Mon, 24 Jan 2011 14:36:12 -0800 |
Sam Lantinga |
Fixed bug #1080
|
Mon, 24 Jan 2011 14:34:58 -0800 |
Sam Lantinga |
Missed a small part of the patch
SDL-1.2
|
Mon, 24 Jan 2011 14:31:32 -0800 |
Sam Lantinga |
Fixed bug #1080
SDL-1.2
|
Mon, 24 Jan 2011 13:47:35 -0600 |
krogoway |
Renamed SDL_keysym to SDL_KeySym
|
Sun, 23 Jan 2011 21:55:04 -0800 |
Sam Lantinga |
Fixed bug #1011
|
Sun, 23 Jan 2011 22:34:19 -0800 |
Sam Lantinga |
Trying to close Andreas' branch again.
|
Sun, 23 Jan 2011 21:55:04 -0800 |
Sam Lantinga |
Fixed bug #1011
|
Sun, 23 Jan 2011 21:02:02 -0800 |
Sam Lantinga |
Michael Bicha to Sam
SDL-1.2
|
Mon, 31 Jan 2011 07:36:12 -0800 |
Eric Wing |
iOS Xcode project template fixes/changes.
|
Mon, 31 Jan 2011 00:37:38 -0800 |
Eric Wing |
New iOS Xcode target to build libSDL.a and lipo Simulator & Device binaries together.
|
Sat, 22 Jan 2011 15:58:21 -0800 |
Sam Lantinga |
Fixed size_t warnings on 64-bit build
|
Sat, 22 Jan 2011 15:47:35 -0800 |
Sam Lantinga |
Closing Andreas' commit. His changes don't apply to the tip code anymore.
|
Sat, 22 Jan 2011 00:33:37 -0800 |
Sam Lantinga |
Fixed bug in timer when the list of timers changed.
|
Fri, 21 Jan 2011 23:46:51 -0800 |
Sam Lantinga |
Fixed bug #1097
|
Sat, 22 Jan 2011 03:57:27 -0500 |
Ryan C. Gordon |
Whitespace change in a README.
|
Fri, 21 Jan 2011 21:45:55 -0800 |
Sam Lantinga |
HAVE_GCC_ATOMICS covers the test and set
|
Fri, 21 Jan 2011 21:43:56 -0800 |
Sam Lantinga |
Yeah, go iPhone!
|
Fri, 21 Jan 2011 21:42:04 -0800 |
Sam Lantinga |
Separated out the minimum functionality that we need from gcc for our spinlock fallback.
|
Fri, 21 Jan 2011 21:35:43 -0800 |
Sam Lantinga |
Fixed atomic intrinsic test
|
Fri, 21 Jan 2011 12:57:01 -0800 |
Sam Lantinga |
Fixed bug #859
|
Fri, 21 Jan 2011 12:43:25 -0800 |
Sam Lantinga |
Fixed bug #945
|
Fri, 21 Jan 2011 11:23:19 -0800 |
Sam Lantinga |
Fixed compile error on Mac OS X
|
Thu, 20 Jan 2011 18:42:41 -0800 |
Sam Lantinga |
Fixed bug #929
|
Thu, 20 Jan 2011 18:09:55 -0800 |
Sam Lantinga |
You can't have an empty union in the structure...
|
Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
|
Thu, 20 Jan 2011 17:33:06 -0800 |
Sam Lantinga |
Fixed mouse button index for additional mouse buttons
|
Thu, 20 Jan 2011 17:29:13 -0800 |
Sam Lantinga |
Fixed mouse button index for additional mouse buttons
|
Fri, 21 Jan 2011 00:25:08 +0100 |
Jjgod Jiang |
Fix double mouse motion in OS X
|
Thu, 20 Jan 2011 17:11:22 -0800 |
Sam Lantinga |
Moved function for consistency
|
Fri, 21 Jan 2011 00:15:18 +0100 |
Jjgod Jiang |
Fix mouse wheel events in fullscreen mode for OS X
|
Thu, 20 Jan 2011 16:05:59 -0800 |
Sam Lantinga |
Added the ability to get the UIKit window through the SDL API.
