Tue, 20 Aug 2002 00:20:06 +0000 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
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Mon, 19 Aug 2002 18:33:29 +0000 |
Sam Lantinga |
Help with cross-compiling
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Mon, 19 Aug 2002 18:09:44 +0000 |
Sam Lantinga |
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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Mon, 19 Aug 2002 17:58:08 +0000 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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Mon, 19 Aug 2002 03:40:44 +0000 |
Sam Lantinga |
Added an environment variable SDL_VIDEO_X11_WMCLASS
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Mon, 19 Aug 2002 03:09:25 +0000 |
Sam Lantinga |
Fullscreen windows are always topmost under Windows
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Mon, 19 Aug 2002 02:34:22 +0000 |
Sam Lantinga |
Fixed mouse grab going fullscreen to windowed in Windows
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Sun, 18 Aug 2002 19:22:42 +0000 |
Sam Lantinga |
*** empty log message ***
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Sun, 18 Aug 2002 18:33:02 +0000 |
Sam Lantinga |
Fixed video crash on older XFree86 servers
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Sun, 18 Aug 2002 03:19:59 +0000 |
Sam Lantinga |
Only modifier key state is noted when X11 window opens
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Sat, 17 Aug 2002 19:36:43 +0000 |
Sam Lantinga |
Added temporarily disabled code for hardware acceleration in windowed mode.
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Sat, 17 Aug 2002 19:17:18 +0000 |
Sam Lantinga |
Flush message queue when shutting down video mode on Windows
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Sat, 17 Aug 2002 19:17:01 +0000 |
Sam Lantinga |
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
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Sat, 17 Aug 2002 18:11:23 +0000 |
Sam Lantinga |
Removed DDFLIP_WAIT flag from DirectX flip for improved performance
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Sat, 17 Aug 2002 18:03:06 +0000 |
Sam Lantinga |
*** empty log message ***
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