log

age author description
Sat, 05 Aug 2006 17:09:42 +0000 Sam Lantinga SDL constants are all uppercase.
Thu, 03 Aug 2006 19:34:05 +0000 Ryan C. Gordon 1.3 API proposals for audio subsystem. Nothing in here is guaranteed to
Wed, 02 Aug 2006 03:20:52 +0000 Sam Lantinga Added SDL_GetCurrentVideoDisplay()
Sun, 30 Jul 2006 08:09:20 +0000 Sam Lantinga Hack to stop the beeping
Sun, 30 Jul 2006 06:11:52 +0000 Sam Lantinga Removed debug code. :)
Sun, 30 Jul 2006 06:11:24 +0000 Sam Lantinga Added numlock support
Sun, 30 Jul 2006 05:18:33 +0000 Sam Lantinga Implemented Cocoa key event handling.
Sat, 29 Jul 2006 23:00:15 +0000 Sam Lantinga Added right/other drag code for Cocoa windows
Sat, 29 Jul 2006 22:42:48 +0000 Sam Lantinga Implemented Cocoa mouse wheel events
Sat, 29 Jul 2006 21:51:00 +0000 Sam Lantinga Simplified driver window creation code.
Sat, 29 Jul 2006 03:57:55 +0000 Sam Lantinga (none)
Sat, 29 Jul 2006 03:56:35 +0000 Sam Lantinga Don't unload the OpenGL library before the X display is closed.
Fri, 28 Jul 2006 08:46:24 +0000 Sam Lantinga We're not querying the glX attributes anymore...
Fri, 28 Jul 2006 08:43:17 +0000 Sam Lantinga Implemented X11 OpenGL support.
Thu, 27 Jul 2006 06:53:23 +0000 Sam Lantinga Initial work on X11 window code in.
Wed, 26 Jul 2006 06:34:54 +0000 Sam Lantinga Started work on the new X11 driver.
Wed, 26 Jul 2006 06:34:31 +0000 Sam Lantinga Placate versions of ranlib which complain about empty files (Mac OS X 10.4)
Wed, 26 Jul 2006 04:22:32 +0000 Sam Lantinga Starting fresh with the X11 driver
Wed, 26 Jul 2006 04:20:59 +0000 Sam Lantinga Oh yeah, more DGA removal
Wed, 26 Jul 2006 03:57:45 +0000 Sam Lantinga Added the dummy audio driver to instructions
Wed, 26 Jul 2006 03:55:56 +0000 Sam Lantinga PicoGUI is no longer maintained by the author.
Wed, 26 Jul 2006 03:24:27 +0000 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
Wed, 26 Jul 2006 03:15:41 +0000 Sam Lantinga The old windows video drivers are superceded by the unified win32 driver.
Wed, 26 Jul 2006 03:12:05 +0000 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.