|
Thu, 20 Jan 2011 11:51:23 -0500 |
Ryan C. Gordon |
Disable .hgeol for now...it doesn't work well at the moment.
|
Thu, 20 Jan 2011 11:23:15 -0500 |
Ryan C. Gordon |
Added .hgeol to handle file EOL conversion.
|
Wed, 19 Jan 2011 23:56:16 -0800 |
Sam Lantinga |
Fixed bug #1026
|
Wed, 19 Jan 2011 23:47:50 -0800 |
Sam Lantinga |
Fixed bug #1028
|
Wed, 19 Jan 2011 23:45:29 -0800 |
Sam Lantinga |
Fixed bug #1027
|
Wed, 19 Jan 2011 22:55:51 -0800 |
Sam Lantinga |
SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
|
Wed, 19 Jan 2011 22:39:02 -0800 |
Sam Lantinga |
John Wilson 2010-08-17 17:09:16 PDT
|
Wed, 19 Jan 2011 22:25:40 -0800 |
Sam Lantinga |
PS3 Linux is no more...
|
Wed, 19 Jan 2011 22:21:31 -0800 |
Sam Lantinga |
Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
|
Wed, 19 Jan 2011 22:20:44 -0800 |
Sam Lantinga |
Clearing the API changes for the 1.3.0 release
|
Wed, 19 Jan 2011 22:18:45 -0800 |
Sam Lantinga |
Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
|
Wed, 19 Jan 2011 19:51:04 -0800 |
Sam Lantinga |
Removed debug print statements
|
Wed, 19 Jan 2011 16:06:47 -0800 |
Sam Lantinga |
Florian Forster to sdl
|
Wed, 19 Jan 2011 16:02:15 -0800 |
Sam Lantinga |
Window move events have the same problem as size events on Windows
|
Wed, 19 Jan 2011 15:28:01 -0800 |
Sam Lantinga |
Fixed using the native iconv library
|
Wed, 19 Jan 2011 15:02:11 -0800 |
Sam Lantinga |
Fixed test for libiconv
|
Wed, 19 Jan 2011 13:50:53 -0800 |
Sam Lantinga |
Use the debug C runtime for the debug configuration
|
Wed, 19 Jan 2011 13:44:55 -0800 |
Sam Lantinga |
Normalized line endings
|
Wed, 19 Jan 2011 13:44:44 -0800 |
Sam Lantinga |
Raw input is no longer used. Yay!
|
Wed, 19 Jan 2011 13:44:21 -0800 |
Sam Lantinga |
The clipboard API was missing from the 2010 project
|
Wed, 19 Jan 2011 13:07:25 -0800 |
Sam Lantinga |
Added post build step to copy SDL and data files into the test projects
|
Wed, 19 Jan 2011 13:07:06 -0800 |
Sam Lantinga |
Added testshape to the Debug configuration
|
Wed, 19 Jan 2011 11:35:54 -0800 |
Sam Lantinga |
Added post build step to copy SDL and data files into the test projects
|
Wed, 19 Jan 2011 11:35:31 -0800 |
Sam Lantinga |
Removed extra space
|
Wed, 19 Jan 2011 10:14:11 -0800 |
Sam Lantinga |
Added XFlush() so changes happen immediately instead of waiting for the next event loop.
|
Wed, 19 Jan 2011 00:07:43 -0800 |
Sam Lantinga |
Greg Jandl to SDL
|
Tue, 18 Jan 2011 22:40:45 -0800 |
Sam Lantinga |
Greg Jandl to SDL
|
Tue, 18 Jan 2011 22:10:37 -0800 |
Sam Lantinga |
Whoops, good catch from Greg Jandl
|
Tue, 18 Jan 2011 17:23:44 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
Tue, 18 Jan 2011 16:55:03 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
Tue, 18 Jan 2011 16:47:14 -0800 |
Sam Lantinga |
Fixed missing source files in static library target
|
Tue, 18 Jan 2011 15:07:53 -0800 |
Sam Lantinga |
Not all MinGW compilers have intrin.h, so we'll only use this with Visual Studio.
