Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Sat, 06 Dec 2008 05:23:35 +0000 | Sam Lantinga | Rebind the context to the window area and update matrices when the window size changes |
Sat, 06 Dec 2008 00:56:47 +0000 | Ryan C. Gordon | Initial pixel shader support for YUV textures in the GL renderer. |
Fri, 05 Dec 2008 07:01:12 +0000 | Sam Lantinga | minor bug |
Fri, 05 Dec 2008 07:00:58 +0000 | Sam Lantinga | Whoops, can't call glOrtho() repeatedly |
Fri, 05 Dec 2008 06:22:19 +0000 | Sam Lantinga | The matrices have already been set, so you don't have to re-set them. |
Fri, 05 Dec 2008 06:19:49 +0000 | Sam Lantinga | Fixed crashes when resizing video modes |