02-14 Sam Lantinga Fixed compile error using Borland C++
2010-02-12 Ryan C. Gordon Merged r5549:5550 from branches/SDL-1.2: ALSA 6-channel swizzle fix.
2010-02-05 Ryan C. Gordon Merged r5547:5548 from branches/SDL-1.2: FreeBSD joystick uninit'd var fix.
2010-02-01 Sam Lantinga Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
2010-02-01 Sam Lantinga Fixed showing and hiding fullscreen windows
2010-01-27 Sam Lantinga Fixed bug #743
2010-01-26 Ryan C. Gordon Removed test for "driver is valid, but doesn't see any audio devices."
2010-01-24 Sam Lantinga Fixed bug #928
2010-01-24 Sam Lantinga Fixed bug #926
2010-01-24 Sam Lantinga Fixed bug #935
2010-01-24 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
2010-01-24 Sam Lantinga Fixed bug #916
2010-01-22 Sam Lantinga update window prev links
2010-01-22 Sam Lantinga Fixed infinite loop at shutdown - update texture prev links
2010-01-22 Sam Lantinga Documentation consistency
2010-01-21 Sam Lantinga Fixed compilation on iPhone
2010-01-21 Sam Lantinga Fixed crash when there was no mouse focus for some reason (iPhone bug?)
2010-01-21 Sam Lantinga Fixed Cocoa and OpenGL builds
2010-01-21 Sam Lantinga Fixed compile warning on 64-bit Mac OS X
2010-01-21 Sam Lantinga Fixed compile warning
2010-01-21 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2010-01-21 Sam Lantinga Fixed compiler warnings on 32-bit Linux
2010-01-19 Sam Lantinga From: Jjgod Jiang
2010-01-19 Sam Lantinga Added Xcode-iPhoneOS to make dist
2010-01-18 Sam Lantinga Removed obsolete checks for ipod Linux
2010-01-18 Sam Lantinga Fixed bug #920
2010-01-18 Sam Lantinga Updated Mac OS X projects with new assertion code
2010-01-18 Sam Lantinga Fixed bug #930
2010-01-18 Sam Lantinga Fixed compiler warning
2010-01-18 Sam Lantinga Fixed compile error on Mac OS X 10.4
2010-01-18 Sam Lantinga Fixed bug #932
2010-01-17 Ryan C. Gordon Minor cleanups in PulseAudio code, to keep this 80-column-friendly.
2010-01-17 Ryan C. Gordon Attempt to clean up PulseAudio dynamic loading support.
2010-01-17 Ryan C. Gordon Merged r4210:5510 from branches/SDL-1.2/src/audio/pulse: PulseAudio updates.
2010-01-15 Sam Lantinga Fixed building under Visual Studio
2010-01-13 Ryan C. Gordon Clean up assertion API for public use.
2010-01-13 Ryan C. Gordon Whoops, that should be vfprintf(), not fprintf(). :)
2010-01-13 Ryan C. Gordon Friendly warning comment.
2010-01-13 Ryan C. Gordon Fixed compiler warning.
2010-01-13 Ryan C. Gordon Whitespace tweak.
2010-01-13 Ryan C. Gordon Fixed comment.
2010-01-13 Ryan C. Gordon Handle assert init/quit better.
2010-01-13 Sam Lantinga Moved the assertion tests to testplatform
2010-01-13 Ryan C. Gordon Handle assertion failures when SDL_Init() isn't called.
2010-01-13 Ryan C. Gordon Handle assertion failures during assertion handler.
2010-01-13 Ryan C. Gordon Fixed Mac OS X assertion code.
2010-01-13 Sam Lantinga Don't forget to install the new header. :)
2010-01-13 Sam Lantinga Quiet tests shouldn't prompt during assertions
2010-01-13 Sam Lantinga Leave fullscreen mode to pop an assertion dialog
2010-01-13 Sam Lantinga Assume _exit() is available. It may be, even if unix isn't defined.