|
Tue, 18 Jan 2011 15:02:59 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
Tue, 18 Jan 2011 15:00:56 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
Tue, 18 Jan 2011 14:57:39 -0800 |
Sam Lantinga |
Fixed build against 10.4 SDK
|
Tue, 18 Jan 2011 14:26:30 -0800 |
Sam Lantinga |
Fixed compiler error with the latest Xcode package
|
Tue, 18 Jan 2011 14:21:10 -0800 |
Sam Lantinga |
Updated the snapshot script for Mercurial
|
Tue, 18 Jan 2011 10:57:28 -0800 |
Sam Lantinga |
Michael gave permission to use his test code
|
Mon, 17 Jan 2011 14:08:00 -0800 |
Sam Lantinga |
SDL_atomic.h is safe to include in the main header now.
|
Mon, 17 Jan 2011 14:07:15 -0800 |
Sam Lantinga |
Fixed compiler warnings using Windows intrinsics
|
Mon, 17 Jan 2011 14:05:43 -0800 |
Sam Lantinga |
Use compiler intrinsics on Windows
|
Mon, 17 Jan 2011 14:05:14 -0800 |
Sam Lantinga |
Fixed compiler error
|
Mon, 17 Jan 2011 13:54:13 -0800 |
Sam Lantinga |
Fixed compiler errors
|
Mon, 17 Jan 2011 13:53:31 -0800 |
Sam Lantinga |
Use compiler intrinsics, where available
|
Mon, 17 Jan 2011 13:52:40 -0800 |
Sam Lantinga |
Use the portable intrinsic
|
Mon, 17 Jan 2011 13:42:24 -0800 |
Sam Lantinga |
Added testatomic test project
|
Mon, 17 Jan 2011 09:09:15 -0800 |
Sam Lantinga |
Minor documentation consistency cleanup
|
Sun, 16 Jan 2011 17:48:04 -0800 |
Sam Lantinga |
Fixed compiler warning
|
Sun, 16 Jan 2011 17:47:52 -0800 |
Sam Lantinga |
Fixed compiler warning about symbol redefinition
|
Sun, 16 Jan 2011 17:45:42 -0800 |
Sam Lantinga |
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
|
Sun, 16 Jan 2011 15:31:09 -0800 |
Sam Lantinga |
Don't hose code that isn't expecting a windows include
|
Sun, 16 Jan 2011 15:16:39 -0800 |
Sam Lantinga |
Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
|
Sat, 15 Jan 2011 12:41:59 -0800 |
Sam Lantinga |
Updated the atomic API for better use cases
|
Sat, 15 Jan 2011 12:34:43 -0800 |
Sam Lantinga |
Added some missing config for the iPhone
|
Thu, 13 Jan 2011 18:31:15 -0800 |
Sam Lantinga |
Added "mouse" support for the Android touch screen
|
Thu, 13 Jan 2011 18:03:56 -0800 |
Sam Lantinga |
Cleaned up internal accelerometer interface
|
Thu, 13 Jan 2011 17:13:00 -0800 |
Sam Lantinga |
Make sure we shut down the app if SDL_main() returns instead of exiting.
|
Thu, 13 Jan 2011 15:10:17 -0800 |
Sam Lantinga |
The window is changed to reflect the actual screen dimensions, for now.
