log

age author description
Sun, 04 Jan 2004 17:04:54 +0000 Sam Lantinga *** empty log message ***
Sun, 04 Jan 2004 16:49:27 +0000 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
Sun, 04 Jan 2004 16:20:28 +0000 Sam Lantinga Max has been reworking this code so it works on MacOS X 10.1
Sun, 04 Jan 2004 15:57:16 +0000 Sam Lantinga Date: Mon, 17 Nov 2003 21:59:24 -0800
Sun, 04 Jan 2004 15:48:44 +0000 Sam Lantinga Date: Wed, 26 Nov 2003 01:52:02 +0800
Sun, 04 Jan 2004 15:40:50 +0000 Sam Lantinga Editors Note: The original patch was modified to use SDL_Delay() instead of
Sun, 04 Jan 2004 15:18:08 +0000 Sam Lantinga Added function to create RWops from const memory: SDL_RWFromConstMem()
Sun, 04 Jan 2004 15:11:35 +0000 Sam Lantinga Updated for new APIs
Sun, 04 Jan 2004 14:56:35 +0000 Sam Lantinga *** empty log message ***
Sun, 04 Jan 2004 14:55:35 +0000 Sam Lantinga Date: Wed, 31 Dec 2003 21:55:30 +0100
Wed, 31 Dec 2003 04:48:38 +0000 Sam Lantinga Oops, we only want to fail creation if the display surface is an OpenGL surface.
Mon, 22 Dec 2003 01:21:20 +0000 Ryan C. Gordon From: Thomas Jarosch
Thu, 18 Dec 2003 05:01:47 +0000 Sam Lantinga Date: Wed, 17 Dec 2003 18:07:29 -0800 PST
Tue, 16 Dec 2003 13:16:50 +0000 Sam Lantinga Date: Sun, 14 Dec 2003 15:16:12 +0100
Tue, 16 Dec 2003 13:04:44 +0000 Sam Lantinga te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sun, 14 Dec 2003 06:28:07 +0000 Sam Lantinga Date: Fri, 12 Dec 2003 11:51:21 +0900
Sun, 14 Dec 2003 06:25:53 +0000 Sam Lantinga Fixed "dist" make target for newer versions of automake
Wed, 10 Dec 2003 12:35:56 +0000 Sam Lantinga Date: Thu, 4 Dec 2003 07:48:40 +0200
Wed, 10 Dec 2003 12:32:38 +0000 Sam Lantinga *** empty log message ***
Mon, 24 Nov 2003 22:52:28 +0000 Sam Lantinga *** empty log message ***
Mon, 24 Nov 2003 21:57:13 +0000 Sam Lantinga Date: Mon, 24 Nov 2003 20:11:31 +0000
Mon, 24 Nov 2003 19:58:29 +0000 Sam Lantinga Updated Visual C++ support
Mon, 24 Nov 2003 09:30:40 +0000 Sam Lantinga *** empty log message ***
Mon, 24 Nov 2003 09:30:14 +0000 Sam Lantinga Check for CPUID before checking for 3DNow!