Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
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Thu, 03 Aug 2006 19:34:05 +0000 |
Ryan C. Gordon |
1.3 API proposals for audio subsystem. Nothing in here is guaranteed to
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Wed, 02 Aug 2006 03:20:52 +0000 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
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Sun, 30 Jul 2006 08:09:20 +0000 |
Sam Lantinga |
Hack to stop the beeping
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Sun, 30 Jul 2006 06:11:52 +0000 |
Sam Lantinga |
Removed debug code. :)
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Sun, 30 Jul 2006 06:11:24 +0000 |
Sam Lantinga |
Added numlock support
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Sun, 30 Jul 2006 05:18:33 +0000 |
Sam Lantinga |
Implemented Cocoa key event handling.
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Sat, 29 Jul 2006 23:00:15 +0000 |
Sam Lantinga |
Added right/other drag code for Cocoa windows
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Sat, 29 Jul 2006 22:42:48 +0000 |
Sam Lantinga |
Implemented Cocoa mouse wheel events
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Sat, 29 Jul 2006 21:51:00 +0000 |
Sam Lantinga |
Simplified driver window creation code.
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Sat, 29 Jul 2006 03:57:55 +0000 |
Sam Lantinga |
(none)
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Sat, 29 Jul 2006 03:56:35 +0000 |
Sam Lantinga |
Don't unload the OpenGL library before the X display is closed.
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Fri, 28 Jul 2006 08:46:24 +0000 |
Sam Lantinga |
We're not querying the glX attributes anymore...
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Fri, 28 Jul 2006 08:43:17 +0000 |
Sam Lantinga |
Implemented X11 OpenGL support.
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Thu, 27 Jul 2006 06:53:23 +0000 |
Sam Lantinga |
Initial work on X11 window code in.
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Wed, 26 Jul 2006 06:34:54 +0000 |
Sam Lantinga |
Started work on the new X11 driver.
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Wed, 26 Jul 2006 06:34:31 +0000 |
Sam Lantinga |
Placate versions of ranlib which complain about empty files (Mac OS X 10.4)
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Wed, 26 Jul 2006 04:22:32 +0000 |
Sam Lantinga |
Starting fresh with the X11 driver
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Wed, 26 Jul 2006 04:20:59 +0000 |
Sam Lantinga |
Oh yeah, more DGA removal
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Wed, 26 Jul 2006 03:57:45 +0000 |
Sam Lantinga |
Added the dummy audio driver to instructions
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Wed, 26 Jul 2006 03:55:56 +0000 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
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Wed, 26 Jul 2006 03:24:27 +0000 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
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Wed, 26 Jul 2006 03:15:41 +0000 |
Sam Lantinga |
The old windows video drivers are superceded by the unified win32 driver.
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Wed, 26 Jul 2006 03:12:05 +0000 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
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