log

age author description
Tue, 21 Aug 2007 06:54:07 +0000 Sam Lantinga Fixed bug #471
Mon, 20 Aug 2007 02:08:37 +0000 Ryan C. Gordon Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
Mon, 20 Aug 2007 01:02:37 +0000 Ryan C. Gordon Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
Sun, 19 Aug 2007 16:36:51 +0000 Sam Lantinga Date: Sun, 19 Aug 2007 18:29:28 +0200
Sun, 19 Aug 2007 16:35:44 +0000 Sam Lantinga Whoops, missing file...
Sun, 19 Aug 2007 14:52:52 +0000 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:58:20 +0000 Sam Lantinga More work in progress...
Fri, 17 Aug 2007 06:41:20 +0000 Sam Lantinga Enabled SSE2 intrinsics
Fri, 17 Aug 2007 06:40:12 +0000 Sam Lantinga More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Sam Lantinga Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 03:22:03 +0000 Sam Lantinga Enabled 3DNow! intrinsic support
Fri, 17 Aug 2007 02:55:21 +0000 Sam Lantinga indent
Fri, 17 Aug 2007 02:54:50 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 02:54:12 +0000 Sam Lantinga Date: Fri, 17 Aug 2007 01:12:31 +0200
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 22:56:18 +0000 Sam Lantinga Getting ready to add slow blitters. Everyone will love me. :)
Thu, 16 Aug 2007 22:18:53 +0000 Sam Lantinga Use MMX intrinsics over GCC inline assembly
Thu, 16 Aug 2007 21:54:26 +0000 Sam Lantinga Oops, didn't want to rename those files...
Thu, 16 Aug 2007 21:43:19 +0000 Sam Lantinga Added notes on the next steps for SDL 1.3
Thu, 16 Aug 2007 06:40:34 +0000 Sam Lantinga Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 06:20:51 +0000 Sam Lantinga Fixed a few compiler warnings.
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Thu, 16 Aug 2007 02:14:13 +0000 Sam Lantinga Okay, I figured out the intrinsics for SIMD memcpy
Wed, 15 Aug 2007 08:21:10 +0000 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
Wed, 15 Aug 2007 04:04:17 +0000 Sam Lantinga Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Wed, 15 Aug 2007 03:52:31 +0000 Sam Lantinga Optimization suggested by Ryan:
Wed, 15 Aug 2007 03:50:49 +0000 Sam Lantinga indent