Mon, 30 Nov 2009 19:52:34 +0000 |
Sam Lantinga |
Fixed crash - need to save and restore rbx around cpuid, since the compiler may be assuming the stack pointer isn't being modified when filling in %0.
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Mon, 30 Nov 2009 17:57:12 +0000 |
Sam Lantinga |
Added support for 32-bit BMP files with an alpha channel
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Fri, 27 Nov 2009 19:29:27 +0000 |
Sam Lantinga |
Joe 2009-11-23 21:31:10 PST
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Fri, 27 Nov 2009 03:11:26 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Thu, 26 Nov 2009 05:55:57 +0000 |
Sam Lantinga |
Adam Strzelecki to SDL
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Wed, 25 Nov 2009 07:42:23 +0000 |
Sam Lantinga |
SDL_CreateWindowFrom() is actually going to be supported. :)
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Wed, 25 Nov 2009 06:24:15 +0000 |
Sam Lantinga |
Clarified the windowID parameter
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Wed, 25 Nov 2009 06:00:00 +0000 |
Sam Lantinga |
Add error messages for failure cases
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Wed, 25 Nov 2009 04:41:09 +0000 |
Sam Lantinga |
Added the automated test to the Visual Studio 2008 project
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Tue, 24 Nov 2009 19:28:27 +0000 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
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Tue, 24 Nov 2009 16:43:18 +0000 |
Sam Lantinga |
Fixed bug #771
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Tue, 24 Nov 2009 08:12:32 +0000 |
Sam Lantinga |
Eric Wing to Sam, hfutrell
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Tue, 24 Nov 2009 04:59:50 +0000 |
Sam Lantinga |
Fixed bug #891
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Tue, 24 Nov 2009 04:48:12 +0000 |
Sam Lantinga |
Mason Wheeler to sdl
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Sun, 22 Nov 2009 20:53:53 +0000 |
Sam Lantinga |
Set the error so someone can get more information
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Sun, 22 Nov 2009 20:00:00 +0000 |
Sam Lantinga |
Made the comment actually mean something. :)
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Sun, 22 Nov 2009 07:00:26 +0000 |
Sam Lantinga |
More fixes to compile under Visual C++
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Sun, 22 Nov 2009 06:42:58 +0000 |
Sam Lantinga |
Fixed include paths for Visual C++
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Sun, 22 Nov 2009 06:37:43 +0000 |
Sam Lantinga |
The Direct3D Read/Write pixels interface is in progress.
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Sun, 22 Nov 2009 06:34:45 +0000 |
Sam Lantinga |
Whoops, actually set the SDL error, don't just print the error.
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Sat, 21 Nov 2009 08:42:42 +0000 |
Mike Gorchak |
Added support for QNX default font. Backspace and Return keys now handled.
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Sat, 21 Nov 2009 07:59:19 +0000 |
Sam Lantinga |
We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
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Sat, 21 Nov 2009 07:46:12 +0000 |
Sam Lantinga |
Increased tolerance a little bit more for multiple blending passes accumulating error.
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Sat, 21 Nov 2009 07:26:52 +0000 |
Sam Lantinga |
Added comment for pixel-perfect line workaround.
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