|
Thu, 13 Jan 2011 12:36:59 -0800 |
Sam Lantinga |
Removed code from GetPrimtiveArrayCritical() experiment
|
Thu, 13 Jan 2011 12:32:55 -0800 |
Sam Lantinga |
Fixed audio buffer lifecycle and implemented audio shutdown
|
Thu, 13 Jan 2011 11:14:20 -0800 |
Sam Lantinga |
Working audio implementation contributed by Joseph Lunderville
|
Thu, 13 Jan 2011 09:15:51 -0800 |
Sam Lantinga |
Added missing header
|
Wed, 12 Jan 2011 21:21:21 -0800 |
Sam Lantinga |
Implemented translation from Android keycodes to SDL scancodes
|
Wed, 12 Jan 2011 21:21:08 -0800 |
Sam Lantinga |
Added an extra line for consistency
|
Wed, 12 Jan 2011 19:33:29 -0800 |
Sam Lantinga |
Fixed video mode format for unknown surface format
|
Wed, 12 Jan 2011 19:33:04 -0800 |
Sam Lantinga |
Improved error message for unsupported texture format
|
Wed, 12 Jan 2011 17:53:06 -0800 |
Sam Lantinga |
More Android cleanup:
|
Wed, 12 Jan 2011 16:35:03 -0800 |
Sam Lantinga |
Whoops, need to pass that SDL format into native code
|
Wed, 12 Jan 2011 15:58:53 -0800 |
Sam Lantinga |
Set blend mode for textures that were created from surfaces with a colorkey
|
Wed, 12 Jan 2011 15:42:26 -0800 |
Sam Lantinga |
Renderer didn't advertise texture format SDL_PIXELFORMAT_ABGR8888
|
Wed, 12 Jan 2011 15:23:19 -0800 |
Sam Lantinga |
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
|
Wed, 12 Jan 2011 15:22:29 -0800 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
|
Wed, 12 Jan 2011 15:21:12 -0800 |
Sam Lantinga |
Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
|
Wed, 12 Jan 2011 14:53:23 -0800 |
Sam Lantinga |
Added some missing pixel formats and SDL_GetPixelFormatName()
|
Wed, 12 Jan 2011 14:29:01 -0800 |
Sam Lantinga |
Fill in the video mode with the correct screen format
|
Wed, 12 Jan 2011 13:52:41 -0800 |
Sam Lantinga |
A bit of cleanup in the Android driver
|
Wed, 12 Jan 2011 13:52:27 -0800 |
Sam Lantinga |
Added SDL errors to the Android log stream if DEBUG_ERROR is defined
|
Wed, 12 Jan 2011 13:46:37 -0800 |
Sam Lantinga |
You can't change the resolution on some devices
|
Wed, 12 Jan 2011 13:38:10 -0800 |
Sam Lantinga |
Use a valid window when creating the default renderer
|
Wed, 12 Jan 2011 12:40:11 -0800 |
Sam Lantinga |
Added information about starting a command shell on the device
|
Wed, 12 Jan 2011 12:35:46 -0800 |
Sam Lantinga |
Added information about doing a clean build
|
Wed, 12 Jan 2011 12:34:23 -0800 |
Sam Lantinga |
Added info for building your code without optimizations on
|
Wed, 12 Jan 2011 12:31:51 -0800 |
Sam Lantinga |
Added information about decoding native stack traces
|
Wed, 12 Jan 2011 11:55:02 -0800 |
Sam Lantinga |
Fixed spacing in comments
|
Wed, 12 Jan 2011 09:47:33 -0800 |
Sam Lantinga |
Updated headers to match wiki documentation
|
Mon, 10 Jan 2011 12:15:16 -0800 |
Sam Lantinga |
Include the Android Makefile in the distribution files
|
Mon, 10 Jan 2011 11:22:07 -0800 |
Sam Lantinga |
Need to include SDL_main.h ... eh, just include everything. :)
|
Sun, 09 Jan 2011 08:35:18 -0800 |
Sam Lantinga |
Jcw87 to Sam
|
Fri, 07 Jan 2011 15:18:17 -0800 |
Sam Lantinga |
Added some more information on how the port works
|
Fri, 07 Jan 2011 09:53:08 -0800 |
Sam Lantinga |
Fixed return value
|
Thu, 06 Jan 2011 17:12:31 -0800 |
Sam Lantinga |
Added the Android project and lots of info to README.android
|
Thu, 06 Jan 2011 16:11:21 -0800 |
Sam Lantinga |
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
|
Wed, 05 Jan 2011 00:09:19 -0800 |
Sam Lantinga |
Fixed screen texture format on Android
|
Tue, 04 Jan 2011 21:05:42 -0800 |
Sam Lantinga |
Backed down to NDK R4b
|
Tue, 04 Jan 2011 20:37:07 -0800 |
Sam Lantinga |
Android has OpenGL ES too...
