log

age author description
Sun, 06 Feb 2011 20:56:21 -0800 Sam Lantinga You don't need to copy the pixels into the streaming texture's pixel data. This behavior is defined specifically to optimize the UpdateTexture path.
Sun, 06 Feb 2011 19:12:55 -0800 Sam Lantinga OpenGL ES 2.0 rendering LIVES!
Sun, 06 Feb 2011 10:59:37 -0800 Sam Lantinga Fixed compiling source shaders
Sun, 06 Feb 2011 10:27:05 -0800 Sam Lantinga Whoops, duplicate case
Sun, 06 Feb 2011 10:24:08 -0800 Sam Lantinga At least allow returning the values that were set.
Sun, 06 Feb 2011 10:22:25 -0800 Sam Lantinga Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS