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Wed, 13 Aug 2008 23:14:36 +0000
Holmes Futrell
Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
gsoc2008_iphone
Wed, 13 Aug 2008 23:12:00 +0000
Holmes Futrell
(none)
gsoc2008_iphone
Wed, 13 Aug 2008 23:10:51 +0000
Holmes Futrell
Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have.
gsoc2008_iphone
Wed, 13 Aug 2008 20:56:21 +0000
Holmes Futrell
Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context.
gsoc2008_iphone
Wed, 13 Aug 2008 18:16:27 +0000
Holmes Futrell
updated XCode project, now includes files for keyboard support (oops)
gsoc2008_iphone
Sat, 02 Aug 2008 00:57:15 +0000
Holmes Futrell
Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here.
gsoc2008_iphone
Sat, 02 Aug 2008 00:55:28 +0000
Holmes Futrell
just updating XCode project files to include keyboard example as target
gsoc2008_iphone
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