|
Tue, 04 Jan 2011 20:36:39 -0800 |
Sam Lantinga |
Fixed 2D video on Android
|
Tue, 04 Jan 2011 20:30:54 -0800 |
Sam Lantinga |
Don't continually print stub message for testgles
|
Tue, 04 Jan 2011 18:55:23 -0800 |
Sam Lantinga |
We don't need these scripts anymore
|
Tue, 04 Jan 2011 15:25:49 -0800 |
Sam Lantinga |
Need to set something valid for argc/argv
|
Tue, 04 Jan 2011 12:49:48 -0800 |
Sam Lantinga |
Fixed problem with trailing space
|
Tue, 04 Jan 2011 12:46:49 -0800 |
Sam Lantinga |
Change from jlunder:
|
Tue, 04 Jan 2011 12:39:10 -0800 |
Sam Lantinga |
Added the step to edit local properties
|
Tue, 04 Jan 2011 11:39:52 -0800 |
Sam Lantinga |
Fixed prototype for SDL_main()
|
Tue, 04 Jan 2011 11:39:04 -0800 |
Sam Lantinga |
Android needs the SDL_main() redirect as well
|
Tue, 04 Jan 2011 11:22:43 -0800 |
Sam Lantinga |
Fixes the following warning:
|
Tue, 04 Jan 2011 11:07:27 -0800 |
Sam Lantinga |
Added the Android config include to the default config.h
|
Tue, 04 Jan 2011 10:19:24 -0800 |
Sam Lantinga |
The source rectangle isn't modified in SDL_UpperBlit
|
Mon, 03 Jan 2011 14:39:41 -0800 |
Sam Lantinga |
Fixed crash on Windows XP
|
Sat, 01 Jan 2011 20:46:39 -0800 |
Sam Lantinga |
Fixed trying to create an XRender texture for YUV formats
|
Sat, 01 Jan 2011 20:44:38 -0800 |
Sam Lantinga |
Missing math library for testgesture
|
Sat, 01 Jan 2011 20:04:50 -0800 |
Sam Lantinga |
Final touches on renaming SDL_eventtouch to SDL_x11touch
|
Sat, 01 Jan 2011 19:50:50 -0800 |
Sam Lantinga |
I am using SDL 1.3 on FreeBSD. I found two problems.
|
Sat, 01 Jan 2011 19:46:36 -0800 |
Sam Lantinga |
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
|
Sat, 01 Jan 2011 19:38:56 -0800 |
Sam Lantinga |
Allow META-Enter to toggle fullscreen mode
|
Sat, 01 Jan 2011 19:38:23 -0800 |
Sam Lantinga |
Updated for NDK R5
|
Sat, 01 Jan 2011 16:56:54 -0800 |
Sam Lantinga |
Android has atan() and atan2()
|
Sat, 01 Jan 2011 16:41:29 -0800 |
Sam Lantinga |
Fixed restoring the desktop resolution when toggling fullscreen mode
|
Fri, 31 Dec 2010 16:51:03 -0800 |
Sam Lantinga |
Fixed compiling on Android
|
Fri, 31 Dec 2010 08:50:06 -0800 |
Sam Lantinga |
Don't crash when resizing non-shaped windows
|
Fri, 31 Dec 2010 08:42:47 -0800 |
Sam Lantinga |
Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
|
Fri, 31 Dec 2010 08:40:09 -0800 |
Sam Lantinga |
Return an error code if Mercurial isn't installed
|
Thu, 30 Dec 2010 13:21:39 -0800 |
Sam Lantinga |
Fixed compiling X11 touch interface
|
Thu, 30 Dec 2010 10:45:36 -0800 |
Sam Lantinga |
Hopefully fix X11 compile error
|
Wed, 29 Dec 2010 15:23:54 -0800 |
Sam Lantinga |
Removed carriage returns
|
Wed, 15 Dec 2010 21:31:12 -0500 |
Jim Grandpre |
Fixed SDL_VS2005.vcproj
|
Wed, 15 Dec 2010 21:21:13 -0500 |
Jim Grandpre |
Reverted SDL_VS2005.vcproj to revision 4634.
|
Sun, 12 Dec 2010 15:19:05 -0800 |
Sam Lantinga |
Use the enumerated type for blend and scale mode instead of int
|
Fri, 03 Dec 2010 16:55:25 -0800 |
Sam Lantinga |
Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow.