2010-01-13 Sam Lantinga Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
2010-01-13 Sam Lantinga Allow configure to override assertion settings, but by default this comes from the build optimization level.
2010-01-13 Sam Lantinga Automatically figure out the appropriate assertion level
2010-01-13 Sam Lantinga Fixed release level assertions
2010-01-13 Sam Lantinga Fixed include ordering
2010-01-13 Sam Lantinga Check for signal.h before using it, don't assume unix is available or required
2010-01-13 Sam Lantinga The config sets the default assertion level so people can override it for their own use in application code.
2010-01-13 Ryan C. Gordon Fixed build problems with gcc __attribute__.
2010-01-13 Sam Lantinga First pass at Ryan's assertion code, minor tweaks to come.
2010-01-13 Ryan C. Gordon Added a few basic things to svn:ignore.
2010-01-13 Sam Lantinga Don't warn about unused variables - there's a ton of them. :)
2010-01-13 Sam Lantinga Fixed compiler warning (missing prototype for SDL_Quit())
2010-01-13 Sam Lantinga Fixed function prototype
2010-01-13 Sam Lantinga Fixed Mac OS X Xcode build
2010-01-13 Sam Lantinga Fixed iPhone build
2010-01-11 Couriersud DirectFB driver compiles again
2010-01-11 Couriersud Fix detection of directfb.h
2010-01-11 Ryan C. Gordon Removed incorrect SDL_GetAudioDeviceName() call from loopwave.c.
2010-01-11 Ryan C. Gordon Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
2010-01-11 Ryan C. Gordon Patched to compile.
2010-01-10 Ryan C. Gordon Call SDL_Init() before SDL_GetNumAudioDrivers().
2010-01-10 Ryan C. Gordon Merged r4874:4875 from branches/SDL-1.2: testwm keyboard debug output.
2010-01-10 Ryan C. Gordon Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.
2010-01-10 Sam Lantinga Updated 1.2 revisions that need to be revisited
2010-01-10 Ryan C. Gordon Revert r5463: Alpha blend "correctness" patch.
2010-01-10 Ryan C. Gordon Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.
2010-01-10 Ryan C. Gordon Merge r5179:5180 from branches/SDL-1.2: fatbuild.sh Xcode 3.2 fix.
2010-01-10 Ryan C. Gordon Merged r5070:5071 from branches/SDL-1.2: forcibly disable buggy MMX mixers.
2010-01-10 Ryan C. Gordon Merged r4991:5154 from branches/SDL-1.2/src/audio/alsa: many 1.2.14 ALSA fixes.
2010-01-10 Ryan C. Gordon Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix.
2010-01-10 Ryan C. Gordon Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
2010-01-10 Ryan C. Gordon Merged r4866:4867 from branches/SDL-1.2: 64-bit Mac OS X 10.5 SDK fix.
2010-01-10 Ryan C. Gordon Reverted r5460 ... this was merged from 1.2, but was later reverted there.
2010-01-10 Ryan C. Gordon Merged r4784:4785 from branches/SDL-1.2: Mac OS X linker command line fixes.
2010-01-07 Sam Lantinga Made the comment more readable
2010-01-07 Sam Lantinga The OS/2 support has been removed, so we don't need this now.
2010-01-06 Ryan C. Gordon Removed comment referring to previously-removed CD-ROM subsystem.
2010-01-06 Ryan C. Gordon Merged r4717:4718 from branches/SDL-1.2: minor OS/2 DECLSPEC/SDLCALL fixes.
2010-01-06 Ryan C. Gordon Merged r4713:4714 from branches/SDL-1.2: CoreAudio 64-bit & Snow Leopard fixes.
2010-01-06 Ryan C. Gordon Merged r4710:4711 from branches/SDL-1.2: Mac OS X SDL_stdlib qsort build fixes.
2010-01-06 Ryan C. Gordon Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix.
2010-01-06 Ryan C. Gordon Merged r4412:4413 from branches/SDL-1.2: rwops documentation fix.
2010-01-06 Sam Lantinga Removed the obsolete SDL 1.2 GAPI driver
2010-01-06 Sam Lantinga I can't compile this, but it should be updated for the new rendering API now.
2010-01-06 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: more double-free fixes.
2010-01-06 Ryan C. Gordon Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.
2010-01-06 Ryan C. Gordon Merged r3808:3809 from branches/SDL-1.2: install_name_tool fix for fatbuild.sh.
2010-01-06 Ryan C. Gordon Merged r3787:3788 from branches/SDL-1.2: better failures for joystick opening.
2010-01-06 Sam Lantinga Fixed GL_RenderWritePixels() - thanks Ryan!
2010-01-06 Sam Lantinga Fixed bug #924
2009-12-30 Sam Lantinga We're using GNU recursive mutexes
2009-12-30 Sam Lantinga Fixed bug #915
2009-12-30 Sam Lantinga Removed in the interest of actually finishing 1.3. :)
2009-12-28 Ryan C. Gordon Fixed buffer overflows in resamplers.
2009-12-24 Sam Lantinga Added missing include for stdio
2009-12-24 Sam Lantinga Updated to include new files
2009-12-24 Sam Lantinga Updated to compile on Windows
2009-12-24 Sam Lantinga Added rectangle test
2009-12-23 Sam Lantinga Fixed bug #912
2009-12-23 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-18 Sam Lantinga Make it possible to slim SDL down quite a bit for people who just want OpenGL
2009-12-18 Sam Lantinga Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
2009-12-18 Sam Lantinga In the process of adding rectangle drawing
2009-12-17 Sam Lantinga Fixed compile error on Windows.
2009-12-17 Sam Lantinga Updated test code to use SDL_setenv()
2009-12-17 Sam Lantinga Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
2009-12-17 Sam Lantinga Fixed bug #841
2009-12-17 Sam Lantinga Fixed bug #843
2009-12-17 Sam Lantinga Implemented 64-bit version of cpuid code
2009-12-17 Sam Lantinga Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
2009-12-16 Ryan C. Gordon Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
2009-12-16 Sam Lantinga Fixed cpuid assembly to work on PIC code
2009-12-16 Sam Lantinga Allocate memory only if we're going to overwrite an environment variable
2009-12-16 Ryan C. Gordon Updated svn:ignore.
2009-12-16 Ryan C. Gordon Implemented SDL_setenv(), moved SDL_putenv() to compat.
2009-12-16 Sam Lantinga Implemented Windows version of SDL_GetCPUCount()
2009-12-16 Sam Lantinga Added SDL_GetCPUCount() to see how many cores are available.
2009-12-16 Sam Lantinga Fixed bug #741
2009-12-16 Sam Lantinga Fixed bug #736
2009-12-16 Sam Lantinga Added testfill to test raw fill performance
2009-12-16 Sam Lantinga Nuffin'
2009-12-16 Sam Lantinga Fixed bug #685
2009-12-16 Sam Lantinga Fixed bug #666
2009-12-16 Sam Lantinga Fixed bug #642
2009-12-15 Sam Lantinga Default to allow either accelerated or not
2009-12-15 Sam Lantinga OpenGL hardware acceleration defaults on
2009-12-15 Sam Lantinga Fixed bug #815
2009-12-15 Sam Lantinga Fixed bug #818
2009-12-15 Ryan C. Gordon Added a warning comment to SDL_putenv().
