log

age author description
Mon, 07 Aug 2006 05:25:13 +0000 Sam Lantinga Whoops, remove debug code
Mon, 07 Aug 2006 05:24:13 +0000 Sam Lantinga Added resize support for GDI and Direct3D renderers
Sun, 06 Aug 2006 23:34:59 +0000 Sam Lantinga Added paletted OpenGL texture support.
Sun, 06 Aug 2006 08:55:37 +0000 Sam Lantinga Fixed fullscreen modes with Cocoa video driver.
Sun, 06 Aug 2006 07:29:38 +0000 Sam Lantinga Fixed bug recreating OpenGL textures on window resize
Sun, 06 Aug 2006 04:57:28 +0000 Sam Lantinga Added window resize support for the software renderer
Sun, 06 Aug 2006 04:39:13 +0000 Sam Lantinga Allow the render context to do necessary work when the video mode changes.
Sun, 06 Aug 2006 00:09:04 +0000 Sam Lantinga Clarified the difference between render drivers and render contexts
Sat, 05 Aug 2006 22:41:33 +0000 Sam Lantinga Updated header documentation
Sat, 05 Aug 2006 22:34:23 +0000 Sam Lantinga In general, fill in pointers to structures, rather than return them.
Sat, 05 Aug 2006 17:12:22 +0000 Sam Lantinga Removed old function
Sat, 05 Aug 2006 17:09:42 +0000 Sam Lantinga SDL constants are all uppercase.
Thu, 03 Aug 2006 19:34:05 +0000 Ryan C. Gordon 1.3 API proposals for audio subsystem. Nothing in here is guaranteed to
Wed, 02 Aug 2006 03:20:52 +0000 Sam Lantinga Added SDL_GetCurrentVideoDisplay()
Sun, 30 Jul 2006 08:09:20 +0000 Sam Lantinga Hack to stop the beeping
Sun, 30 Jul 2006 06:11:52 +0000 Sam Lantinga Removed debug code. :)
Sun, 30 Jul 2006 06:11:24 +0000 Sam Lantinga Added numlock support
Sun, 30 Jul 2006 05:18:33 +0000 Sam Lantinga Implemented Cocoa key event handling.
Sat, 29 Jul 2006 23:00:15 +0000 Sam Lantinga Added right/other drag code for Cocoa windows
Sat, 29 Jul 2006 22:42:48 +0000 Sam Lantinga Implemented Cocoa mouse wheel events
Sat, 29 Jul 2006 21:51:00 +0000 Sam Lantinga Simplified driver window creation code.
Sat, 29 Jul 2006 03:57:55 +0000 Sam Lantinga (none)
Sat, 29 Jul 2006 03:56:35 +0000 Sam Lantinga Don't unload the OpenGL library before the X display is closed.
Fri, 28 Jul 2006 08:46:24 +0000 Sam Lantinga We're not querying the glX attributes anymore...