log

age author description
Sun, 06 Feb 2011 02:41:32 -0800 Sam Lantinga Updated Xcode project with moved and removed files
Sun, 06 Feb 2011 02:35:14 -0800 Sam Lantinga Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sun, 06 Feb 2011 00:48:41 -0800 Sam Lantinga Minor consistency cleanup and documentation link update.
Sun, 06 Feb 2011 00:48:16 -0800 Sam Lantinga Removed extra unneeded pixel formats, added support for VSYNC on other platforms besides Zune HD.
Sun, 06 Feb 2011 00:00:13 -0800 Sam Lantinga Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
Sat, 05 Feb 2011 20:02:37 -0800 Sam Lantinga Created a simpler version of SDL_SetHint() that doesn't need a priority.
Sat, 05 Feb 2011 16:07:10 -0800 Sam Lantinga Updated the DirectFB support, from Couriersud
Sat, 05 Feb 2011 16:02:30 -0800 Sam Lantinga Updated Mac OS X and iOS projects
Sat, 05 Feb 2011 13:06:50 -0800 Sam Lantinga Fixed compiling the automated test
Sat, 05 Feb 2011 12:01:36 -0800 Sam Lantinga Updated projects
Sat, 05 Feb 2011 12:01:11 -0800 Sam Lantinga Renamed files for consistency
Sat, 05 Feb 2011 11:54:46 -0800 Sam Lantinga Fixed newlines
Fri, 04 Feb 2011 14:06:01 -0800 Sam Lantinga Updated Visual Studio 2010 project
Sat, 05 Feb 2011 10:35:36 -0800 Sam Lantinga Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints.
Sat, 05 Feb 2011 10:11:27 -0800 Sam Lantinga Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sat, 05 Feb 2011 10:03:12 -0800 Sam Lantinga Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.