2009-12-15 Sam Lantinga Fixed bug #905
2009-12-15 Sam Lantinga Fixed bug #906
2009-12-15 Sam Lantinga Add a dummy function if SDL doesn't have STDIO support
2009-12-15 Sam Lantinga Added notes from e-mail on desktop window implementation
2009-12-15 Sam Lantinga Need to test the multi-draw APIs
2009-12-14 Sam Lantinga Added svn checkout install step
2009-12-14 Sam Lantinga The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
2009-12-14 Sam Lantinga Implemented read/write pixels for the X11 renderer
2009-12-14 Sam Lantinga Added a test to check the read/write pixels API
2009-12-14 Sam Lantinga Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
2009-12-14 Sam Lantinga Added a BLENDMODE_MASK pixel shader so render tests succeed
2009-12-13 Sam Lantinga The SDL_PaletteWatch structure is really internal-only.
2009-12-13 Sam Lantinga Name the audio callback for documentation clarity.
2009-12-13 Sam Lantinga Note that the WritePixels call is unsupported right now.
2009-12-13 Sam Lantinga Fixed windows.h include
2009-12-12 Sam Lantinga Fixed line drawing for D3D
2009-12-12 Sam Lantinga Minor documentation fix
2009-12-12 Sam Lantinga Finished implementing RenderReadPixels()
2009-12-12 Sam Lantinga Removed the obsolete testcdrom target
2009-12-12 Sam Lantinga Fixed building on iPhone
2009-12-12 Sam Lantinga Allow points to be outside the window bounds, stress testing the clipping code.
2009-12-12 Sam Lantinga Added mouse position for button handling
2009-12-12 Sam Lantinga minor notes to self
2009-12-11 Sam Lantinga Fixed X11 line implementation - clip lines that are going to go outside the window.
2009-12-11 Sam Lantinga Make sure we fully clip the first point before starting to adjust the second point.
2009-12-11 Sam Lantinga Added an automated test for rectangle routines, currently only testing line clipping.
2009-12-11 Sam Lantinga Fixed constness in RenderRects() parameter
2009-12-11 Sam Lantinga Fixed bug #896
2009-12-10 Sam Lantinga X11 driver compiles again, lines are not yet implemented
2009-12-10 Sam Lantinga Switch to mixed case for consistency with other enumerations
2009-12-09 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
2009-12-07 Sam Lantinga Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
2009-12-07 Sam Lantinga Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
2009-12-07 Sam Lantinga This fixes the OpenGL rendering test, at least with my ATI card...
2009-12-07 Sam Lantinga Fixed crash initializing the dummy driver
2009-12-07 Sam Lantinga On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
2009-12-06 Sam Lantinga The window position is display relative, at least for now...
2009-12-06 Sam Lantinga Fixed crash
2009-12-06 Sam Lantinga Added an API function to query geometry of multiple monitors:
2009-12-06 Sam Lantinga Fixed to use the correct display adapter
2009-12-05 Sam Lantinga Fixed compiler warnings
2009-12-05 Sam Lantinga Fixed compilation on Mac OS X 10.4
2009-12-05 Sam Lantinga Allow overriding the number of build jobs
2009-12-05 Sam Lantinga Made the window flag comments more consistent
2009-12-05 Sam Lantinga Added related functions
2009-12-04 Sam Lantinga Don't add any renderers if you can't add any displays
2009-12-04 Sam Lantinga Fixed calls to SDL_AddRenderDriver()
2009-12-04 Sam Lantinga Fixed compiling the D3D renderer
2009-12-03 Sam Lantinga Added support for SDL 1.2 environment variables:
2009-12-03 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
2009-12-03 Sam Lantinga Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
2009-12-03 Sam Lantinga Missing pop over a jump
2009-12-02 Sam Lantinga Added Ctrl-Z common key binding
2009-12-02 Sam Lantinga Restore the desktop mode when requested
2009-12-02 Sam Lantinga If we're fullscreen on a single-head system and lose focus, minimize
2009-12-02 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
2009-12-02 Sam Lantinga Don't need to hide the menu bar if we're not on the main display
2009-12-02 Sam Lantinga Changed so that it's obvious that the two code blocks are related.