SDL-1.2
|
Thu, 02 Dec 2010 11:56:23 -0800 |
Sam Lantinga |
Fixed touch events on Mac OS X 10.6
|
Wed, 01 Dec 2010 12:52:48 -0800 |
Sam Lantinga |
Fixed the gcc include path when building on Mac OS X 10.5
|
Wed, 01 Dec 2010 12:23:16 -0800 |
Sam Lantinga |
Removed support for 10.3.9
|
Wed, 01 Dec 2010 12:22:29 -0800 |
Sam Lantinga |
Allow the SDK path to be rebased
|
Wed, 01 Dec 2010 12:17:12 -0800 |
Sam Lantinga |
Renamed X11 touch files for consistency
|
Wed, 01 Dec 2010 12:02:52 -0800 |
Sam Lantinga |
Don't conflict with glext.h if it's already been included
|
Tue, 30 Nov 2010 18:08:01 -0800 |
Sam Lantinga |
Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
|
Tue, 30 Nov 2010 18:07:31 -0800 |
Sam Lantinga |
Fixed massive stack memory usage in the gesture functions
|
Tue, 30 Nov 2010 17:58:51 -0800 |
Sam Lantinga |
First pass at Windows multi-touch gesture support
|
Tue, 30 Nov 2010 12:38:46 -0800 |
Sam Lantinga |
Added a Visual Studio project for testgesture
|
Tue, 30 Nov 2010 12:04:01 -0800 |
Sam Lantinga |
Removed references to testwm
|
Sun, 28 Nov 2010 22:30:16 -0500 |
Daniel Wyatt |
Better horizontal candidate list rendering.
|
Sun, 09 May 2010 12:58:58 +0800 |
Jjgod Jiang |
Fix right mouse event handling in Cocoa
|
Tue, 23 Nov 2010 20:29:45 -0500 |
Daniel Wyatt |
Code style updates.
|
Tue, 23 Nov 2010 17:46:47 -0500 |
Daniel Wyatt |
Windows candidate list support.
|
Tue, 23 Nov 2010 17:44:10 -0500 |
Daniel Wyatt |
Add variables needed for win32 candidate list support.
|
Tue, 23 Nov 2010 17:43:10 -0500 |
Daniel Wyatt |
Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
|
Fri, 19 Nov 2010 21:51:33 -0800 |
Andreas Schiffler |
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
|
Tue, 16 Nov 2010 13:24:55 -0500 |
Daniel Wyatt |
Use SDL endian macros in libm.
|
Tue, 16 Nov 2010 07:44:47 -0800 |
Andreas Schiffler |
Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
|
Tue, 16 Nov 2010 07:03:26 -0800 |
Andreas Schiffler |
Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
|
Sat, 16 Oct 2010 17:15:19 -0700 |
Sam Lantinga |
This fixes some keyboard defs for Haiku.
|
Sat, 16 Oct 2010 17:14:04 -0700 |
Sam Lantinga |
This fixes SDL_renderer_gl so that it builds with c89.
|
Sun, 10 Oct 2010 15:45:58 -0700 |
Sam Lantinga |
Removed debug output
|
Wed, 29 Sep 2010 21:24:50 -0700 |
Sam Lantinga |
Documentation clarification
|
Wed, 29 Sep 2010 21:13:52 -0700 |
Sam Lantinga |
Make the union nameless to reduce the complexity of the API.
|
Mon, 27 Sep 2010 01:30:42 -0700 |
Sam Lantinga |
Minor cleanup in patches from Coursoud
|
Mon, 27 Sep 2010 01:24:05 -0700 |
Sam Lantinga |
Merged the Windows custom window system hooks into the union used by X11.
|
Mon, 27 Sep 2010 00:50:46 -0700 |
Sam Lantinga |
attached is a patch to support DirectFB in include/SDL_syswm.h. It
|
Mon, 27 Sep 2010 00:49:56 -0700 |
Sam Lantinga |
XDamageDestroy is called before use_damage is tested. This crashes on my
|
Mon, 27 Sep 2010 00:49:34 -0700 |
Sam Lantinga |
SDL_DestroyWindow is setting window->magic to NULL too early. -
|
Mon, 27 Sep 2010 00:48:56 -0700 |
Sam Lantinga |
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
|
Sat, 25 Sep 2010 17:06:41 -0700 |
Sam Lantinga |
Fixed documentation typo
|