2009-12-02 Sam Lantinga Fixed mouse coordinates for fullscreen mode
2009-12-01 Sam Lantinga The window positions are relative to the origin of the windowing system (upper left of the primary display).
2009-12-01 Sam Lantinga Added support for placing windows on different displays
2009-12-01 Sam Lantinga Ensure that the main display is picked up first
2009-12-01 Sam Lantinga Allow mirrored displays, but only the primary display in a mirrored set.
2009-12-01 Sam Lantinga Explicitly clear fullscreen status rather than relying on the window focus behavior.
2009-12-01 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
2009-12-01 Sam Lantinga Removed a little redundancy in the naming
2009-12-01 Sam Lantinga Work in progress on multi-display support:
2009-11-30 Sam Lantinga Reduced the push/pop sequence to a single pair, and ported this fix over to the other architectures.
2009-11-30 Sam Lantinga Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
2009-11-30 Sam Lantinga Added support for 32-bit BMP files with an alpha channel
2009-11-27 Sam Lantinga Joe 2009-11-23 21:31:10 PST
2009-11-27 Sam Lantinga Adam Strzelecki to SDL
2009-11-26 Sam Lantinga Adam Strzelecki to SDL
2009-11-25 Sam Lantinga SDL_CreateWindowFrom() is actually going to be supported. :)
2009-11-25 Sam Lantinga Clarified the windowID parameter
2009-11-25 Sam Lantinga Add error messages for failure cases
2009-11-25 Sam Lantinga Added the automated test to the Visual Studio 2008 project
2009-11-24 Mike Gorchak Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
2009-11-24 Sam Lantinga Fixed bug #771
2009-11-24 Sam Lantinga Eric Wing to Sam, hfutrell
2009-11-24 Sam Lantinga Fixed bug #891
2009-11-24 Sam Lantinga Mason Wheeler to sdl
2009-11-22 Sam Lantinga Set the error so someone can get more information
2009-11-22 Sam Lantinga Made the comment actually mean something. :)
2009-11-22 Sam Lantinga More fixes to compile under Visual C++
2009-11-22 Sam Lantinga Fixed include paths for Visual C++
2009-11-22 Sam Lantinga The Direct3D Read/Write pixels interface is in progress.
2009-11-22 Sam Lantinga Whoops, actually set the SDL error, don't just print the error.
2009-11-21 Mike Gorchak Added support for QNX default font. Backspace and Return keys now handled.
2009-11-21 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
2009-11-21 Sam Lantinga Increased tolerance a little bit more for multiple blending passes accumulating error.
2009-11-21 Sam Lantinga Added comment for pixel-perfect line workaround.
2009-11-21 Sam Lantinga Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
2009-11-21 Sam Lantinga This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
2009-11-21 Sam Lantinga Fixed the coordinates for pixel coverage in blits
2009-11-21 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
2009-11-21 Sam Lantinga It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.
2009-11-21 Mike Gorchak RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
2009-11-21 Sam Lantinga My first OpenGL shader! Momma will be so proud!
2009-11-21 Sam Lantinga pixels don't need to be dynamically allocated
2009-11-21 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
2009-11-20 Mike Gorchak Support for UTF-8 text input has been added.
2009-11-20 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2009-11-20 Mike Gorchak Output last SDL error in case of test was failed.
2009-11-20 Mike Gorchak RenderReadPixels and RenderWritePixels now work properly.
2009-11-20 Mike Gorchak Deinitialization fixes, in case if QNXGF driver is not initialized properly.
2009-11-19 Mike Gorchak Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
2009-11-19 Mike Gorchak Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
2009-11-19 Sam Lantinga Mike Gorchak to Sam
2009-11-19 Sam Lantinga Found a way to implement mask semantics in OpenGL
2009-11-19 Sam Lantinga Allow some variation in the pixel values to account for blending accuracy differences.
2009-11-19 Sam Lantinga Include the endpoint in the line we're drawing
2009-11-19 Sam Lantinga Adjust the vertices to be over the texel center.
2009-11-18 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
2009-11-18 Sam Lantinga Use SDL's string and memory functions instead of stdlib
2009-11-18 Sam Lantinga Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
2009-11-18 Sam Lantinga Don't add the OpenGL renderers for drivers that don't support OpenGL
2009-11-18 Sam Lantinga Fixes for the automated rendering test
2009-11-18 Sam Lantinga If we explicitly request a driver, try to initialize it.
2009-11-18 Sam Lantinga Fixed GL_RenderReadPixels() - thanks Ryan!
2009-11-18 Sam Lantinga First pass (untested) at RenderWritePixels()
2009-11-18 Sam Lantinga Refactored to use render_loadTestFace()
2009-11-18 Sam Lantinga Fixed endianness of the face image surface
2009-11-18 Sam Lantinga Trying to figure out why the OpenGL tests are failing...
2009-11-18 Sam Lantinga Compare against the correct image
2009-11-17 Sam Lantinga Debug info to help track down render test failures
2009-11-17 Sam Lantinga Added missing return values
2009-11-17 Sam Lantinga Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()
2009-11-17 Sam Lantinga Scott to slouken
2009-11-16 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
2009-11-16 Sam Lantinga Fixed memory corruption in SW_RenderReadPixels()
2009-11-16 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
2009-11-15 Sam Lantinga Added a utility function to convert blocks of pixels
2009-11-15 Sam Lantinga Hmm, this isn't going to work, is it?
2009-11-15 Sam Lantinga Work in progress: SDL_RenderReadPixels() should be implemented soon.
2009-11-15 Sam Lantinga Work in progress on OpenGL ReadPixels/WritePixels interface
2009-11-11 Sam Lantinga Updated for the new pixel format structure
2009-11-11 Sam Lantinga The docs directory doesn't exist anymore
2009-11-09 Sam Lantinga Fixed gcc warning
2009-11-09 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
2009-11-09 Sam Lantinga Fixed bug #878
2009-11-08 Sam Lantinga Fixed compile warning
2009-11-08 Sam Lantinga Skip renderers that fail to initialize
2009-11-02 Sam Lantinga Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
2009-11-02 Sam Lantinga Fixed bug #847
2009-10-30 Sam Lantinga cpuid doesn't actually change the flags register
2009-10-30 Sam Lantinga Fixed bug #734
2009-10-29 Mike Gorchak Cursor hotspot fixes.
2009-10-28 Sam Lantinga Fixed compile error
2009-10-28 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
2009-10-28 Sam Lantinga Adam Strzelecki to SDL
2009-10-28 Sam Lantinga Adam Strzelecki to SDL
2009-10-23 Sam Lantinga Adam Strzelecki to SDL
2009-10-23 Sam Lantinga Adam Strzelecki to SDL
2009-10-22 Mike Gorchak Fixes in GLES configuration selection.
2009-10-22 Mike Gorchak Fixes in GLES configuration selection. Support for an old QNX 6.3.2.
2009-10-22 Mike Gorchak Optimizations.
2009-10-22 Sam Lantinga Adam Strzelecki to SDL
2009-10-21 Mike Gorchak Support for GL initialization parameters has been added.
2009-10-19 Sam Lantinga Partial fix for bug #859
2009-10-18 Sam Lantinga There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
2009-10-18 Sam Lantinga Merged improvements to SDL_SoftStretch() from SDL 1.2
2009-10-18 Sam Lantinga Fixed bug #853
2009-10-17 Sam Lantinga Whoops, need &quot; inside quotes
2009-10-17 Sam Lantinga Fixed bug #852
2009-10-17 Sam Lantinga iPhone/Xcode for 1.3
2009-10-17 Sam Lantinga iPhone interruption patch / SDL 1.3
2009-10-13 Mike Gorchak Working on fullscreen video modes support
2009-10-13 Mike Gorchak Fixed memory allocation size.
2009-10-13 Mike Gorchak Fixed handling of the initial window size.
2009-10-13 Mike Gorchak All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
2009-10-13 Mike Gorchak Options --double --triple have been added to test double and triple buffering.
2009-10-13 Sam Lantinga We don't need dlvsym() for ALSA anymore, yay!
2009-10-13 Mike Gorchak Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
2009-10-13 Sam Lantinga Only show the dynamic audio libraries if we'll be dynamically loading them
2009-10-13 Sam Lantinga Simplify and improve dynamic library detection, taken from SDL_image
2009-10-13 Sam Lantinga Debian patch: 050_altivec_detection.diff
2009-10-13 Mike Gorchak Fixed OpenGL ES primitive alpha blending.
2009-10-13 Sam Lantinga Missed converting PULSE to PULSEAUDIO
2009-10-12 Mike Gorchak Initial support for fullscreen application modes.
2009-10-12 Mike Gorchak Photon SDL renderer almost finished, the double/tripple buffering is left only.
2009-10-12 Sam Lantinga Joystick patch from FreeBSD ports system
2009-10-12 Mike Gorchak Continue working on 2D support in Photon.
2009-10-11 Mike Gorchak Continue working on 2D support in Photon
2009-10-11 Sam Lantinga A better solution to making the default build optimization -O3
2009-10-11 Sam Lantinga Whoops, the ProjectDir is one level lower than the SolutionDir
2009-10-11 Sam Lantinga stefanullinger to me
2009-10-11 Sam Lantinga pkg-config replaced sdl-config in these cases.
2009-10-11 Sam Lantinga Fixed bug #31
2009-10-11 Sam Lantinga gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h
2009-10-11 Sam Lantinga This is crazy. In order to override the default optimization for GCC,
2009-10-10 Mike Gorchak Continue working on 2D support for Photon/QNX.
2009-10-10 Sam Lantinga Matěj Týč 2009-10-05 14:09:03 PDT
2009-10-10 Mike Gorchak Revert back. Sorry.
2009-10-10 Mike Gorchak Added phrender library linkage for QNX target.
2009-10-10 Mike Gorchak Call CommonQuit() at exit has been added.
2009-10-10 Mike Gorchak Created windows must be destroyed at CommonQuit().
2009-10-10 Sam Lantinga Debian patch: 218_joystick_memmove.diff
2009-10-10 Sam Lantinga Fixed bug #833
2009-10-10 Sam Lantinga Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version
2009-10-10 Sam Lantinga Adapted from Debian patch: 215_kfreebsd_gnu.diff
2009-10-10 Sam Lantinga Made typedef for SDL_bool the same as the other typedefs.
2009-10-10 Mike Gorchak Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.
2009-10-10 Sam Lantinga Fixed bug #627
2009-10-10 Ryan C. Gordon Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.
2009-10-10 Sam Lantinga typo
2009-10-10 Ryan C. Gordon Use new 1.3 API for getting audio driver name.
2009-10-10 Ryan C. Gordon Added some debug output to loopwave.c
2009-10-10 Sam Lantinga Use test instead of [ because that's an m4 quote character
2009-10-08 Sam Lantinga Fixed bug #830
2009-10-08 Sam Lantinga Fixed bug #830
2009-10-08 Ryan C. Gordon Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.
2009-10-08 Sam Lantinga Fixed bug #828
2009-10-08 Sam Lantinga Update config.guess and config.sub
2009-10-07 Sam Lantinga The SDL 1.3 documentation will be primarily online wiki based:
2009-10-07 Sam Lantinga SuSE 11.1 installs directfb-config without directfb-devel, so check to
2009-10-07 Sam Lantinga Reminder, add multiple icon sizes!
2009-10-07 Sam Lantinga Upgrading libtool didn't fix bug #499
2009-10-06 Sam Lantinga Eric Wing to Sam